using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("exporting and holding folder")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("exporting and holding folder")]
[assembly: AssemblyTitle("exporting and holding folder")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ModelReplacement
{
public class MRTPOSEKELVINBETTER : BodyReplacementBase
{
public class VyperRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "VYPER";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CelestRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Celest";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class PaigeRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Paige";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class SinclairRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "HenSav";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class HazeRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Haze_v01";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class LucianRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "LucianModif";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class CalicoRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Calico";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class GoatRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Billy";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DynoRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Dyno1";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MoRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MoKrill";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class GinnisRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "McGinnisMOD";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class IvyRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Ivy";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class SevenRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "SevenMDF";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class ViscousRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ViscousASunder";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class PocketRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "PocketMD";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class VenatorRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Venator";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class FernRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Fern";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class HollRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Holliday";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class ShivRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "CBSHIV";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class GreyRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "GreyT";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class GeistRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Geist";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class ParaRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ParadoxComp";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class AbramsRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "AbramsNew";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class LashRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "TheLashy";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DrifterRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "LCED_DRIFTER";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MirageRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MirageEyes";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class DoormanRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Doorman";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class BebopRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BebopsCOMP";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MinaRep : BodyReplacementBase
{
public class KelvinRep : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Bkelvin";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MinaHA";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Tpose Kelvin better";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("DeadCompany", "DeadlockCompany", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public static ConfigEntry<bool> KelvinINS { get; private set; }
private static void InitConfig()
{
KelvinINS = config.Bind<bool>("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered.");
}
private void Awake()
{
//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
//IL_02b9: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("VictorIm", typeof(MRTPOSEKELVINBETTER));
ModelReplacementAPI.RegisterSuitModelReplacement("drifterIM", typeof(MRTPOSEKELVINBETTER.DrifterRep));
ModelReplacementAPI.RegisterSuitModelReplacement("kelvinIM", typeof(MRTPOSEKELVINBETTER.MinaRep.KelvinRep));
ModelReplacementAPI.RegisterSuitModelReplacement("MinaIM", typeof(MRTPOSEKELVINBETTER.MinaRep));
ModelReplacementAPI.RegisterSuitModelReplacement("DoormanIM", typeof(MRTPOSEKELVINBETTER.DoormanRep));
ModelReplacementAPI.RegisterSuitModelReplacement("MirageIM", typeof(MRTPOSEKELVINBETTER.MirageRep));
ModelReplacementAPI.RegisterSuitModelReplacement("VyperIM", typeof(MRTPOSEKELVINBETTER.VyperRep));
ModelReplacementAPI.RegisterSuitModelReplacement("LashIM", typeof(MRTPOSEKELVINBETTER.LashRep));
ModelReplacementAPI.RegisterSuitModelReplacement("BebopIM", typeof(MRTPOSEKELVINBETTER.BebopRep));
ModelReplacementAPI.RegisterSuitModelReplacement("AbramsIM", typeof(MRTPOSEKELVINBETTER.AbramsRep));
ModelReplacementAPI.RegisterSuitModelReplacement("ParaIM", typeof(MRTPOSEKELVINBETTER.ParaRep));
ModelReplacementAPI.RegisterSuitModelReplacement("GreyIM", typeof(MRTPOSEKELVINBETTER.GreyRep));
ModelReplacementAPI.RegisterSuitModelReplacement("GeistIM", typeof(MRTPOSEKELVINBETTER.GeistRep));
ModelReplacementAPI.RegisterSuitModelReplacement("ShivIM", typeof(MRTPOSEKELVINBETTER.ShivRep));
ModelReplacementAPI.RegisterSuitModelReplacement("HollidayIM", typeof(MRTPOSEKELVINBETTER.HollRep));
ModelReplacementAPI.RegisterSuitModelReplacement("PocketIM", typeof(MRTPOSEKELVINBETTER.PocketRep));
ModelReplacementAPI.RegisterSuitModelReplacement("InfernusIM", typeof(MRTPOSEKELVINBETTER.FernRep));
ModelReplacementAPI.RegisterSuitModelReplacement("VenatorIM", typeof(MRTPOSEKELVINBETTER.VenatorRep));
ModelReplacementAPI.RegisterSuitModelReplacement("ViscousIM", typeof(MRTPOSEKELVINBETTER.ViscousRep));
ModelReplacementAPI.RegisterSuitModelReplacement("SevenIM", typeof(MRTPOSEKELVINBETTER.SevenRep));
ModelReplacementAPI.RegisterSuitModelReplacement("IvyIM", typeof(MRTPOSEKELVINBETTER.IvyRep));
ModelReplacementAPI.RegisterSuitModelReplacement("McGinnisIM", typeof(MRTPOSEKELVINBETTER.GinnisRep));
ModelReplacementAPI.RegisterSuitModelReplacement("MoIm", typeof(MRTPOSEKELVINBETTER.MoRep));
ModelReplacementAPI.RegisterSuitModelReplacement("DynoIm", typeof(MRTPOSEKELVINBETTER.DynoRep));
ModelReplacementAPI.RegisterSuitModelReplacement("BillyIm", typeof(MRTPOSEKELVINBETTER.GoatRep));
ModelReplacementAPI.RegisterSuitModelReplacement("CalicoIm", typeof(MRTPOSEKELVINBETTER.CalicoRep));
ModelReplacementAPI.RegisterSuitModelReplacement("SinclairIm", typeof(MRTPOSEKELVINBETTER.SinclairRep));
ModelReplacementAPI.RegisterSuitModelReplacement("HazeIM", typeof(MRTPOSEKELVINBETTER.HazeRep));
ModelReplacementAPI.RegisterSuitModelReplacement("PaigeIM", typeof(MRTPOSEKELVINBETTER.PaigeRep));
ModelReplacementAPI.RegisterSuitModelReplacement("CelestIM", typeof(MRTPOSEKELVINBETTER.CelestRep));
if (KelvinINS.Value)
{
ModelReplacementAPI.RegisterModelReplacementDefault(typeof(MRTPOSEKELVINBETTER));
}
Harmony val = new Harmony("DeadCompany");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin DeadCompany is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "DeadLockCompany";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}