using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using FovScale;
using HarmonyLib;
using MelonLoader;
using MelonLoader.Preferences;
using Microsoft.CodeAnalysis;
using Unity.Cinemachine;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Core), "FovScale", "1.0.0", "", null)]
[assembly: MelonGame("ReLUGames", "MIMESIS")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("FovScale")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FovScale")]
[assembly: AssemblyTitle("FovScale")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace FovScale
{
public sealed class Core : MelonMod
{
public override void OnInitializeMelon()
{
FovScalePreference.Initialize();
((MelonBase)this).HarmonyInstance.PatchAll();
MelonLogger.Msg("FovScale initialized. FieldOfView={0:F2}", new object[1] { FovScalePreference.FieldOfView });
}
}
public class FovScalePreference
{
private const string CategoryId = "Fov Scale";
private static MelonPreferences_Category _category;
private static MelonPreferences_Entry<float> _fieldOfView;
internal static float FieldOfView => _fieldOfView.Value;
internal static void Initialize()
{
if (_category == null)
{
_category = MelonPreferences.CreateCategory("Fov Scale", "Fov Scale");
_fieldOfView = CreateEntry("fieldOfView", 60f, "");
}
}
private static MelonPreferences_Entry<T> CreateEntry<T>(string identifier, T defaultValue, string displayName, string description = null)
{
if (_category == null)
{
throw new InvalidOperationException("Preference category not initialized.");
}
return _category.CreateEntry<T>(identifier, defaultValue, displayName, description, false, false, (ValueValidator)null, (string)null);
}
}
}
namespace FovScale.Patches
{
[HarmonyPatch(typeof(CinemachineBrain), "PushStateToUnityCamera")]
internal class PushStateToUnityCameraPatch
{
private static void Postfix(CinemachineBrain __instance)
{
Camera outputCamera = __instance.OutputCamera;
if ((Object)(object)outputCamera != (Object)null)
{
outputCamera.fieldOfView = FovScalePreference.FieldOfView;
}
}
}
}