
Point To Interact
Filters interaction options using the cursor.
CHANGELOG
Changelog
0.2.2
- Added static
_colliderIDs
buffer - Discard ray hits as they are found
0.2.1
- Skip filtering if the raycast hits nothing
- Stop filtering when all raycast hits have been found
- Incremented version to correspond to the behavior change from 0.1.2 to 0.1.3
0.1.3
- Changed to only run when there is more than one candidate
- Revert to default behavior when there is nothing under cursor
0.1.2
- Fix changelog version
- Implement caching and remove unnecessary calls
0.1.1
- Change Prefix type to
void
- Remove unnecessary
GameObject.FindFirstObject
call
0.1.0
- Initial Release