using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using FishySteamworks.Server;
using HarmonyLib;
using MelonLoader;
using Microsoft.CodeAnalysis;
using MimicAPI.GameAPI;
using MorePlayers;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(MorePlayersMod), "MorePlayers", "1.2.1", "github.com/Rxflex", null)]
[assembly: MelonGame("ReLUGames", "MIMESIS")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MorePlayers")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MorePlayers")]
[assembly: AssemblyTitle("MorePlayers")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace MorePlayers
{
public class MorePlayersMod : MelonMod
{
public const int MAX_PLAYERS = 999;
public override void OnInitializeMelon()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
new Harmony("com.moreplayers.mod").PatchAll(typeof(MorePlayersMod).Assembly);
}
}
[HarmonyPatch(typeof(ServerSocket), "GetMaximumClients")]
public class GetMaximumClients_Patch
{
private static bool Prefix(ref int __result)
{
__result = 999;
return false;
}
}
[HarmonyPatch(typeof(ServerSocket), "SetMaximumClients")]
public class SetMaximumClients_Patch
{
private static bool Prefix(ServerSocket __instance, ref int value)
{
if (value < 999)
{
ServerNetworkAPI.SetMaximumClients((object)__instance, 999);
return false;
}
return true;
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
public class ServerSocket_Constructor_Patch
{
private static void Postfix(ServerSocket __instance)
{
ServerNetworkAPI.SetMaximumClients((object)__instance, 999);
}
}
[HarmonyPatch]
public class MaximumClients_Transpiler_Patch
{
private static IEnumerable<MethodBase> TargetMethods()
{
return ServerNetworkAPI.GetAllServerSocketMethods();
}
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, MethodBase original)
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
FieldInfo maximumClientsField = ServerNetworkAPI.GetMaximumClientsField();
if (maximumClientsField == null)
{
return list;
}
for (int i = 0; i < list.Count; i++)
{
if (CodeInstructionExtensions.LoadsField(list[i], maximumClientsField, false))
{
list.InsertRange(i + 1, (IEnumerable<CodeInstruction>)(object)new CodeInstruction[2]
{
new CodeInstruction(OpCodes.Pop, (object)null),
new CodeInstruction(OpCodes.Ldc_I4, (object)999)
});
i += 2;
}
}
return list;
}
}
[HarmonyPatch]
public class EnterWaitingRoom_SetMaxPlayers_Patch
{
private static IEnumerable<MethodBase> TargetMethods()
{
MethodInfo vRoomManagerMethod = ServerNetworkAPI.GetVRoomManagerMethod("EnterWaitingRoom");
if (!(vRoomManagerMethod != null))
{
return new MethodBase[0];
}
return new MethodInfo[1] { vRoomManagerMethod };
}
private static void Prefix(object __instance)
{
try
{
object waitingRoom = ServerNetworkAPI.GetWaitingRoom();
if (waitingRoom != null)
{
RoomAPI.SetRoomMaxPlayers(waitingRoom, 999);
}
}
catch
{
}
}
}
[HarmonyPatch]
public class CanEnterChannel_AllRooms_Patch
{
private static IEnumerable<MethodBase> TargetMethods()
{
List<MethodBase> list = new List<MethodBase>();
MethodInfo roomMethod = ServerNetworkAPI.GetRoomMethod("VWaitingRoom", "CanEnterChannel");
if (roomMethod != null)
{
list.Add(roomMethod);
}
MethodInfo roomMethod2 = ServerNetworkAPI.GetRoomMethod("MaintenanceRoom", "CanEnterChannel");
if (roomMethod2 != null)
{
list.Add(roomMethod2);
}
return list;
}
private static bool Prefix(ref object __result, object __instance, long playerUID)
{
try
{
int roomMemberCount = ServerNetworkAPI.GetRoomMemberCount(__instance);
Type msgErrorCodeType = ServerNetworkAPI.GetMsgErrorCodeType();
if (msgErrorCodeType != null && msgErrorCodeType.IsEnum)
{
if (roomMemberCount >= 999)
{
__result = Enum.Parse(msgErrorCodeType, "PlayerCountExceeded");
}
else
{
__result = Enum.Parse(msgErrorCodeType, "Success");
}
}
return false;
}
catch
{
return true;
}
}
}
[HarmonyPatch]
public class EnterMaintenenceRoom_Patch
{
private static IEnumerable<MethodBase> TargetMethods()
{
MethodInfo vRoomManagerMethod = ServerNetworkAPI.GetVRoomManagerMethod("EnterMaintenenceRoom");
if (!(vRoomManagerMethod != null))
{
return new MethodBase[0];
}
return new MethodInfo[1] { vRoomManagerMethod };
}
private static void Prefix(object __instance)
{
try
{
object maintenanceRoom = ServerNetworkAPI.GetMaintenanceRoom();
if (maintenanceRoom != null)
{
RoomAPI.SetRoomMaxPlayers(maintenanceRoom, 999);
}
}
catch
{
}
}
}
[HarmonyPatch]
public class SteamLobbyCreation_Patch
{
private static IEnumerable<MethodBase> TargetMethods()
{
MethodInfo steamInviteMethod = ServerNetworkAPI.GetSteamInviteMethod("CreateLobby");
if (!(steamInviteMethod != null))
{
return new MethodBase[0];
}
return new MethodInfo[1] { steamInviteMethod };
}
private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Expected O, but got Unknown
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count; i++)
{
if (list[i].opcode == OpCodes.Ldc_I4_4 || (list[i].opcode == OpCodes.Ldc_I4_S && list[i].operand is sbyte && (sbyte)list[i].operand == 4) || (list[i].opcode == OpCodes.Ldc_I4 && list[i].operand is int && (int)list[i].operand == 4))
{
list[i] = new CodeInstruction(OpCodes.Ldc_I4, (object)999);
}
}
return list;
}
}
[HarmonyPatch]
public class GetMemberCount_Patch
{
private static IEnumerable<MethodBase> TargetMethods()
{
MethodInfo roomMethod = ServerNetworkAPI.GetRoomMethod("VWaitingRoom", "GetMemberCount");
if (!(roomMethod != null))
{
return new MethodBase[0];
}
return new MethodInfo[1] { roomMethod };
}
private static bool Prefix(ref int __result, object __instance)
{
__result = 0;
return false;
}
}
[HarmonyPatch]
public class InGameMenu_SetPingImage_Patch
{
private static IEnumerable<MethodBase> TargetMethods()
{
MethodInfo uIMethod = ServerNetworkAPI.GetUIMethod("UIPrefab_InGameMenu", "SetPingImage");
if (!(uIMethod != null))
{
return new MethodBase[0];
}
return new MethodInfo[1] { uIMethod };
}
private static Exception Finalizer(Exception __exception)
{
if (__exception != null && __exception is ArgumentOutOfRangeException)
{
return null;
}
return __exception;
}
}
[HarmonyPatch]
public class InGameMenu_InitPlayerUI_Patch
{
private static IEnumerable<MethodBase> TargetMethods()
{
MethodInfo uIMethod = ServerNetworkAPI.GetUIMethod("UIPrefab_InGameMenu", "InitializePlayerUI");
if (!(uIMethod != null))
{
return new MethodBase[0];
}
return new MethodInfo[1] { uIMethod };
}
private static Exception Finalizer(Exception __exception)
{
if (__exception != null && __exception is ArgumentOutOfRangeException)
{
return null;
}
return __exception;
}
}
[HarmonyPatch]
public class SurvivalResult_PatchParameter_Patch
{
private static IEnumerable<MethodBase> TargetMethods()
{
MethodInfo uIMethod = ServerNetworkAPI.GetUIMethod("UIPrefab_SurvivalResult", "PatchParameter");
if (!(uIMethod != null))
{
return new MethodBase[0];
}
return new MethodInfo[1] { uIMethod };
}
private static Exception Finalizer(Exception __exception)
{
if (__exception != null && __exception is ArgumentOutOfRangeException)
{
return null;
}
return __exception;
}
}
}