Decompiled source of InfRefreshes v1.0.3

InfRefreshes.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("InfRefreshes")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InfRefreshes")]
[assembly: AssemblyTitle("InfRefreshes")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace InfRefreshes
{
	[BepInPlugin("com.cellinside.infrefreshes", "InfRefreshes", "1.3.0")]
	public class Core : BasePlugin
	{
		public const string PluginGuid = "com.cellinside.infrefreshes";

		public const string PluginName = "InfRefreshes";

		public const string PluginVersion = "1.3.0";

		private Harmony _harmony;

		public override void Load()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			_harmony = new Harmony("com.cellinside.infrefreshes");
			try
			{
				InfiniteRefreshesPatches.Apply(_harmony, ((BasePlugin)this).Log);
				((BasePlugin)this).Log.LogInfo((object)"Infinite refreshes patch applied (reinforced).");
			}
			catch (Exception ex)
			{
				ManualLogSource log = ((BasePlugin)this).Log;
				bool flag = default(bool);
				BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(42, 1, ref flag);
				if (flag)
				{
					((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Failed to apply infinite refresh patches: ");
					((BepInExLogInterpolatedStringHandler)val).AppendFormatted<Exception>(ex);
				}
				log.LogError(val);
			}
		}
	}
	internal static class InfiniteRefreshesPatches
	{
		private const int InfiniteRefreshValue = 10000;

		private static MethodInfo _setRefreshes;

		private static MethodInfo _setRefreshesUsed;

		public static void Apply(Harmony harmony, ManualLogSource log)
		{
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Expected O, but got Unknown
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Expected O, but got Unknown
			Type type = AccessTools.TypeByName("PlayerInventory");
			if (type == null)
			{
				throw new InvalidOperationException("Type 'PlayerInventory' not found. Cannot apply infinite refresh patches.");
			}
			_setRefreshes = AccessTools.Method(type, "set_refreshes", (Type[])null, (Type[])null);
			_setRefreshesUsed = AccessTools.Method(type, "set_refreshesUsed", (Type[])null, (Type[])null);
			if (_setRefreshes == null)
			{
				log.LogWarning((object)"Setter set_refreshes not found.");
			}
			if (_setRefreshesUsed == null)
			{
				log.LogWarning((object)"Setter set_refreshesUsed not found.");
			}
			MethodInfo methodInfo = AccessTools.Method(type, "get_refreshes", (Type[])null, (Type[])null);
			if (methodInfo != null)
			{
				harmony.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(typeof(InfiniteRefreshesPatches), "GetRefreshesPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
			else
			{
				log.LogWarning((object)"Method get_refreshes not found on PlayerInventory.");
			}
			MethodInfo methodInfo2 = AccessTools.Method(type, "get_refreshesUsed", (Type[])null, (Type[])null);
			if (methodInfo2 != null)
			{
				harmony.Patch((MethodBase)methodInfo2, (HarmonyMethod)null, new HarmonyMethod(typeof(InfiniteRefreshesPatches), "GetRefreshesUsedPostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
			else
			{
				log.LogWarning((object)"Method get_refreshesUsed not found on PlayerInventory.");
			}
			MethodInfo methodInfo3 = AccessTools.Method(type, "Update", (Type[])null, (Type[])null);
			if (methodInfo3 != null)
			{
				harmony.Patch((MethodBase)methodInfo3, (HarmonyMethod)null, new HarmonyMethod(typeof(InfiniteRefreshesPatches), "UpdatePostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
			else
			{
				log.LogWarning((object)"PlayerInventory.Update not found; relying on getter patches only.");
			}
		}

		public static void GetRefreshesPostfix(object __instance, ref int __result)
		{
			if (__result < 10000)
			{
				ForceSet(__instance, 10000, 0);
				__result = 10000;
			}
		}

		public static void GetRefreshesUsedPostfix(object __instance, ref int __result)
		{
			if (__result != 0)
			{
				ForceSet(__instance, 10000, 0);
				__result = 0;
			}
		}

		public static void UpdatePostfix(object __instance)
		{
			ForceSet(__instance, 10000, 0);
		}

		private static void ForceSet(object instance, int refreshes, int used)
		{
			try
			{
				if (_setRefreshes != null)
				{
					_setRefreshes.Invoke(instance, new object[1] { refreshes });
				}
				if (_setRefreshesUsed != null)
				{
					_setRefreshesUsed.Invoke(instance, new object[1] { used });
				}
			}
			catch
			{
			}
		}
	}
}