SunBeamMod
A custom spell that summons a beam of light and fire from the sky
| Last updated | 3 months ago | 
| Total downloads | 11066 | 
| Total rating | 2 | 
| Categories | Mods | 
| Dependency string | NeonMages-SunBeamMod-1.0.2 | 
| Dependants | 1 other package depends on this package | 
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100D1GQ-BlackMagicAPI
An api that simplifies the task of adding custom spells, and items
Preferred version: 1.5.0hiccup-ModSync
A plugin for Mage Arena that synchronizes mods between host and clients. Press F9 to enable auto-kicking of non matching mod lists.
Preferred version: 1.0.2README
Sun Beam Mod
A custom spell mod for Mage Arena that summons a powerful pillar of fire from the sky.
Spell Effects
- Summons a large pillar of fire that deals 25 damage per second to all players within its area.
 - The beam slowly expands over its duration, increasing its effective range.
 - Features a dynamic visual effect with sound, rotation, and fade-out.
 
Requirements
- BepInEx: Required modding framework (version 5.4.21.0 or later).
 - ModSync: Essential for multiplayer compatibility. Recommended for all players, though only the host needs it for the mod to function.
 - BlackMagicAPI: The API for adding custom spells. Developed by [@D1GQ]
 
Installation
- Ensure BepInEx is installed in your Mage Arena game directory.
 - Install ModSync and BlackMagicAPI if not already present, following their respective instructions.
 - Install the Sun Beam Mod via Thunderstore.
 
In-Game Details
- Spell Type: Page (lootable from chests, pots, etc.; spawns randomly).
 - Name: "Solar Beam" (standardized name).
 - Cooldown: 25 seconds.
 - Behavior: Casts a fiery pillar that expands, rotates, and fades, dealing damage to all players inside, including the caster (friendly fire enabled).
 
Changelog
- 
Version 1.0.1 + 1.0.2: -Fixed errors loading the spell ingame (sound and textures)
 - 
Version 1.0.0 (Released):
- Initial release with core functionality: summoning a damaging, expanding fire pillar.
 - Added sound, visual effects, and multiplayer compatibility via ModSync.
 
 
Known Issues
- The beam may be hard to see from inside due to one-sided textures; a ground fog effect helps visibility.
 - Ensure all required mods are updated to avoid compatibility issues.
 
Troubleshooting
- Spell Not Appearing: Verify BlackMagicAPI and ModSync are installed and updated.
 - No Damage: Check that the host has the mod active and players are within the beam's radius.
 - Visual Glitches: Ensure 
SunBeam_BeamTexture.pngis inBepInEx/plugins/SunBeamMod/Sprites/. 
Credits
- Developer: [Neon]
 - BlackMagicAPI: Created by @D1GQ