Decompiled source of RecentlyPlayedWith v1.0.0

RecentlyPlayedWith.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Steamworks;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("murderminemurder, murderminer")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("adds to SteamViewPlayers")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RecentlyPlayedWith")]
[assembly: AssemblyTitle("adds to SteamViewPlayers")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace retardcrusher
{
	[BepInPlugin("murderminemurderer.RecentlyPlayedWith", "RecentlyPlayedWith", "1.0.0")]
	[BepInProcess("MageArena.exe")]
	public class euthanizetheretarded : BaseUnityPlugin
	{
		public static ManualLogSource Logger;

		public static bool debug = false;

		public const string guid = "murderminemurderer.RecentlyPlayedWith";

		public static string modsync = "client";

		internal void Awake()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"RecentlyPlayedWith loaded");
			new Harmony("murderminemurderer.RecentlyPlayedWith").PatchAll();
		}
	}
	[HarmonyPatch]
	public class blood
	{
		[HarmonyPatch(typeof(BootstrapManager), "OnLobbyChatUpdate")]
		[HarmonyPrefix]
		private static void maniac(LobbyChatUpdate_t callback)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Invalid comparison between Unknown and I4
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			EChatMemberStateChange val = (EChatMemberStateChange)callback.m_rgfChatMemberStateChange;
			if ((int)val == 1)
			{
				CSteamID playedWith = (CSteamID)callback.m_ulSteamIDUserChanged;
				SteamFriends.SetPlayedWith(playedWith);
			}
		}

		[HarmonyPatch(typeof(BootstrapManager), "OnLobbyEntered")]
		[HarmonyPostfix]
		private static void antiantianti(LobbyEnter_t callback)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			CSteamID val = default(CSteamID);
			((CSteamID)(ref val))..ctor(BootstrapManager.CurrentLobbyID);
			for (int i = 0; i < SteamMatchmaking.GetNumLobbyMembers(val); i++)
			{
				try
				{
					SteamFriends.SetPlayedWith(SteamMatchmaking.GetLobbyMemberByIndex(val, i));
				}
				catch (Exception)
				{
				}
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "RecentlyPlayedWith";

		public const string PLUGIN_NAME = "RecentlyPlayedWith";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}