Decompiled source of EasyQuota v1.0.1

zeus1000.EasyQuota.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("zeus1000.EasyQuota")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("EasyQuota")]
[assembly: AssemblyTitle("zeus1000.EasyQuota")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace EasyQuota
{
	[BepInPlugin("zeus1000.EasyQuota", "EasyQuota", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony Harmony = new Harmony("zeus1000.EasyQuota");

		public ConfigEntry<bool> isModEnabled;

		public ConfigEntry<float> quotaMultiplier;

		public ConfigEntry<float> quotaIncrease;

		public ConfigEntry<float> quotaSteepness;

		public ConfigEntry<int> startingQuota;

		public ConfigEntry<int> startingCredits;

		public ConfigEntry<int> startingDays;

		public static Plugin Instance { get; private set; }

		internal static ManualLogSource logger { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			LoadConfigs();
			ManualLogSource val2 = (logger = ((BaseUnityPlugin)this).Logger);
			logger.LogInfo((object)"zeus1000.EasyQuota loaded!");
			Harmony.PatchAll();
		}

		private void OnDestroy()
		{
			Harmony.UnpatchSelf();
		}

		private void LoadConfigs()
		{
			isModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Mod", "Is Mod Enabled", true, "Is the mod enabled?");
			CreateBoxConfig(isModEnabled);
			quotaMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Quota", "Multiplier", 1f, "Customize the quota randomizer multiplier");
			CreateFloatSliderConfig(quotaMultiplier);
			quotaIncrease = ((BaseUnityPlugin)this).Config.Bind<float>("Quota", "Increase", 200f, "Customize the quota base increase");
			CreateFloatInputConfig(quotaIncrease);
			quotaSteepness = ((BaseUnityPlugin)this).Config.Bind<float>("Quota", "Steepness", 4f, "Customize the quota steepness");
			CreateFloatSliderConfig(quotaSteepness);
			startingQuota = ((BaseUnityPlugin)this).Config.Bind<int>("Quota", "Starting Quota", 130, "Customize the starting quota");
			CreateIntConfig(startingQuota);
			startingCredits = ((BaseUnityPlugin)this).Config.Bind<int>("Quota", "Starting Credits", 60, "Customize the starting credits");
			CreateIntConfig(startingCredits);
			startingDays = ((BaseUnityPlugin)this).Config.Bind<int>("Quota", "Starting Days", 4, "Customize the quota starting days");
			CreateIntConfig(startingDays);
			LethalConfigManager.SkipAutoGen();
		}

		private void CreateFloatSliderConfig(ConfigEntry<float> configEntry)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Expected O, but got Unknown
			FloatSliderOptions val = new FloatSliderOptions();
			((BaseRangeOptions<float>)val).Min = 0f;
			((BaseRangeOptions<float>)val).Max = 100f;
			((BaseOptions)val).RequiresRestart = false;
			FloatSliderConfigItem val2 = new FloatSliderConfigItem(configEntry, val);
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val2);
			FloatSliderOptions val3 = new FloatSliderOptions();
			((BaseRangeOptions<float>)val3).Min = 0f;
			((BaseRangeOptions<float>)val3).Max = 100f;
			((BaseOptions)val3).RequiresRestart = false;
			FloatSliderConfigItem val4 = new FloatSliderConfigItem(configEntry, val3);
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val4);
		}

		private void CreateBoxConfig(ConfigEntry<bool> configEntry)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			BoolCheckBoxConfigItem val = new BoolCheckBoxConfigItem(configEntry, new BoolCheckBoxOptions
			{
				Name = "Is Mod Enabled",
				Description = "Is the mod enabled?",
				RequiresRestart = false
			});
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val);
		}

		private void CreateIntConfig(ConfigEntry<int> configEntry)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Expected O, but got Unknown
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			//IL_0020: Expected O, but got Unknown
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_0047: Expected O, but got Unknown
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Expected O, but got Unknown
			//IL_006e: Expected O, but got Unknown
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Expected O, but got Unknown
			IntInputFieldOptions val = new IntInputFieldOptions();
			((BaseRangeOptions<int>)val).Min = 0;
			((BaseRangeOptions<int>)val).Max = 1000000;
			IntInputFieldConfigItem val2 = new IntInputFieldConfigItem(configEntry, val);
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val2);
			IntInputFieldOptions val3 = new IntInputFieldOptions();
			((BaseRangeOptions<int>)val3).Min = 0;
			((BaseRangeOptions<int>)val3).Max = 1000000;
			IntInputFieldConfigItem val4 = new IntInputFieldConfigItem(configEntry, val3);
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val4);
			IntInputFieldOptions val5 = new IntInputFieldOptions();
			((BaseRangeOptions<int>)val5).Min = 0;
			((BaseRangeOptions<int>)val5).Max = 1000000;
			IntInputFieldConfigItem val6 = new IntInputFieldConfigItem(configEntry, val5);
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val6);
		}

		private void CreateFloatInputConfig(ConfigEntry<float> configEntry)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_0018: Expected O, but got Unknown
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			FloatInputFieldOptions val = new FloatInputFieldOptions();
			((BaseRangeOptions<float>)val).Max = 1000f;
			FloatInputFieldConfigItem val2 = new FloatInputFieldConfigItem(configEntry, val);
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val2);
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "zeus1000.EasyQuota";

		public const string PLUGIN_NAME = "EasyQuota";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace EasyQuota.Patches
{
	[HarmonyPatch(typeof(TimeOfDay))]
	[HarmonyPatch("Awake")]
	internal class QuotaSettingsPatch
	{
		[HarmonyPostfix]
		public static void QuotaFix(TimeOfDay __instance)
		{
			if (Plugin.Instance.isModEnabled.Value)
			{
				__instance.quotaVariables.randomizerMultiplier = Plugin.Instance.quotaMultiplier.Value;
				Plugin.logger.LogInfo((object)"Successfully patched Quota Randomizer Multiplier Value");
				__instance.quotaVariables.baseIncrease = Plugin.Instance.quotaIncrease.Value;
				Plugin.logger.LogInfo((object)"Successfully patched Quota Base Increase Value");
				__instance.quotaVariables.increaseSteepness = Plugin.Instance.quotaSteepness.Value;
				Plugin.logger.LogInfo((object)"Successfully patched Quota Steepness Value");
				__instance.quotaVariables.startingQuota = Plugin.Instance.startingQuota.Value;
				Plugin.logger.LogInfo((object)"Successfully patched Starting Quota Value");
				__instance.quotaVariables.startingCredits = Plugin.Instance.startingCredits.Value;
				Plugin.logger.LogInfo((object)"Successfully patched Starting Credits Value");
				__instance.quotaVariables.deadlineDaysAmount = Plugin.Instance.startingDays.Value;
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}