ziutek-RONEscapeMusic icon

RONEscapeMusic

Plays music from Ready Or Not when the early ship leave alert appears

By ziutek
Last updated 3 months ago
Total downloads 347
Total rating 0 
Categories Audio Client-side
Dependency string ziutek-RONEscapeMusic-1.1.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Ready Or Not Escape Music

Plays music from Ready Or Not when the early ship leave alert appears. The track that plays can depend on your location and the current weather. The volume of the music also reacts to your current location and gets quieter if you're crouching.
The mod behaves as displayed in the preview video by default, but it has a scripting system that allows you to completely redefine how the mod behaves, you can replace the music and create new events for when music should play.

RON Track Conditions

These are the default conditions and their default music:

  • Eclipsed/Stormy: Gas Station Combat Theme
  • Inside the Facility: Hotel Combat Theme
  • Outside the Facility: 213 Park Homes Combat Theme These are names of the tracks contained in this mod.

Original Track Conditions

These are the default conditions and their default music:

  • Eclipsed/Stormy: Thousand March
  • Inside the Facility: Bye Bye There!
  • Outside the Facility: It's Pizza Time! OR The Death That I Deservioli

Scripting

All the logic that drives the music playing is scriptable, meaning you can make entirely new logic for the mod and make it play whatever you want whenever you want!
See the Wiki for more information on scripting.

Preview Video

Click on the image below to watch a preview of how the mod works by default

Feedback

If you have any feedback or issues to report please let me know in the comments of the preview video or on this Google Form

Known Issues

None