ShipHull
Believe in yourself and break through the 160 part limit!
| Last updated | 2 days ago |
| Total downloads | 13 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | nines_lostskies-ShipHull-1.0.2 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_LostSkies
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.738README
You gotta pay the Troll Toll if you wanna get into that ship's hull. You gotta pay the Troll Toll to get in!
Increases the ship part limit from 160 to 1024 (default, limit configurable). Due to the nature of the change (I had to port over the existing ship deserialization function which makes this super update-unfriendly) and the high potential of damage to your world save data, this behavior is opt-in. This mod will need to be updated whenever the ship format changes so I would not recommend using this mod with your normal gameplay saves. Under normal circumstances, this will not matter as the mod behavior will not be in effect (see below).
This mod's functionality will only be active when entering a world that ends with a space and an asterisk ([World Name] *). If you want to change your existing world's name, you can use LiteDbExplorer to edit the name in the worldmeta table or contact me via discord (Nines#9378). This safeguard can be disabled for hosted/local games in the configuration file.
Any ships past the 160 part limit loaded by anyone with this behavior not enabled will likely see some form of damage in the form of missing ship parts (only the first 160 parts will get loaded). Again, will not matter with the usual safeguards in place.
Contact Nines#9378 on discord for any issues.
Check out the new and very empty Lost Skies Projects discord to watch the train wreck when the next game update breaks all of my mods!