using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using Bossa.Cinematika;
using Bossa.Cinematika.Controllers;
using HarmonyLib;
using Il2CppInterop.Runtime;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppSystem;
using Microsoft.CodeAnalysis;
using UISystem;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using WildSkies.Camera;
using WildSkies.Mediators;
using WildSkies.Service;
using Wildskies.UI.Hud;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("CinematicCameraToggle")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Nines (Natives)")]
[assembly: AssemblyFileVersion("1.0.7.0")]
[assembly: AssemblyInformationalVersion("1.0.7")]
[assembly: AssemblyProduct("CinematicCameraToggle")]
[assembly: AssemblyTitle("CinematicCameraToggle")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.7.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CinematicCameraToggle
{
[BepInPlugin("CinematicCameraToggle", "CinematicCameraToggle", "1.0.7")]
public class Plugin : BasePlugin
{
internal static ManualLogSource Log;
internal static Harmony harmonyInstance;
private static bool _enableCameraSwitch = true;
private static CinematikaController _activeController = null;
public override void Load()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
Log = ((BasePlugin)this).Log;
ManualLogSource log = Log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("CinematicCameraToggle");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loaded!");
}
log.LogInfo(val);
harmonyInstance = Harmony.CreateAndPatchAll(typeof(Plugin), (string)null);
}
public override bool Unload()
{
Harmony obj = harmonyInstance;
if (obj != null)
{
obj.UnpatchSelf();
}
return true;
}
private static void ShowNotification(string text)
{
if (string.IsNullOrEmpty(text))
{
return;
}
IUIService uiService = ProjectContextInstaller.ResolveObject<IUIService>();
IUIService obj = uiService;
if (obj == null || !obj.IsServiceReady)
{
return;
}
Action<HudElement> action = delegate(HudElement hudElement)
{
if (!((Object)(object)hudElement == (Object)null))
{
uiService.HUDManager.HudElementLoaded(hudElement, (IPayload)null, (Action)null);
NotificationHud val = ((Il2CppObjectBase)hudElement).Cast<NotificationHud>();
NotificationPopupObject notificationPopup = val.GetNotificationPopup();
notificationPopup._icon.sprite = notificationPopup._fallbackIcon;
float durationRemaining = (notificationPopup._displayDuration = val._viewModel.PopupDisplayDuration);
notificationPopup._durationRemaining = durationRemaining;
notificationPopup._fadeOutSpeedModifier = val._viewModel.PopupDisplayFadeSpeedMultiplier;
notificationPopup._callback = val.OnPopupExpired;
((Component)notificationPopup._shineAnimator).gameObject.SetActive(false);
notificationPopup._message.text = text;
val._currentNotification = notificationPopup;
val._activeNotifications.Enqueue(val._currentNotification);
}
};
if (uiService.HUDManager._hudElementsInMemory.ContainsKey((UIHudType)14))
{
action(uiService.HUDManager._hudElementsInMemory[(UIHudType)14]);
}
else
{
uiService.HUDManager.LoadHudElement((UIHudType)14, Action<HudElement>.op_Implicit(action));
}
}
[HarmonyPatch(typeof(UIInputMediator), "Update")]
[HarmonyPrefix]
public static void UIInputMediator_Update(UIInputMediator __instance)
{
//IL_0188: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Invalid comparison between Unknown and I4
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
if (!__instance._ui.IsServiceReady || __instance._sceneService.AreWeLoadingOrInLobby() || __instance._ui.PanelManager.IsPanelShowing((UIPanelType)16))
{
return;
}
if (_enableCameraSwitch && Keyboard.current.altKey.isPressed && ((ButtonControl)Keyboard.current.cKey).wasPressedThisFrame)
{
_enableCameraSwitch = false;
InputService input = __instance._input;
input._inputMode = (InputMode)(input._inputMode ^ 8);
__instance._input.ResolveInputMode();
bool flag = ((Enum)__instance._input._inputMode).HasFlag((Enum)(object)(InputMode)8);
CameraManager val = Object.FindObjectOfType<CameraManager>();
if ((Object)(object)val == (Object)null)
{
ShowNotification("Cannot find the Dynamika Camera Manager");
}
else
{
bool isPressed = Keyboard.current.shiftKey.isPressed;
if (flag)
{
_activeController = val._activeController;
val.SetCamera(isPressed ? Il2CppType.Of<SpectatorCamera>() : Il2CppType.Of<UltraSmoothCinematicCamera>(), false);
}
else
{
val.SetCamera(((Object)_activeController).GetIl2CppType(), false);
_activeController = null;
}
ShowNotification("Switched to " + ((!flag) ? "Dynamika" : (isPressed ? "Spectator" : "Cinematic")) + " camera");
__instance._hudHidden = flag;
__instance._ui.HUDManager.HudCanvasGroup.alpha = ((!__instance._hudHidden) ? 1 : 0);
}
}
if (!__instance._ui.PanelManager.IsPanelShowing((UIPanelType)16) && (Object)(object)_activeController != (Object)null && (int)__instance._input._inputMode != 8)
{
__instance._input._priorityInput = (InputMode)8;
__instance._input.ResolveInputMode();
}
if (!_enableCameraSwitch && (!Keyboard.current.altKey.isPressed || !((ButtonControl)Keyboard.current.cKey).isPressed))
{
_enableCameraSwitch = true;
if (!((Enum)__instance._input._inputMode).HasFlag((Enum)(object)(InputMode)8))
{
__instance._input.SetDefaultPriorityInput();
__instance._input.ResolveInputMode();
}
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "CinematicCameraToggle";
public const string PLUGIN_NAME = "CinematicCameraToggle";
public const string PLUGIN_VERSION = "1.0.7";
}
}