using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Assets.Scripts.UI.InGame.Rewards;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using BepInEx.Unity.IL2CPP.Utils;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("InstantChestsBepIn")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Instant chests but on bepinex")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+64f8341b8a25c07fe5eec2609364bf141c3fcb9e")]
[assembly: AssemblyProduct("InstantChestsBepIn")]
[assembly: AssemblyTitle("InstantChestsBepIn")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace InstantChestsBepIn
{
[BepInPlugin("Wooshibou_InstantChestsBepIn", "InstantChestsBepIn", "1.0.0")]
public class Plugin : BasePlugin
{
[HarmonyPatch(typeof(ChestWindowUi), "ShowOpenButton")]
private static class Patch_ShowOpenButton
{
private static bool Prefix()
{
return false;
}
}
[HarmonyPatch(typeof(ChestWindowUi), "Open", new Type[] { typeof(EEncounter) })]
private static class Patch_ClickOnOpen
{
private static void Postfix(ChestWindowUi __instance)
{
__instance.OpenButton();
currentChestWindowUiInstance = __instance;
}
}
[HarmonyPatch(typeof(ChestOpening), "OpenChest", new Type[] { typeof(ItemData) })]
private static class Patch_OpenChest
{
[CompilerGenerated]
private sealed class <DelayedOpening>d__1 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public ChestOpening __instance;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <DelayedOpening>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = null;
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
if ((Object)(object)currentChestWindowUiInstance == (Object)null)
{
log.LogWarning((object)"ChestWindowUi is null — skipping first chest.");
return false;
}
if ((Object)(object)__instance.itemData == (Object)null)
{
log.LogWarning((object)"ItemData is null — skipping OpeningFinished.");
return false;
}
currentChestWindowUiInstance.itemData = __instance.itemData;
currentChestWindowUiInstance.OpeningFinished(__instance.itemData);
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private static void Postfix(ChestOpening __instance, ItemData itemData)
{
__instance.skipped = true;
__instance.spinning = false;
__instance.timeBetweenTiers = 0.01f;
MonoBehaviourExtensions.StartCoroutine((MonoBehaviour)(object)__instance, DelayedOpening(__instance));
}
[IteratorStateMachine(typeof(<DelayedOpening>d__1))]
private static IEnumerator DelayedOpening(ChestOpening __instance)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <DelayedOpening>d__1(0)
{
__instance = __instance
};
}
}
public const string MODNAME = "InstantChestsBepIn";
public const string AUTHOR = "Wooshibou";
public const string GUID = "Wooshibou_InstantChestsBepIn";
public const string VERSION = "1.0.0";
private Harmony _harmony;
private static ChestWindowUi currentChestWindowUiInstance;
public static ManualLogSource log;
public Plugin()
{
log = ((BasePlugin)this).Log;
}
public override void Load()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
ManualLogSource val = log;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val2 = new BepInExInfoLogInterpolatedStringHandler(14, 3, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("Loading ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>("InstantChestsBepIn");
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" v");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>("1.0.0");
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" by ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>("Wooshibou");
}
val.LogInfo(val2);
_harmony = new Harmony("Wooshibou_InstantChestsBepIn");
_harmony.PatchAll();
}
}
}