Decompiled source of MemoryLeakFix v1.0.1

MemoryLeakFix.dll

Decompiled 5 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using WildSkies.Puzzles;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MemoryLeakFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Nines (Natives)")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("MemoryLeakFix")]
[assembly: AssemblyTitle("MemoryLeakFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MemoryLeakFix
{
	[BepInPlugin("MemoryLeakFix", "MemoryLeakFix", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		internal static Harmony harmonyInstance;

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin MemoryLeakFix is loaded!");
			harmonyInstance = Harmony.CreateAndPatchAll(typeof(Plugin), (string)null);
		}

		private void OnDestroy()
		{
			Harmony obj = harmonyInstance;
			if (obj != null)
			{
				obj.UnpatchSelf();
			}
		}

		[HarmonyPatch(typeof(Switch), "Start")]
		[HarmonyPostfix]
		public static void Switch_Start(Switch __instance, ref Material ____materialLocked, ref Material ____materialOff, ref Material ____materialOn)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Expected O, but got Unknown
			____materialLocked = new Material(____materialLocked)
			{
				name = ((Object)____materialLocked).name + "_SwitchClone"
			};
			____materialOff = new Material(____materialOff)
			{
				name = ((Object)____materialOff).name + "_SwitchClone"
			};
			____materialOn = new Material(____materialOn)
			{
				name = ((Object)____materialOn).name + "_SwitchClone"
			};
		}

		[HarmonyPatch(typeof(Switch), "MaterialChange")]
		[HarmonyPrefix]
		public static bool Switch_MaterialChange(Switch __instance, EntityRendererController ____entityRendererController, Renderer[] ____materialSwitchRenderers, Material ____materialLocked, Material ____materialOff, Material ____materialOn)
		{
			if (____materialSwitchRenderers != null)
			{
				Material val = ((!((PuzzleModule)__instance).Active) ? ____materialOff : (__instance._isSwitched ? ____materialOn : ____materialLocked));
				foreach (Renderer val2 in ____materialSwitchRenderers)
				{
					____entityRendererController.SetNewDefaultMaterialsOnRenderer(val2, (Material[])(object)new Material[1] { val });
				}
			}
			return false;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "MemoryLeakFix";

		public const string PLUGIN_NAME = "MemoryLeakFix";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}