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IntuitiveItems BepInEx

Automatically removes items from the loot pool once you reach your custom limit.

CHANGELOG

Changelog

v1.5.2

  • UI Polish: Redesigned the in-game UI elements.
    • Added double-layer borders (White/Black) to input boxes for better visibility on all backgrounds.
    • Updated the "Keys First" toggle to a clean slider switch (Green/Black) without text.
  • Refinement: Textboxes now automatically resize text to fit perfectly within the 26x26 container.

v1.5.1

  • Logic Update: Added Credit Cards (Green and Red) to the whitelist for "Keys First" mode. You can now farm economy while hunting for keys.

v1.5.0

  • Feature: Implemented "Keys First" logic. When enabled, non-essential items are banned from the loot pool until the Key limit is reached.
  • Feature: Added support for "Infinite" items (Limit -1) to bypass the Keys First lockdown.

v1.4.2

  • Bug Fix: Fixed an issue where the UI would disappear when switching between Tabs (Items/Weapons/Tomes) due to object pooling.
  • Bug Fix: Fixed "Ghost UI" where input boxes would persist on empty slots.
  • Safety: Added strict type checking to ensure the UI never attaches to Weapons or Characters.

v1.2.0

  • New Feature: Added In-Game UI. You can now edit item limits directly via textboxes on the item icons. Changes apply instantly without restarting.

v1.0.0

  • Initial Release.
  • Dynamic config generation for all items.
  • Base logic for removing capped items from the loot pool.