using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using Il2CppInterop.Runtime.InteropTypes;
using Il2CppSystem.Collections.Generic;
using Microsoft.CodeAnalysis;
using UnityEngine;
using WildSkies.IslandExport;
using WildSkies.Service;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("IslandReset")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Nines (Natives)")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("IslandReset")]
[assembly: AssemblyTitle("IslandReset")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace IslandReset
{
[BepInPlugin("IslandReset", "IslandReset", "1.0.0")]
public class Plugin : BasePlugin
{
private class IslandResetSimpleChatCommands
{
public static string Chests()
{
PlayersService val = SceneContextInstaller.ResolveObject<PlayersService>();
if (val == null)
{
return "Unable to get PlayersService";
}
if (!val.LocalPlayer.PlayerNetwork.IsHost)
{
return "Only the host can reset chests.";
}
Enumerator<SerializableIslandObject> enumerator = val.LocalPlayer.ActiveIslandSwitcher.CurrentIslandController.SerializableIslandObjects.GetEnumerator();
while (enumerator.MoveNext())
{
PersistentChest obj = ((Il2CppObjectBase)enumerator.Current).TryCast<PersistentChest>();
if (obj != null)
{
((SerializableIslandObject)obj).Reset();
}
}
return "Chests reset.";
}
public static string Puzzles()
{
PlayersService val = SceneContextInstaller.ResolveObject<PlayersService>();
if (val == null)
{
return "Unable to get PlayersService";
}
if (!val.LocalPlayer.PlayerNetwork.IsHost)
{
return "Only the host can reset puzzles.";
}
Enumerator<SerializableIslandObject> enumerator = val.LocalPlayer.ActiveIslandSwitcher.CurrentIslandController.SerializableIslandObjects.GetEnumerator();
while (enumerator.MoveNext())
{
SerializableIslandObject current = enumerator.Current;
if (!Object.op_Implicit((Object)(object)((Il2CppObjectBase)current).TryCast<PersistentChest>()))
{
current.Reset();
}
}
return "Puzzles reset.";
}
}
internal static ManualLogSource Log;
public override void Load()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
Log = ((BasePlugin)this).Log;
ManualLogSource log = Log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("IslandReset");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loaded!");
}
log.LogInfo(val);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "IslandReset";
public const string PLUGIN_NAME = "IslandReset";
public const string PLUGIN_VERSION = "1.0.0";
}
}