CustomCharacterCreator Shadowth117Fix
A mod that allows you to load in custom characters. Tweaked to work post Christmas update
| Last updated | a day ago |
| Total downloads | 281 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | Shadowth117-CustomCharacterCreator_Shadowth117Fix-1.4.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_IL2CPP
BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.
Preferred version: 6.0.738README
Custom Character Loader Mod
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FIRST AND FOREMOST, this is a fork of the original author's work here: https://github.com/PeterMoras/MEGABONK_CustomCharacterLoader which was made to patch a critical issue in the original. A pull request has been sent over, but the mod author hasn't responded to it or anything else to my knowledge in weeks so I'm uploading this here for convenience in case anyone wants to use it in the meantime. I would highly recommend switching back to the original author's version should he start working on it again, but for now, you can use my version for the current game.
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There are some error messages in the console, but they thankfully do not seem to impact gameplay so I've left them as is for the moment.
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The hat system also does NOT function properly right now for custom characters and I'm not entirely certain how to fix that at this moment. If someone wants to work on that, then by all means go for it.
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NEW: Bone physics support. Wavy hair, clothes, or other bouncy objects can now be simulated as part of your character.
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IF YOU WANT TO CREATE A CUSTOM CHARACTER, USE THE TOOLS FOUND HERE: https://github.com/PeterMoras/MEGABONK_CustomCharacterMaker
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Custom Characters show up in the Character select menu and in the Unlock menu along with their custom weapons.
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You can add custom skins for existing or modded characters, so no need to create custom weapons if you just want a new model.
- These models have their own armature, so you can easily set custom animations for them too!
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The custom weapons can also be found by other non-custom characters, or disabled.
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Custom skins can use Megabonk shaders (with no errors!) or use any type of alternative shader, such as Standard.
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Supports adding physics bones to your characters/skins
Mod Purpose
- This goal of this mod is to create a simple and flexible framework for adding custom characters.
- It has expanded to include custom skins and custom weapons
Future Work / Current Issues
- Swapping to custom skins still breaks normal skins of the same character from displaying properly in character select.
- Material effects still only work on the first material index.
- Find a way to remove or silence all the error messages form MAterial properties not existing.