CHANGELOG

0.4.5-alpha

Fixes:

  • Player should no longer be able to die while in a meeting

0.4.4-alpha

Features:

  • Replaced keybinds with InputUtil dependency

Fixes:

  • Sheriffs should be able to spawn their weapon if they for some reason didn't get one

0.4.3-alpha

Fixes:

  • Removed reliance on in-game kick button icon (which is used for the voting)

0.4.2-alpha

Fixes:

  • Support for LethalLevelLoader (LLL)

0.4.1-alpha

Fixes:

  • Removed Liquidation from the list of vanilla map moons a user can travel to

0.4.0-alpha

Features:

  • Added editable host settings
  • If chat is disabled, players can only speak before a round and during a meeting
  • Made Office the default map

Fixes:

  • Destroy map game objects when ship leaves

0.3.0-alpha

Features:

  • You can travel to vanilla moons now
  • Display imposter names in chat at the end of every game.
  • Completely revamped voting UI
  • Having the voting UI open will prevent you from scrolling through your inventory & Looking around
  • Players that have voted will be highlighted a different color
  • Credits are automatically set to 0 instead of default 60
  • Removed uid from being appended to usernames

Fixes:

  • Players should no longer die in a meeting if the player count gets too high
  • Reversed forced name change

0.2.0-alpha

Features:

  • Players can't share the same suit (except the default)
  • Carry weight has been reduced for items
  • Append uid to the end of usernames

Fixes:

  • Fixed Monsters dying if sheriff shot them while in a meeting
  • Fixed VotingUI bug that would constantly spawn VotingUI gameobjects if a user was using a custom username
  • Fixed kill cooldown
  • Fixed two handed items preventing users from going to the ship
  • Stopped player from getting stuck on certain ship objects

0.1.1-alpha

  • Fixed game stil allowing bodies and meeting to be called when a game is in the process of ending
  • Fixed individual meeting numbers not reseting when a game ends or if a user quits the game