Decompiled source of AutoWalk v0.0.4

AutoWalk.dll

Decompiled 6 months ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using LethalSettings.UI;
using LethalSettings.UI.Components;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AutoWalk")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Adds a rebindable key for toggling auto walk so you can give your W-key finger a break!")]
[assembly: AssemblyFileVersion("0.0.4.0")]
[assembly: AssemblyInformationalVersion("0.0.4+ee5ee3d01de3825bb8f49dd8a329d70d8753dfc4")]
[assembly: AssemblyProduct("AutoWalk")]
[assembly: AssemblyTitle("AutoWalk")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace System.Runtime.Versioning
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresPreviewFeaturesAttribute : Attribute
	{
		public string? Message { get; }

		public string? Url { get; set; }

		public RequiresPreviewFeaturesAttribute()
		{
		}

		public RequiresPreviewFeaturesAttribute(string? message)
		{
			Message = message;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CallerArgumentExpressionAttribute : Attribute
	{
		public string ParameterName { get; }

		public CallerArgumentExpressionAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CollectionBuilderAttribute : Attribute
	{
		public Type BuilderType { get; }

		public string MethodName { get; }

		public CollectionBuilderAttribute(Type builderType, string methodName)
		{
			BuilderType = builderType;
			MethodName = methodName;
		}
	}
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CompilerFeatureRequiredAttribute : Attribute
	{
		public const string RefStructs = "RefStructs";

		public const string RequiredMembers = "RequiredMembers";

		public string FeatureName { get; }

		public bool IsOptional { get; set; }

		public CompilerFeatureRequiredAttribute(string featureName)
		{
			FeatureName = featureName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
	{
		public string[] Arguments { get; }

		public InterpolatedStringHandlerArgumentAttribute(string argument)
		{
			Arguments = new string[1] { argument };
		}

		public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
		{
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerAttribute : Attribute
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal static class IsExternalInit
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ModuleInitializerAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiredMemberAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresLocationAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SkipLocalsInitAttribute : Attribute
	{
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ExperimentalAttribute : Attribute
	{
		public string DiagnosticId { get; }

		public string? UrlFormat { get; set; }

		public ExperimentalAttribute(string diagnosticId)
		{
			DiagnosticId = diagnosticId;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SetsRequiredMembersAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class StringSyntaxAttribute : Attribute
	{
		public const string CompositeFormat = "CompositeFormat";

		public const string DateOnlyFormat = "DateOnlyFormat";

		public const string DateTimeFormat = "DateTimeFormat";

		public const string EnumFormat = "EnumFormat";

		public const string GuidFormat = "GuidFormat";

		public const string Json = "Json";

		public const string NumericFormat = "NumericFormat";

		public const string Regex = "Regex";

		public const string TimeOnlyFormat = "TimeOnlyFormat";

		public const string TimeSpanFormat = "TimeSpanFormat";

		public const string Uri = "Uri";

		public const string Xml = "Xml";

		public string Syntax { get; }

		public object?[] Arguments { get; }

		public StringSyntaxAttribute(string syntax)
		{
			Syntax = syntax;
			Arguments = new object[0];
		}

		public StringSyntaxAttribute(string syntax, params object?[] arguments)
		{
			Syntax = syntax;
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class UnscopedRefAttribute : Attribute
	{
	}
}
namespace AutoWalk
{
	internal class Keybinds : LcInputActions
	{
		[InputAction("<Keyboard>/k", ActionId = "autowalkkey", Name = "Auto Walk")]
		public InputAction AutoWalkKey { get; set; }
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("com.willis.lc.autowalk", "AutoWalk", "0.0.4")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		internal static bool AutoWalkEnabled { get; set; }

		internal static Keybinds keybinds { get; private set; } = new Keybinds();


		private void Awake()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Expected O, but got Unknown
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Expected O, but got Unknown
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Expected O, but got Unknown
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "com.willis.lc.autowalk");
			keybinds.AutoWalkKey.performed += AutoWalkKey_Pressed;
			ModSettingsConfig val = new ModSettingsConfig();
			val.Name = "AutoWalk";
			val.Id = "com.willis.lc.autowalk";
			val.Version = "0.0.4";
			val.Description = "Adds a rebindable key for toggling auto walk so you can give your W-key finger a break!";
			val.MenuComponents = (MenuComponent[])(object)new MenuComponent[4]
			{
				(MenuComponent)new LabelComponent
				{
					Text = "Usage:"
				},
				(MenuComponent)new LabelComponent
				{
					FontSize = 10f,
					Text = "Press the bound key (\"K\" by default) to toggle auto walking on or off.\nAuto walking will automatically disable if you manually input a walking direction."
				},
				(MenuComponent)new LabelComponent
				{
					Text = "\nRebinding Controls:",
					Alignment = (TextAlignmentOptions)2049
				},
				(MenuComponent)new LabelComponent
				{
					FontSize = 10f,
					Text = "To change the key binding open the settings (in game or in main menu) and click \"Change keybinds\" and look for the item labeled \"Auto Walk\".\n\nAutoWalk does not ship with a preset binding for controllers out of the box, but the option to set a custom controller binding is there if you want it."
				}
			};
			ModMenu.RegisterMod(val, true, true);
		}

		private void AutoWalkKey_Pressed(CallbackContext obj)
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null)
			{
				AutoWalkEnabled = false;
			}
			else
			{
				AutoWalkEnabled = !AutoWalkEnabled;
			}
		}
	}
	internal static class GeneratedPluginInfo
	{
		public const string Identifier = "com.willis.lc.autowalk";

		public const string Name = "AutoWalk";

		public const string Version = "0.0.4";
	}
}
namespace AutoWalk.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerB_Patch
	{
		[HarmonyTranspiler]
		[HarmonyPatch("Update")]
		internal static IEnumerable<CodeInstruction> Update(IEnumerable<CodeInstruction> instructions, ILGenerator ilGenerator)
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			List<CodeInstruction> list = new List<CodeInstruction>(instructions);
			int num = list.FindIndex((CodeInstruction c) => c.opcode == OpCodes.Ldstr && (string)c.operand == "Move");
			if (num == -1)
			{
				Plugin.Log.LogError((object)"Failed to find movement instruction to replace! Falling back to vanilla behaviour.");
				return list;
			}
			list.RemoveRange(num - 3, 7);
			MethodInfo methodInfo = AccessTools.Method(typeof(PlayerControllerB_Patch), "GetRealOrSimulatedMovement", (Type[])null, (Type[])null);
			list.Insert(num - 3, new CodeInstruction(OpCodes.Call, (object)methodInfo));
			return list.AsEnumerable();
		}

		public static Vector2 GetRealOrSimulatedMovement()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			Vector2 result = IngamePlayerSettings.Instance.playerInput.actions.FindAction("Move", false).ReadValue<Vector2>();
			if (((Vector2)(ref result)).sqrMagnitude > 0.01f || !Plugin.AutoWalkEnabled)
			{
				Plugin.AutoWalkEnabled = false;
				return result;
			}
			return Vector2.up;
		}
	}
}