CustomCharacterCreator
A mod that allows you to load in custom characters
| Last updated | 2 weeks ago |
| Total downloads | 14316 |
| Total rating | 8 |
| Categories | Mods |
| Dependency string | MegabonkModders-CustomCharacterCreator-1.4.0 |
| Dependants | 8 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.738README
Custom Character Loader Mod
- NEW: Bone physics support. Wavy hair, clothes, or other bouncy objects can now be simulated as part of your character.
- IF YOU WANT TO CREATE A CUSTOM CHARACTER, USE THE TOOLS FOUND HERE: https://github.com/PeterMoras/MEGABONK_CustomCharacterMaker
- Custom Characters show up in the Character select menu and in the Unlock menu along with their custom weapons.
- You can add custom skins for existing or modded characters, so no need to create custom weapons if you just want a new model.
- These models have their own armature, so you can easily set custom animations for them too!
- The custom weapons can also be found by other non-custom characters, or disabled.
- Custom skins can use Megabonk shaders (with no errors!) or use any type of alternative shader, such as Standard.
- Supports adding physics bones to your characters/skins
Mod Purpose
- This goal of this mod is to create a simple and flexible framework for adding custom characters.
- It has expanded to include custom skins and custom weapons
Future Work / Current Issues
- Swapping to custom skins still breaks normal skins of the same character from displaying properly in character select.
- Material effects still only work on the first material index.
- Find a way to remove or silence all the error messages form MAterial properties not existing.