using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Assets.Scripts.Actors.Player;
using Assets.Scripts.Inventory__Items__Pickups.Chests;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FreeChestsPlus")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0cdf697b094bae0d59ca38ae12b26f897b942b1a")]
[assembly: AssemblyProduct("FreeChestsPlus")]
[assembly: AssemblyTitle("FreeChestsPlus")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("com.megabonk.freechestsplus", "FreeChestsPlus", "1.0.2")]
public class FreeChestsPlugin : BasePlugin
{
public override void Load()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Expected O, but got Unknown
((BasePlugin)this).Log.LogInfo((object)"FreeChestsPlus mod loaded!");
Harmony val = new Harmony("com.megabonk.freechestsplus");
val.PatchAll();
}
}
[HarmonyPatch(typeof(InteractableChest))]
internal static class InteractableChestPatches
{
private static ManualLogSource Logger = Logger.CreateLogSource("FreeChestsPlus");
private static MyPlayer cachedPlayer = null;
private static MyPlayer GetPlayer()
{
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Expected O, but got Unknown
try
{
if ((Object)(object)cachedPlayer != (Object)null)
{
return cachedPlayer;
}
Type type = typeof(InteractableChest).Assembly.GetType("GameManager");
if (type != null)
{
PropertyInfo property = type.GetProperty("Instance", BindingFlags.Static | BindingFlags.Public);
if (property != null)
{
object value = property.GetValue(null);
if (value != null)
{
PropertyInfo property2 = type.GetProperty("player", BindingFlags.Instance | BindingFlags.Public);
if (property2 != null)
{
object? value2 = property2.GetValue(value);
MyPlayer val = (MyPlayer)((value2 is MyPlayer) ? value2 : null);
if ((Object)(object)val != (Object)null)
{
cachedPlayer = val;
return val;
}
}
}
}
}
Logger.LogWarning((object)"[GetPlayer] Could not find player!");
return null;
}
catch (Exception ex)
{
ManualLogSource logger = Logger;
bool flag = default(bool);
BepInExErrorLogInterpolatedStringHandler val2 = new BepInExErrorLogInterpolatedStringHandler(19, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("[GetPlayer] Error: ");
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>(ex.Message);
}
logger.LogError(val2);
return null;
}
}
[HarmonyPatch("CanAfford")]
[HarmonyPrefix]
private static bool CanAfford_Prefix(ref bool __result)
{
__result = true;
return false;
}
[HarmonyPatch("Interact")]
[HarmonyPostfix]
private static void Interact_Postfix()
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Expected O, but got Unknown
MyPlayer player = GetPlayer();
if (((player != null) ? player.inventory : null) == null)
{
return;
}
float gold = player.inventory.gold;
if (gold < 0f)
{
ManualLogSource logger = Logger;
bool flag = default(bool);
BepInExWarningLogInterpolatedStringHandler val = new BepInExWarningLogInterpolatedStringHandler(54, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("[Interact_Postfix] Gold went negative (");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<float>(gold);
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("), setting to 0");
}
logger.LogWarning(val);
player.inventory.gold = 0f;
}
}
}