Decompiled source of NoStats v1.0.1

NoStats.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LLHandlers;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyCompany("NoStats")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+1a54687ade87fd3f8643bd6c3108a2e1d8d31b89")]
[assembly: AssemblyProduct("NoStats")]
[assembly: AssemblyTitle("NoStats")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NoStats
{
	internal static class HarmonyPatches
	{
		private static class StatDisplayPatch
		{
			[HarmonyPatch(typeof(ScreenMenu), "UpdatePlayerInfo")]
			[HarmonyPrefix]
			private static bool UpdatePlayerInfo_Prefix(ScreenMenu __instance)
			{
				__instance.btAccount.SetText("", -1, false);
				TextHandler.SetText(__instance.lbLoggedIn, string.Empty);
				TextHandler.SetText(__instance.lbLevel, string.Empty);
				if (__instance.waitForAvatarCoroutine != null)
				{
					((MonoBehaviour)__instance).StopCoroutine(__instance.waitForAvatarCoroutine);
				}
				__instance.waitForAvatarCoroutine = ((MonoBehaviour)__instance).StartCoroutine(__instance.CWaitForAvatarImage());
				__instance.btAccount.SetText(__instance.playerName, -1, true);
				return false;
			}

			[HarmonyPatch(typeof(FBKNPOJNCKN), "JBGCPMDKBBH")]
			[HarmonyPrefix]
			private static bool DisplayDivision_Prefix(FBKNPOJNCKN __instance)
			{
				Plugin.LogGlobal.LogInfo((object)"Hiding division");
				((Behaviour)__instance.GLGEMDAIKEO).enabled = false;
				return false;
			}
		}

		private static class StatUpdatePatch
		{
			[HarmonyPatch(typeof(LIGIFMAMMIP), "IPEEOHIGEIK")]
			[HarmonyPrefix]
			private static bool MatchPlayed_Prefix()
			{
				Plugin.LogGlobal.LogInfo((object)"Blocking attempted increase of local matches played");
				return false;
			}
		}

		internal static void PatchAll()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("avgduck.plugins.llb.nostats");
			val.PatchAll(typeof(StatDisplayPatch));
			Plugin.LogGlobal.LogInfo((object)"Stat display patches applied");
			val.PatchAll(typeof(StatUpdatePatch));
			Plugin.LogGlobal.LogInfo((object)"Stat update patches applied");
		}
	}
	[BepInPlugin("avgduck.plugins.llb.nostats", "NoStats", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		public const string GUID = "avgduck.plugins.llb.nostats";

		public static Plugin Instance { get; private set; }

		internal static ManualLogSource LogGlobal { get; private set; }

		private void Awake()
		{
			Instance = this;
			LogGlobal = ((BaseUnityPlugin)this).Logger;
			HarmonyPatches.PatchAll();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "NoStats";

		public const string PLUGIN_NAME = "NoStats";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}