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MimicVoiceFix

Removes voice effect filters from the Mimic, making it sound like a real person

CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.2] - 2025

Changed

  • Retargeted build to .NET Framework 3.5 for compatibility with the game's mono runtime
  • Updated dynamic method selection to prioritize methods declared on VoiceEffectPreset and ensure a patch target is always found
  • Postfix now disables filters on the patched instance and all arguments for broader coverage

Fixed

  • Adjusted reflection calls for .NET 3.5 compatibility (GetValue/SetValue overloads, ToArray)

[1.0.1] - 2025

Added

  • Initial release of MimicVoiceFix
  • Disables all voice effect filters (LowPass, HighPass, Distortion, Chorus, Reverb, Echo, Amplifier)
  • MelonLoader integration with proper logging
  • Harmony patching implementation
  • Cross-platform support for MIMESIS

Changed

  • Switched from Prefix to Postfix patching for better game stability
  • Removed in keyword parameter for improved compatibility

Fixed

  • Ensured original game methods execute before filter disabling
  • Improved null-safety checks for all audio filters