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MoreSpells
A mod that adds more spells to Mage Arean by me.
Date uploaded | 2 weeks ago |
Version | 1.2.0 |
Download link | D1GQ-MoreSpells-1.2.0.zip |
Downloads | 5769 |
Dependency string | D1GQ-MoreSpells-1.2.0 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
hiccup-ModSync
A plugin for Mage Arena that synchronizes mods between host and clients. Press F9 to enable auto-kicking of non matching mod lists.
Preferred version: 1.0.8
D1GQ-FishUtilities
An api that simplifies the task of adding custom Network Objects.
Preferred version: 1.3.3
D1GQ-BlackMagicAPI
An api that simplifies the task of adding custom spells, items, and recipes
Preferred version: 3.0.0README
MoreSpells
A mod that adds more spells made by D1GQ.
Installation
-
Prerequisites:
- Mage Arena with BepInEx 5.4.21 or newer
- BlackMagicAPI
- ModSync
-
Installation:
MageArena/ └── BepInEx/ └── plugins/ └── MoreSpells └── MoreSpells.dll
Spells
Magic Shield
Cooldown: 35 seconds
Duration: 15 seconds (actively drains under certain conditions)
Effects While Active:
- Damage Reduction: 75% less damage taken.
- Stamina Penalty: Stamina drains faster and regenerates slower.
- Healing Boost: If the player is not at full health, their healing rate increases—but the shield’s duration drains faster as a result.
Special Interactions:
- Fire: If the player catches fire, the fire effect will only last 1 second.
- Freeze: If the player is frozen, the shield immediately breaks, and the freeze effect is also removed.
Trade-offs:
The shield’s lifetime shortens when:
- Taking damage (due to damage reduction).
- Actively healing (if not at full health).
Echo Location
Cooldown: 30 seconds
Duration: 10 seconds (fixed duration, unaffected by conditions)
Effects While Active:
- Sonar Pulses: Every 2 seconds, reveals all nearby enemies within a 15m base range (+2m per spell level).
- Team-Based Highlighting:
- Allies: Highlighted in cyan (visible through walls).
- Enemies: Highlighted in red (visible through walls).
- Effect Duration: Each reveal lasts 2 seconds (+0.5s per spell level).
Spell Scaling with Level:
- Range Increase: +2m per level (e.g., 17m at level 2).
- Reveal Duration: +0.5s per level (e.g., 2.5s at level 2).
Changelog
v1.2.0
- Added Echo Location Spell.
- Set Magic Shield cooldown to 35s (was 25s).
- Update to BlackMagicAPI v2.3.0
v1.1.1
- Update to BlackMagicAPI v2.2.0
- Update to ModSync v1.0.6
v1.1.0
- Update to BlackMagicAPI v2.1.0
- Fixed folder structure for mod managers.
v1.0.0
- Initial release.