Changelog
0.3.1
- Bump BepInEx dependency string
0.3.0
- Update PlayerService patches
0.2.2
- Added static
_colliderIDs buffer
- Discard ray hits as they are found
0.2.1
- Skip filtering if the raycast hits nothing
- Stop filtering when all raycast hits have been found
- Incremented version to correspond to the behavior change from 0.1.2 to 0.1.3
0.1.3
- Changed to only run when there is more than one candidate
- Revert to default behavior when there is nothing under cursor
0.1.2
- Fix changelog version
- Implement caching and remove unnecessary calls
0.1.1
- Change Prefix type to
void
- Remove unnecessary
GameObject.FindFirstObject call
0.1.0
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