Mods that depend on StaticNetcodeLib

 8404
2 
LunarAnomalies
Adds event that triggers when the game reaches 7 pm
Last updated: 6 months ago
 3549
1 
MapHazardsMoves
[V50] Map hazards like turrets, landmines and spike traps now move in the factory ! It can also chase you, be careful... Configurable :)
Last updated: 5 months ago
 916
3 
ShuffleShift
A mod that swap the position of each player every certain ammount of time! Modify the configs and take on the challenge!
Last updated: 6 months ago
 84533
12 
RandomEnemiesSize
[V50+] Monsters now spawn with a random size. Configurable with LethalConfig: Outside, Indoor, Custom enemies and map hazards !
Last updated: a month ago
 49927
4 
ReindogAndFriends
Adds 1 enemy and many different scrap with custom functionality! Highly configurable!
Last updated: 6 days ago
 104709
15 
TeleportDecline
A mod for Lethal Company that enables you to prevent/decline a teleport.
Last updated: 2 months ago
 88109
0 
Coroner KR
By ru
Korean version of Coroner.
Last updated: a week ago
 8492
5 
ToxicOmega Tools
Commands triggered using the in-game chat. The main purpose of this mod is for exploring the technical aspects of the game and testing other mods.
Last updated: 4 months ago
 265945
19 
BunkbedRevive
Revive dead players at the bunkbeds
Last updated: 5 months ago
 4202
1 
QsAModpack
By QsA
Modpack for my friends
Last updated: 2 weeks ago
 20211
1 
CursedCompany
By Alto
A modpack that aims to make lethal company even more chaotic than usual. Also makes the game really hard.
Last updated: 5 months ago
 5270037
188 
Coroner
Add Cause of Death to the performance report, now with a Mod API!
Last updated: 3 months ago