IntuitiveItems BepInEx
Automatically removes items from the loot pool once you reach your custom limit.
CHANGELOG
Changelog
v1.8.2
- Bug Fixes: Keys, Chain and Strict mode priorities fixes.
v1.8.1
- Bug Fixes: Compatibility with ToggleEverything mod
v1.8.0
- New Feature: Progression Chain. Define a custom unlock order.
- New Feature: Strict Chain Mode. Forces the game to spawn only the current target item in the chain.
- Bug Fix: Fixed an issue where UI elements would disappear when switching inventory tabs.
- UI Polish: Updated Toggle Switches to a cleaner "Green/Black" visual style without text.
- Feature: Added a "Safety Net" that forces a Key or Credit Card into a chest if the strict logic accidentally wipes a specific rarity pool completely (prevents the game from spawning fallback junk items).
- Logic Overhaul: Rewrote the Loot Priority System to follow a strict hierarchy:
- Hard Limits: (e.g., "10 Keys") always take precedence.
- Keys First Mode: If enabled and keys < 10, bans everything except Keys, Legendaries, and Credit Cards.
- Strict Chain Mode: If enabled, bans EVERYTHING (including Credit Cards & Legendaries) except the current Target Item and Keys.
v1.5.2
- Logic Update: Added Credit Cards (Green and Red) to the whitelist for "Keys First" mode. You can now farm damage and luck while hunting for keys.
- Feature: Implemented "Keys First" logic. When enabled, non-essential items are banned from the loot pool until the Key limit is reached.
- Feature: Added support for "Infinite" items (Limit -1) to bypass the Keys First lockdown.
- Bug Fix: Fixed an issue where the UI would disappear when switching between Tabs (Items/Weapons/Tomes) due to object pooling.
- Bug Fix: Fixed "Ghost UI" where input boxes would persist on empty slots.
- Safety: Added strict type checking to ensure the UI never attaches to Weapons or Characters.
- New Feature: Added In-Game UI. You can now edit item limits directly via textboxes on the item icons. Changes apply instantly without restarting.
- UI Polish: Redesigned the in-game UI elements.
- Added double-layer borders (White/Black) to input boxes for better visibility on all backgrounds.
- Updated the "Keys First" toggle to a clean slider switch (Green/Black) without text.
- Refinement: Textboxes now automatically resize text to fit perfectly within the 26x26 container.
v1.0.5
- Initial Release.
- Dynamic config generation for all items.
- Base logic for removing capped items from the loot pool.