Mods that depend on MelonLoader
Shoot fireballs and void balls from your fists. change which hand shoots which, adjustable speed and size. works in Fusion.
Last updated: 6 hours ago
Removes all NullBodies from the game!
Last updated: 2 years ago
A lightweight stability patch for Schedule I 0.4.5f1 that fixes vanilla crashes in weather and scene-transition code. It is for players & modders + safe with other mods.
Last updated: a month ago
Twitch Integration With Chatbox and Commands
Last updated: 2 months ago
Gives Howard (Harold Harry Harrington the First) a tophat and mustache
Last updated: 3 months ago
Fixes the Legacy Cam jitter and adds new options
Last updated: 7 months ago
A MelonLoader mod for Schedule 1 (v0.4.4f10) that adds Gophxr as a custom NPC with a full daily schedule, dialogue, and customer behavior, plus his branded cap and t-shirt available at Thrifty Threads. CrossCompat for Mono and IL2CPP.
Last updated: 2 months ago
Lets you change the font for other mods.
Last updated: 2 months ago
Makes cops notice when you have an illegal item held.
Last updated: a month ago
Materia placed in the cargo transporter by a player with this mod is sent directly to the disassembler instead of the cargo pad.
Last updated: 7 months ago
Skips the loading screens and cutscene when the game is started
Last updated: 7 months ago
OSC plugin for MelonLoader providing complete Open Sound Control protocol support. Enables mods to send/receive OSC messages for external app communication.
Last updated: 8 months ago
3-in-1 mod: 양손 아이템 소지 (DualWield) / 탄약 무한 (InfiniteAmmo) / 무게 제거 (NoWeight)
Last updated: a month ago
Change the trash can and grabber capacity values to your liking.
Last updated: a month ago
Adds an overview of your total GC/BP progress on the gear market's progress tracker.
Last updated: 2 months ago
Adds sprinting and dashing to the game along with two helper items to enhance the experience.
Last updated: 8 months ago
Ever got annoyed that your controller would shake when painting, well not anymore, first mod for Painting VR
Last updated: a year ago
Host Light is always on the Right, Client Light is always on the Left
Last updated: 3 months ago