Decompiled source of PausedCameraLockFix v1.0.0

plugins/com.quackandcheese.PausedCameraLockFix.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("com.quackandcheese.PausedCameraLockFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PausedCameraLockFix")]
[assembly: AssemblyTitle("com.quackandcheese.PausedCameraLockFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace com.quackandcheese.PausedCameraLockFix
{
	[BepInPlugin("com.quackandcheese.PausedCameraLockFix", "PausedCameraLockFix", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "com.quackandcheese.PausedCameraLockFix");
			Logger.LogInfo((object)"Plugin com.quackandcheese.PausedCameraLockFix is loaded!");
		}
	}
	[HarmonyPatch(typeof(MainMenuManager), "ToggleInGameMenu")]
	public static class MainMenuManager_ToggleInGameMenu_Patch
	{
		[HarmonyPostfix]
		public static void Postfix(ref MainMenuManager __instance)
		{
			__instance.pm.canMoveCamera = !__instance.InGameMenu.activeSelf;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.quackandcheese.PausedCameraLockFix";

		public const string PLUGIN_NAME = "PausedCameraLockFix";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}