using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("CensoreTheFlag")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+b71bd60af168e02f7e3955964f5a8a3e05e61ba0")]
[assembly: AssemblyProduct("CensoreTheFlag")]
[assembly: AssemblyTitle("CensoreTheFlag")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MyFirstPlugin
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "CensoreTheFlag";
public const string PLUGIN_NAME = "CensoreTheFlag";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace CensoreTheFlag
{
[BepInPlugin("com.infernumvii.censoretheflag", "Censore The Flag", "1.0.0")]
public class CensoreTheFlag : BaseUnityPlugin
{
[HarmonyPatch(typeof(MainMenuManager))]
private class FlagMaterialReplacePatch
{
[HarmonyPatch("ActuallyStartGameActually")]
[HarmonyPostfix]
private static void Postfix(MainMenuManager __instance)
{
FlagController[] array = Object.FindObjectsOfType<FlagController>(true);
Material val = array[0].flagMats[0];
FlagController[] array2 = array;
foreach (FlagController obj in array2)
{
((Renderer)obj.flagvisual).material = val;
obj.flagMats[1] = val;
obj.flagMats[2] = val;
Logger.LogInfo((object)"Flag replaced");
}
}
}
private readonly Harmony harmony = new Harmony("com.infernumvii.censoretheflag");
internal static ManualLogSource Logger;
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
harmony.PatchAll();
Logger.LogInfo((object)"Censore The Flag loaded!");
}
}
}