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Mimics

Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?

Date uploaded a year ago
Version 1.0.1
Download link x753-Mimics-1.0.1.zip
Downloads 1056
Dependency string x753-Mimics-1.0.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Mimics v1.0.1

Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?

Information

Each mimic has one of several possible imperfections to differentiate itself from its mundane counterpart. If you guess wrong, there's no escape.

Credits

Modeling, texturing, animation, and sound design by Graelyth.

https://twitter.com/Graelyth

Programming by 753.

https://www.patreon.com/x753

CHANGELOG

v2.6.4 Compatiblity Config

  • Added a "Upgrade Compatibility" config option that makes mimics attack after multiple hits, regardless of how powerful of a force they were hit with (upgraded shovels, etc)

v2.6.3 Tranquillity

  • Added Tranquillity to default whitelisted interiors

v2.6.2 Version 55

  • Updated for v55

v2.6.0 New API

v2.5.0 v50 Update

  • Updated for the v50 update

v2.4.1 Oops

  • Fixed broken networking from 2.4.0 update

v2.4.0 Modded Interior Support

  • Added very limited support for modded interiors
  • Whitelist (certain) modded interiors in the config

v2.3.2 Updated for v47

  • Fixed bestiary entry for real this time
  • The mod now works on v47

v2.3.1 Lore for Everyone

  • Bestiary entry for mimics now works for remote clients

v2.3.0 Lock and Lore

  • Added bestiary entries for mimics
  • Another piece of vanilla equipment can be used to detect mimics

v2.2.1 Config Syncing

  • Mimic spawn rate config settings now sync with the host
  • Added a config option to increase mimic spawn rate dynamically

v2.2.0 Shhhhh

  • Added a new mechanic to detect mimics

v2.1.0 Easy Mode

  • Added config options for easy mode and color blind mode
  • Small adjustments to default spawn rate, visual differences

v2.0.0 Mechanics Overhaul

  • Mimics are far less common by default
  • Mimics no longer have a randomly chosen imperfection
  • There are new strategies to determine if something is a mimic
Older Versions

v1.1.2 Configs are here!

  • Added config options for difficulty (# of possible imperfections), volume, and spawn rate
  • Slightly reduced mimic spawn rate
  • New imperfections for telling mimics apart from the real deal
  • Lots of bugfixes

v1.0.0 Release 😎

  • Lots of mimics spawn so people can find them quicker