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Mimics
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Date uploaded | a year ago |
Version | 1.0.1 |
Download link | x753-Mimics-1.0.1.zip |
Downloads | 1056 |
Dependency string | x753-Mimics-1.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Mimics v1.0.1
Adds a dangerous new monster to the game. Can you figure out what's real or will you be devoured?
Information
Each mimic has one of several possible imperfections to differentiate itself from its mundane counterpart. If you guess wrong, there's no escape.
Credits
Modeling, texturing, animation, and sound design by Graelyth.
Programming by 753.
CHANGELOG
v2.6.4 Compatiblity Config
- Added a "Upgrade Compatibility" config option that makes mimics attack after multiple hits, regardless of how powerful of a force they were hit with (upgraded shovels, etc)
v2.6.3 Tranquillity
- Added Tranquillity to default whitelisted interiors
v2.6.2 Version 55
- Updated for v55
v2.6.0 New API
- Added a new API by https://thunderstore.io/c/lethal-company/p/Alice/ for creating custom mimics
- For API support, go to the Mimics thread in the Lethal Company Modding Server https://discord.gg/XeyYqRdRGC https://discord.com/channels/1168655651455639582/1181019013409677312
v2.5.0 v50 Update
- Updated for the v50 update
v2.4.1 Oops
- Fixed broken networking from 2.4.0 update
v2.4.0 Modded Interior Support
- Added very limited support for modded interiors
- Whitelist (certain) modded interiors in the config
v2.3.2 Updated for v47
- Fixed bestiary entry for real this time
- The mod now works on v47
v2.3.1 Lore for Everyone
- Bestiary entry for mimics now works for remote clients
v2.3.0 Lock and Lore
- Added bestiary entries for mimics
- Another piece of vanilla equipment can be used to detect mimics
v2.2.1 Config Syncing
- Mimic spawn rate config settings now sync with the host
- Added a config option to increase mimic spawn rate dynamically
v2.2.0 Shhhhh
- Added a new mechanic to detect mimics
v2.1.0 Easy Mode
- Added config options for easy mode and color blind mode
- Small adjustments to default spawn rate, visual differences
v2.0.0 Mechanics Overhaul
- Mimics are far less common by default
- Mimics no longer have a randomly chosen imperfection
- There are new strategies to determine if something is a mimic
Older Versions
v1.1.2 Configs are here!
- Added config options for difficulty (# of possible imperfections), volume, and spawn rate
- Slightly reduced mimic spawn rate
- New imperfections for telling mimics apart from the real deal
- Lots of bugfixes
v1.0.0 Release 😎
- Lots of mimics spawn so people can find them quicker