using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Fusion;
using Managers;
using Microsoft.CodeAnalysis;
using On;
using TrappedWolfCanHit.Patch;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("TrappedWolfCanHit")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+eb86fb9e7b15dd437c7a6bc0f4fba8ab6cef331a")]
[assembly: AssemblyProduct("TrappedWolfCanHit")]
[assembly: AssemblyTitle("TrappedWolfCanHit")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TrappedWolfCanHit
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("LloydHawkeye.TrappedWolfCanHit", "TrappedWolfCanHit", "1.0.0")]
[BepInProcess("Lycans.exe")]
public class TrappedWolfCanHit : BaseUnityPlugin
{
public const string PLUGIN_GUID = "LloydHawkeye.TrappedWolfCanHit";
public const string PLUGIN_AUTHOR = "LloydHawkeye";
public const string PLUGIN_NAME = "TrappedWolfCanHit";
public const string PLUGIN_VERSION = "1.0.0";
private void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
TrapPatcher.Patch();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "TrappedWolfCanHit";
public const string PLUGIN_NAME = "TrappedWolfCanHit";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace TrappedWolfCanHit.Patch
{
internal class TrapPatcher
{
[CompilerGenerated]
private static class <>O
{
public static hook_CheckPlayerRayCast <0>__PlayerController_CheckPlayerRayCast;
}
public static void Patch()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
object obj = <>O.<0>__PlayerController_CheckPlayerRayCast;
if (obj == null)
{
hook_CheckPlayerRayCast val = PlayerController_CheckPlayerRayCast;
<>O.<0>__PlayerController_CheckPlayerRayCast = val;
obj = (object)val;
}
PlayerController.CheckPlayerRayCast += (hook_CheckPlayerRayCast)obj;
}
private static bool PlayerController_CheckPlayerRayCast(orig_CheckPlayerRayCast orig, PlayerController self, PlayerController targetPlayer, float distance)
{
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_0151: Unknown result type (might be due to invalid IL or missing references)
//IL_0156: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Invalid comparison between Unknown and I4
bool flag = distance < 1.5f;
bool result = false;
if (flag)
{
bool flag2 = NetworkBool.op_Implicit(targetPlayer.PlayerEffectManager.Invisible);
bool flag3 = NetworkBool.op_Implicit(PlayerController.Local.LocalCameraHandler.PovPlayer.PlayerEffectManager.Paranoia);
GameManager.Instance.gameUI.UpdateUsername((NetworkBool.op_Implicit(targetPlayer.IsWolf) || flag2 || flag3) ? "???" : ((object)targetPlayer.PlayerData.Username).ToString());
GameManager.Instance.gameUI.ShowUsername(true);
}
if (NetworkBool.op_Implicit(self.IsWolf))
{
if (flag && !self.IsAttacking && !NetworkBool.op_Implicit(targetPlayer.IsDead) && (int)targetPlayer.Role != 1)
{
GameManager.Instance.gameUI.UpdateInteraction("UI_KILL", Color.white, (InputActionName)0, Array.Empty<object>());
result = true;
}
}
else if (self.IdVoted == -1 && NetworkBool.op_Implicit(GameManager.Instance.CanVote) && !NetworkBool.op_Implicit(targetPlayer.IsDead))
{
GameManager.Instance.gameUI.UpdateInteraction("UI_VOTE_FOR", Color.white, (InputActionName)4, new object[1] { ((object)targetPlayer.PlayerData.Username).ToString() });
result = true;
}
return result;
}
}
}