CustomCharacterCreator
A mod that allows you to load in custom characters
| Date uploaded | a week ago |
| Version | 1.3.0 |
| Download link | MegabonkModders-CustomCharacterCreator-1.3.0.zip |
| Downloads | 2049 |
| Dependency string | MegabonkModders-CustomCharacterCreator-1.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.738README
Custom Character Loader Mod
- IF YOU WANT TO CREATE A CUSTOM CHARACTER, USE THE TOOLS FOUND HERE: https://github.com/PeterMoras/MEGABONK_CustomCharacterMaker
- Custom Characters show up in the Character select menu and in the Unlock menu along with their custom weapons.
- You can add custom skins for existing or modded characters, so no need to create custom weapons if you just want a new model.
- These models have their own armature, so you can easily set custom animations for them too!
- The custom weapons can also be found by other non-custom characters, or disabled.
- Custom skins can use Megabonk shaders (with no errors!) or use any type of alternative shader, such as Standard.
- Supports adding physics bones to your characters/skins
Mod Purpose
- This goal of this mod is to create a simple and flexible framework for adding custom characters.
- It has expanded to include custom skins and custom weapons
Future Work / Current Issues
- Swapping to custom skins still breaks normal skins of the same character from displaying properly in character select.
CHANGELOG
Version 1.4.0
Replaced Physics Bones with JiggleRigBuilder class Has much more stable and appealing bone physics
Version 1.3.0
Added Physics Bones with MyPhysicsBone class Hopefully fixed some Material properties persisting after game.
Version 1.2.3
Bug fixes for weapon localization text/icon at damage stats screen Bug fix for custom skins messing up regular character textures in character select (still bugged, but less buggy) slight cleanup of logging, so less log spamming
Version 1.2.1
Bug fixes from 1.2.0 that prevented new characters from being loaded properly. Cleaned up logging messages.
Version 1.2.0 - Custom Materials/Shaders
Fixed materials/shaders so that custom skins and characters use the correct material they were added with. Added MegabonkShader & Megabonk Material, which let you explicitly use The Megabonk style shading on your characters.
Version 1.1.2
Fixed bug that caused old character versions to cause the mod to fail on startup.
Version 1.1.1
Fixed bug where custom skins only went on Fox character. Probably fixed bug preventing custom theme songs and footsteps from playing.
Version 1.1.0 - Custom Skins
Support for custom skins. Use the CustomSoloSkinSO ScriptableObjects in the CustomCharacterCreator to generate custom skins for existing characters (modded or base game).
Version 1.0.1
Now looks for any *.custom.json file inside the plugin directory, allowing people to share mods that only contain the custom character, and they will just work.