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D1GQ-MoreSpells-1.2.0 icon

MoreSpells

A mod that adds more spells to Mage Arean by me.

Date uploaded 2 weeks ago
Version 1.2.0
Download link D1GQ-MoreSpells-1.2.0.zip
Downloads 5769
Dependency string D1GQ-MoreSpells-1.2.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
hiccup-ModSync-1.0.8 icon
hiccup-ModSync

A plugin for Mage Arena that synchronizes mods between host and clients. Press F9 to enable auto-kicking of non matching mod lists.

Preferred version: 1.0.8
D1GQ-FishUtilities-1.3.3 icon
D1GQ-FishUtilities

An api that simplifies the task of adding custom Network Objects.

Preferred version: 1.3.3
D1GQ-BlackMagicAPI-3.0.0 icon
D1GQ-BlackMagicAPI

An api that simplifies the task of adding custom spells, items, and recipes

Preferred version: 3.0.0

README

MoreSpells

A mod that adds more spells made by D1GQ.

Installation

  1. Prerequisites:

    • Mage Arena with BepInEx 5.4.21 or newer
    • BlackMagicAPI
    • ModSync
  2. Installation:

    MageArena/
    └── BepInEx/
        └── plugins/
            └── MoreSpells
     		  └── MoreSpells.dll
    

Spells

Magic Shield

Cooldown: 35 seconds
Duration: 15 seconds (actively drains under certain conditions)

Effects While Active:

  • Damage Reduction: 75% less damage taken.
  • Stamina Penalty: Stamina drains faster and regenerates slower.
  • Healing Boost: If the player is not at full health, their healing rate increases—but the shield’s duration drains faster as a result.

Special Interactions:

  • Fire: If the player catches fire, the fire effect will only last 1 second.
  • Freeze: If the player is frozen, the shield immediately breaks, and the freeze effect is also removed.

Trade-offs:

The shield’s lifetime shortens when:

  • Taking damage (due to damage reduction).
  • Actively healing (if not at full health).

Echo Location

Cooldown: 30 seconds
Duration: 10 seconds (fixed duration, unaffected by conditions)

Effects While Active:

  • Sonar Pulses: Every 2 seconds, reveals all nearby enemies within a 15m base range (+2m per spell level).
  • Team-Based Highlighting:
    • Allies: Highlighted in cyan (visible through walls).
    • Enemies: Highlighted in red (visible through walls).
  • Effect Duration: Each reveal lasts 2 seconds (+0.5s per spell level).

Spell Scaling with Level:

  • Range Increase: +2m per level (e.g., 17m at level 2).
  • Reveal Duration: +0.5s per level (e.g., 2.5s at level 2).

Changelog

v1.2.0

  • Added Echo Location Spell.
  • Set Magic Shield cooldown to 35s (was 25s).
  • Update to BlackMagicAPI v2.3.0

v1.1.1

  • Update to BlackMagicAPI v2.2.0
  • Update to ModSync v1.0.6

v1.1.0

  • Update to BlackMagicAPI v2.1.0
  • Fixed folder structure for mod managers.

v1.0.0

  • Initial release.