using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using Microsoft.CodeAnalysis;
using WildSkies.Gameplay.ShipBuilding;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("ShipyardDiscardChangesFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Nines (Natives)")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("ShipyardDiscardChangesFix")]
[assembly: AssemblyTitle("ShipyardDiscardChangesFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ShipyardDiscardChangesFix
{
[BepInPlugin("ShipyardDiscardChangesFix", "ShipyardDiscardChangesFix", "1.0.1")]
public class Plugin : BasePlugin
{
internal static ManualLogSource Log;
internal static Harmony harmonyInstance;
public override void Load()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
Log = ((BasePlugin)this).Log;
ManualLogSource log = Log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin ");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("ShipyardDiscardChangesFix");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loaded!");
}
log.LogInfo(val);
harmonyInstance = Harmony.CreateAndPatchAll(typeof(Plugin), (string)null);
}
public override bool Unload()
{
Harmony obj = harmonyInstance;
if (obj != null)
{
obj.UnpatchSelf();
}
return true;
}
private static void RemoveUncraftedBlocks(NetworkShipyard __instance)
{
if (__instance._shipHullBackupCompressed != null)
{
return;
}
Queue<HullBlock> queue = new Queue<HullBlock>();
Enumerator<int, HullBlock> enumerator = __instance._shipFrameBuilder.HullBlocks.Values.GetEnumerator();
while (enumerator.MoveNext())
{
HullBlock current = enumerator.Current;
if (!current.IsCrafted)
{
queue.Enqueue(current);
}
}
HullBlock result;
while (queue.TryDequeue(out result))
{
__instance._shipFrameBuilder.DeleteBlock(result);
}
__instance.BackupShipForUndo();
}
[HarmonyPatch(typeof(ConstructedShipController), "ShipLaunchCmd")]
[HarmonyPrefix]
public static void ConstructedShipController_ShipLaunchCmd(ConstructedShipController __instance)
{
RemoveUncraftedBlocks(__instance.NetworkShipyard);
}
[HarmonyPatch(typeof(NetworkShipyard), "UndoShipHullChanges")]
[HarmonyPrefix]
public static void NetworkShipyard_UndoShipHullChanges(NetworkShipyard __instance)
{
RemoveUncraftedBlocks(__instance);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ShipyardDiscardChangesFix";
public const string PLUGIN_NAME = "ShipyardDiscardChangesFix";
public const string PLUGIN_VERSION = "1.0.1";
}
}