Helix128-ShadowFix icon

ShadowFix

Enable dynamic shadows in-game.

Last updated a week ago
Total downloads 1508
Total rating 2 
Categories Mods
Dependency string Helix128-ShadowFix-1.1.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.738 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.738

README

ShadowFix

Megabonk mod which enables Unity's dynamic shadows in-game

Why?

Megabonk has dynamic shadow quality settings in the menu:

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Those settings work just fine for the shadows in the main menu:

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However, there are no shadows in-game!

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This could have been an artistic decision or maybe something done for better performance, but with this mod at least you have a choice.

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Mod settings

The mod has 5 settings in its config file (located at (GameDirectory)/BepInEx/config/ShadowFix.cfg)

DisableBlobShadow (DEFAULT: True)

Disable the player circle (blob) shadow.

EnablePlayerShadow (DEFAULT: True)

Enable dynamic shadows for the player.

Note: You can have both of them on or off at the same time without issues.

TwoSidedShadows (DEFAULT: True)

Makes it so scene objects have two-sided shadow rendering. Fixes some shadow artifacts mostly present on Desert houses.

EnableNPCShadows (DEFAULT: False)

Enable shadows for enemies. Disabled by default because it has a few small visual artifacts when enemies die and it's not recommended for low end devices.

ShadowDarkness (DEFAULT: 0.8)

Darkness of the dynamic shadows.