NeonMages-SunBeamMod icon

SunBeamMod

A custom spell that summons a beam of light and fire from the sky

Last updated 18 hours ago
Total downloads 538
Total rating 2 
Categories Mods
Dependency string NeonMages-SunBeamMod-1.0.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
D1GQ-BlackMagicAPI-1.5.0 icon
D1GQ-BlackMagicAPI

An api that simplifies the task of adding custom spells, and items

Preferred version: 1.5.0
hiccup-ModSync-1.0.2 icon
hiccup-ModSync

A plugin for Mage Arena that synchronizes mods between host and clients. Press F9 to enable auto-kicking of non matching mod lists.

Preferred version: 1.0.2

README

Sun Beam Mod

A custom spell mod for Mage Arena that summons a powerful pillar of fire from the sky.

Spell Effects

  • Summons a large pillar of fire that deals 25 damage per second to all players within its area.
  • The beam slowly expands over its duration, increasing its effective range.
  • Features a dynamic visual effect with sound, rotation, and fade-out.

Requirements

  • BepInEx: Required modding framework (version 5.4.21.0 or later).
  • ModSync: Essential for multiplayer compatibility. Recommended for all players, though only the host needs it for the mod to function.
  • BlackMagicAPI: The API for adding custom spells. Developed by [@D1GQ]

Installation

  1. Ensure BepInEx is installed in your Mage Arena game directory.
  2. Install ModSync and BlackMagicAPI if not already present, following their respective instructions.
  3. Install the Sun Beam Mod via Thunderstore.

In-Game Details

  • Spell Type: Page (lootable from chests, pots, etc.; spawns randomly).
  • Name: "Solar Beam" (standardized name).
  • Cooldown: 25 seconds.
  • Behavior: Casts a fiery pillar that expands, rotates, and fades, dealing damage to all players inside, including the caster (friendly fire enabled).

Changelog

  • Version 1.0.1 + 1.0.2: -Fixed errors loading the spell ingame (sound and textures)

  • Version 1.0.0 (Released):

    • Initial release with core functionality: summoning a damaging, expanding fire pillar.
    • Added sound, visual effects, and multiplayer compatibility via ModSync.

Known Issues

  • The beam may be hard to see from inside due to one-sided textures; a ground fog effect helps visibility.
  • Ensure all required mods are updated to avoid compatibility issues.

Troubleshooting

  • Spell Not Appearing: Verify BlackMagicAPI and ModSync are installed and updated.
  • No Damage: Check that the host has the mod active and players are within the beam's radius.
  • Visual Glitches: Ensure SunBeam_BeamTexture.png is in BepInEx/plugins/SunBeamMod/Sprites/.

Credits

  • Developer: [Neon]
  • BlackMagicAPI: Created by @D1GQ