Decompiled source of InteractiveEnable v1.0.41
InteractiveEnable.dll
Decompiled a week agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using EPOOutline; using HarmonyLib; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using InteractiveEnable; using InteractiveEnable.UI; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityEngine.Video; using UniverseLib; using UniverseLib.Config; using UniverseLib.UI; using UniverseLib.UI.Models; using UniverseLib.UI.Panels; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("InteractiveEnable")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("InteractiveEnable")] [assembly: AssemblyTitle("InteractiveEnable")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public class MainPanel : PanelBase { public override string Name => "Interactive Enable Mod v1.0.3"; public override int MinWidth => 300; public override int MinHeight => 500; public override Vector2 DefaultAnchorMin => new Vector2(0.25f, 0.25f); public override Vector2 DefaultAnchorMax => new Vector2(0.5f, 0.5f); public override bool CanDragAndResize => true; protected Text difficultText { get; private set; } protected Text musicText { get; private set; } public MainPanel(UIBase owner) : base(owner) { } protected override void ConstructPanelContent() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) UIFactory.SetLayoutElement(((Component)UIFactory.CreateLabel(((PanelBase)this).ContentRoot, "Features", "Features", (TextAnchor)3, default(Color), true, 14)).gameObject, (int?)200, (int?)25, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); CreateInteractiveEnableToggle(); CreateMiniGameToggle(); CreateOpenDoorToggle(); CreateTVGameButton(); CreateTVHintButton(); CreateDifficultButton(); CreateDanceCarGameButton(); CreateChangeMusicButton(); CreateExitDanceButton(); CreateGlitchGameButton(); CreateFPSGameButton(); CreateInvincibleToggle(); CreateOHKToggle(); CreateMemeButton(); CreateMuteToggle(); CreateDesotryMemeButton(); ((PanelBase)this).Owner.Enabled = false; } private void CreateDesotryMemeButton() { ButtonRef obj = UIFactory.CreateButton(((PanelBase)this).ContentRoot, "DestoryMemeButton", "Destory Meme Object", (Color?)null); GameObject gameObject = ((Component)obj.Component).gameObject; int? num = 25; UIFactory.SetLayoutElement(gameObject, (int?)150, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren = ((Component)obj.Component).GetComponentInChildren<Text>(); componentInChildren.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren.alignment = (TextAnchor)3; obj.OnClick = (Action)Delegate.Combine(obj.OnClick, (Action)delegate { UIManager.DestroyAllMeme(); }); } private void CreateMuteToggle() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) Toggle val = default(Toggle); Text val2 = default(Text); UIFactory.CreateToggle(((PanelBase)this).ContentRoot, "MuteToggle", ref val, ref val2, default(Color), 20, 20); val2.text = "Meme Mute"; val.isOn = Plugin.Instance.isMute.Value; Action<bool> action = delegate(bool value) { Plugin.Instance.isMute.Value = value; }; ((UnityEvent<bool>)(object)val.onValueChanged).AddListener(UnityAction<bool>.op_Implicit(action)); } private void CreateMemeButton() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) GameObject obj = UIFactory.CreateHorizontalGroup(((PanelBase)this).ContentRoot, "DifficultRow", false, true, true, true, 2, new Vector4(2f, 2f, 2f, 2f), default(Color), (TextAnchor?)null); int? num = 25; int? num2 = 200; int? num3 = num; int? num4 = 0; UIFactory.SetLayoutElement(obj, num2, num3, (int?)999, num4, (int?)null, (int?)null, (bool?)null); ButtonRef obj2 = UIFactory.CreateButton(obj, "MaxwellButton", "Maxwell", (Color?)null); GameObject gameObject = ((Component)obj2.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject, (int?)60, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren = ((Component)obj2.Component).GetComponentInChildren<Text>(); componentInChildren.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren.alignment = (TextAnchor)4; obj2.OnClick = (Action)Delegate.Combine(obj2.OnClick, (Action)delegate { UIManager.CreateInteractiveObject("maxwell", "rotate"); }); ButtonRef obj3 = UIFactory.CreateButton(obj, "FishButton", "Fish", (Color?)null); GameObject gameObject2 = ((Component)obj3.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject2, (int?)60, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren2 = ((Component)obj3.Component).GetComponentInChildren<Text>(); componentInChildren2.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren2.alignment = (TextAnchor)4; obj3.OnClick = (Action)Delegate.Combine(obj3.OnClick, (Action)delegate { UIManager.CreateInteractiveObject("fish"); }); ButtonRef obj4 = UIFactory.CreateButton(obj, "oiiaiButton", "oiiai", (Color?)null); GameObject gameObject3 = ((Component)obj4.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject3, (int?)60, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren3 = ((Component)obj4.Component).GetComponentInChildren<Text>(); componentInChildren3.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren3.alignment = (TextAnchor)4; obj4.OnClick = (Action)Delegate.Combine(obj4.OnClick, (Action)delegate { UIManager.CreateInteractiveObject("oii"); }); ButtonRef obj5 = UIFactory.CreateButton(obj, "FutureButton", "Future", (Color?)null); GameObject gameObject4 = ((Component)obj5.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject4, (int?)60, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren4 = ((Component)obj5.Component).GetComponentInChildren<Text>(); componentInChildren4.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren4.alignment = (TextAnchor)4; obj5.OnClick = (Action)Delegate.Combine(obj5.OnClick, (Action)delegate { UIManager.CreateInteractiveObject("future"); }); ButtonRef obj6 = UIFactory.CreateButton(obj, "CowButton", "Cow", (Color?)null); GameObject gameObject5 = ((Component)obj6.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject5, (int?)60, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren5 = ((Component)obj6.Component).GetComponentInChildren<Text>(); componentInChildren5.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren5.alignment = (TextAnchor)4; obj6.OnClick = (Action)Delegate.Combine(obj6.OnClick, (Action)delegate { UIManager.CreateInteractiveObject("cow"); }); ButtonRef obj7 = UIFactory.CreateButton(obj, "caramelldansenButton", "Caramelldansen", (Color?)null); GameObject gameObject6 = ((Component)obj7.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject6, (int?)100, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren6 = ((Component)obj7.Component).GetComponentInChildren<Text>(); componentInChildren6.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren6.alignment = (TextAnchor)4; obj7.OnClick = (Action)Delegate.Combine(obj7.OnClick, (Action)delegate { UIManager.CreateInteractiveObject("caramelldansen"); }); ButtonRef obj8 = UIFactory.CreateButton(obj, "BocchiButton", "bocchi", (Color?)null); GameObject gameObject7 = ((Component)obj8.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject7, (int?)60, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren7 = ((Component)obj8.Component).GetComponentInChildren<Text>(); componentInChildren7.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren7.alignment = (TextAnchor)4; obj8.OnClick = (Action)Delegate.Combine(obj8.OnClick, (Action)delegate { UIManager.CreateInteractiveObject("bocchi"); }); } private void CreateTVHintButton() { ButtonRef obj = UIFactory.CreateButton(((PanelBase)this).ContentRoot, "TVHintButton", "TV Game Didn't Hint Key Click Me", (Color?)null); GameObject gameObject = ((Component)obj.Component).gameObject; int? num = 25; UIFactory.SetLayoutElement(gameObject, (int?)300, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren = ((Component)obj.Component).GetComponentInChildren<Text>(); componentInChildren.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren.alignment = (TextAnchor)3; obj.OnClick = (Action)Delegate.Combine(obj.OnClick, new Action(ShowTVHint)); } private void ShowTVHint() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown bool flag = default(bool); foreach (MinigamesTelevisionController item in Object.FindObjectsOfType<MinigamesTelevisionController>()) { item.KeysMenuActiveTrue(); ManualLogSource log = Plugin.Log; BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 0, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("KeysMenuActiveTrue"); } log.LogInfo(val); } } private void CreateInvincibleToggle() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) Toggle val = default(Toggle); Text val2 = default(Text); UIFactory.CreateToggle(((PanelBase)this).ContentRoot, "InvincibleToggle", ref val, ref val2, default(Color), 20, 20); val2.text = "FPS Player Invincible"; val.isOn = Plugin.Instance.isInvincible.Value; Action<bool> action = delegate(bool value) { Plugin.Instance.isInvincible.Value = value; }; ((UnityEvent<bool>)(object)val.onValueChanged).AddListener(UnityAction<bool>.op_Implicit(action)); } private void CreateOHKToggle() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) Toggle val = default(Toggle); Text val2 = default(Text); UIFactory.CreateToggle(((PanelBase)this).ContentRoot, "EnemyOHKToggle", ref val, ref val2, default(Color), 20, 20); val2.text = "Enemy One Hit Kill"; val.isOn = Plugin.Instance.isOHK.Value; Action<bool> action = delegate(bool value) { Plugin.Instance.isOHK.Value = value; }; ((UnityEvent<bool>)(object)val.onValueChanged).AddListener(UnityAction<bool>.op_Implicit(action)); } private void CreateFPSGameButton() { ButtonRef obj = UIFactory.CreateButton(((PanelBase)this).ContentRoot, "FPSGameButton", "Teleport FPS Game", (Color?)null); GameObject gameObject = ((Component)obj.Component).gameObject; int? num = 25; UIFactory.SetLayoutElement(gameObject, (int?)300, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren = ((Component)obj.Component).GetComponentInChildren<Text>(); componentInChildren.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren.alignment = (TextAnchor)3; obj.OnClick = (Action)Delegate.Combine(obj.OnClick, new Action(tpFPSGame)); } private void tpFPSGame() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Expected O, but got Unknown //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Expected O, but got Unknown //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Expected O, but got Unknown //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Expected O, but got Unknown Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "MinigameShooter") { activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "SceneMenu") { SceneManager.LoadScene("MinigameShooter", (LoadSceneMode)0); } if ((Object)(object)GameObject.Find("MenuGame") != (Object)null) { GameObject.Find("MenuGame").GetComponent<Menu>().ButtonLoadScene("MinigameShooter"); } return; } bool flag = default(bool); foreach (Object item in (Il2CppArrayBase<Object>)(object)Resources.FindObjectsOfTypeAll(Type.GetType("Shooter_Main"))) { ManualLogSource log = Plugin.Log; BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(16, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Object: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<Object>(item); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(", Type: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<Type>(((object)item).GetType()); } log.LogInfo(val); Shooter_Main val2 = ((Il2CppObjectBase)item).TryCast<Shooter_Main>(); if ((Object)(object)val2 != (Object)null) { ((Component)val2).gameObject.SetActive(true); ManualLogSource log2 = Plugin.Log; val = new BepInExInfoLogInterpolatedStringHandler(22, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Activated GameObject: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(((Object)((Component)val2).gameObject).name); } log2.LogInfo(val); continue; } GameObject val3 = ((Il2CppObjectBase)item).TryCast<GameObject>(); if ((Object)(object)val3 != (Object)null) { val3.SetActive(true); ManualLogSource log3 = Plugin.Log; val = new BepInExInfoLogInterpolatedStringHandler(22, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Activated GameObject: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(((Object)val3).name); } log3.LogInfo(val); } else { ManualLogSource log4 = Plugin.Log; val = new BepInExInfoLogInterpolatedStringHandler(24, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Unexpected object type: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<Type>(((object)item).GetType()); } log4.LogInfo(val); } } } private void CreateExitDanceButton() { ButtonRef obj = UIFactory.CreateButton(((PanelBase)this).ContentRoot, "DanceGameExitButton", "Exit Dance Game", (Color?)null); GameObject gameObject = ((Component)obj.Component).gameObject; int? num = 25; UIFactory.SetLayoutElement(gameObject, (int?)300, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren = ((Component)obj.Component).GetComponentInChildren<Text>(); componentInChildren.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren.alignment = (TextAnchor)3; obj.OnClick = (Action)Delegate.Combine(obj.OnClick, new Action(ExitDance)); } private void ExitDance() { //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Expected O, but got Unknown bool flag = default(bool); foreach (Location7_GameDance item in Object.FindObjectsOfType<Location7_GameDance>()) { item.eventFinishPlayer.Invoke(); if (item.indexFinishMita >= 3) { GameObject.Find("World/Quests/Quest4 - Проводим время с Кепкой/Игры/Dance/Interactive DanceStart/Canvas").GetComponent<ObjectInteractive_CaseInfo>().dontDestroyAfter = true; GameObject.Find("World/Quests/Quest4 - Проводим время с Кепкой/Игры/Dance/Interactive DanceStart").GetComponent<ObjectInteractive>().active = true; } ManualLogSource log = Plugin.Log; BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(27, 0, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("DanceGame eventFinishPlayer"); } log.LogInfo(val); } } private void CreateChangeMusicButton() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Unknown result type (might be due to invalid IL or missing references) GameObject val = UIFactory.CreateHorizontalGroup(((PanelBase)this).ContentRoot, "ChangeMusicRow", false, true, true, true, 2, new Vector4(2f, 2f, 2f, 2f), default(Color), (TextAnchor?)null); int? num = 25; int? num2 = 200; int? num3 = num; int? num4 = 0; UIFactory.SetLayoutElement(val, num2, num3, (int?)9999, num4, (int?)null, (int?)null, (bool?)null); ButtonRef obj = UIFactory.CreateButton(val, "perv", "perv", (Color?)null); GameObject gameObject = ((Component)obj.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject, (int?)50, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren = ((Component)obj.Component).GetComponentInChildren<Text>(); componentInChildren.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren.alignment = (TextAnchor)4; obj.OnClick = (Action)Delegate.Combine(obj.OnClick, new Action(prevMusic)); ButtonRef obj2 = UIFactory.CreateButton(val, "next", "next", (Color?)null); GameObject gameObject2 = ((Component)obj2.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject2, (int?)50, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren2 = ((Component)obj2.Component).GetComponentInChildren<Text>(); componentInChildren2.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren2.alignment = (TextAnchor)4; obj2.OnClick = (Action)Delegate.Combine(obj2.OnClick, new Action(nextMusic)); musicText = UIFactory.CreateLabel(val, "Music", "Music:", (TextAnchor)3, default(Color), true, 14); GameObject gameObject3 = ((Component)difficultText).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject3, (int?)200, num4, (int?)100, (int?)null, (int?)null, (int?)null, (bool?)null); } private void prevMusic() { //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Expected O, but got Unknown bool flag = default(bool); foreach (Location7_GameDance item in Object.FindObjectsOfType<Location7_GameDance>()) { if (item.musicIndexPlay > 0 && item.musicIndexPlay <= 2) { item.musicIndexPlay -= 1; } musicText.text = "Music: " + GlobalLanguage.GetString("Location 7", item.musicIndexPlay + 1); item.ChangeMusic(); ManualLogSource log = Plugin.Log; BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(11, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("musicName: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(GlobalLanguage.GetString("Location 7", item.musicIndexPlay + 1)); } log.LogInfo(val); } } private void nextMusic() { //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Expected O, but got Unknown bool flag = default(bool); foreach (Location7_GameDance item in Object.FindObjectsOfType<Location7_GameDance>()) { if (item.musicIndexPlay >= 0 && item.musicIndexPlay < 2) { item.musicIndexPlay += 1; } musicText.text = "Music: " + GlobalLanguage.GetString("Location 7", item.musicIndexPlay + 1); item.ChangeMusic(); ManualLogSource log = Plugin.Log; BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(11, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("musicName: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(GlobalLanguage.GetString("Location 7", item.musicIndexPlay + 1)); } log.LogInfo(val); } } private void CreateDifficultButton() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01eb: Unknown result type (might be due to invalid IL or missing references) GameObject val = UIFactory.CreateHorizontalGroup(((PanelBase)this).ContentRoot, "DifficultRow", false, true, true, true, 2, new Vector4(2f, 2f, 2f, 2f), default(Color), (TextAnchor?)null); int? num = 25; int? num2 = 200; int? num3 = num; int? num4 = 0; UIFactory.SetLayoutElement(val, num2, num3, (int?)999, num4, (int?)null, (int?)null, (bool?)null); ButtonRef obj = UIFactory.CreateButton(val, "easy", "easy", (Color?)null); GameObject gameObject = ((Component)obj.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject, (int?)50, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren = ((Component)obj.Component).GetComponentInChildren<Text>(); componentInChildren.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren.alignment = (TextAnchor)4; obj.OnClick = (Action)Delegate.Combine(obj.OnClick, new Action(FightEasy)); ButtonRef obj2 = UIFactory.CreateButton(val, "hard", "hard", (Color?)null); GameObject gameObject2 = ((Component)obj2.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject2, (int?)50, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren2 = ((Component)obj2.Component).GetComponentInChildren<Text>(); componentInChildren2.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren2.alignment = (TextAnchor)4; obj2.OnClick = (Action)Delegate.Combine(obj2.OnClick, new Action(FightHard)); difficultText = UIFactory.CreateLabel(val, "Difficult", "Fight Difficult:", (TextAnchor)3, default(Color), true, 14); GameObject gameObject3 = ((Component)difficultText).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject3, (int?)100, num4, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); } private void FightEasy() { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Expected O, but got Unknown bool flag = default(bool); foreach (Location4Fight item in Object.FindObjectsOfType<Location4Fight>()) { item.enemyComplexity += 1; difficultText.text = "Fight Difficult: " + item.enemyComplexity; ManualLogSource log = Plugin.Log; BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(17, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("enemyComplexity: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(item.enemyComplexity); } log.LogInfo(val); } } private void FightHard() { //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Expected O, but got Unknown bool flag = default(bool); foreach (Location4Fight item in Object.FindObjectsOfType<Location4Fight>()) { if (item.enemyComplexity > 0) { item.enemyComplexity -= 1; } difficultText.text = "Fight Difficult: " + item.enemyComplexity; ManualLogSource log = Plugin.Log; BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(17, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("enemyComplexity: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<int>(item.enemyComplexity); } log.LogInfo(val); } } private void CreateTVGameButton() { ButtonRef obj = UIFactory.CreateButton(((PanelBase)this).ContentRoot, "DanceGameButton", "Teleport TV Game", (Color?)null); GameObject gameObject = ((Component)obj.Component).gameObject; int? num = 25; UIFactory.SetLayoutElement(gameObject, (int?)300, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren = ((Component)obj.Component).GetComponentInChildren<Text>(); componentInChildren.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren.alignment = (TextAnchor)3; obj.OnClick = (Action)Delegate.Combine(obj.OnClick, new Action(tpTVClick)); } private void tpTVClick() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "Scene 4 - StartSecret") { activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "SceneMenu") { SceneManager.LoadScene("Scene 4 - StartSecret", (LoadSceneMode)0); } if ((Object)(object)GameObject.Find("MenuGame") != (Object)null) { GameObject.Find("MenuGame").GetComponent<Menu>().ButtonLoadScene("Scene 4 - StartSecret"); } } else { GameObject.Find("World/House/HouseGameNormal Tamagotchi/HouseGame Tamagotchi/House/Main").SetActive(true); GameObject.Find("World/Quests/Quest 1/Addon/Interactive Aihastion").GetComponent<ObjectInteractive>().active = true; GameObject.Find("World/Quests/Quest 1/Addon/Interactive Cards >>").GetComponent<ObjectInteractive>().active = true; GlobalTag.player.transform.position = new Vector3(0.68f, 0f, 0f); } } private void CreateGlitchGameButton() { ButtonRef obj = UIFactory.CreateButton(((PanelBase)this).ContentRoot, "GlitchGameButton", "Teleport Glitch Game", (Color?)null); GameObject gameObject = ((Component)obj.Component).gameObject; int? num = 25; UIFactory.SetLayoutElement(gameObject, (int?)300, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren = ((Component)obj.Component).GetComponentInChildren<Text>(); componentInChildren.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren.alignment = (TextAnchor)3; obj.OnClick = (Action)Delegate.Combine(obj.OnClick, new Action(tpGlitchClick)); } private void tpGlitchClick() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "Scene 19 - Glasses") { activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "SceneMenu") { SceneManager.LoadScene("Scene 19 - Glasses", (LoadSceneMode)0); } if ((Object)(object)GameObject.Find("MenuGame") != (Object)null) { GameObject.Find("MenuGame").GetComponent<Menu>().ButtonLoadScene("Scene 19 - Glasses"); } } else { GameObject.Find("World/Quests/Quest 2 Симулятор жизни").SetActive(true); GameObject.Find("World/Quests/Quest 2 Симулятор жизни/Glitches/GlitchGame 1").SetActive(true); GameObject.Find("World/Quests/Quest 2 Симулятор жизни/Glitches/GlitchGame 1/Glitch/GlitchSphere").GetComponent<ObjectInteractive>().active = true; GameObject.Find("World/Quests/Quest 2 Симулятор жизни/Glitches/GlitchGame 2").SetActive(true); GameObject.Find("World/Quests/Quest 2 Симулятор жизни/Glitches/GlitchGame 2/Glitch/GlitchSphere").GetComponent<ObjectInteractive>().active = true; GameObject.Find("World/Quests/Quest 2 Симулятор жизни/Glitches/GlitchGame 3").SetActive(true); GameObject.Find("World/Quests/Quest 2 Симулятор жизни/Glitches/GlitchGame 3/Glitch/GlitchSphere").GetComponent<ObjectInteractive>().active = true; GameObject.Find("World/Quests/Quest 2 Симулятор жизни/Glitches/GlitchGame 4").SetActive(true); GameObject.Find("World/Quests/Quest 2 Симулятор жизни/Glitches/GlitchGame 4/Glitch/GlitchSphere").GetComponent<ObjectInteractive>().active = true; } } private void CreateDanceCarGameButton() { ButtonRef obj = UIFactory.CreateButton(((PanelBase)this).ContentRoot, "DanceGameButton", "Teleport Dance/Car/Hammer Game", (Color?)null); GameObject gameObject = ((Component)obj.Component).gameObject; int? num = 25; UIFactory.SetLayoutElement(gameObject, (int?)300, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Text componentInChildren = ((Component)obj.Component).GetComponentInChildren<Text>(); componentInChildren.horizontalOverflow = (HorizontalWrapMode)1; componentInChildren.alignment = (TextAnchor)3; obj.OnClick = (Action)Delegate.Combine(obj.OnClick, new Action(tpDanceCarClick)); } private void tpDanceCarClick() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "Scene 7 - Backrooms") { activeScene = SceneManager.GetActiveScene(); if (((Scene)(ref activeScene)).name != "SceneMenu") { SceneManager.LoadScene("Scene 7 - Backrooms", (LoadSceneMode)0); } if ((Object)(object)GameObject.Find("MenuGame") != (Object)null) { GameObject.Find("MenuGame").GetComponent<Menu>().ButtonLoadScene("Scene 7 - Backrooms"); } return; } GameObject val = GameObject.Find("World/Quests/Quest4 - Проводим время с Кепкой"); if ((Object)(object)val != (Object)null) { val.SetActive(true); } GameObject val2 = GameObject.Find("World/Quests/Quest4 - Проводим время с Кепкой/Интерактивы"); if ((Object)(object)val2 != (Object)null) { val2.SetActive(true); } GameObject val3 = GameObject.Find("World/Quests/Quest4 - Проводим время с Кепкой/House/Main"); if ((Object)(object)val3 != (Object)null) { val3.SetActive(true); } GameObject val4 = GameObject.Find("World/Acts/Mita Кепка"); if ((Object)(object)val4 != (Object)null) { val4.SetActive(true); } GameObject val5 = GameObject.Find("World/Quests/Quest4 - Проводим время с Кепкой/Интерактивы/Interactive Dance"); if ((Object)(object)val5 != (Object)null) { ObjectInteractive component = val5.GetComponent<ObjectInteractive>(); if ((Object)(object)component != (Object)null) { component.active = true; } } GlobalTag.player.transform.position = new Vector3(-18.63f, 0f, -1.47f); GameObject val6 = GameObject.Find("World/Quests/Quest4 - Проводим время с Кепкой/Интерактивы/Interactive Door"); if ((Object)(object)val6 != (Object)null) { ObjectInteractive component2 = val6.GetComponent<ObjectInteractive>(); if ((Object)(object)component2 != (Object)null) { component2.active = true; component2.Click(); } } GameObject obj = Object.Instantiate<GameObject>(GameObject.Find("World/House/Backrooms First/Game SpaceCar")); obj.SetActive(true); obj.transform.position = new Vector3(-0.81f, 0f, -13.59f); obj.transform.rotation = Quaternion.Euler(0f, 0f, 0f); GameObject.Find("World/Quests/Quest4 - Проводим время с Кепкой/Интерактивы/Interactive ButtonHummer").GetComponent<ObjectInteractive>().active = true; } private void CreateOpenDoorToggle() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) Toggle val = default(Toggle); Text val2 = default(Text); UIFactory.CreateToggle(((PanelBase)this).ContentRoot, "OpenDoorToggle", ref val, ref val2, default(Color), 20, 20); val2.text = "OpenDoor"; val.isOn = Plugin.Instance.isOpenDoor.Value; Action<bool> action = delegate(bool value) { Plugin.Instance.isOpenDoor.Value = value; }; ((UnityEvent<bool>)(object)val.onValueChanged).AddListener(UnityAction<bool>.op_Implicit(action)); } private void CreateInteractiveEnableToggle() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) Toggle val = default(Toggle); Text val2 = default(Text); UIFactory.CreateToggle(((PanelBase)this).ContentRoot, "InteractiveEnableToggle", ref val, ref val2, default(Color), 20, 20); val2.text = "InteractiveEnable"; val.isOn = Plugin.Instance.isInteractive.Value; Action<bool> action = delegate(bool value) { Plugin.Instance.isInteractive.Value = value; }; ((UnityEvent<bool>)(object)val.onValueChanged).AddListener(UnityAction<bool>.op_Implicit(action)); } private void CreateMiniGameToggle() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) Toggle val = default(Toggle); Text val2 = default(Text); UIFactory.CreateToggle(((PanelBase)this).ContentRoot, "MiniGameToggle", ref val, ref val2, default(Color), 20, 20); val2.text = "TV/Dance Game Infinite"; val.isOn = Plugin.Instance.isMiniGame.Value; Action<bool> action = delegate(bool value) { Plugin.Instance.isMiniGame.Value = value; }; ((UnityEvent<bool>)(object)val.onValueChanged).AddListener(UnityAction<bool>.op_Implicit(action)); } protected override void OnClosePanelClicked() { ((PanelBase)this).Owner.Enabled = !((PanelBase)this).Owner.Enabled; } } namespace InteractiveEnable { public class KeyInputHandler : MonoBehaviour { public static KeyInputHandler Instance { get; private set; } public event Action onUpdate; private void Awake() { Instance = this; } public void Update() { try { this.onUpdate(); } catch (Exception) { } } } internal class Patch { [HarmonyPatch(typeof(ObjectInteractive), "Update")] [HarmonyPrefix] private static void HookObjectInteractive(ObjectInteractive __instance) { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown try { if (Plugin.Instance.isInteractive.Value && ((Object)__instance).name != "Interactive Dance") { __instance.active = true; } } catch (Exception ex) { ManualLogSource log = Plugin.Log; bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(32, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Error in HookObjectInteractive: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(ex.Message); } log.LogError(val); } } [HarmonyPatch(typeof(ObjectInteractive_CaseInfo), "Update")] [HarmonyPrefix] private static void HookObjectInteractive_CaseInfo(ObjectInteractive_CaseInfo __instance) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown try { if (Plugin.Instance.isInteractive.Value) { __instance.active = true; __instance.dontDestroyAfter = true; } } catch (Exception ex) { ManualLogSource log = Plugin.Log; bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(41, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Error in HookObjectInteractive_CaseInfo: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(ex.Message); } log.LogError(val); } } [HarmonyPatch(typeof(MinigamesTelevisionController), "Update")] [HarmonyPrefix] private static void HookMinigamesTelevisionController(MinigamesTelevisionController __instance) { if (!Plugin.Instance.isInteractive.Value) { return; } __instance.destroyAfter = false; foreach (MinigamesTelevisionController_Game item in (Il2CppArrayBase<MinigamesTelevisionController_Game>)(object)__instance.games) { item.playead = false; } } [HarmonyPatch(typeof(MT_GameCnowballs), "Start")] [HarmonyPrefix] private static void MT_GameCnowballsStart(MT_GameCnowballs __instance) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Expected O, but got Unknown if (Plugin.Instance.isMiniGame.Value && (Object)(object)GameObject.Find("World/Quests/Quest 1/Game Aihastion/Dialogues/Pinguin/Dialogue Start/DMita 4") == (Object)null) { __instance.PlayTimeStart(); ManualLogSource log = Plugin.Log; bool flag = default(bool); BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(13, 0, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("PlayTimeStart"); } log.LogInfo(val); } } [HarmonyPatch(typeof(MT_GameCnowballs), "Update")] [HarmonyPrefix] private static void MT_GameCnowballsUpdate(MT_GameCnowballs __instance) { //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Expected O, but got Unknown try { if (Plugin.Instance.isMiniGame.Value) { if (__instance.resultShow && __instance.resultTimeShow > 7.5f) { __instance.Continue(); } } else if (__instance.gameController.main.games != null && ((Il2CppArrayBase<MinigamesTelevisionController_Game>)(object)__instance.gameController.main.games).Length > 1) { MinigamesTelevisionController_Game obj = ((Il2CppArrayBase<MinigamesTelevisionController_Game>)(object)__instance.gameController.main.games)[1]; int countWin = obj.countWin; int countLose = obj.countLose; if (countWin + countLose >= 2) { __instance.countPlayed = 2; __instance.Continue(); } } else { Plugin.Log.LogWarning((object)"Games array is null or out of bounds."); } } catch (Exception ex) { ManualLogSource log = Plugin.Log; bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(48, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Unexpected exception in MT_GameCnowballsUpdate: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(ex.Message); } log.LogError(val); } } [HarmonyPatch(typeof(Location4Fight), "Update")] [HarmonyPrefix] private static void Location4FightUpdate(Location4Fight __instance) { if (Plugin.Instance.isMiniGame.Value) { MinigamesTelevisionController_Game obj = ((Il2CppArrayBase<MinigamesTelevisionController_Game>)(object)__instance.gameController.main.games)[0]; int countWin = obj.countWin; int countLose = obj.countLose; if (countWin + countLose >= 4 && (__instance.playerMain.health <= 0f || __instance.playerEnemy.health <= 0f || (!__instance.play && !__instance.playEnemy))) { __instance.Continue(); } return; } MinigamesTelevisionController_Game obj2 = ((Il2CppArrayBase<MinigamesTelevisionController_Game>)(object)__instance.gameController.main.games)[0]; int countWin2 = obj2.countWin; int countLose2 = obj2.countLose; if (countWin2 + countLose2 >= 4) { __instance.loseG = 4; __instance.Continue(); } } [HarmonyPatch(typeof(Location7_GameDance), "RestartDataSpheres")] [HarmonyPrefix] private static void Location7_GameDanceRestartDataSpheres(Location7_GameDance __instance) { if (Plugin.Instance.isMiniGame.Value && __instance.indexFinishMita >= 3) { __instance.indexDialogue = 0; GameObject.Find("World/Quests/Quest4 - Проводим время с Кепкой/Игры/Dance/Interactive DanceStart/Canvas").GetComponent<ObjectInteractive_CaseInfo>().dontDestroyAfter = true; GameObject.Find("World/Quests/Quest4 - Проводим время с Кепкой/Игры/Dance/Interactive DanceStart").GetComponent<ObjectInteractive>().active = true; } } [HarmonyPatch(typeof(Location7_GameDance), "EndGame")] [HarmonyPrefix] private static bool Location7_GameDanceEndGame(Location7_GameDance __instance) { if (Plugin.Instance.isMiniGame.Value) { __instance.screenNextStart = false; } return false; } [HarmonyPatch(typeof(ObjectDoor), "Update")] [HarmonyPrefix] private static bool PatchObjectDoor(ObjectDoor __instance) { //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown try { if (Plugin.Instance.isOpenDoor.Value) { __instance.Lock(false); } } catch (Exception ex) { ManualLogSource log = Plugin.Log; bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(36, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Unexpected exception in ObjectDoor: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(ex.Message); } log.LogError(val); } return true; } [HarmonyPatch(typeof(Shooter_Player), "FixedUpdate")] [HarmonyPostfix] private static void HookShooter_Player(Shooter_Player __instance) { if (Plugin.Instance.isInvincible.Value) { __instance.health = 100f; } } [HarmonyPatch(typeof(Shooter_Player), "Damage")] [HarmonyPrefix] private static bool PatchShooter_PlayerDamage(Shooter_Player __instance, Vector3 _positionDamage) { if (Plugin.Instance.isInvincible.Value) { return false; } return true; } [HarmonyPatch(typeof(Shooter_Enemy), "Damage")] [HarmonyPrefix] private static bool PatchEnemyDamage(Shooter_Enemy __instance, float _damage) { if (Plugin.Instance.isOHK.Value) { __instance.Death(); } return true; } } [BepInPlugin("InteractiveEnable", "InteractiveEnable", "1.0.0")] public class Plugin : BasePlugin { internal static ManualLogSource Log; internal static Harmony harmony = new Harmony("InteractiveEnable"); public ConfigEntry<KeyCode> ShowMenuKey; public ConfigEntry<bool> isInteractive; public ConfigEntry<bool> isMiniGame; public ConfigEntry<bool> isOpenDoor; public ConfigEntry<bool> isInvincible; public ConfigEntry<bool> isOHK; public ConfigEntry<bool> isMute; public static Plugin Instance { get; private set; } public override void Load() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) Instance = this; Log = ((BasePlugin)this).Log; ManualLogSource log = Log; bool flag = default(bool); BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(18, 1, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("InteractiveEnable"); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loaded!"); } log.LogInfo(val); Harmony.DEBUG = true; ShowMenuKey = ((BasePlugin)this).Config.Bind<KeyCode>("", "ShowMenuKey", (KeyCode)284, ""); isInteractive = ((BasePlugin)this).Config.Bind<bool>("", "IsInteractive", false, ""); isMiniGame = ((BasePlugin)this).Config.Bind<bool>("", "IsMiniGame", false, ""); isOpenDoor = ((BasePlugin)this).Config.Bind<bool>("", "IsOpenDoor", false, ""); isInvincible = ((BasePlugin)this).Config.Bind<bool>("", "IsInvincible", false, ""); isOHK = ((BasePlugin)this).Config.Bind<bool>("", "IsOHK", false, ""); isMute = ((BasePlugin)this).Config.Bind<bool>("", "IsMute", false, ""); harmony.PatchAll(typeof(Patch)); IL2CPPChainloader.AddUnityComponent(typeof(KeyInputHandler)); Universe.Init(0f, (Action)LateInitUI, (Action<string, LogType>)LogHandler, new UniverseLibConfig { Disable_EventSystem_Override = false, Force_Unlock_Mouse = true, Unhollowed_Modules_Folder = Path.Combine(Paths.BepInExRootPath, "interop") }); } private void LateInitUI() { UIManager.Init(); } private void LogHandler(string message, LogType type) { } } public static class MyPluginInfo { public const string PLUGIN_GUID = "InteractiveEnable"; public const string PLUGIN_NAME = "InteractiveEnable"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace InteractiveEnable.UI { public class UIManager { public static List<GameObject> prefabObjects = new List<GameObject>(); public static List<GameObject> interactiveObjects = new List<GameObject>(); public static AssetBundle ab; public static bool Enabled { get { UIBase uiBase = UiBase; if (uiBase != null) { return uiBase.Enabled; } return false; } set { if (UiBase != null && UiBase.Enabled != value) { UniversalUI.SetUIActive("InteractiveEnable", value); } } } internal static UIBase? UiBase { get; private set; } internal static MainPanel? Panel { get; private set; } public static void Init() { UiBase = UniversalUI.RegisterUI("InteractiveEnable", (Action)null); Panel = new MainPanel(UiBase); KeyInputHandler.Instance.onUpdate += OnUpdate; ab = AssetBundle.LoadFromFile(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "/maxwell"); } private static void OnUpdate() { //IL_000a: Unknown result type (might be due to invalid IL or missing references) if (Input.GetKeyDown(Plugin.Instance.ShowMenuKey.Value)) { Enabled = !Enabled; } } public static void CreateInteractiveObject(string prefabName, string animatorName = "") { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Expected O, but got Unknown //IL_0182: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Expected O, but got Unknown //IL_01f8: Unknown result type (might be due to invalid IL or missing references) //IL_0206: Unknown result type (might be due to invalid IL or missing references) GameObject gameObject = ((Component)((IEnumerable<ObjectInteractive>)Object.FindObjectsOfType<ObjectInteractive>()).First()).gameObject; GameObject val = Object.Instantiate<GameObject>(gameObject); GameObject val2 = ab.LoadAsset<GameObject>(prefabName); GameObject prefabInstance = Object.Instantiate<GameObject>(val2); prefabInstance.transform.position = GlobalTag.cameraPlayer.transform.position; ((Object)val).name = "Interactive " + prefabName; val.transform.position = prefabInstance.transform.position; BoxCollider component = val.GetComponent<BoxCollider>(); BoxCollider component2 = prefabInstance.GetComponent<BoxCollider>(); component.center = component2.center; component.size = component2.size; component.extents = component2.extents; ((Collider)component).isTrigger = true; ((Collider)component2).isTrigger = true; VideoPlayer prefabVideoPlayer = default(VideoPlayer); if (prefabInstance.TryGetComponent<VideoPlayer>(ref prefabVideoPlayer)) { prefabVideoPlayer.playOnAwake = false; prefabVideoPlayer.isLooping = false; } Outlinable component3 = val.GetComponent<Outlinable>(); component3.OutlineTargets.Clear(); Renderer val3 = ((!(animatorName != "")) ? prefabInstance.GetComponent<Renderer>() : ((Component)prefabInstance.transform.Find("Animator/" + prefabName)).GetComponent<Renderer>()); component3.OutlineTargets.Add(new OutlineTarget(val3, "", 0.5f)); AudioSource aduio = prefabInstance.GetComponentInChildren<AudioSource>(); ObjectInteractive component4 = val.GetComponent<ObjectInteractive>(); component4.active = true; component4.eventClick = new UnityEvent(); component4.eventClick.AddListener(DelegateSupport.ConvertDelegate<UnityAction>((Delegate)(Action)delegate { if (Plugin.Instance.isMute.Value) { aduio.mute = true; } else { aduio.mute = false; } if ((Object)(object)prefabVideoPlayer != (Object)null) { prefabVideoPlayer.isLooping = true; if (prefabVideoPlayer.clockTime == 0.0 || prefabVideoPlayer.clockTime >= prefabVideoPlayer.length) { prefabVideoPlayer.Play(); } else { prefabVideoPlayer.Stop(); } } if (animatorName != "") { Animator componentInChildren3 = prefabInstance.GetComponentInChildren<Animator>(); componentInChildren3.SetBoolString("rotate", !componentInChildren3.GetBoolString("rotate")); AudioSource componentInChildren4 = prefabInstance.GetComponentInChildren<AudioSource>(); if (componentInChildren3.GetBoolString("rotate")) { componentInChildren4.Play(); } else { componentInChildren4.Stop(); } } })); ObjectInteractive_CaseInfo componentInChildren = val.GetComponentInChildren<ObjectInteractive_CaseInfo>(); ObjectInteractive_CaseInfo componentInChildren2 = gameObject.GetComponentInChildren<ObjectInteractive_CaseInfo>(); if ((Object)(object)componentInChildren2 != (Object)null && (Object)(object)componentInChildren != (Object)null) { componentInChildren.cameraT = componentInChildren2.cameraT; componentInChildren.frameText = componentInChildren2.frameText; componentInChildren.text = componentInChildren2.text; componentInChildren.colorGradient1 = componentInChildren2.colorGradient1; componentInChildren.colorGradient2 = componentInChildren2.colorGradient2; componentInChildren.dontDestroyAfter = true; } prefabObjects.Add(prefabInstance); interactiveObjects.Add(val); } public static void DestroyAllMeme() { foreach (GameObject prefabObject in prefabObjects) { Object.Destroy((Object)(object)prefabObject); } foreach (GameObject interactiveObject in interactiveObjects) { Object.Destroy((Object)(object)interactiveObject); } } } }
UniverseLib.BIE.IL2CPP.Interop.dll
Decompiled a week ago
The result has been truncated due to the large size, download it to view full contents!
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using HarmonyLib; using Il2CppInterop.Common; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.Attributes; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppInterop.Runtime.Runtime; using Il2CppSystem; using Il2CppSystem.Collections; using Il2CppSystem.Collections.Generic; using Il2CppSystem.Reflection; using Il2CppSystem.Threading; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; using UniverseLib.Config; using UniverseLib.Input; using UniverseLib.Reflection; using UniverseLib.Runtime; using UniverseLib.Runtime.Il2Cpp; using UniverseLib.UI; using UniverseLib.UI.Models; using UniverseLib.UI.ObjectPool; using UniverseLib.UI.Panels; using UniverseLib.UI.Widgets; using UniverseLib.UI.Widgets.ScrollView; using UniverseLib.Utility; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("UniverseLib")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Sinai, yukieiji")] [assembly: AssemblyProduct("UniverseLib")] [assembly: AssemblyCopyright("")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("b21dbde3-5d6f-4726-93ab-cc3cc68bae7d")] [assembly: AssemblyFileVersion("1.5.7")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.5.7.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace UniverseLib { public static class ReflectionExtensions { public static Type GetActualType(this object obj) { return ReflectionUtility.Instance.Internal_GetActualType(obj); } public static object TryCast(this object obj) { return ReflectionUtility.Instance.Internal_TryCast(obj, ReflectionUtility.Instance.Internal_GetActualType(obj)); } public static object TryCast(this object obj, Type castTo) { return ReflectionUtility.Instance.Internal_TryCast(obj, castTo); } public static T TryCast<T>(this object obj) { try { return (T)ReflectionUtility.Instance.Internal_TryCast(obj, typeof(T)); } catch { return default(T); } } public static Type[] TryGetTypes(this Assembly asm) { try { return asm.GetTypes(); } catch (ReflectionTypeLoadException e) { return ReflectionUtility.TryExtractTypesFromException(e); } catch { try { return asm.GetExportedTypes(); } catch (ReflectionTypeLoadException e2) { return ReflectionUtility.TryExtractTypesFromException(e2); } catch { return ArgumentUtility.EmptyTypes; } } } public static bool ReferenceEqual(this object objA, object objB) { if (objA == objB) { return true; } Object val = (Object)((objA is Object) ? objA : null); if (val != null) { Object val2 = (Object)((objB is Object) ? objB : null); if (val2 != null && Object.op_Implicit(val) && Object.op_Implicit(val2) && val.m_CachedPtr == val2.m_CachedPtr) { return true; } } Object val3 = (Object)((objA is Object) ? objA : null); if (val3 != null) { Object val4 = (Object)((objB is Object) ? objB : null); if (val4 != null && ((Il2CppObjectBase)val3).Pointer == ((Il2CppObjectBase)val4).Pointer) { return true; } } return false; } public static string ReflectionExToString(this Exception e, bool innerMost = true) { if (e == null) { return "The exception was null."; } if (innerMost) { e = e.GetInnerMostException(); } return $"{e.GetType()}: {e.Message}"; } public static Exception GetInnerMostException(this Exception e) { while (e != null && e.InnerException != null && !(e.InnerException is RuntimeWrappedException)) { e = e.InnerException; } return e; } } internal class Il2CppDictionary : IEnumerator<DictionaryEntry>, IEnumerator, IDisposable { private readonly Il2CppEnumerator keysEnumerator; private readonly Il2CppEnumerator valuesEnumerator; public object Current => new DictionaryEntry(keysEnumerator.Current, valuesEnumerator.Current); DictionaryEntry IEnumerator<DictionaryEntry>.Current => new DictionaryEntry(keysEnumerator.Current, valuesEnumerator.Current); public Il2CppDictionary(Il2CppEnumerator keysEnumerator, Il2CppEnumerator valuesEnumerator) { this.keysEnumerator = keysEnumerator; this.valuesEnumerator = valuesEnumerator; } public bool MoveNext() { return keysEnumerator.MoveNext() && valuesEnumerator.MoveNext(); } public void Dispose() { throw new NotImplementedException(); } public void Reset() { throw new NotImplementedException(); } } internal class Il2CppEnumerator : IEnumerator { private readonly object enumerator; private readonly MethodInfo m_GetEnumerator; private readonly object instanceForMoveNext; private readonly MethodInfo m_MoveNext; private readonly object instanceForCurrent; private readonly MethodInfo p_Current; public object Current => p_Current.Invoke(instanceForCurrent, null); public bool MoveNext() { return (bool)m_MoveNext.Invoke(instanceForMoveNext, null); } public void Reset() { throw new NotImplementedException(); } public Il2CppEnumerator(object instance, Type type) { m_GetEnumerator = type.GetMethod("GetEnumerator") ?? type.GetMethod("System_Collections_IEnumerable_GetEnumerator", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); enumerator = m_GetEnumerator.Invoke(instance.TryCast(m_GetEnumerator.DeclaringType), ArgumentUtility.EmptyArgs); if (enumerator == null) { throw new Exception("GetEnumerator returned null"); } Type actualType = enumerator.GetActualType(); m_MoveNext = actualType.GetMethod("MoveNext") ?? actualType.GetMethod("System_Collections_IEnumerator_MoveNext", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); instanceForMoveNext = enumerator.TryCast(m_MoveNext.DeclaringType); p_Current = actualType.GetProperty("Current")?.GetGetMethod() ?? actualType.GetMethod("System_Collections_IEnumerator_get_Current", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); instanceForCurrent = enumerator.TryCast(p_Current.DeclaringType); } } public class Il2CppReflection : ReflectionUtility { internal Stopwatch initStopwatch = new Stopwatch(); internal static readonly Dictionary<string, MethodInfo> unboxMethods = new Dictionary<string, MethodInfo>(); internal static readonly IReadOnlyDictionary<string, Type> il2cppPrimitivesToMono = new Dictionary<string, Type> { { "Il2CppSystem.Boolean", typeof(bool) }, { "Il2CppSystem.Byte", typeof(byte) }, { "Il2CppSystem.SByte", typeof(sbyte) }, { "Il2CppSystem.Char", typeof(char) }, { "Il2CppSystem.Double", typeof(double) }, { "Il2CppSystem.Single", typeof(float) }, { "Il2CppSystem.Int32", typeof(int) }, { "Il2CppSystem.UInt32", typeof(uint) }, { "Il2CppSystem.Int64", typeof(long) }, { "Il2CppSystem.UInt64", typeof(ulong) }, { "Il2CppSystem.Int16", typeof(short) }, { "Il2CppSystem.UInt16", typeof(ushort) }, { "Il2CppSystem.IntPtr", typeof(IntPtr) }, { "Il2CppSystem.UIntPtr", typeof(UIntPtr) } }; private const string IL2CPP_STRING_FULLNAME = "Il2CppSystem.String"; private const string STRING_FULLNAME = "System.String"; private static readonly Dictionary<string, IntPtr> cppClassPointers = new Dictionary<string, IntPtr>(); private static readonly Dictionary<string, Type> obfuscatedToDeobfuscatedTypes = new Dictionary<string, Type>(); private static readonly Dictionary<string, string> deobfuscatedToObfuscatedNames = new Dictionary<string, string>(); internal static IntPtr cppIEnumerablePointer; internal static IntPtr cppIDictionaryPointer; protected override void Initialize() { base.Initialize(); ReflectionUtility.Initializing = true; ((MonoBehaviour)UniversalBehaviour.Instance).StartCoroutine(InitCoroutine().WrapToIl2Cpp()); } private IEnumerator InitCoroutine() { initStopwatch.Start(); Stopwatch sw = new Stopwatch(); sw.Start(); IEnumerator coro = TryLoadGameModules(); while (coro.MoveNext()) { yield return null; } Universe.Log($"Loaded Unhollowed modules in {(float)sw.ElapsedMilliseconds * 0.001f} seconds."); sw.Reset(); sw.Start(); BuildDeobfuscationCache(); Universe.Log($"Setup deobfuscation cache in {(float)sw.ElapsedMilliseconds * 0.001f} seconds."); ReflectionUtility.OnTypeLoaded += TryCacheDeobfuscatedType; ReflectionUtility.Initializing = false; } internal override Type Internal_GetTypeByName(string fullName) { if (obfuscatedToDeobfuscatedTypes.TryGetValue(fullName, out var value)) { return value; } return base.Internal_GetTypeByName(fullName); } internal override Type Internal_GetActualType(object obj) { if (obj == null) { return null; } Type type = obj.GetType(); try { if (il2cppPrimitivesToMono.TryGetValue(type.FullName, out var value)) { return value; } Il2CppObjectBase val = (Il2CppObjectBase)((obj is Il2CppObjectBase) ? obj : null); if (val != null) { if (type.BaseType.IsGenericType && type.BaseType.GetGenericTypeDefinition() == typeof(Il2CppArrayBase<>)) { return type; } IntPtr intPtr = IL2CPP.il2cpp_object_get_class(val.Pointer); Object val2 = (Object)((obj is Object) ? obj : null); Type cppType = ((val2 == null) ? Il2CppType.TypeFromPointer(intPtr, "<unknown type>") : val2.GetIl2CppType()); return GetUnhollowedType(cppType) ?? type; } } catch (Exception ex) { Universe.LogWarning("Exception in IL2CPP GetActualType: " + ex); } return type; } public static Type GetUnhollowedType(Type cppType) { if (cppType.IsArray) { return GetArrayBaseForArray(cppType); } if (ReflectionUtility.AllTypes.TryGetValue(cppType.FullName, out var value) && value.IsPrimitive) { return value; } if (IsString(cppType)) { return typeof(string); } string text = cppType.FullName; if (obfuscatedToDeobfuscatedTypes.TryGetValue(text, out var value2)) { return value2; } if (text.StartsWith("System.")) { text = "Il2Cpp" + text; } if (!ReflectionUtility.AllTypes.TryGetValue(text, out var value3)) { string text2; try { text2 = Il2CppTypeRedirector.GetAssemblyQualifiedName(cppType); } catch { text2 = cppType.AssemblyQualifiedName; } for (int i = 0; i < text2.Length; i++) { char c = text2[i]; if (c == '<' || c == '>') { text2 = text2.Remove(i, 1); text2 = text2.Insert(i, "_"); } } value3 = Type.GetType(text2); if (value3 == null) { Universe.LogWarning($"Failed to get Unhollowed type from '{text2}' (originally '{cppType.AssemblyQualifiedName}')!"); } } return value3; } internal static Type GetArrayBaseForArray(Type cppType) { Type unhollowedType = GetUnhollowedType(cppType.GetElementType()); if (unhollowedType == null) { throw new Exception("Could not get unhollowed Element type for Array: " + cppType.FullName); } if (unhollowedType.IsValueType) { return typeof(Il2CppStructArray<>).MakeGenericType(unhollowedType); } if (unhollowedType == typeof(string)) { return typeof(Il2CppStringArray); } return typeof(Il2CppReferenceArray<>).MakeGenericType(unhollowedType); } internal override object Internal_TryCast(object obj, Type toType) { if (obj == null) { return null; } Type type = obj.GetType(); if (type == toType) { return obj; } if (type.IsValueType) { if (IsIl2CppPrimitive(type) && toType.IsPrimitive) { return MakeMonoPrimitive(obj); } if (IsIl2CppPrimitive(toType)) { return MakeIl2CppPrimitive(toType, obj); } if (typeof(Object).IsAssignableFrom(toType)) { return BoxIl2CppObject(obj).TryCast(toType); } return obj; } if (obj is string && typeof(Object).IsAssignableFrom(toType)) { return BoxStringToType(obj, toType); } Il2CppObjectBase val = (Il2CppObjectBase)((obj is Il2CppObjectBase) ? obj : null); if (val == null) { return obj; } if (toType.IsValueType) { return UnboxCppObject(val, toType); } if (toType == typeof(string)) { return UnboxString(obj); } if (toType.IsSubclassOf(typeof(Il2CppObjectBase))) { if (!Il2CppTypeNotNull(toType, out var il2cppPtr)) { return obj; } IntPtr intPtr = IL2CPP.il2cpp_object_get_class(val.Pointer); if (!IL2CPP.il2cpp_class_is_assignable_from(il2cppPtr, intPtr)) { return obj; } if (RuntimeSpecificsStore.IsInjected(il2cppPtr)) { object monoObjectFromIl2CppPointer = ClassInjectorBase.GetMonoObjectFromIl2CppPointer(val.Pointer); if (monoObjectFromIl2CppPointer != null) { return monoObjectFromIl2CppPointer; } } try { return Activator.CreateInstance(toType, val.Pointer); } catch { return obj; } } return obj; } public static object UnboxCppObject(Il2CppObjectBase cppObj, Type toType) { if (!toType.IsValueType) { return null; } try { if (toType.IsEnum) { Type type = ((object)cppObj).GetType(); if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Nullable<>)) { object obj = cppObj.TryCast(type); PropertyInfo property = type.GetProperty("HasValue"); if ((bool)property.GetValue(obj, null)) { PropertyInfo property2 = type.GetProperty("Value"); return Enum.Parse(toType, property2.GetValue(obj, null).ToString()); } return cppObj; } return Enum.Parse(toType, ((Object)cppObj.TryCast<Enum>()).ToString()); } string assemblyQualifiedName = toType.AssemblyQualifiedName; if (!unboxMethods.ContainsKey(assemblyQualifiedName)) { unboxMethods.Add(assemblyQualifiedName, typeof(Il2CppObjectBase).GetMethod("Unbox").MakeGenericMethod(toType)); } return unboxMethods[assemblyQualifiedName].Invoke(cppObj, ArgumentUtility.EmptyArgs); } catch (Exception ex) { Universe.LogWarning("Exception Unboxing Il2Cpp object to struct: " + ex); return null; } } public static Object BoxIl2CppObject(object value) { if (value == null) { return null; } try { Type type = value.GetType(); if (!type.IsValueType) { return null; } if (type.IsEnum) { return Enum.Parse(Il2CppType.From(type), value.ToString()); } if (type.IsPrimitive && ReflectionUtility.AllTypes.TryGetValue("Il2Cpp" + type.FullName, out var value2)) { return BoxIl2CppObject(MakeIl2CppPrimitive(value2, value), value2); } return BoxIl2CppObject(value, type); } catch (Exception ex) { Universe.LogWarning("Exception in BoxIl2CppObject: " + ex); return null; } } private static Object BoxIl2CppObject(object cppStruct, Type structType) { object? obj = AccessTools.Method(structType, "BoxIl2CppObject", ArgumentUtility.EmptyTypes, (Type[])null).Invoke(cppStruct, ArgumentUtility.EmptyArgs); return (Object)((obj is Object) ? obj : null); } public static bool IsIl2CppPrimitive(object obj) { return IsIl2CppPrimitive(obj.GetType()); } public static bool IsIl2CppPrimitive(Type type) { return il2cppPrimitivesToMono.ContainsKey(type.FullName); } public static object MakeMonoPrimitive(object cppPrimitive) { return AccessTools.Field(cppPrimitive.GetType(), "m_value").GetValue(cppPrimitive); } public static object MakeIl2CppPrimitive(Type cppType, object monoValue) { object obj = Activator.CreateInstance(cppType); AccessTools.Field(cppType, "m_value").SetValue(obj, monoValue); return obj; } public static bool IsString(object obj) { if (obj is string || obj is String) { return true; } Object val = (Object)((obj is Object) ? obj : null); if (val != null) { Type il2CppType = val.GetIl2CppType(); return il2CppType.FullName == "Il2CppSystem.String" || il2CppType.FullName == "System.String"; } return false; } public static bool IsString(Type type) { return type == typeof(string) || type == typeof(String); } public static bool IsString(Type cppType) { return cppType.FullName == "System.String" || cppType.FullName == "Il2CppSystem.String"; } public static object BoxStringToType(object value, Type castTo) { if (castTo == typeof(String)) { return String.op_Implicit(value as string); } return Object.op_Implicit(value as string); } public static string UnboxString(object value) { if (value == null) { throw new ArgumentNullException("value"); } if (value is string result) { return result; } Object val = (Object)((value is Object) ? value : null); if (val == null) { throw new NotSupportedException("Unable to unbox string from type " + value.GetActualType().FullName + "."); } string text = String.op_Implicit((String)(object)((val is String) ? val : null)); if (string.IsNullOrEmpty(text)) { text = val.ToString(); } return text; } public static bool Il2CppTypeNotNull(Type type) { IntPtr il2cppPtr; return Il2CppTypeNotNull(type, out il2cppPtr); } public static bool Il2CppTypeNotNull(Type type, out IntPtr il2cppPtr) { if (!cppClassPointers.TryGetValue(type.AssemblyQualifiedName, out il2cppPtr)) { il2cppPtr = (IntPtr)typeof(Il2CppClassPointerStore<>).MakeGenericType(type).GetField("NativeClassPtr", BindingFlags.Static | BindingFlags.Public).GetValue(null); cppClassPointers.Add(type.AssemblyQualifiedName, il2cppPtr); } return il2cppPtr != IntPtr.Zero; } private static void BuildDeobfuscationCache() { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly asm in assemblies) { Type[] array = asm.TryGetTypes(); foreach (Type type in array) { TryCacheDeobfuscatedType(type); } } } private static void TryCacheDeobfuscatedType(Type type) { try { if (!type.CustomAttributes.Any()) { return; } foreach (CustomAttributeData customAttribute in type.CustomAttributes) { if (customAttribute.AttributeType == typeof(ObfuscatedNameAttribute)) { string text = customAttribute.ConstructorArguments[0].Value.ToString(); obfuscatedToDeobfuscatedTypes.Add(text, type); deobfuscatedToObfuscatedNames.Add(type.FullName, text); break; } } } catch { } } internal override string Internal_ProcessTypeInString(string theString, Type type) { if (deobfuscatedToObfuscatedNames.TryGetValue(type.FullName, out var value)) { return theString.Replace(value, type.FullName); } return theString; } internal override void Internal_FindSingleton(string[] possibleNames, Type type, BindingFlags flags, List<object> instances) { foreach (string name in possibleNames) { PropertyInfo property = type.GetProperty(name, flags); if (property != null) { object value = property.GetValue(null, null); if (value != null) { instances.Add(value); return; } } } base.Internal_FindSingleton(possibleNames, type, flags, instances); } internal IEnumerator TryLoadGameModules() { string dir = ConfigManager.Unhollowed_Modules_Folder; if (Directory.Exists(dir)) { string[] files = Directory.GetFiles(dir, "*.dll"); foreach (string filePath in files) { if (initStopwatch.ElapsedMilliseconds > 10) { yield return null; initStopwatch.Reset(); initStopwatch.Start(); } DoLoadModule(filePath); } } else { Universe.LogWarning("Expected Unhollowed folder path does not exist: '" + dir + "'. If you are using the standalone release, you can specify the Unhollowed modules path when you call CreateInstance()."); } } internal bool DoLoadModule(string fullPath) { if (string.IsNullOrEmpty(fullPath) || !File.Exists(fullPath)) { return false; } try { Assembly.LoadFrom(fullPath); return true; } catch { return false; } } protected override bool Internal_IsEnumerable(Type type) { if (base.Internal_IsEnumerable(type)) { return true; } try { if (cppIEnumerablePointer == IntPtr.Zero) { Il2CppTypeNotNull(typeof(IEnumerable), out cppIEnumerablePointer); } if (cppIEnumerablePointer != IntPtr.Zero && Il2CppTypeNotNull(type, out var il2cppPtr) && IL2CPP.il2cpp_class_is_assignable_from(cppIEnumerablePointer, il2cppPtr)) { return true; } } catch (Exception value) { Universe.LogWarning($"IEnumerable of type [{type.FullName}] failed to check: {value}"); } return false; } protected override bool Internal_TryGetEntryType(Type enumerableType, out Type type) { if (base.Internal_TryGetEntryType(enumerableType, out type)) { return true; } if (type.IsGenericType) { type = type.GetGenericArguments()[0]; return true; } type = typeof(object); return false; } protected override bool Internal_TryGetEnumerator(object instance, out IEnumerator enumerator) { if (instance == null) { throw new ArgumentNullException("instance"); } if (instance is IEnumerable) { return base.Internal_TryGetEnumerator(instance, out enumerator); } enumerator = null; Type actualType = instance.GetActualType(); try { enumerator = new Il2CppEnumerator(instance, actualType); return true; } catch (Exception value) { Universe.LogWarning($"IEnumerable of type {actualType.FullName} failed to get enumerator: {value}"); return false; } } protected override bool Internal_IsDictionary(Type type) { if (base.Internal_IsDictionary(type)) { return true; } try { if (cppIDictionaryPointer == IntPtr.Zero && !Il2CppTypeNotNull(typeof(IDictionary), out cppIDictionaryPointer)) { return false; } if (Il2CppTypeNotNull(type, out var il2cppPtr) && IL2CPP.il2cpp_class_is_assignable_from(cppIDictionaryPointer, il2cppPtr)) { return true; } } catch (Exception value) { Universe.LogWarning($"IDictionary of type [{type.FullName}] failed to check : {value}"); } return false; } protected override bool Internal_TryGetEntryTypes(Type type, out Type keys, out Type values) { if (base.Internal_TryGetEntryTypes(type, out keys, out values)) { return true; } if (type.IsGenericType) { Type[] genericArguments = type.GetGenericArguments(); if (genericArguments.Length == 2) { keys = genericArguments[0]; values = genericArguments[1]; return true; } } keys = typeof(object); values = typeof(object); return false; } protected override bool Internal_TryGetDictEnumerator(object dictionary, out IEnumerator<DictionaryEntry> dictEnumerator) { if (dictionary is IDictionary) { return base.Internal_TryGetDictEnumerator(dictionary, out dictEnumerator); } try { Type actualType = dictionary.GetActualType(); if (typeof(Hashtable).IsAssignableFrom(actualType)) { dictEnumerator = EnumerateCppHashTable(dictionary.TryCast<Hashtable>()); return true; } PropertyInfo property = actualType.GetProperty("Keys"); object value = property.GetValue(dictionary.TryCast(property.DeclaringType), null); PropertyInfo property2 = actualType.GetProperty("Values"); object value2 = property2.GetValue(dictionary.TryCast(property2.DeclaringType), null); Il2CppEnumerator keysEnumerator = new Il2CppEnumerator(value, value.GetActualType()); Il2CppEnumerator valuesEnumerator = new Il2CppEnumerator(value2, value2.GetActualType()); dictEnumerator = new Il2CppDictionary(keysEnumerator, valuesEnumerator); return true; } catch (Exception value3) { Universe.LogWarning($"IDictionary failed to enumerate: {value3}"); dictEnumerator = null; return false; } } private static IEnumerator<DictionaryEntry> EnumerateCppHashTable(Hashtable hashtable) { for (int i = 0; i < ((Il2CppArrayBase<bucket>)(object)hashtable.buckets).Count; i++) { bucket bucket = ((Il2CppArrayBase<bucket>)(object)hashtable.buckets)[i]; if (bucket != null && bucket.key != null) { yield return new DictionaryEntry(bucket.key, bucket.val); } } } } public class ReflectionUtility { public static bool Initializing; public const BindingFlags FLAGS = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; public static readonly SortedDictionary<string, Type> AllTypes = new SortedDictionary<string, Type>(StringComparer.OrdinalIgnoreCase); public static readonly List<string> AllNamespaces = new List<string>(); private static readonly HashSet<string> uniqueNamespaces = new HashSet<string>(); private static string[] allTypeNamesArray; private static readonly IReadOnlyDictionary<string, Type> shorthandToType = new Dictionary<string, Type> { { "object", typeof(object) }, { "string", typeof(string) }, { "bool", typeof(bool) }, { "byte", typeof(byte) }, { "sbyte", typeof(sbyte) }, { "char", typeof(char) }, { "decimal", typeof(decimal) }, { "double", typeof(double) }, { "float", typeof(float) }, { "int", typeof(int) }, { "uint", typeof(uint) }, { "long", typeof(long) }, { "ulong", typeof(ulong) }, { "short", typeof(short) }, { "ushort", typeof(ushort) }, { "void", typeof(void) } }; internal static readonly Dictionary<string, Type[]> baseTypes = new Dictionary<string, Type[]>(); internal static ReflectionUtility Instance { get; private set; } public static event Action<Type> OnTypeLoaded; internal static void Init() { Instance = new Il2CppReflection(); Instance.Initialize(); } protected virtual void Initialize() { SetupTypeCache(); Initializing = false; } public static string[] GetTypeNameArray() { if (allTypeNamesArray == null || allTypeNamesArray.Length != AllTypes.Count) { allTypeNamesArray = new string[AllTypes.Count]; int num = 0; foreach (string key in AllTypes.Keys) { allTypeNamesArray[num] = key; num++; } } return allTypeNamesArray; } private static void SetupTypeCache() { if (Universe.Context == RuntimeContext.Mono) { ForceLoadManagedAssemblies(); } Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly asm in assemblies) { CacheTypes(asm); } AppDomain.CurrentDomain.AssemblyLoad += AssemblyLoaded; } private static void AssemblyLoaded(object sender, AssemblyLoadEventArgs args) { if (!(args.LoadedAssembly == null) && !(args.LoadedAssembly.GetName().Name == "completions")) { CacheTypes(args.LoadedAssembly); } } private static void ForceLoadManagedAssemblies() { string path = Path.Combine(Application.dataPath, "Managed"); if (!Directory.Exists(path)) { return; } string[] files = Directory.GetFiles(path, "*.dll"); foreach (string assemblyFile in files) { try { Assembly asm = Assembly.LoadFrom(assemblyFile); asm.TryGetTypes(); } catch { } } } internal static void CacheTypes(Assembly asm) { Type[] array = asm.TryGetTypes(); foreach (Type type in array) { try { string @namespace = type.Namespace; if (!string.IsNullOrEmpty(@namespace) && uniqueNamespaces.Add(@namespace)) { int num = 0; foreach (string allNamespace in AllNamespaces) { if (@namespace.CompareTo(allNamespace) < 0) { break; } num++; } AllNamespaces.Insert(num, @namespace); } } catch (Exception value) { Universe.LogWarning($"THIS WARNING IS NOT BUG!!!! DON'T REPORT THIS!!!!!\n Can't cache type named {type.Name} Error: {value}"); } AllTypes[type.FullName] = type; ReflectionUtility.OnTypeLoaded?.Invoke(type); } } public static Type GetTypeByName(string fullName) { return Instance.Internal_GetTypeByName(fullName); } internal virtual Type Internal_GetTypeByName(string fullName) { if (shorthandToType.TryGetValue(fullName, out var value)) { return value; } AllTypes.TryGetValue(fullName, out var value2); if (value2 == null) { value2 = Type.GetType(fullName); } return value2; } internal virtual Type Internal_GetActualType(object obj) { return obj?.GetType(); } internal virtual object Internal_TryCast(object obj, Type castTo) { return obj; } public static string ProcessTypeInString(Type type, string theString) { return Instance.Internal_ProcessTypeInString(theString, type); } internal virtual string Internal_ProcessTypeInString(string theString, Type type) { return theString; } public static void FindSingleton(string[] possibleNames, Type type, BindingFlags flags, List<object> instances) { Instance.Internal_FindSingleton(possibleNames, type, flags, instances); } internal virtual void Internal_FindSingleton(string[] possibleNames, Type type, BindingFlags flags, List<object> instances) { foreach (string name in possibleNames) { FieldInfo field = type.GetField(name, flags); if (field != null) { object value = field.GetValue(null); if (value != null) { instances.Add(value); break; } } } } public static Type[] TryExtractTypesFromException(ReflectionTypeLoadException e) { try { return e.Types.Where((Type it) => it != null).ToArray(); } catch { return ArgumentUtility.EmptyTypes; } } public static Type[] GetAllBaseTypes(object obj) { return GetAllBaseTypes(obj?.GetActualType()); } public static Type[] GetAllBaseTypes(Type type) { if (type == null) { throw new ArgumentNullException("type"); } string assemblyQualifiedName = type.AssemblyQualifiedName; if (baseTypes.TryGetValue(assemblyQualifiedName, out var value)) { return value; } List<Type> list = new List<Type>(); while (type != null) { list.Add(type); type = type.BaseType; } value = list.ToArray(); baseTypes.Add(assemblyQualifiedName, value); return value; } public static void GetImplementationsOf(Type baseType, Action<HashSet<Type>> onResultsFetched, bool allowAbstract, bool allowGeneric, bool allowEnum) { RuntimeHelper.StartCoroutine(DoGetImplementations(onResultsFetched, baseType, allowAbstract, allowGeneric, allowEnum)); } private static IEnumerator DoGetImplementations(Action<HashSet<Type>> onResultsFetched, Type baseType, bool allowAbstract, bool allowGeneric, bool allowEnum) { List<Type> resolvedTypes = new List<Type>(); OnTypeLoaded += ourListener; HashSet<Type> set = new HashSet<Type>(); IEnumerator coro2 = GetImplementationsAsync(baseType, set, allowAbstract, allowGeneric, allowEnum, DefaultTypesEnumerator()); while (coro2.MoveNext()) { yield return null; } OnTypeLoaded -= ourListener; if (resolvedTypes.Count > 0) { coro2 = GetImplementationsAsync(baseType, set, allowAbstract, allowGeneric, allowEnum, resolvedTypes.GetEnumerator()); while (coro2.MoveNext()) { yield return null; } } onResultsFetched(set); void ourListener(Type t) { resolvedTypes.Add(t); } } private static IEnumerator<Type> DefaultTypesEnumerator() { string[] names = GetTypeNameArray(); foreach (string name in names) { yield return AllTypes[name]; } } private static IEnumerator GetImplementationsAsync(Type baseType, HashSet<Type> set, bool allowAbstract, bool allowGeneric, bool allowEnum, IEnumerator<Type> enumerator) { Stopwatch sw = new Stopwatch(); sw.Start(); bool isGenericParam = baseType != null && baseType.IsGenericParameter; while (enumerator.MoveNext()) { if (sw.ElapsedMilliseconds > 10) { yield return null; sw.Reset(); sw.Start(); } try { Type type = enumerator.Current; if (set.Contains(type) || (!allowAbstract && type.IsAbstract) || (!allowGeneric && type.IsGenericType) || (!allowEnum && type.IsEnum) || type.FullName.Contains("PrivateImplementationDetails") || type.FullName.Contains("DisplayClass") || type.FullName.Contains('<')) { continue; } if (!isGenericParam) { if (!(baseType != null) || baseType.IsAssignableFrom(type)) { goto IL_0275; } } else if ((!type.IsClass || !baseType.GenericParameterAttributes.HasFlag(GenericParameterAttributes.NotNullableValueTypeConstraint)) && (!type.IsValueType || !baseType.GenericParameterAttributes.HasFlag(GenericParameterAttributes.ReferenceTypeConstraint)) && !baseType.GetGenericParameterConstraints().Any((Type it) => !it.IsAssignableFrom(type))) { goto IL_0275; } goto end_IL_00a5; IL_0275: set.Add(type); end_IL_00a5:; } catch { } } } public static bool IsEnumerable(Type type) { return Instance.Internal_IsEnumerable(type); } protected virtual bool Internal_IsEnumerable(Type type) { return typeof(IEnumerable).IsAssignableFrom(type); } public static bool TryGetEnumerator(object ienumerable, out IEnumerator enumerator) { return Instance.Internal_TryGetEnumerator(ienumerable, out enumerator); } protected virtual bool Internal_TryGetEnumerator(object list, out IEnumerator enumerator) { enumerator = (list as IEnumerable).GetEnumerator(); return true; } public static bool TryGetEntryType(Type enumerableType, out Type type) { return Instance.Internal_TryGetEntryType(enumerableType, out type); } protected virtual bool Internal_TryGetEntryType(Type enumerableType, out Type type) { if (enumerableType.IsArray) { type = enumerableType.GetElementType(); return true; } Type[] interfaces = enumerableType.GetInterfaces(); foreach (Type type2 in interfaces) { if (type2.IsGenericType) { Type genericTypeDefinition = type2.GetGenericTypeDefinition(); if (genericTypeDefinition == typeof(IEnumerable<>) || genericTypeDefinition == typeof(IList<>) || genericTypeDefinition == typeof(ICollection<>)) { type = type2.GetGenericArguments()[0]; return true; } } } type = typeof(object); return false; } public static bool IsDictionary(Type type) { return Instance.Internal_IsDictionary(type); } protected virtual bool Internal_IsDictionary(Type type) { return typeof(IDictionary).IsAssignableFrom(type); } public static bool TryGetDictEnumerator(object dictionary, out IEnumerator<DictionaryEntry> dictEnumerator) { return Instance.Internal_TryGetDictEnumerator(dictionary, out dictEnumerator); } protected virtual bool Internal_TryGetDictEnumerator(object dictionary, out IEnumerator<DictionaryEntry> dictEnumerator) { dictEnumerator = EnumerateDictionary((IDictionary)dictionary); return true; } private IEnumerator<DictionaryEntry> EnumerateDictionary(IDictionary dict) { IDictionaryEnumerator enumerator = dict.GetEnumerator(); while (enumerator.MoveNext()) { yield return new DictionaryEntry(enumerator.Key, enumerator.Value); } } public static bool TryGetEntryTypes(Type dictionaryType, out Type keys, out Type values) { return Instance.Internal_TryGetEntryTypes(dictionaryType, out keys, out values); } protected virtual bool Internal_TryGetEntryTypes(Type dictionaryType, out Type keys, out Type values) { Type[] interfaces = dictionaryType.GetInterfaces(); foreach (Type type in interfaces) { if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(IDictionary<, >)) { Type[] genericArguments = type.GetGenericArguments(); keys = genericArguments[0]; values = genericArguments[1]; return true; } } keys = typeof(object); values = typeof(object); return false; } } public abstract class RuntimeHelper { internal static RuntimeHelper Instance { get; private set; } internal static void Init() { Instance = new Il2CppProvider(); Instance.OnInitialize(); } protected internal abstract void OnInitialize(); public static Coroutine StartCoroutine(IEnumerator routine) { return Instance.Internal_StartCoroutine(routine); } protected internal abstract Coroutine Internal_StartCoroutine(IEnumerator routine); public static void StopCoroutine(Coroutine coroutine) { Instance.Internal_StopCoroutine(coroutine); } protected internal abstract void Internal_StopCoroutine(Coroutine coroutine); public static T AddComponent<T>(GameObject obj, Type type) where T : Component { return Instance.Internal_AddComponent<T>(obj, type); } protected internal abstract T Internal_AddComponent<T>(GameObject obj, Type type) where T : Component; public static ScriptableObject CreateScriptable(Type type) { return Instance.Internal_CreateScriptable(type); } protected internal abstract ScriptableObject Internal_CreateScriptable(Type type); public static string LayerToName(int layer) { return Instance.Internal_LayerToName(layer); } protected internal abstract string Internal_LayerToName(int layer); public static T[] FindObjectsOfTypeAll<T>() where T : Object { return Instance.Internal_FindObjectsOfTypeAll<T>(); } public static Object[] FindObjectsOfTypeAll(Type type) { return Instance.Internal_FindObjectsOfTypeAll(type); } protected internal abstract T[] Internal_FindObjectsOfTypeAll<T>() where T : Object; protected internal abstract Object[] Internal_FindObjectsOfTypeAll(Type type); public static void GraphicRaycast(GraphicRaycaster raycaster, PointerEventData data, List<RaycastResult> list) { Instance.Internal_GraphicRaycast(raycaster, data, list); } protected internal abstract void Internal_GraphicRaycast(GraphicRaycaster raycaster, PointerEventData data, List<RaycastResult> list); public static GameObject[] GetRootGameObjects(Scene scene) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return Instance.Internal_GetRootGameObjects(scene); } protected internal abstract GameObject[] Internal_GetRootGameObjects(Scene scene); public static int GetRootCount(Scene scene) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return Instance.Internal_GetRootCount(scene); } protected internal abstract int Internal_GetRootCount(Scene scene); public static void SetColorBlockAuto(Selectable selectable, Color baseColor) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) Instance.Internal_SetColorBlock(selectable, baseColor, baseColor * 1.2f, baseColor * 0.8f); } public static void SetColorBlock(Selectable selectable, ColorBlock colors) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) Instance.Internal_SetColorBlock(selectable, colors); } protected internal abstract void Internal_SetColorBlock(Selectable selectable, ColorBlock colors); public static void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null, Color? disabled = null) { Instance.Internal_SetColorBlock(selectable, normal, highlighted, pressed, disabled); } protected internal abstract void Internal_SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null, Color? disabled = null); } public class AssetBundle : Object { internal delegate IntPtr d_LoadFromFile(IntPtr path, uint crc, ulong offset); private delegate IntPtr d_LoadFromMemory(IntPtr binary, uint crc); public delegate IntPtr d_GetAllLoadedAssetBundles_Native(); internal delegate IntPtr d_LoadAssetWithSubAssets_Internal(IntPtr _this, IntPtr name, IntPtr type); internal delegate IntPtr d_LoadAsset_Internal(IntPtr _this, IntPtr name, IntPtr type); internal delegate void d_Unload(IntPtr _this, bool unloadAllLoadedObjects); public readonly IntPtr m_bundlePtr = IntPtr.Zero; static AssetBundle() { ClassInjector.RegisterTypeInIl2Cpp<AssetBundle>(); } [HideFromIl2Cpp] public static AssetBundle LoadFromFile(string path) { IntPtr intPtr = ICallManager.GetICallUnreliable<d_LoadFromFile>(new string[2] { "UnityEngine.AssetBundle::LoadFromFile_Internal", "UnityEngine.AssetBundle::LoadFromFile" })(IL2CPP.ManagedStringToIl2Cpp(path), 0u, 0uL); return (intPtr != IntPtr.Zero) ? new AssetBundle(intPtr) : null; } [HideFromIl2Cpp] public static AssetBundle LoadFromMemory(byte[] binary, uint crc = 0u) { IntPtr intPtr = ICallManager.GetICallUnreliable<d_LoadFromMemory>(new string[2] { "UnityEngine.AssetBundle::LoadFromMemory_Internal", "UnityEngine.AssetBundle::LoadFromMemory" })(((Il2CppObjectBase)Il2CppStructArray<byte>.op_Implicit(binary)).Pointer, crc); return (intPtr != IntPtr.Zero) ? new AssetBundle(intPtr) : null; } [HideFromIl2Cpp] public static AssetBundle[] GetAllLoadedAssetBundles() { IntPtr intPtr = ICallManager.GetICall<d_GetAllLoadedAssetBundles_Native>("UnityEngine.AssetBundle::GetAllLoadedAssetBundles_Native")(); return (intPtr != IntPtr.Zero) ? Il2CppArrayBase<AssetBundle>.op_Implicit((Il2CppArrayBase<AssetBundle>)(object)new Il2CppReferenceArray<AssetBundle>(intPtr)) : null; } public AssetBundle(IntPtr ptr) : base(ptr) { m_bundlePtr = ptr; } [HideFromIl2Cpp] public Object[] LoadAllAssets() { IntPtr intPtr = ICallManager.GetICall<d_LoadAssetWithSubAssets_Internal>("UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal")(m_bundlePtr, IL2CPP.ManagedStringToIl2Cpp(""), ((Il2CppObjectBase)Il2CppType.Of<Object>()).Pointer); return (Object[])((intPtr != IntPtr.Zero) ? ((Array)Il2CppArrayBase<Object>.op_Implicit((Il2CppArrayBase<Object>)(object)new Il2CppReferenceArray<Object>(intPtr))) : ((Array)new Object[0])); } [HideFromIl2Cpp] public T LoadAsset<T>(string name) where T : Object { //IL_0040: Unknown result type (might be due to invalid IL or missing references) IntPtr intPtr = ICallManager.GetICall<d_LoadAsset_Internal>("UnityEngine.AssetBundle::LoadAsset_Internal")(m_bundlePtr, IL2CPP.ManagedStringToIl2Cpp(name), ((Il2CppObjectBase)Il2CppType.Of<T>()).Pointer); return (intPtr != IntPtr.Zero) ? ((Il2CppObjectBase)new Object(intPtr)).TryCast<T>() : default(T); } [HideFromIl2Cpp] public void Unload(bool unloadAllLoadedObjects) { ICallManager.GetICall<d_Unload>("UnityEngine.AssetBundle::Unload")(m_bundlePtr, unloadAllLoadedObjects); } } public static class Il2CppExtensions { public static void AddListener(this UnityEvent action, Action listener) { action.AddListener(UnityAction.op_Implicit(listener)); } public static void AddListener<T>(this UnityEvent<T> action, Action<T> listener) { action.AddListener(UnityAction<T>.op_Implicit(listener)); } public static void RemoveListener(this UnityEvent action, Action listener) { action.RemoveListener(UnityAction.op_Implicit(listener)); } public static void RemoveListener<T>(this UnityEvent<T> action, Action<T> listener) { action.RemoveListener(UnityAction<T>.op_Implicit(listener)); } public static void SetChildControlHeight(this HorizontalOrVerticalLayoutGroup group, bool value) { group.childControlHeight = value; } public static void SetChildControlWidth(this HorizontalOrVerticalLayoutGroup group, bool value) { group.childControlWidth = value; } } internal class UniversalBehaviour : MonoBehaviour { private static Delegate queuedDelegate; internal static UniversalBehaviour Instance { get; private set; } internal static void Setup() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) ClassInjector.RegisterTypeInIl2Cpp<UniversalBehaviour>(); GameObject val = new GameObject("UniverseLibBehaviour"); Object.DontDestroyOnLoad((Object)(object)val); ((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x3D); Instance = val.AddComponent<UniversalBehaviour>(); } internal void Update() { Universe.Update(); } public UniversalBehaviour(IntPtr ptr) : base(ptr) { } internal static void InvokeDelegate(Delegate method) { queuedDelegate = method; ((MonoBehaviour)Instance).Invoke("InvokeQueuedAction", 0f); } private void InvokeQueuedAction() { try { Delegate @delegate = queuedDelegate; queuedDelegate = null; @delegate?.DynamicInvoke(); } catch (Exception value) { Universe.LogWarning($"Exception invoking action from IL2CPP thread: {value}"); } } } public static class Universe { public enum GlobalState { WaitingToSetup, SettingUp, SetupCompleted } public const string NAME = "UniverseLib"; public const string VERSION = "1.5.7"; public const string AUTHOR = "Sinai, yukieiji"; public const string GUID = "com.sinai.universelib"; private static float startupDelay; private static Action<string, LogType> logHandler; public static RuntimeContext Context { get; } = RuntimeContext.IL2CPP; public static GlobalState CurrentGlobalState { get; private set; } internal static Harmony Harmony { get; } = new Harmony("com.sinai.universelib"); private static event Action OnInitialized; public static void Init(Action onInitialized = null, Action<string, LogType> logHandler = null) { Init(1f, onInitialized, logHandler, default(UniverseLibConfig)); } public static void Init(float startupDelay, Action onInitialized, Action<string, LogType> logHandler, UniverseLibConfig config) { if (CurrentGlobalState == GlobalState.SetupCompleted) { InvokeOnInitialized(onInitialized); return; } if (startupDelay > Universe.startupDelay) { Universe.startupDelay = startupDelay; } ConfigManager.LoadConfig(config); OnInitialized += onInitialized; if (logHandler != null && Universe.logHandler == null) { Universe.logHandler = logHandler; } if (CurrentGlobalState == GlobalState.WaitingToSetup) { CurrentGlobalState = GlobalState.SettingUp; Log("UniverseLib 1.5.7 initializing..."); UniversalBehaviour.Setup(); ReflectionUtility.Init(); RuntimeHelper.Init(); RuntimeHelper.Instance.Internal_StartCoroutine(SetupCoroutine()); Log("Finished UniverseLib initial setup."); } } internal static void Update() { UniversalUI.Update(); } private static IEnumerator SetupCoroutine() { yield return null; Stopwatch sw = new Stopwatch(); sw.Start(); while (ReflectionUtility.Initializing || (float)sw.ElapsedMilliseconds * 0.001f < startupDelay) { yield return null; } InputManager.Init(); UniversalUI.Init(); Log("UniverseLib 1.5.7 initialized."); CurrentGlobalState = GlobalState.SetupCompleted; InvokeOnInitialized(Universe.OnInitialized); } private static void InvokeOnInitialized(Action onInitialized) { if (onInitialized == null) { return; } Delegate[] invocationList = onInitialized.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { @delegate.DynamicInvoke(); } catch (Exception value) { LogWarning($"Exception invoking onInitialized callback! {value}"); } } } internal static void Log(object message) { Log(message, (LogType)3); } internal static void LogWarning(object message) { Log(message, (LogType)2); } internal static void LogError(object message) { Log(message, (LogType)0); } private static void Log(object message, LogType logType) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) if (logHandler != null) { logHandler("[UniverseLib] " + (message?.ToString() ?? string.Empty), logType); } } internal static bool Patch(Type type, string methodName, MethodType methodType, Type[] arguments = null, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Invalid comparison between Unknown and I4 //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Expected O, but got Unknown //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Expected O, but got Unknown //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown try { if (1 == 0) { } string text = (((int)methodType == 1) ? "get_" : (((int)methodType != 2) ? string.Empty : "set_")); if (1 == 0) { } string text2 = text; MethodInfo methodInfo = ((arguments == null) ? type.GetMethod(text2 + methodName, AccessTools.all) : type.GetMethod(text2 + methodName, AccessTools.all, null, arguments, null)); if (methodInfo == null) { return false; } if (Il2CppType.From(type, false) != (Type)null && Il2CppInteropUtils.GetIl2CppMethodInfoPointerFieldForGeneratedMethod((MethodBase)methodInfo) == null) { Log("\t IL2CPP method has no corresponding pointer, aborting patch of " + type.FullName + "." + methodName); return false; } PatchProcessor val = Harmony.CreateProcessor((MethodBase)methodInfo); if (prefix != null) { val.AddPrefix(new HarmonyMethod(prefix)); } if (postfix != null) { val.AddPostfix(new HarmonyMethod(postfix)); } if (finalizer != null) { val.AddFinalizer(new HarmonyMethod(finalizer)); } val.Patch(); return true; } catch (Exception value) { LogWarning($"\t Exception patching {type.FullName}.{methodName}: {value}"); return false; } } internal static bool Patch(Type type, string[] possibleNames, MethodType methodType, Type[] arguments = null, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) foreach (string methodName in possibleNames) { if (Patch(type, methodName, methodType, arguments, prefix, postfix, finalizer)) { return true; } } return false; } internal static bool Patch(Type type, string[] possibleNames, MethodType methodType, Type[][] possibleArguments, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) foreach (string methodName in possibleNames) { foreach (Type[] arguments in possibleArguments) { if (Patch(type, methodName, methodType, arguments, prefix, postfix, finalizer)) { return true; } } } return false; } internal static bool Patch(Type type, string methodName, MethodType methodType, Type[][] possibleArguments, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) foreach (Type[] arguments in possibleArguments) { if (Patch(type, methodName, methodType, arguments, prefix, postfix, finalizer)) { return true; } } return false; } } } namespace UniverseLib.Utility { public static class ArgumentUtility { public static readonly Type[] EmptyTypes = new Type[0]; public static readonly object[] EmptyArgs = new object[0]; public static readonly Type[] ParseArgs = new Type[1] { typeof(string) }; } public static class IOUtility { private static readonly char[] invalidDirectoryCharacters = Path.GetInvalidPathChars(); private static readonly char[] invalidFilenameCharacters = Path.GetInvalidFileNameChars(); public static string EnsureValidFilePath(string fullPathWithFile) { fullPathWithFile = string.Concat(fullPathWithFile.Split(invalidDirectoryCharacters)); Directory.CreateDirectory(Path.GetDirectoryName(fullPathWithFile)); return fullPathWithFile; } public static string EnsureValidFilename(string filename) { return string.Concat(filename.Split(invalidFilenameCharacters)); } } public static class MiscUtility { public static bool ContainsIgnoreCase(this string _this, string s) { return CultureInfo.CurrentCulture.CompareInfo.IndexOf(_this, s, CompareOptions.IgnoreCase) >= 0; } public static bool HasFlag(this Enum flags, Enum value) { try { ulong num = Convert.ToUInt64(value); return (Convert.ToUInt64(flags) & num) == num; } catch { long num2 = Convert.ToInt64(value); return (Convert.ToInt64(flags) & num2) == num2; } } public static bool EndsWith(this StringBuilder sb, string _string) { int length = _string.Length; if (sb.Length < length) { return false; } int num = 0; int num2 = sb.Length - length; while (num2 < sb.Length) { if (sb[num2] != _string[num]) { return false; } num2++; num++; } return true; } } public static class ParseUtility { internal delegate object ParseMethod(string input); internal delegate string ToStringMethod(object obj); public static readonly string NumberFormatString = "0.####"; private static readonly Dictionary<int, string> numSequenceStrings = new Dictionary<int, string>(); private static readonly HashSet<Type> nonPrimitiveTypes = new HashSet<Type> { typeof(string), typeof(decimal), typeof(DateTime) }; private static readonly HashSet<Type> formattedTypes = new HashSet<Type> { typeof(float), typeof(double), typeof(decimal) }; private static readonly Dictionary<string, string> typeInputExamples = new Dictionary<string, string>(); private static readonly Dictionary<string, ParseMethod> customTypes = new Dictionary<string, ParseMethod> { { typeof(Vector2).FullName, TryParseVector2 }, { typeof(Vector3).FullName, TryParseVector3 }, { typeof(Vector4).FullName, TryParseVector4 }, { typeof(Quaternion).FullName, TryParseQuaternion }, { typeof(Rect).FullName, TryParseRect }, { typeof(Color).FullName, TryParseColor }, { typeof(Color32).FullName, TryParseColor32 }, { typeof(LayerMask).FullName, TryParseLayerMask } }; private static readonly Dictionary<string, ToStringMethod> customTypesToString = new Dictionary<string, ToStringMethod> { { typeof(Vector2).FullName, Vector2ToString }, { typeof(Vector3).FullName, Vector3ToString }, { typeof(Vector4).FullName, Vector4ToString }, { typeof(Quaternion).FullName, QuaternionToString }, { typeof(Rect).FullName, RectToString }, { typeof(Color).FullName, ColorToString }, { typeof(Color32).FullName, Color32ToString }, { typeof(LayerMask).FullName, LayerMaskToString } }; public static string FormatDecimalSequence(params object[] numbers) { if (numbers.Length == 0) { return null; } return string.Format(CultureInfo.CurrentCulture, GetSequenceFormatString(numbers.Length), numbers); } internal static string GetSequenceFormatString(int count) { if (count <= 0) { return null; } if (numSequenceStrings.ContainsKey(count)) { return numSequenceStrings[count]; } string[] array = new string[count]; for (int i = 0; i < count; i++) { array[i] = $"{{{i}:{NumberFormatString}}}"; } string text = string.Join(" ", array); numSequenceStrings.Add(count, text); return text; } public static bool CanParse(Type type) { return !string.IsNullOrEmpty(type?.FullName) && (type.IsPrimitive || type.IsEnum || nonPrimitiveTypes.Contains(type) || customTypes.ContainsKey(type.FullName)); } public static bool CanParse<T>() { return CanParse(typeof(T)); } public static bool TryParse<T>(string input, out T obj, out Exception parseException) { object obj2; bool result = TryParse(input, typeof(T), out obj2, out parseException); if (obj2 != null) { obj = (T)obj2; } else { obj = default(T); } return result; } public static bool TryParse(string input, Type type, out object obj, out Exception parseException) { obj = null; parseException = null; if (type == null) { return false; } if (type == typeof(string)) { obj = input; return true; } if (type.IsEnum) { try { obj = Enum.Parse(type, input); return true; } catch (Exception e) { parseException = e.GetInnerMostException(); return false; } } try { if (customTypes.ContainsKey(type.FullName)) { obj = customTypes[type.FullName](input); } else { obj = AccessTools.Method(type, "Parse", ArgumentUtility.ParseArgs, (Type[])null).Invoke(null, new object[1] { input }); } return true; } catch (Exception e2) { Exception innerMostException = e2.GetInnerMostException(); parseException = innerMostException; } return false; } public static string ToStringForInput<T>(object obj) { return ToStringForInput(obj, typeof(T)); } public static string ToStringForInput(object obj, Type type) { if (type == null || obj == null) { return null; } if (type == typeof(string)) { return obj as string; } if (type.IsEnum) { return Enum.IsDefined(type, obj) ? Enum.GetName(type, obj) : obj.ToString(); } try { if (customTypes.ContainsKey(type.FullName)) { return customTypesToString[type.FullName](obj); } if (formattedTypes.Contains(type)) { return AccessTools.Method(type, "ToString", new Type[2] { typeof(string), typeof(IFormatProvider) }, (Type[])null).Invoke(obj, new object[2] { NumberFormatString, CultureInfo.CurrentCulture }) as string; } return obj.ToString(); } catch (Exception value) { Universe.LogWarning($"Exception formatting object for input: {value}"); return null; } } public static string GetExampleInput<T>() { return GetExampleInput(typeof(T)); } public static string GetExampleInput(Type type) { if (!typeInputExamples.ContainsKey(type.AssemblyQualifiedName)) { try { if (type.IsEnum) { typeInputExamples.Add(type.AssemblyQualifiedName, Enum.GetNames(type).First()); } else { object obj = Activator.CreateInstance(type); typeInputExamples.Add(type.AssemblyQualifiedName, ToStringForInput(obj, type)); } } catch (Exception message) { Universe.LogWarning("Exception generating default instance for example input for '" + type.FullName + "'"); Universe.Log(message); return ""; } } return typeInputExamples[type.AssemblyQualifiedName]; } internal static object TryParseVector2(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) Vector2 val = default(Vector2); string[] array = input.Split(' '); val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); return val; } internal static string Vector2ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Vector2 val) || 1 == 0) { return null; } return FormatDecimalSequence(val.x, val.y); } internal static object TryParseVector3(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) Vector3 val = default(Vector3); string[] array = input.Split(' '); val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); return val; } internal static string Vector3ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Vector3 val) || 1 == 0) { return null; } return FormatDecimalSequence(val.x, val.y, val.z); } internal static object TryParseVector4(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) Vector4 val = default(Vector4); string[] array = input.Split(' '); val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); val.w = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); return val; } internal static string Vector4ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Vector4 val) || 1 == 0) { return null; } return FormatDecimalSequence(val.x, val.y, val.z, val.w); } internal static object TryParseQuaternion(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) Vector3 val = default(Vector3); string[] array = input.Split(' '); if (array.Length == 4) { Quaternion val2 = default(Quaternion); val2.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val2.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val2.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); val2.w = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); return val2; } val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); return Quaternion.Euler(val); } internal static string QuaternionToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Quaternion val) || 1 == 0) { return null; } Vector3 eulerAngles = ((Quaternion)(ref val)).eulerAngles; return FormatDecimalSequence(eulerAngles.x, eulerAngles.y, eulerAngles.z); } internal static object TryParseRect(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) Rect val = default(Rect); string[] array = input.Split(' '); ((Rect)(ref val)).x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); ((Rect)(ref val)).y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); ((Rect)(ref val)).width = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); ((Rect)(ref val)).height = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); return val; } internal static string RectToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Rect val) || 1 == 0) { return null; } return FormatDecimalSequence(((Rect)(ref val)).x, ((Rect)(ref val)).y, ((Rect)(ref val)).width, ((Rect)(ref val)).height); } internal static object TryParseColor(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) Color val = default(Color); string[] array = input.Split(' '); val.r = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.g = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.b = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); if (array.Length > 3) { val.a = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); } else { val.a = 1f; } return val; } internal static string ColorToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Color val) || 1 == 0) { return null; } return FormatDecimalSequence(val.r, val.g, val.b, val.a); } internal static object TryParseColor32(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) Color32 val = default(Color32); string[] array = input.Split(' '); val.r = byte.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.g = byte.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.b = byte.Parse(array[2].Trim(), CultureInfo.CurrentCulture); if (array.Length > 3) { val.a = byte.Parse(array[3].Trim(), CultureInfo.CurrentCulture); } else { val.a = byte.MaxValue; } return val; } internal static string Color32ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Color32 val)) { return null; } return $"{val.r} {val.g} {val.b} {val.a}"; } internal static object TryParseLayerMask(string input) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return LayerMask.op_Implicit(int.Parse(input)); } internal static string LayerMaskToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (!(obj is LayerMask val) || 1 == 0) { return null; } return ((LayerMask)(ref val)).value.ToString(); } } public static class SignatureHighlighter { public const string NAMESPACE = "#a8a8a8"; public const string CONST = "#92c470"; public const string CLASS_STATIC = "#3a8d71"; public const string CLASS_INSTANCE = "#2df7b2"; public const string STRUCT = "#0fba3a"; public const string INTERFACE = "#9b9b82"; public const string FIELD_STATIC = "#8d8dc6"; public const string FIELD_INSTANCE = "#c266ff"; public const string METHOD_STATIC = "#b55b02"; public const string METHOD_INSTANCE = "#ff8000"; public const string PROP_STATIC = "#588075"; public const string PROP_INSTANCE = "#55a38e"; public const string LOCAL_ARG = "#a6e9e9"; public const string OPEN_COLOR = "<color="; public const string CLOSE_COLOR = "</color>"; public const string OPEN_ITALIC = "<i>"; public const string CLOSE_ITALIC = "</i>"; public static readonly Regex ArrayTokenRegex = new Regex("\\[,*?\\]"); private static readonly Regex colorTagRegex = new Regex("<color=#?[\\d|\\w]*>"); public static readonly Color StringOrange = new Color(0.83f, 0.61f, 0.52f); public static readonly Color EnumGreen = new Color(0.57f, 0.76f, 0.43f); public static readonly Color KeywordBlue = new Color(0.3f, 0.61f, 0.83f); public static readonly string keywordBlueHex = KeywordBlue.ToHex(); public static readonly Color NumberGreen = new Color(0.71f, 0.8f, 0.65f); private static readonly Dictionary<string, string> typeToRichType = new Dictionary<string, string>(); private static readonly Dictionary<string, string> highlightedMethods = new Dictionary<string, string>(); private static readonly Dictionary<Type, string> builtInTypesToShorthand = new Dictionary<Type, string> { { typeof(object), "object" }, { typeof(string), "string" }, { typeof(bool), "bool" }, { typeof(byte), "byte" }, { typeof(sbyte), "sbyte" }, { typeof(char), "char" }, { typeof(decimal), "decimal" }, { typeof(double), "double" }, { typeof(float), "float" }, { typeof(int), "int" }, { typeof(uint), "uint" }, { typeof(long), "long" }, { typeof(ulong), "ulong" }, { typeof(short), "short" }, { typeof(ushort), "ushort" }, { typeof(void), "void" } }; public static string Parse(Type type, bool includeNamespace, MemberInfo memberInfo = null) { if (type == null) { throw new ArgumentNullException("type"); } if (memberInfo is MethodInfo method) { return ParseMethod(method); } if (memberInfo is ConstructorInfo ctor) { return ParseConstructor(ctor); } StringBuilder stringBuilder = new StringBuilder(); if (type.IsByRef) { AppendOpenColor(stringBuilder, "#" + keywordBlueHex).Append("ref ").Append("</color>"); } Type type2 = type; while (type2.HasElementType) { type2 = type2.GetElementType(); } includeNamespace &= !builtInTypesToShorthand.ContainsKey(type2); if (!type.IsGenericParameter && (!type.HasElementType || !type.GetElementType().IsGenericParameter) && includeNamespace && TryGetNamespace(type, out var ns)) { AppendOpenColor(stringBuilder, "#a8a8a8").Append(ns).Append("</color>").Append('.'); } stringBuilder.Append(ProcessType(type)); if (memberInfo != null) { stringBuilder.Append('.'); int index = stringBuilder.Length - 1; AppendOpenColor(stringBuilder, GetMemberInfoColor(memberInfo, out var isStatic)).Append(memberInfo.Name).Append("</color>"); if (isStatic) { stringBuilder.Insert(index, "<i>"); stringBuilder.Append("</i>"); } } return stringBuilder.ToString(); } private static string ProcessType(Type type) { string key = type.ToString(); if (typeToRichType.ContainsKey(key)) { return typeToRichType[key]; } StringBuilder stringBuilder = new StringBuilder(); if (!type.IsGenericParameter) { int length = stringBuilder.Length; Type declaringType = type.DeclaringType; while (declaringType != null) { stringBuilder.Insert(length, HighlightType(declaringType) + "."); declaringType = declaringType.DeclaringType; } stringBuilder.Append(HighlightType(type)); if (type.IsGenericType) { ProcessGenericArguments(type, stringBuilder); } } else { stringBuilder.Append("<color=").Append("#92c470").Append('>') .Append(type.Name) .Append("</color>"); } string text = stringBuilder.ToString(); typeToRichType.Add(key, text); return text; } internal static string GetClassColor(Type type) { if (type.IsAbstract && type.IsSealed) { return "#3a8d71"; } if (type.IsEnum || type.IsGenericParameter) { return "#92c470"; } if (type.IsValueType) { return "#0fba3a"; } if (type.IsInterface) { return "#9b9b82"; } return "#2df7b2"; } private static bool TryGetNamespace(Type type, out string ns) { return !string.IsNullOrEmpty(ns = type.Namespace?.Trim()); } private static StringBuilder AppendOpenColor(StringBuilder sb, string color) { return sb.Append("<color=").Append(color).Append('>'); } private static string HighlightType(Type type) { StringBuilder stringBuilder = new StringBuilder(); if (type.IsByRef) { type = type.GetElementType(); } int num = 0; Match match = ArrayTokenRegex.Match(type.Name); if (match != null && match.Success) { num = 1 + match.Value.Count((char c) => c == ','); type = type.GetElementType(); } if (builtInTypesToShorthand.TryGetValue(type, out var value)) { AppendOpenColor(stringBuilder, "#" + keywordBlueHex).Append(value).Append("</color>"); } else { StringBuilder stringBuilder2 = stringBuilder; StringBuilder.AppendInterpolatedStringHandler handler = new StringBuilder.AppendInterpolatedStringHandler(1, 2, stringBuilder2); handler.AppendFormatted("<color="); handler.AppendFormatted(GetClassColor(type)); handler.AppendLiteral(">"); stringBuilder2.Append(ref handler).Append(type.Name).Append("</color>"); } if (num > 0) { stringBuilder.Append('[').Append(new string(',', num - 1)).Append(']'); } return stringBuilder.ToString(); } private static void ProcessGenericArguments(Type type, StringBuilder sb) { List<Type> list = type.GetGenericArguments().ToList(); for (int i = 0; i < sb.Length; i++) { if (!list.Any()) { break; } if (sb[i] != '`') { continue; } int num = i; i++; StringBuilder stringBuilder = new StringBuilder(); for (; char.IsDigit(sb[i]); i++) { stringBuilder.Append(sb[i]); } string text = stringBuilder.ToString(); int num2 = int.Parse(text); sb.Remove(num, text.Length + 1); int num3 = 1; num++; while (num3 < "</color>".Length && sb[num] == "</color>"[num3]) { num3++; num++; } sb.Insert(num, '<'); num++; int length = sb.Length; while (num2 > 0 && list.Any()) { num2--; Type type2 = list.First(); list.RemoveAt(0); sb.Insert(num, ProcessType(type2)); if (num2 > 0) { num += sb.Length - length; sb.Insert(num, ", "); num += 2; length = sb.Length; } } sb.Insert(num + sb.Length - length, '>'); } } public static string RemoveHighlighting(string _string) { if (_string == null) { throw new ArgumentNullException("_string"); } _string = _string.Replace("<i>", string.Empty); _string = _string.Replace("</i>", string.Empty); _string = colorTagRegex.Replace(_string, string.Empty); _string = _string.Replace("</color>", string.Empty); return _string; } [Obsolete("Use 'ParseMethod(MethodInfo)' instead (rename).")] public static string HighlightMethod(MethodInfo method) { return ParseMethod(method); } public static string ParseMethod(MethodInfo method) { string key = GeneralExtensions.FullDescription((MethodBase)method); if (highlightedMethods.ContainsKey(key)) { return highlightedMethods[key]; } StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append(Parse(method.DeclaringType, includeNamespace: false)); stringBuilder.Append('.'); string value = ((!method.IsStatic) ? "#ff8000" : "#b55b02"); StringBuilder stringBuilder2 = stringBuilder; StringBuilder stringBuilder3 = stringBuilder2; StringBuilder.AppendInterpolatedStringHandler handler = new StringBuilder.AppendInterpolatedStringHandler(16, 2, stringBuilder2); handler.AppendLiteral("<color="); handler.AppendFormatted(value); handler.AppendLiteral(">"); handler.AppendFormatted(method.Name); handler.AppendLiteral("</color>"); stringBuilder3.Append(ref handler); if (method.IsGenericMethod) { stringBuilder.Append("<"); Type[] genericArguments = method.GetGenericArguments(); for (int i = 0; i < genericArguments.Length; i++) { Type type = genericArguments[i]; if (type.IsGenericParameter) { stringBuilder2 = stringBuilder; StringBuilder stringBuilder4 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(16, 2, stringBuilder2); handler.AppendLiteral("<color="); handler.AppendFormatted("#92c470"); handler.AppendLiteral(">"); handler.AppendFormatted(genericArguments[i].Name); handler.AppendLiteral("</color>"); stringBuilder4.Append(ref handler); } else { stringBuilder.Append(Parse(type, includeNamespace: false)); } if (i < genericArguments.Length - 1) { stringBuilder.Append(", "); } } stringBuilder.Append(">"); } stringBuilder.Append('('); ParameterInfo[] parameters = method.GetParameters(); for (int j = 0; j < parameters.Length; j++) { ParameterInfo parameterInfo = parameters[j]; stringBuilder.Append(Parse(parameterInfo.ParameterType, includeNamespace: false)); if (j < parameters.Length - 1) { stringBuilder.Append(", "); } } stringBuilder.Append(')'); string text = stringBuilder.ToString(); highlightedMethods.Add(key, text); return text; } [Obsolete("Use 'ParseConstructor(ConstructorInfo)' instead (rename).")] public static string HighlightConstructor(ConstructorInfo ctor) { return ParseConstructor(ctor); } public static string ParseConstructor(ConstructorInfo ctor) { string key = GeneralExtensions.FullDescription((MethodBase)ctor); if (highlightedMethods.ContainsKey(key)) { return highlightedMethods[key]; } StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append(Parse(ctor.DeclaringType, includeNamespace: false)); string value = stringBuilder.ToString(); stringBuilder.Append('.'); stringBuilder.Append(value); stringBuilder.Append('('); ParameterInfo[] parameters = ctor.GetParameters(); for (int i = 0; i < parameters.Length; i++) { ParameterInfo parameterInfo = parameters[i]; stringBuilder.Append(Parse(parameterInfo.ParameterType, includeNamespace: false)); if (i < parameters.Length - 1) { stringBuilder.Append(", "); } } stringBuilder.Append(')'); string text = stringBuilder.ToString(); highlightedMethods.Add(key, text); return text; } public static string GetMemberInfoColor(MemberInfo memberInfo, out bool isStatic) { isStatic = false; if (memberInfo is FieldInfo fieldInfo) { if (fieldInfo.IsStatic) { isStatic = true; return "#8d8dc6"; } return "#c266ff"; } if (memberInfo is MethodInfo methodInfo) { if (methodInfo.IsStatic) { isStatic = true; return "#b55b02"; } return "#ff8000"; } if (memberInfo is PropertyInfo propertyInfo) { if (propertyInfo.GetAccessors(nonPublic: true)[0].IsStatic) { isStatic = true; return "#588075"; } return "#55a38e"; } if (memberInfo is ConstructorInfo) { isStatic = true; return "#2df7b2"; } throw new NotImplementedException(memberInfo.GetType().Name + " is not supported"); } } public static class ToStringUtility { internal static Dictionary<string, MethodInfo> toStringMethods = new Dictionary<string, MethodInfo>(); private const string nullString = "<color=grey>null</color>"; private const string nullUnknown = "<color=grey>null</color> (?)"; private const string destroyedString = "<color=red>Destroyed</color>"; private const string untitledString = "<i><color=grey>untitled</color></i>"; private const string eventSystemNamespace = "UnityEngine.EventSystem"; public static string PruneString(string s, int chars = 200, int lines = 5) { if (string.IsNullOrEmpty(s)) { return s; } StringBuilder stringBuilder = new StringBuilder(Math.Max(chars, s.Length)); int num = 0; for (int i = 0; i < s.Length; i++) { if (num >= lines || i >= chars) { stringBuilder.Append("..."); break; } char c = s[i]; if (c == '\r' || c == '\n') { num++; } stringBuilder.Append(c); } return stringBuilder.ToString(); } public static string ToStringWithType(object value, Type fallbackType, bool includeNamespace = true) { if (value.IsNullOrDestroyed() && fallbackType == null) { return "<color=grey>null</color> (?)"; } Type type = value?.GetActualType() ?? fallbackType; string text = SignatureHighlighter.Parse(type, includeNamespace); StringBuilder stringBuilder = new StringBuilder(); if (value.IsNullOrDestroyed()) { if (value == null) { stringBuilder.Append("<color=grey>null</color>"); AppendRichType(stringBuilder, text); return stringBuilder.ToString(); } stringBuilder.Append("<color=red>Destroyed</color>"); AppendRichType(stringBuilder, text); return stringBuilder.ToString(); } Object val = (Object)((value is Object) ? value : null); if (val != null) { if (string.IsNullOrEmpty(val.name)) { stringBuilder.Append("<i><color=grey>untitled</color></i>"); } else { stringBuilder.Append('"'); stringBuilder.Append(PruneString(val.name, 50, 1)); stringBuilder.Append('"'); } AppendRichType(stringBuilder, text); } else if (type.FullName.StartsWith("UnityEngine.EventSystem")) { stringBuilder.Append(text); } else { string text2 = ToString(value); if (type.IsGenericType || text2 == type.FullName || text2 == type.FullName + " " + type.FullName || text2 == "Il2Cpp" + type.FullName || type.FullName == "Il2Cpp" + text2) { stringBuilder.Append(text); } else { stringBuilder.Append(PruneString(text2)); AppendRichType(stringBuilder, text); } } return stringBuilder.ToString(); } private static void AppendRichType(StringBuilder sb, string richType) { sb.Append(' '); sb.Append('('); sb.Append(richType); sb.Append(')'); } private static string ToString(object value) { if (value.IsNullOrDestroyed()) { if (value == null) { return "<color=grey>null</color>"; } return "<color=red>Destroyed</color>"; } Type actualType = value.GetActualType(); if (!toStringMethods.ContainsKey(actualType.AssemblyQualifiedName)) { MethodInfo method = actualType.GetMethod("ToString", ArgumentUtility.EmptyTypes); toStringMethods.Add(actualType.AssemblyQualifiedName, method); } value = value.TryCast(actualType); string theString; try { theString = (string)toStringMethods[actualType.AssemblyQualifiedName].Invoke(value, ArgumentUtility.EmptyArgs); } catch (Exception e) { theString = e.ReflectionExToString(); } theString = ReflectionUtility.ProcessTypeInString(actualType, theString); Type val = (Type)((value is Type) ? value : null); if (val != null) { Type unhollowedType = Il2CppReflection.GetUnhollowedType(val); if (unhollowedType != null) { theString = ReflectionUtility.ProcessTypeInString(unhollowedType, theString); } } return theString; } } public static class UnityHelpers { private static PropertyInfo onEndEdit; public static bool OccuredEarlierThanDefault(this float time) { return Time.realtimeSinceStartup - 0.01f >= time; } public static bool OccuredEarlierThan(this float time, float secondsAgo) { return Time.realtimeSinceStartup - secondsAgo >= time; } public static bool IsNullOrDestroyed(this object obj, bool suppressWarning = true) { try { if (obj == null) { if (!suppressWarning) { Universe.LogWarning("The target instance is null!"); } return true; } Object val = (Object)((obj is Object) ? obj : null); if (val != null && !Object.op_Implicit(val)) { if (!suppressWarning) { Universe.LogWarning("The target UnityEngine.Object was destroyed!"); } return true; } return false; } catch { return true; } } public static string GetTransformPath(this Transform transform, bool includeSelf = false) { StringBuilder stringBuilder = new StringBuilder(); if (includeSelf) { stringBuilder.Append(((Object)transform).name); } while (Object.op_Implicit((Object)(object)transform.parent)) { transform = transform.parent; stringBuilder.Insert(0, '/'); stringBuilder.Insert(0, ((Object)transform).name); } return stringBuilder.ToString(); } public static string ToHex(this Color color) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) byte value = (byte)Mathf.Clamp(Mathf.RoundToInt(color.r * 255f), 0, 255); byte value2 = (byte)Mathf.Clamp(Mathf.RoundToInt(color.g * 255f), 0, 255); byte value3 = (byte)Mathf.Clamp(Mathf.RoundToInt(color.b * 255f), 0, 255); return $"{value:X2}{value2:X2}{value3:X2}"; } public static Color ToColor(this string _string) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) _string = _string.Replace("#", ""); if (_string.Length != 6) { return Color.magenta; } byte b = byte.Parse(_string.Substring(0, 2), NumberStyles.HexNumber); byte b2 = byte.Parse(_string.Substring(2, 2), NumberStyles.HexNumber); byte b3 = byte.Parse(_string.Substring(4, 2), NumberStyles.HexNumber); Color result = default(Color); result.r = (float)((decimal)b / 255m); result.g = (float)((decimal)b2 / 255m); result.b = (float)((decimal)b3 / 255m); result.a = 1f; return result; } public static UnityEvent<string> GetOnEndEdit(this InputField _this) { if (onEndEdit == null) { onEndEdit = AccessTools.Property(typeof(InputField), "onEndEdit") ?? throw new Exception("Could not get InputField.onEndEdit property!"); } return onEndEdit.GetValue(_this, null).TryCast<UnityEvent<string>>(); } } } namespace UniverseLib.UI { public class UIBase { internal static readonly int TOP_SORTORDER = 30000; public string ID { get; } public GameObject RootObject { get; } public RectTransform RootRect { get; } public Canvas Canvas { get; } public Action UpdateMethod { get; } public PanelManager Panels { get; } public bool Enabled { get { return Object.op_Implicit((Object)(object)RootObject) && RootObject.activeSelf; } set { UniversalUI.SetUIActive(ID, value); } } public UIBase(string id, Action updateMethod) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) if (string.IsNullOrEmpty(id)) { throw new ArgumentException("Cannot register a UI with a null or empty id!"); } if (UniversalUI.registeredUIs.ContainsKey(id)) { throw new ArgumentException("A UI with the id '" + id + "' is already registered!"); } ID = id; UpdateMethod = updateMethod; RootObject = UIFactory.CreateUIObject(id + "_Root", UniversalUI.CanvasRoot); RootObject.SetActive(false); RootRect = RootObject.GetComponent<RectTransform>(); Canvas = RootObject.AddComponent<Canvas>(); Canvas.renderMode = (RenderMode)1; Canvas.referencePixelsPerUnit = 100f; Canvas.sortingOrder = TOP_SORTORDER; Canvas.overrideSorting = true; CanvasScaler val = RootObject.AddComponent<CanvasScaler>(); val.referenceResolution = new Vector2(1920f, 1080f); val.screenMatchMode = (ScreenMatchMode)1; RootObject.AddComponent<GraphicRaycaster>(); RectTransform component = RootObject.GetComponent<RectTransform>(); component.anchorMin = Vector2.zero; component.anchorMax = Vector2.one; component.pivot = new Vector2(0.5f, 0.5f); Panels = CreatePanelManager(); RootObject.SetActive(true); UniversalUI.registeredUIs.Add(id, this); UniversalUI.uiBases.Add(this); } protected virtual PanelManager CreatePanelManager() { return new PanelManager(this); } public void SetOnTop() { RootObject.transform.SetAsLastSibling(); foreach (UIBase uiBasis in UniversalUI.uiBases) { int num = UniversalUI.CanvasRoot.transform.childCount - ((Transform)uiBasis.RootRect).GetSiblingIndex(); uiBasis.Canvas.sortingOrder = TOP_SORTORDER - num; } UniversalUI.uiBases.Sort((UIBase a, UIBase b) => b.RootObject.transform.GetSiblingIndex().CompareTo(a.RootObject.transform.GetSiblingIndex())); } internal void Update() { try { Panels.Update(); UpdateMethod?.Invoke(); } catch (Exception value) { Universe.LogWarning($"Exception invoking update method for {ID}: {value}"); } } } public static class UIFactory { internal static Vector2 largeElementSize = new Vector2(100f, 30f); internal static Vector2 smallElementSize = new Vector2(25f, 25f); internal static Color defaultTextColor = Color.white; public static GameObject CreateUIObject(string name, GameObject parent, Vector2 sizeDelta = default(Vector2)) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name) { layer = 5, hideFlags = (HideFlags)61 }; if (Object.op_Implicit((Object)(object)parent)) { val.transform.SetParent(parent.transform, false); } RectTransform val2 = val.AddComponent<RectTransform>(); val2.sizeDelta = sizeDelta; return val; } internal static void SetDefaultTextValues(Text text) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) ((Graphic)text).color = defaultTextColor; text.font = UniversalUI.DefaultFont; text.fontSize = 14; } internal static void SetDefaultSelectableValues(Selectable selectable) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) Navigation navigation = selectable.navigation; navigation.mode = (Mode)4; selectable.navigation = navigation; RuntimeHelper.Instance.Internal_SetColorBlock(selectable, (Color?)new Color(0.2f, 0.2f, 0.2f), (Color?)new Color(0.3f, 0.3f, 0.3f), (Color?)new Color(0.15f, 0.15f, 0.15f), (Color?)null); } public static LayoutElement SetLayoutElement(GameObject gameObject, int? minWidth = null, int? minHeight = null, int? flexibleWidth = null, int? flexibleHeight = null, int? preferredWidth = null, int? preferredHeight = null, bool? ignoreLayout = null) { LayoutElement val = gameObject.GetComponent<LayoutElement>(); if (!Object.op_Implicit((Object)(object)val)) { val = gameObject.AddComponent<LayoutElement>(); } if (minWidth.HasValue) { val.minWidth = minWidth.Value; } if (minHeight.HasValue) { val.minHeight = minHeight.Value; } if (flexibleWidth.HasValue) { val.flexibleWidth = flexibleWidth.Value; } if (flexibleHeight.HasValue) { val.flexibleHeight = flexibleHeight.Value; } if (preferredWidth.HasValue) { val.preferredWidth = preferredWidth.Value; } if (preferredHeight.HasValue) { val.preferredHeight = preferredHeight.Value; } if (ignoreLayout.HasValue) { val.ignoreLayout = ignoreLayout.Value; } return val; } public static T SetLayoutGroup<T>(GameObject gameObject, bool? forceWidth = null, bool? forceHeight = null, bool? childControlWidth = null, bool? childControlHeight = null, int? spacing = null, int? padTop = null, int? padBottom = null, int? padLeft = null, int? padRight = null, TextAnchor? childAlignment = null) where T : HorizontalOrVerticalLayoutGroup { T val = gameObject.GetComponent<T>(); if (!Object.op_Implicit((Object)(object)val)) { val = gameObject.AddComponent<T>(); } return SetLayoutGroup(val, forceWidth, forceHeight, childControlWidth, childControlHeight, spacing, padTop, padBottom, padLeft, padRight, childAlignment); } public static T SetLayoutGroup<T>(T group, bool? forceWidth = null, bool? forceHeight = null, bool? childControlWidth = null, bool? childControlHeight = null, int? spacing = null, int? padTop = null, int? padBottom = null, int? padLeft = null, int? padRight = null, TextAnchor? childAlignment = null) where T : HorizontalOrVerticalLayoutGroup { //IL_0143: Unknown result type (might be due to invalid IL or missing references) if (forceWidth.HasValue) { ((HorizontalOrVerticalLayoutGroup)group).childForceExpandWidth = forceWidth.Value; } if (forceHeight.HasValue) { ((HorizontalOrVerticalLayoutGroup)group).childForceExpandHeight = forceHeight.Value; } if (childControlWidth.HasValue) { ((HorizontalOrVerticalLayoutGroup)(object)group).SetChildControlWidth(childControlWidth.Value); } if (childControlHeight.HasValue) { ((HorizontalOrVerticalLayoutGroup)(object)group).SetChildControlHeight(childControlHeight.Value); } if (spacing.HasValue) { ((HorizontalOrVerticalLayoutGroup)group).spacing = spacing.Value; } if (padTop.HasValue) { ((LayoutGroup)(object)group).padding.top = padTop.Value; } if (padBottom.HasValue) { ((LayoutGroup)(object)group).padding.bottom = padBottom.Value; } if (padLeft.HasValue) { ((LayoutGroup)(object)group).padding.left = padLeft.Value; } if (padRight.HasValue) { ((LayoutGroup)(object)group).padding.right = padRight.Value; } if (childAlignment.HasValue) { ((LayoutGroup)(object)group).childAlignment = childAlignment.Value; } return group; } public static GameObject CreatePanel(string name, GameObject parent, out GameObject contentHolder, Color? bgColor = null) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(n