CHANGELOG

1.1.2

  • NPC shadows are now enabled by default. You can still disable them through the config file.
  • Enemy dissolve effect now properly has no shadows and no SSAO (this is an issue still present in the base game).

1.1.1

  • Fixed player blob shadow being visible for a split second when spawning when DisableBlobShadow is enabled.

1.1.0

  • MAJOR code revision, reimplemented most stuff in a much safer way.
  • Fixed crashes present in 1.0.x.

1.0.0 - 1.0.6

  • If you currently have one of these versions and experience crashes when restarting or starting a run, please update to 1.1.x or higher because my code for those versions was quite trash and any missing object reference crashed the game.