Decompiled source of Better Banishes and Skips v0.0.4

BetterBanishes.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using Assets.Scripts.UI.InGame.Levelup;
using Assets.Scripts.Utility;
using BepInEx;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Inventory__Items__Pickups;
using Inventory__Items__Pickups.Xp_and_Levels;
using MelonLoader;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BetterBanishes")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BetterBanishes")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a052f8b9-b678-40b0-a576-d1c5418579fb")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SaveLoadWeapons
{
	[BepInPlugin("mike9k1.megabonk.betterbanishes", "Better Banishes and Skips", "0.0.4")]
	public class BetterBanishes : MelonMod
	{
		public new const string PLUGIN_GUID = "mike9k1.megabonk.betterbanishes";

		public new const string PLUGIN_NAME = "Better Banishes and Skips";

		public new const string PLUGIN_VERSION = "0.0.4";

		private string LevelTypeName = "LevelupScreen";

		private string LevelMethodName = "Banish";

		private string SkipMethodName = "Skip";

		private string RefreshTypeName = "PlayerInventory";

		private string RefreshMethodName = "Update";

		private string ExpTypeName = "Inventory__Items__Pickups.Xp_and_Levels.PlayerXp";

		private string ExpMethodName = "AddXp";

		private static int newRefreshCount = 2;

		private static int xpToRefund = 0;

		private static int initialRefreshValue = -1;

		private static int lastPlayerLevel = 0;

		private static int newPlayerLevel = 0;

		private static bool banishUsed = false;

		private static bool skipUsed = false;

		private static LevelupScreen lvlScreen;

		private static XpBarUI xpb;

		private static EncounterWindows encWindow;

		private float lastTime;

		private static void RefreshPostfix(PlayerInventory __instance)
		{
			if (banishUsed)
			{
				newPlayerLevel = __instance.GetCharacterLevel();
				xpToRefund = XpUtility.LevelToXp(newPlayerLevel + 1) - XpUtility.LevelToXp(newPlayerLevel);
				__instance.AddLevel();
				PlayerXp playerXp = __instance.playerXp;
				playerXp.level -= 1;
				PlayerXp playerXp2 = __instance.playerXp;
				playerXp2.xp -= xpToRefund;
				MelonLogger.Msg("Banish used. Reroll granted");
				banishUsed = false;
				if ((Object)(object)lvlScreen == (Object)null)
				{
					lvlScreen = Object.FindFirstObjectByType<LevelupScreen>();
				}
				if ((Object)(object)lvlScreen != (Object)null)
				{
					lvlScreen.level = __instance.playerXp.level;
					lvlScreen.currentLevel = __instance.playerXp.level;
				}
				else
				{
					MelonLogger.Error("Level Screen instance not found. Player level will be updated on next level-up");
				}
				encWindow = Object.FindFirstObjectByType<EncounterWindows>();
				if ((Object)(object)encWindow != (Object)null)
				{
					encWindow.currentLevel = __instance.playerXp.level;
				}
				else
				{
					MelonLogger.Error("Level Screen encounter window object not found. Player level will be updated on next level-up");
				}
				xpb = Object.FindFirstObjectByType<XpBarUI>();
				if ((Object)(object)xpb != (Object)null)
				{
					xpb.Refresh(__instance.playerXp);
				}
				else
				{
					MelonLogger.Error("XP UI not found. Player XP will show when some is collected");
				}
			}
			if (skipUsed)
			{
				newPlayerLevel = __instance.GetCharacterLevel();
				xpToRefund = XpUtility.LevelToXp(newPlayerLevel) - XpUtility.LevelToXp(newPlayerLevel - 1);
				xpToRefund = Convert.ToInt32((double)xpToRefund * 0.75);
				__instance.AddXp(xpToRefund);
				MelonLogger.Msg("Skip used. " + xpToRefund + " XP has been refunded from the previous levelup");
				skipUsed = false;
			}
		}

		private static void BanishPostfix(LevelupScreen __instance)
		{
			lvlScreen = __instance;
			PlayerInventory playerInventory = GameManager.Instance.GetPlayerInventory();
			newPlayerLevel = playerInventory.GetCharacterLevel();
			xpToRefund = XpUtility.LevelToXp(newPlayerLevel + 1) - XpUtility.LevelToXp(newPlayerLevel);
			playerInventory.AddLevel();
			PlayerXp playerXp = playerInventory.playerXp;
			playerXp.level -= 1;
			PlayerXp playerXp2 = playerInventory.playerXp;
			playerXp2.xp -= xpToRefund;
			MelonLogger.Msg("Banish used. Reroll granted");
			if ((Object)(object)lvlScreen != (Object)null)
			{
				lvlScreen.level = playerInventory.playerXp.level;
				lvlScreen.currentLevel = playerInventory.playerXp.level;
			}
			else
			{
				MelonLogger.Error("Level Screen instance not found. Player level will be updated on next level-up");
			}
			encWindow = Object.FindFirstObjectByType<EncounterWindows>();
			if ((Object)(object)encWindow != (Object)null)
			{
				encWindow.currentLevel = playerInventory.playerXp.level;
			}
			else
			{
				MelonLogger.Error("Level Screen encounter window object not found. Player level will be updated on next level-up");
			}
			xpb = Object.FindFirstObjectByType<XpBarUI>();
			if ((Object)(object)xpb != (Object)null)
			{
				xpb.Refresh(playerInventory.playerXp);
			}
			else
			{
				MelonLogger.Error("XP UI not found. Player XP will show when some is collected");
			}
		}

		private static void SkipPostfix(LevelupScreen __instance)
		{
			lvlScreen = __instance;
			PlayerInventory playerInventory = GameManager.Instance.GetPlayerInventory();
			newPlayerLevel = playerInventory.GetCharacterLevel();
			xpToRefund = XpUtility.LevelToXp(newPlayerLevel) - XpUtility.LevelToXp(newPlayerLevel - 1);
			xpToRefund = Convert.ToInt32((double)xpToRefund * 0.75);
			playerInventory.AddXp(xpToRefund);
			MelonLogger.Msg("Skip used. " + xpToRefund + " XP has been refunded from the previous levelup");
		}

		private static Type FindType(string fullName)
		{
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			foreach (Assembly assembly in assemblies)
			{
				try
				{
					Type type = assembly.GetType(fullName, throwOnError: false);
					if (type != null)
					{
						return type;
					}
				}
				catch
				{
				}
			}
			return null;
		}

		private void TryPatch()
		{
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0156: Expected O, but got Unknown
			Type type = FindType(LevelTypeName);
			if (type == null)
			{
				MelonLogger.Error("Type not found: " + LevelTypeName);
				return;
			}
			MethodInfo method = type.GetMethod(LevelMethodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			if (method == null)
			{
				MelonLogger.Error("Method not found: " + type.FullName + "." + LevelMethodName + "()");
				return;
			}
			HarmonyMethod val = new HarmonyMethod(typeof(BetterBanishes).GetMethod("BanishPostfix", BindingFlags.Static | BindingFlags.NonPublic));
			HarmonyInstance.Patch((MethodBase)method, (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MelonLogger.Msg("Patched " + type.FullName + "." + LevelMethodName + "()");
			MethodInfo method2 = type.GetMethod(SkipMethodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
			if (method2 == null)
			{
				MelonLogger.Error("Method not found: " + type.FullName + "." + SkipMethodName + "()");
			}
			else
			{
				HarmonyMethod val2 = new HarmonyMethod(typeof(BetterBanishes).GetMethod("SkipPostfix", BindingFlags.Static | BindingFlags.NonPublic));
				HarmonyInstance.Patch((MethodBase)method2, (HarmonyMethod)null, val2, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
				MelonLogger.Msg("Patched " + type.FullName + "." + SkipMethodName + "()");
			}
		}

		public override void OnInitializeMelon()
		{
			TryPatch();
		}
	}
}
namespace MelonLoader
{
	public class MelonMod : BasePlugin
	{
		public Harmony HarmonyInstance;

		public static MelonMod melonModRef;

		public virtual string PLUGIN_GUID => "author.game.modname";

		public virtual string PLUGIN_NAME => "Mod Name Here";

		public virtual string PLUGIN_VERSION => "0.0.1";

		public MelonMod()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			HarmonyInstance = new Harmony(PLUGIN_GUID);
			melonModRef = this;
		}

		public virtual void OnInitializeMelon()
		{
		}

		public virtual void OnLateInitializeMelon()
		{
		}

		public virtual void OnFixedUpdate()
		{
		}

		public virtual void OnUpdate()
		{
		}

		public override void Load()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			OnInitializeMelon();
			HarmonyMethod val = new HarmonyMethod(typeof(MelonMod).GetMethod("FixedUpdate"));
			HarmonyInstance.Patch((MethodBase)typeof(MyTime).GetMethod("FixedUpdate"), (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			HarmonyMethod val2 = new HarmonyMethod(typeof(MelonMod).GetMethod("Update"));
			HarmonyInstance.Patch((MethodBase)typeof(MyTime).GetMethod("Update"), (HarmonyMethod)null, val2, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public void Awake()
		{
			OnLateInitializeMelon();
		}

		public static void FixedUpdate()
		{
			melonModRef.OnFixedUpdate();
		}

		public static void Update()
		{
			melonModRef.OnUpdate();
		}
	}
	public class MelonLogger
	{
		private static ManualLogSource log;

		private static bool logAdded;

		public static void Msg(string message)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			if (!logAdded)
			{
				log = new ManualLogSource(((AssemblyTitleAttribute)Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyTitleAttribute), inherit: false)[0]).Title);
				Logger.Sources.Add((ILogSource)(object)log);
				logAdded = true;
			}
			log.LogInfo((object)message);
		}

		public static void Error(string message)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Expected O, but got Unknown
			if (!logAdded)
			{
				log = new ManualLogSource(((AssemblyTitleAttribute)Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyTitleAttribute), inherit: false)[0]).Title);
				Logger.Sources.Add((ILogSource)(object)log);
				logAdded = true;
			}
			log.LogError((object)message);
		}
	}
}