using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Fusion;
using Microsoft.CodeAnalysis;
using On;
using UnityEngine;
using WolfWithPotionEffect.Patchs;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("WolfWithPotionEffect")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+10d38c7920375651b4e171b02f5999b5ff5e0ec0")]
[assembly: AssemblyProduct("WolfWithPotionEffect")]
[assembly: AssemblyTitle("WolfWithPotionEffect")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace WolfWithPotionEffect
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("LloydHawkeye.WolfWithPotionEffect", "WolfWithPotionEffect", "1.1.0")]
[BepInProcess("Lycans.exe")]
public class WolfWithPotionEffect : BaseUnityPlugin
{
public const string PLUGIN_GUID = "LloydHawkeye.WolfWithPotionEffect";
public const string PLUGIN_AUTHOR = "LloydHawkeye";
public const string PLUGIN_NAME = "WolfWithPotionEffect";
public const string PLUGIN_VERSION = "1.1.0";
private void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
PlayerControllerPatch.Patch();
LocalCameraHandlerPatch.Patch();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "WolfWithPotionEffect";
public const string PLUGIN_NAME = "WolfWithPotionEffect";
public const string PLUGIN_VERSION = "1.1.0";
}
}
namespace WolfWithPotionEffect.Patchs
{
internal class LocalCameraHandlerPatch
{
[CompilerGenerated]
private static class <>O
{
public static hook_UpdateAnchorOffset <0>__LocalCameraHandler_UpdateAnchorOffset;
}
public static void Patch()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
object obj = <>O.<0>__LocalCameraHandler_UpdateAnchorOffset;
if (obj == null)
{
hook_UpdateAnchorOffset val = LocalCameraHandler_UpdateAnchorOffset;
<>O.<0>__LocalCameraHandler_UpdateAnchorOffset = val;
obj = (object)val;
}
LocalCameraHandler.UpdateAnchorOffset += (hook_UpdateAnchorOffset)obj;
}
private static void LocalCameraHandler_UpdateAnchorOffset(orig_UpdateAnchorOffset orig, LocalCameraHandler self)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_0112: Unknown result type (might be due to invalid IL or missing references)
//IL_011b: Unknown result type (might be due to invalid IL or missing references)
//IL_012d: Unknown result type (might be due to invalid IL or missing references)
if ((int)GameManager.LocalGameState == 0 || !((Object)(object)self.PovPlayer != (Object)null) || NetworkBool.op_Implicit(self.PovPlayer.IsDead))
{
return;
}
int movementAction = self.PovPlayer.MovementAction;
bool flag = NetworkBool.op_Implicit(self.PovPlayer.IsWolf);
bool flag2 = NetworkBool.op_Implicit(self.PovPlayer.PlayerEffectManager.Giant);
if (movementAction != self._movementStatus || flag != self._isWolf || flag2 != self._giant)
{
float num = ((movementAction == 1) ? (self._baseCameraOffset - 0.5f) : self._baseCameraOffset);
if (flag && !flag2)
{
num += 0.25f;
}
else if (flag2)
{
num = ((movementAction == 1) ? 7.2f : 10.2f);
}
else if (flag && flag2)
{
num = ((movementAction == 1) ? 7.2f : 10.2f);
}
Vector3 localPosition = self.localCameraAnchorPoint.localPosition;
((Vector3)(ref localPosition))..ctor(localPosition.x, num, localPosition.z);
self.localCameraAnchorPoint.localPosition = localPosition;
self._movementStatus = movementAction;
self._isWolf = flag;
self._giant = flag2;
}
}
}
internal class PlayerControllerPatch
{
[CompilerGenerated]
private static class <>O
{
public static hook_UpdateWolf <0>__PlayerController_UpdateWolf;
}
public static void Patch()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
object obj = <>O.<0>__PlayerController_UpdateWolf;
if (obj == null)
{
hook_UpdateWolf val = PlayerController_UpdateWolf;
<>O.<0>__PlayerController_UpdateWolf = val;
obj = (object)val;
}
PlayerController.UpdateWolf += (hook_UpdateWolf)obj;
}
private static void PlayerController_UpdateWolf(orig_UpdateWolf orig, PlayerController self)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
if (NetworkBool.op_Implicit(self.IsWolf))
{
if ((Object)(object)self.Item != (Object)null)
{
self.Item.Cancel();
}
self.PlayerEffectManager.glowingLight.color = Color.red;
}
if (!NetworkBool.op_Implicit(self.IsWolf))
{
Color color = ColorManager.GetColor((int)self.Index);
self.PlayerEffectManager.glowingLight.color = color;
}
PlayerController povPlayer = PlayerController.Local.LocalCameraHandler.PovPlayer;
if ((Object)(object)povPlayer == (Object)(object)self)
{
GameManager.LightingManager.DisplayWolfLight(NetworkBool.op_Implicit(self.IsWolf));
GameManager.LightingManager.DisplayNightLight(NetworkBool.op_Implicit(self.IsWolf));
}
if (!NetworkBool.op_Implicit(povPlayer.PlayerEffectManager.Paranoia))
{
self.UpdateModel(NetworkBool.op_Implicit(self.IsWolf));
}
self.UpdateCollider();
self.UpdateCameraAnchorOffset();
}
}
}