Decompiled source of TooltipMod v1.2.0

ToolTipMod.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using MelonLoader;
using Microsoft.CodeAnalysis;
using Mimic;
using Mimic.Actors;
using MimicAPI.GameAPI;
using TMPro;
using TooltipMod;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: MelonInfo(typeof(Core), "Tooltip Mod", "1.2.0", "TheConanRider", null)]
[assembly: MelonGame("ReLUGames", "MIMESIS")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ToolTipMod")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyInformationalVersion("1.2.0+c353ad57b56f7a10714fec8a41a144258483865a")]
[assembly: AssemblyProduct("ToolTipMod")]
[assembly: AssemblyTitle("ToolTipMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace TooltipMod
{
	public class Core : MelonMod
	{
		private Tooltip? tooltip;

		public override void OnInitializeMelon()
		{
			tooltip = new Tooltip();
			((MelonBase)this).LoggerInstance.Msg("Initialized.");
			tooltip.CreateScalableCanvasWithGameFont();
		}

		public override void OnSceneWasLoaded(int buildIndex, string sceneName)
		{
			if (tooltip != null)
			{
				tooltip.LoadGameFont();
			}
		}

		public override void OnLateUpdate()
		{
			if (tooltip != null)
			{
				tooltip.UpdateToolTip();
			}
		}
	}
	internal class Tooltip
	{
		private int lastId = -1;

		private TMP_FontAsset? desiredFontAsset;

		private const string TargetFontName = "LanaPixel SDF";

		private static TMP_Text? itemInfoTextComponent;

		private static TMP_Text? testText;

		private L10NManager? localisationManager;

		public void CreateScalableCanvasWithGameFont()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("ModItemInfoCanvas");
			val.AddComponent<Canvas>().renderMode = (RenderMode)0;
			CanvasScaler obj = val.AddComponent<CanvasScaler>();
			obj.uiScaleMode = (ScaleMode)1;
			obj.referenceResolution = new Vector2(2556f, 1440f);
			obj.matchWidthOrHeight = 0.5f;
			val.AddComponent<GraphicRaycaster>();
			Object.DontDestroyOnLoad((Object)(object)val);
			GameObject val2 = new GameObject("ItemInfoTMP");
			val2.transform.SetParent(val.transform, false);
			itemInfoTextComponent = (TMP_Text?)(object)val2.AddComponent<TextMeshProUGUI>();
			InitialiseTooltip();
		}

		public void InitialiseTooltip()
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)itemInfoTextComponent == (Object)null)
			{
				MelonLogger.Error("Tried to InitialiseTextMeshPro while itemInfoTextComponent was null");
				return;
			}
			RectTransform rectTransform = itemInfoTextComponent.rectTransform;
			rectTransform.anchorMin = new Vector2(0.5f, 0f);
			rectTransform.anchorMax = new Vector2(0.5f, 0f);
			rectTransform.pivot = new Vector2(1f, 0f);
			rectTransform.sizeDelta = new Vector2(400f, 120f);
			rectTransform.anchoredPosition = new Vector2(690f, 70f);
			itemInfoTextComponent.alignment = (TextAlignmentOptions)513;
			((Graphic)itemInfoTextComponent).color = Color.white;
			itemInfoTextComponent.text = "Loading...";
			((Component)itemInfoTextComponent).gameObject.SetActive(false);
			itemInfoTextComponent.fontSize = 30f;
		}

		public void LoadGameFont()
		{
			localisationManager = ManagerAPI.GetManager<L10NManager>("lcman");
			if ((Object)(object)desiredFontAsset == (Object)null && (Object)(object)itemInfoTextComponent != (Object)null)
			{
				desiredFontAsset = ((IEnumerable<TMP_FontAsset>)Resources.FindObjectsOfTypeAll<TMP_FontAsset>()).FirstOrDefault((Func<TMP_FontAsset, bool>)((TMP_FontAsset font) => ((Object)font).name == "LanaPixel SDF"));
				if ((Object)(object)desiredFontAsset == (Object)null)
				{
					MelonLogger.Error("Font not found in resources.");
				}
				else
				{
					itemInfoTextComponent.font = desiredFontAsset;
				}
			}
		}

		public void UpdateToolTip()
		{
			if ((Object)(object)itemInfoTextComponent == (Object)null)
			{
				MelonLogger.Error("Tried to UpdateToolTip while itemInfoTextComponent was null");
				return;
			}
			if ((Object)(object)localisationManager == (Object)null)
			{
				MelonLogger.Error("Tried to UpdateToolTip while localisationManager was null");
				return;
			}
			InventoryItem val = null;
			ProtoActor localPlayer = PlayerAPI.GetLocalPlayer();
			if ((Object)(object)localPlayer != (Object)null)
			{
				val = localPlayer.GetSelectedInventoryItem();
				if (val != null && val.ItemMasterID != lastId)
				{
					string text = $"{localisationManager.GetText(val.MasterInfo.Name, Array.Empty<object>())}\n${val.Price.ToString()} {(float)val.MasterInfo.Weight / 1000f}kg";
					itemInfoTextComponent.text = text;
					((Component)itemInfoTextComponent).gameObject.SetActive(true);
					lastId = val.ItemMasterID;
				}
			}
			if ((Object)(object)localPlayer == (Object)null || val == null)
			{
				((Component)itemInfoTextComponent).gameObject.SetActive(false);
				lastId = -1;
			}
		}
	}
}