using System;
using System.Diagnostics;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using HarmonyLib;
using Il2Cpp;
using Il2CppAssets.Scripts.Actors.Player;
using MegaHOP;
using MelonLoader;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "MegaHOP", "1.0.0", "Strok", null)]
[assembly: MelonGame("Ved", "Megabonk")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("MegaHOP")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+2ce515320d71d6faabfce2a5d803979dd25abd47")]
[assembly: AssemblyProduct("MegaHOP")]
[assembly: AssemblyTitle("MegaHOP")]
[assembly: NeutralResourcesLanguage("en-US")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MegaHOP
{
public class Core : MelonMod
{
public override void OnInitializeMelon()
{
((MelonBase)this).LoggerInstance.Msg("Initialized.");
}
}
[HarmonyPatch(typeof(PlayerInput), "Update")]
public class StupidJumpDetectionPatch
{
public static bool IsHoldingJump;
private static void Postfix(PlayerInput __instance)
{
IsHoldingJump = __instance.IsHoldingJump();
}
}
[HarmonyPatch(typeof(MyPlayer), "Update")]
public class MegaHOPPatch
{
private static void Postfix(MyPlayer __instance)
{
if (Object.op_Implicit((Object)(object)__instance.playerMovement) && StupidJumpDetectionPatch.IsHoldingJump && __instance.playerMovement.grounded)
{
__instance.playerMovement.Jump();
}
}
}
}