murderminemurderer-decloak icon

decloak

the basic anticheat mod, but only when ur hosting

Last updated 5 days ago
Total downloads 341
Total rating 0 
Categories Mods
Dependency string murderminemurderer-decloak-1.1.4
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

what it do king?

mod should hopefully not be needed when dev implements some serverside checks himself

tries to make kick menu less client reliant (will be bugged though until 1 person joins ur lobby)

tries to make spell casting less retarded (no more lvl 99999 spells being sent and the server being like sounds legit)

not foolproof+barely tested as i do not own 2 copies, i am not paid to make this, i do not care that much vro.

spoof detector is known to work though

config

steamids to autoban on join

whether or not to enable the shitty serverside cooldown implementation

log

1.1.4

fix potential edgecase error

1.1.3

fix kickplayer on line 433 probably being passed empty string

1.1.2

fix for potential cast error

1.1.1

im pretty sure i didnt even upload last version i think i built the wrong dll lol

1.1.0

I forgot to make spell cooldown checking actually work oops, this isnt tested very much as i said above

1.0.9

guarded against some more stuff i dont remember what 1 is ServerSpawnBoulder

added shitty serverside spell cooldown implementation thats so shitty i made a config to disable it in case it doesnt work

it probably will work though unless you're on 50 crystal soups

1.0.8

(tried) to stop randoms from kicking players because apparently they can do that but i dont know man...

this wizard war is crazy i heard someone cast "kick " and then their name and they got deleted from existence, the camera didnt even pan to him, thats how common this shit is, meanwhile I'm casting lvl 1 fireball and lvl 2 magic missile, I need to go home man.

1.0.7

placehex arg change dont know lol

1.0.6

tried to make spell checking check your teams spell level instead of the strict value of 21, which may have resulted in spells not working during lategame

was not aware there was not a spell level cap

1.0.5

i named serverplacehex wrong

1.0.4

made spell checking autokick cheater for cheating i didnt know i could do that

tried to guard ServerPlaceHex & SpawnLacky from non-host (why is requireownership off)

1.0.3

hotfix spell checking (still not perfect because idc not my game)

1.0.2

i fixed what i broke #day1patch

1.0.1

visual bug fix attempt where ghosts of kicked players would show