using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.EventSystems;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ResettableUnlocks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("ResettableUnlocks")]
[assembly: AssemblyTitle("ResettableUnlocks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("com.fizzy.resettableunlocks", "ResettableUnlocks", "1.0.1")]
public class LockSlotsMod : BaseUnityPlugin
{
public const string PluginGUID = "com.fizzy.resettableunlocks";
public const string PluginName = "ResettableUnlocks";
public const string PluginVersion = "1.0.1";
private readonly Harmony harmony = new Harmony("com.fizzy.resettableunlocks");
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Resettable Unlocks Mod loaded!");
harmony.PatchAll();
}
}
[HarmonyPatch(typeof(UIActivateGirlSlot), "OnPointerDown")]
public static class UIActivateGirlSlotOnPointerDownPatch
{
private static bool Prefix(UIActivateGirlSlot __instance, PointerEventData eventData)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Invalid comparison between Unknown and I4
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Expected O, but got Unknown
if (__instance.IsActivated && (int)__instance.Config.specialType != 5)
{
DataMgr.selectedWorldData.activateGirlActivatedIDs2.Remove(__instance.ID);
StringHelper.PlaySE(SEMgr.Inst.uiClick, (SEPlayMode)0, 3, 0.05f);
FieldInfo fieldInfo = AccessTools.Field(typeof(UIActivateGirlSlot), "uiActivateGirl");
UIActivateGirl val = (UIActivateGirl)fieldInfo.GetValue(__instance);
if (val.ActivateCount > 0)
{
PropertyInfo propertyInfo = AccessTools.Property(typeof(UIActivateGirl), "ActivateCount");
int activateCount = val.ActivateCount;
propertyInfo.SetValue(val, activateCount - 1);
}
PlayerMgr.Inst.ChangeChaosCore(__instance.Config.cost);
__instance.CheckLock();
MethodInfo methodInfo = AccessTools.Method(typeof(UIActivateGirl), "UpdateLockLine", (Type[])null, (Type[])null);
methodInfo.Invoke(val, null);
return false;
}
return true;
}
}
[HarmonyPatch(typeof(UIActivateGirlSlot), "CheckLock")]
public static class UIActivateGirlSlotCheckLockPatch
{
private static void Postfix(UIActivateGirlSlot __instance)
{
if (!DataMgr.selectedWorldData.activateGirlActivatedIDs2.Contains(__instance.Config.id))
{
((Component)__instance.image_Unlocked).gameObject.SetActive(false);
}
else
{
((Component)__instance.image_Unlocked).gameObject.SetActive(true);
}
}
}
namespace ResettableUnlocks
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "ResettableUnlocks";
public const string PLUGIN_NAME = "ResettableUnlocks";
public const string PLUGIN_VERSION = "1.0.1";
}
}