Decompiled source of UnityExplorer v4.12.3
UnityExplorer.BIE.Unity.IL2CPP.CoreCLR.dll
Decompiled a week ago
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using System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Diagnostics.SymbolStore; using System.Globalization; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Cryptography; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Xml; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using HarmonyLib; using Il2CppInterop.Common; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections; using Il2CppSystem.Collections.Generic; using Microsoft.CodeAnalysis; using Mono.CSharp; using Mono.CSharp.IL2CPP; using Mono.CSharp.Linq; using Mono.CSharp.Nullable; using Mono.CSharp.yyParser; using Mono.CSharp.yydebug; using Mono.CompilerServices.SymbolWriter; using MonoMod.RuntimeDetour; using Tomlet; using Tomlet.Attributes; using Tomlet.Exceptions; using Tomlet.Models; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityExplorer.CSConsole; using UnityExplorer.CSConsole.Lexers; using UnityExplorer.CacheObject; using UnityExplorer.CacheObject.IValues; using UnityExplorer.CacheObject.Views; using UnityExplorer.Config; using UnityExplorer.Hooks; using UnityExplorer.Inspectors; using UnityExplorer.Inspectors.MouseInspectors; using UnityExplorer.Loader.BIE; using UnityExplorer.ObjectExplorer; using UnityExplorer.Runtime; using UnityExplorer.UI; using UnityExplorer.UI.Panels; using UnityExplorer.UI.Widgets; using UnityExplorer.UI.Widgets.AutoComplete; using UniverseLib; using UniverseLib.Config; using UniverseLib.Input; using UniverseLib.Runtime; using UniverseLib.UI; using UniverseLib.UI.Models; using UniverseLib.UI.ObjectPool; using UniverseLib.UI.Panels; using UniverseLib.UI.Widgets; using UniverseLib.UI.Widgets.ButtonList; using UniverseLib.UI.Widgets.ScrollView; using UniverseLib.Utility; [assembly: AssemblyTitle("UnityExplorer")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: AssemblyCompany("Sinai, yukieiji")] [assembly: Guid("b21dbde3-5d6f-4726-93ab-cc3cc68bae7d")] [assembly: AssemblyFileVersion("4.12.3")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: ComVisible(false)] [assembly: AssemblyProduct("UnityExplorer")] [assembly: AssemblyCopyright("")] [assembly: AssemblyTrademark("")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("4.12.3.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [<b4aa4dc3-257c-4023-be86-077a1b202459>Embedded] internal sealed class <b4aa4dc3-257c-4023-be86-077a1b202459>EmbeddedAttribute : System.Attribute { } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] [<b4aa4dc3-257c-4023-be86-077a1b202459>Embedded] [CompilerGenerated] internal sealed class <9ced412d-a286-472d-aa8e-ac6db7941b78>NullableAttribute : Attribute { public readonly byte[] NullableFlags; public <9ced412d-a286-472d-aa8e-ac6db7941b78>NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public <9ced412d-a286-472d-aa8e-ac6db7941b78>NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] [CompilerGenerated] [<b4aa4dc3-257c-4023-be86-077a1b202459>Embedded] internal sealed class <f53caacd-7f86-4d3a-91d0-b8db8ecef87f>NullableContextAttribute : Attribute { public readonly byte Flag; public <f53caacd-7f86-4d3a-91d0-b8db8ecef87f>NullableContextAttribute(byte P_0) { Flag = P_0; } } [<b4aa4dc3-257c-4023-be86-077a1b202459>Embedded] [CompilerGenerated] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace UnityExplorer { public class ExplorerBehaviour : MonoBehaviour { internal bool quitting; internal static ExplorerBehaviour Instance { get; private set; } public ExplorerBehaviour(IntPtr ptr) : base(ptr) { } internal static void Setup() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown ClassInjector.RegisterTypeInIl2Cpp<ExplorerBehaviour>(); GameObject val = new GameObject("ExplorerBehaviour"); Object.DontDestroyOnLoad((Object)(object)val); ((Object)val).hideFlags = (HideFlags)61; Instance = val.AddComponent<ExplorerBehaviour>(); } internal void Update() { ExplorerCore.Update(); } internal void OnDestroy() { OnApplicationQuit(); } internal void OnApplicationQuit() { if (!quitting) { quitting = true; if (Object.op_Implicit((Object)(object)UIManager.UIRoot)) { TryDestroy(((Component)UIManager.UIRoot.transform.root).gameObject); } object? value = typeof(Universe).Assembly.GetType("UniverseLib.UniversalBehaviour").GetProperty("Instance", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null, null); TryDestroy(((Component)((value is Component) ? value : null)).gameObject); TryDestroy(((Component)this).gameObject); } } internal void TryDestroy(GameObject obj) { try { if (Object.op_Implicit((Object)(object)obj)) { Object.Destroy((Object)(object)obj); } } catch (Exception ex) { ExplorerCore.LogError("Destroy Error!! " + ex.Message); } } } public static class ExplorerCore { public const string NAME = "UnityExplorer"; public const string VERSION = "4.12.3"; public const string AUTHOR = "Sinai, yukieiji"; public const string GUID = "com.sinai.unityexplorer"; public const string DEFAULT_EXPLORER_FOLDER_NAME = "sinai-dev-UnityExplorer"; public static IExplorerLoader Loader { get; private set; } public static string ExplorerFolder => Path.Combine(Loader.ExplorerFolderDestination, Loader.ExplorerFolderName); public static Harmony Harmony { get; } = new Harmony("com.sinai.unityexplorer"); public static void Init(IExplorerLoader loader) { //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) if (Loader != null) { throw new Exception("UnityExplorer is already loaded."); } Loader = loader; Log("UnityExplorer 4.12.3 initializing..."); CheckLegacyExplorerFolder(); Directory.CreateDirectory(ExplorerFolder); ConfigManager.Init(Loader.ConfigHandler); Universe.Init(ConfigManager.Startup_Delay_Time.Value, (Action)LateInit, (Action<string, LogType>)Log, new UniverseLibConfig { Disable_EventSystem_Override = ConfigManager.Disable_EventSystem_Override.Value, Force_Unlock_Mouse = ConfigManager.Force_Unlock_Mouse.Value, Unhollowed_Modules_Folder = loader.UnhollowedModulesFolder }); UERuntimeHelper.Init(); ExplorerBehaviour.Setup(); UnityCrashPrevention.Init(); } private static void LateInit() { //IL_0058: Unknown result type (might be due to invalid IL or missing references) SceneHandler.Init(); Log("Creating UI..."); UIManager.InitUI(); Log($"{"UnityExplorer"} {"4.12.3"} ({Universe.Context}) initialized."); } internal static void Update() { ExplorerKeybind.Update(); } public static void Log(object message) { Log(message, (LogType)3); } public static void LogWarning(object message) { Log(message, (LogType)2); } public static void LogError(object message) { Log(message, (LogType)0); } public static void LogUnity(object message, LogType logType) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) if (ConfigManager.Log_Unity_Debug.Value) { Log($"[Unity] {message}", logType); } } private static void Log(object message, LogType logType) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected I4, but got Unknown string text = message?.ToString() ?? ""; LogPanel.Log(text, logType); switch ((int)logType) { case 1: case 3: Loader.OnLogMessage(text); break; case 2: Loader.OnLogWarning(text); break; case 0: case 4: Loader.OnLogError(text); break; } } private static void CheckLegacyExplorerFolder() { string text = Path.Combine(Loader.ExplorerFolderDestination, "UnityExplorer"); if (!Directory.Exists(text)) { return; } LogWarning("Attempting to migrate old 'UnityExplorer/' folder to 'sinai-dev-UnityExplorer/'..."); if (!Directory.Exists(ExplorerFolder)) { try { Directory.Move(text, ExplorerFolder); Log("Migrated successfully."); return; } catch (Exception value) { LogWarning($"Exception migrating folder: {value}"); return; } } try { CopyAll(new DirectoryInfo(text), new DirectoryInfo(ExplorerFolder)); Directory.Delete(text, recursive: true); Log("Migrated successfully."); } catch (Exception value2) { LogWarning($"Exception migrating folder: {value2}"); } } public static void CopyAll(DirectoryInfo source, DirectoryInfo target) { Directory.CreateDirectory(target.FullName); FileInfo[] files = source.GetFiles(); foreach (FileInfo fileInfo in files) { fileInfo.MoveTo(Path.Combine(target.ToString(), fileInfo.Name)); } DirectoryInfo[] directories = source.GetDirectories(); foreach (DirectoryInfo directoryInfo in directories) { DirectoryInfo target2 = target.CreateSubdirectory(directoryInfo.Name); CopyAll(directoryInfo, target2); } } } public static class ExplorerKeybind { public static void Update() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) if (InputManager.GetKeyDown(ConfigManager.Master_Toggle.Value)) { UIManager.ShowMenu = !UIManager.ShowMenu; } TimeScaleKeyBindUpdate(); } private static void TimeScaleKeyBindUpdate() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) TimeScaleWidget instance = TimeScaleWidget.Instance; if (instance != null) { if (InputManager.GetKeyDown(ConfigManager.TIME_SCALE_TOGGLE.Value)) { instance.OnPauseButtonClicked(); } if (InputManager.GetKeyDown(ConfigManager.LOCK_TIME_SCALE_TO_ZERO.Value)) { instance.LockTo(0f); } if (InputManager.GetKeyDown(ConfigManager.LOCK_TIME_SCALE_TO_NORMAL.Value)) { instance.LockTo(1f); } if (InputManager.GetKeyDown(ConfigManager.LOCK_TIME_SCALE_TO_HALF.Value)) { instance.LockTo(instance.DesiredTime * 0.5f); } if (InputManager.GetKeyDown(ConfigManager.LOCK_TIME_SCALE_TO_DOUBLE.Value)) { instance.LockTo(instance.DesiredTime * 2f); } } } } public static class InspectorManager { public static readonly List<InspectorBase> Inspectors = new List<InspectorBase>(); private static InspectorBase lastActiveInspector; public static float PanelWidth; public static InspectorBase ActiveInspector { get; private set; } public static event Action OnInspectedTabsChanged; public static void Inspect(object obj, CacheObjectBase parent = null) { if (UnityHelpers.IsNullOrDestroyed(obj, true)) { return; } obj = ReflectionExtensions.TryCast(obj); if (!TryFocusActiveInspector(obj)) { if ((Object)(object)ReflectionExtensions.TryCast<GameObject>(obj) != (Object)null) { CreateInspector<GameObjectInspector>(obj); } else { CreateInspector<ReflectionInspector>(obj, staticReflection: false, parent); } } } public static void Inspect(Type type) { if (!TryFocusActiveInspector(type)) { CreateInspector<ReflectionInspector>(type, staticReflection: true); } } private static bool TryFocusActiveInspector(object target) { foreach (InspectorBase inspector in Inspectors) { bool flag = false; if (target is Type type) { if (inspector.TargetType.FullName == type.FullName) { flag = true; } } else if (ReflectionExtensions.ReferenceEqual(inspector.Target, target)) { flag = true; } if (flag) { UIManager.SetPanelActive(UIManager.Panels.Inspector, active: true); SetInspectorActive(inspector); return true; } } return false; } public static void SetInspectorActive(InspectorBase inspector) { UnsetActiveInspector(); ActiveInspector = inspector; inspector.OnSetActive(); } public static void UnsetActiveInspector() { if (ActiveInspector != null) { lastActiveInspector = ActiveInspector; ActiveInspector.OnSetInactive(); ActiveInspector = null; } } public static void CloseAllTabs() { if (Inspectors.Any()) { for (int num = Inspectors.Count - 1; num >= 0; num--) { Inspectors[num].CloseInspector(); } Inspectors.Clear(); } UIManager.SetPanelActive(UIManager.Panels.Inspector, active: false); } private static void CreateInspector<T>(object target, bool staticReflection = false, CacheObjectBase parent = null) where T : InspectorBase { T val = Pool<T>.Borrow(); Inspectors.Add(val); val.Target = target; if (parent != null && parent.CanWrite && target.GetType().IsValueType && val is ReflectionInspector reflectionInspector) { reflectionInspector.ParentCacheObject = parent; } UIManager.SetPanelActive(UIManager.Panels.Inspector, active: true); val.UIRoot.transform.SetParent(InspectorPanel.Instance.ContentHolder.transform, false); if (val is ReflectionInspector reflectionInspector2) { reflectionInspector2.StaticOnly = staticReflection; } val.OnBorrowedFromPool(target); SetInspectorActive(val); InspectorManager.OnInspectedTabsChanged?.Invoke(); } public static void ReleaseInspector<T>(T inspector) where T : InspectorBase { if (lastActiveInspector == inspector) { lastActiveInspector = null; } bool flag = ActiveInspector == inspector; int num = Inspectors.IndexOf(inspector); Inspectors.Remove(inspector); inspector.OnReturnToPool(); Pool<T>.Return(inspector); if (flag) { ActiveInspector = null; if (lastActiveInspector != null) { SetInspectorActive(lastActiveInspector); lastActiveInspector = null; } else if (Inspectors.Any()) { int index = Math.Min(Inspectors.Count - 1, Math.Max(0, num - 1)); SetInspectorActive(Inspectors[index]); } else { UIManager.SetPanelActive(UIManager.Panels.Inspector, active: false); } } InspectorManager.OnInspectedTabsChanged?.Invoke(); } internal static void Update() { for (int num = Inspectors.Count - 1; num >= 0; num--) { Inspectors[num].Update(); } } internal static void OnPanelResized(float width) { PanelWidth = width; foreach (InspectorBase inspector in Inspectors) { if (inspector is ReflectionInspector reflectionInspector) { reflectionInspector.SetLayouts(); } } } } [BepInPlugin("com.sinai.unityexplorer", "UnityExplorer", "4.12.3")] public class ExplorerBepInPlugin : BasePlugin, IExplorerLoader { public static ExplorerBepInPlugin Instance; private const string IL2CPP_LIBS_FOLDER = "interop"; private BepInExConfigHandler _configHandler; private static readonly Harmony s_harmony = new Harmony("com.sinai.unityexplorer"); public ManualLogSource LogSource => ((BasePlugin)this).Log; public string UnhollowedModulesFolder => Path.Combine(Paths.BepInExRootPath, "interop"); public ConfigHandler ConfigHandler => _configHandler; public Harmony HarmonyInstance => s_harmony; public string ExplorerFolderName => "sinai-dev-UnityExplorer"; public string ExplorerFolderDestination => Paths.PluginPath; public Action<object> OnLogMessage => LogSource.LogMessage; public Action<object> OnLogWarning => LogSource.LogWarning; public Action<object> OnLogError => LogSource.LogError; private void Init() { Instance = this; _configHandler = new BepInExConfigHandler(); ExplorerCore.Init(this); } public override void Load() { Init(); } } public interface IExplorerLoader { string ExplorerFolderDestination { get; } string ExplorerFolderName { get; } string UnhollowedModulesFolder { get; } ConfigHandler ConfigHandler { get; } Action<object> OnLogMessage { get; } Action<object> OnLogWarning { get; } Action<object> OnLogError { get; } } } namespace UnityExplorer.UI { public static class DisplayManager { private static Camera canvasCamera; public static int ActiveDisplayIndex { get; private set; } public static Display ActiveDisplay => ((Il2CppArrayBase<Display>)(object)Display.displays)[ActiveDisplayIndex]; public static int Width => ActiveDisplay.renderingWidth; public static int Height => ActiveDisplay.renderingHeight; public static Vector3 MousePosition => Application.isEditor ? InputManager.MousePosition : Display.RelativeMouseAt(InputManager.MousePosition); public static bool MouseInTargetDisplay => MousePosition.z == (float)ActiveDisplayIndex; internal static void Init() { SetDisplay(ConfigManager.Target_Display.Value); ConfigElement<int> target_Display = ConfigManager.Target_Display; target_Display.OnValueChanged = (Action<int>)System.Delegate.Combine(target_Display.OnValueChanged, new Action<int>(SetDisplay)); } public static void SetDisplay(int display) { //IL_00e0: Unknown result type (might be due to invalid IL or missing references) if (ActiveDisplayIndex == display) { return; } if (((Il2CppArrayBase<Display>)(object)Display.displays).Length <= display) { ExplorerCore.LogWarning($"Cannot set display index to {display} as there are not enough monitors connected!"); if (ConfigManager.Target_Display.Value == display) { ConfigManager.Target_Display.Value = 0; } return; } ActiveDisplayIndex = display; ActiveDisplay.Activate(); UIManager.UICanvas.targetDisplay = display; if (!Object.op_Implicit((Object)(object)Camera.main) || Camera.main.targetDisplay != display) { if (!Object.op_Implicit((Object)(object)canvasCamera)) { canvasCamera = new GameObject("UnityExplorer_CanvasCamera").AddComponent<Camera>(); Object.DontDestroyOnLoad((Object)(object)((Component)canvasCamera).gameObject); ((Object)canvasCamera).hideFlags = (HideFlags)61; } canvasCamera.targetDisplay = display; } RuntimeHelper.StartCoroutine(FixPanels()); } private static IEnumerator FixPanels() { yield return null; yield return null; foreach (UEPanel panel in UIManager.UIPanels.Values) { ((PanelBase)panel).EnsureValidSize(); ((PanelBase)panel).EnsureValidPosition(); ((PanelBase)panel).Dragger.OnEndResize(); } } } internal class ExplorerUIBase : UIBase { public ExplorerUIBase(string id, Action updateMethod) : base(id, updateMethod) { } protected override PanelManager CreatePanelManager() { return (PanelManager)(object)new UEPanelManager((UIBase)(object)this); } } public static class Notification { private static Text popupLabel; private static string _currentNotification; private static float _timeOfLastNotification; public static void Init() { ConstructUI(); } public static void ShowMessage(string message) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) popupLabel.text = message; _currentNotification = message; _timeOfLastNotification = Time.realtimeSinceStartup; ((Component)popupLabel).transform.localPosition = ((Transform)UIManager.UIRootRect).InverseTransformPoint(DisplayManager.MousePosition) + Vector3.up * 25f; } public static void Update() { if (_currentNotification != null && Time.realtimeSinceStartup - _timeOfLastNotification > 2f) { _currentNotification = null; popupLabel.text = ""; } } private static void ConstructUI() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) popupLabel = UIFactory.CreateLabel(UIManager.UIRoot, "ClipboardNotification", "", (TextAnchor)4, default(Color), true, 14); ((Graphic)popupLabel).rectTransform.sizeDelta = new Vector2(500f, 100f); ((Component)popupLabel).gameObject.AddComponent<Outline>(); CanvasGroup val = ((Component)popupLabel).gameObject.AddComponent<CanvasGroup>(); val.blocksRaycasts = false; } } public class UEPanelManager : PanelManager { protected override Vector3 MousePosition => DisplayManager.MousePosition; protected override Vector2 ScreenDimensions => new Vector2((float)DisplayManager.Width, (float)DisplayManager.Height); protected override bool MouseInTargetDisplay => DisplayManager.MouseInTargetDisplay; public UEPanelManager(UIBase owner) : base(owner) { } internal void DoInvokeOnPanelsReordered() { ((PanelManager)this).InvokeOnPanelsReordered(); } protected override void SortDraggerHeirarchy() { ((PanelManager)this).SortDraggerHeirarchy(); if (!UIManager.Initializing && AutoCompleteModal.Instance != null) { base.draggerInstances.Remove(((PanelBase)AutoCompleteModal.Instance).Dragger); base.draggerInstances.Insert(0, ((PanelBase)AutoCompleteModal.Instance).Dragger); } } } public static class UIManager { public enum Panels { ObjectExplorer, Inspector, CSConsole, Options, ConsoleLog, AutoCompleter, UIInspectorResults, HookManager, Clipboard, Freecam } public enum VerticalAnchor { Top, Bottom } public static VerticalAnchor NavbarAnchor = VerticalAnchor.Top; internal static readonly Dictionary<Panels, UEPanel> UIPanels = new Dictionary<Panels, UEPanel>(); public static RectTransform NavBarRect; public static GameObject NavbarTabButtonHolder; private static readonly Vector2 NAVBAR_DIMENSIONS = new Vector2(1020f, 35f); private static ButtonRef closeBtn; private static int lastScreenWidth; private static int lastScreenHeight; public static bool Initializing { get; internal set; } = true; internal static UIBase UiBase { get; private set; } public static GameObject UIRoot { get { UIBase uiBase = UiBase; return (uiBase != null) ? uiBase.RootObject : null; } } public static RectTransform UIRootRect { get; private set; } public static Canvas UICanvas { get; private set; } public static bool ShowMenu { get { return UiBase != null && UiBase.Enabled; } set { if (UiBase != null && Object.op_Implicit((Object)(object)UIRoot) && UiBase.Enabled != value) { UniversalUI.SetUIActive("com.sinai.unityexplorer", value); UniversalUI.SetUIActive(MouseInspector.UIBaseGUID, value); } } } internal static void InitUI() { UiBase = (UIBase)(object)UniversalUI.RegisterUI<ExplorerUIBase>("com.sinai.unityexplorer", (Action)Update); UIRootRect = UIRoot.GetComponent<RectTransform>(); UICanvas = UIRoot.GetComponent<Canvas>(); DisplayManager.Init(); Display activeDisplay = DisplayManager.ActiveDisplay; lastScreenWidth = activeDisplay.renderingWidth; lastScreenHeight = activeDisplay.renderingHeight; CreateTopNavBar(); UIPanels.Add(Panels.AutoCompleter, new AutoCompleteModal(UiBase)); UIPanels.Add(Panels.ObjectExplorer, new ObjectExplorerPanel(UiBase)); UIPanels.Add(Panels.Inspector, new InspectorPanel(UiBase)); UIPanels.Add(Panels.CSConsole, new CSConsolePanel(UiBase)); UIPanels.Add(Panels.HookManager, new HookManagerPanel(UiBase)); UIPanels.Add(Panels.Freecam, new FreeCamPanel(UiBase)); UIPanels.Add(Panels.Clipboard, new ClipboardPanel(UiBase)); UIPanels.Add(Panels.ConsoleLog, new LogPanel(UiBase)); UIPanels.Add(Panels.Options, new OptionsPanel(UiBase)); UIPanels.Add(Panels.UIInspectorResults, new MouseInspectorResultsPanel(UiBase)); MouseInspector.inspectorUIBase = UniversalUI.RegisterUI(MouseInspector.UIBaseGUID, (Action)null); new MouseInspector(MouseInspector.inspectorUIBase); Notification.Init(); ConsoleController.Init(); foreach (Dropdown componentsInChild in UIRoot.GetComponentsInChildren<Dropdown>(true)) { componentsInChild.RefreshShownValue(); } Initializing = false; if (ConfigManager.Hide_On_Startup.Value) { ShowMenu = false; } } public static void Update() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)UIRoot) && !MouseInspector.Instance.TryUpdate()) { Notification.Update(); if (InputManager.GetKeyDown(ConfigManager.Force_Unlock_Toggle.Value)) { ConfigManager.Force_Unlock_Mouse = !ConfigManager.Force_Unlock_Mouse; } TimeScaleWidget.Instance?.Update(); Display activeDisplay = DisplayManager.ActiveDisplay; if (activeDisplay.renderingWidth != lastScreenWidth || activeDisplay.renderingHeight != lastScreenHeight) { OnScreenDimensionsChanged(); } } } public static UEPanel GetPanel(Panels panel) { return UIPanels[panel]; } public static T GetPanel<T>(Panels panel) where T : UEPanel { return (T)UIPanels[panel]; } public static void TogglePanel(Panels panel) { UEPanel panel2 = GetPanel(panel); SetPanelActive(panel, !((UIModel)panel2).Enabled); } public static void SetPanelActive(Panels panelType, bool active) { ((UIModel)GetPanel(panelType)).SetActive(active); } public static void SetPanelActive(UEPanel panel, bool active) { ((UIModel)panel).SetActive(active); } public static void SetNavBarAnchor() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) switch (NavbarAnchor) { case VerticalAnchor.Top: NavBarRect.anchorMin = new Vector2(0.5f, 1f); NavBarRect.anchorMax = new Vector2(0.5f, 1f); NavBarRect.anchoredPosition = new Vector2(NavBarRect.anchoredPosition.x, 0f); NavBarRect.sizeDelta = NAVBAR_DIMENSIONS; break; case VerticalAnchor.Bottom: NavBarRect.anchorMin = new Vector2(0.5f, 0f); NavBarRect.anchorMax = new Vector2(0.5f, 0f); NavBarRect.anchoredPosition = new Vector2(NavBarRect.anchoredPosition.x, 35f); NavBarRect.sizeDelta = NAVBAR_DIMENSIONS; break; } } private static void OnScreenDimensionsChanged() { Display activeDisplay = DisplayManager.ActiveDisplay; lastScreenWidth = activeDisplay.renderingWidth; lastScreenHeight = activeDisplay.renderingHeight; foreach (KeyValuePair<Panels, UEPanel> uIPanel in UIPanels) { ((PanelBase)uIPanel.Value).EnsureValidSize(); ((PanelBase)uIPanel.Value).EnsureValidPosition(); ((PanelBase)uIPanel.Value).Dragger.OnEndResize(); } } private static void OnCloseButtonClicked() { ShowMenu = false; } private static void Master_Toggle_OnValueChanged(KeyCode val) { closeBtn.ButtonText.text = ((object)(KeyCode)(ref val)).ToString(); } private static void CreateTopNavBar() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_016f: Unknown result type (might be due to invalid IL or missing references) //IL_022f: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_0292: Unknown result type (might be due to invalid IL or missing references) //IL_0297: Unknown result type (might be due to invalid IL or missing references) //IL_0328: Unknown result type (might be due to invalid IL or missing references) //IL_0341: Unknown result type (might be due to invalid IL or missing references) //IL_035a: Unknown result type (might be due to invalid IL or missing references) GameObject val2 = UIFactory.CreateUIObject("MainNavbar", UIRoot, default(Vector2)); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(val2, (bool?)false, (bool?)false, (bool?)true, (bool?)true, (int?)5, (int?)4, (int?)4, (int?)4, (int?)4, (TextAnchor?)(TextAnchor)4); ((Graphic)val2.AddComponent<Image>()).color = new Color(0.1f, 0.1f, 0.1f); NavBarRect = val2.GetComponent<RectTransform>(); NavBarRect.pivot = new Vector2(0.5f, 1f); NavbarAnchor = ConfigManager.Main_Navbar_Anchor.Value; SetNavBarAnchor(); ConfigElement<VerticalAnchor> main_Navbar_Anchor = ConfigManager.Main_Navbar_Anchor; main_Navbar_Anchor.OnValueChanged = (Action<VerticalAnchor>)System.Delegate.Combine(main_Navbar_Anchor.OnValueChanged, (Action<VerticalAnchor>)delegate(VerticalAnchor val) { NavbarAnchor = val; SetNavBarAnchor(); }); string text = "UE <i><color=grey>4.12.3</color></i>"; Text val3 = UIFactory.CreateLabel(val2, "Title", text, (TextAnchor)4, default(Color), true, 14); GameObject gameObject = ((Component)val3).gameObject; int? num = 75; int? num2 = 0; UIFactory.SetLayoutElement(gameObject, num, (int?)null, num2, (int?)null, (int?)null, (int?)null, (bool?)null); NavbarTabButtonHolder = UIFactory.CreateUIObject("NavTabButtonHolder", val2, default(Vector2)); GameObject navbarTabButtonHolder = NavbarTabButtonHolder; num2 = 25; int? num3 = 999; int? num4 = 999; UIFactory.SetLayoutElement(navbarTabButtonHolder, (int?)null, num2, num4, num3, (int?)null, (int?)null, (bool?)null); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(NavbarTabButtonHolder, (bool?)false, (bool?)true, (bool?)true, (bool?)true, (int?)4, (int?)2, (int?)2, (int?)2, (int?)2, (TextAnchor?)null); TimeScaleWidget.SetUp(val2); GameObject val4 = UIFactory.CreateUIObject("Spacer", val2, default(Vector2)); UIFactory.SetLayoutElement(val4, (int?)15, (int?)null, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); KeyCode value = ConfigManager.Master_Toggle.Value; closeBtn = UIFactory.CreateButton(val2, "CloseButton", ((object)(KeyCode)(ref value)).ToString(), (Color?)null); GameObject gameObject2 = ((Component)closeBtn.Component).gameObject; num4 = 25; UIFactory.SetLayoutElement(gameObject2, (int?)60, num4, (int?)0, (int?)null, (int?)null, (int?)null, (bool?)null); RuntimeHelper.SetColorBlock((Selectable)(object)closeBtn.Component, (Color?)new Color(0.63f, 0.32f, 0.31f), (Color?)new Color(0.81f, 0.25f, 0.2f), (Color?)new Color(0.6f, 0.18f, 0.16f), (Color?)null); ConfigElement<KeyCode> master_Toggle = ConfigManager.Master_Toggle; master_Toggle.OnValueChanged = (Action<KeyCode>)System.Delegate.Combine(master_Toggle.OnValueChanged, new Action<KeyCode>(Master_Toggle_OnValueChanged)); ButtonRef obj = closeBtn; obj.OnClick = (Action)System.Delegate.Combine(obj.OnClick, new Action(OnCloseButtonClicked)); } } } namespace UnityExplorer.UI.Widgets { public abstract class BaseArgumentHandler : IPooledObject { internal Text argNameLabel; internal InputFieldRef inputField; internal TypeCompleter typeCompleter; public float DefaultHeight => 25f; public GameObject UIRoot { get; set; } public abstract void CreateSpecialContent(); public GameObject CreateContent(GameObject parent) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) UIRoot = UIFactory.CreateUIObject("ArgRow", parent, default(Vector2)); GameObject uIRoot = UIRoot; int? num = 25; int? num2 = 50; UIFactory.SetLayoutElement(uIRoot, (int?)50, num, (int?)9999, num2, (int?)null, (int?)null, (bool?)null); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(UIRoot, (bool?)false, (bool?)false, (bool?)true, (bool?)true, (int?)5, (int?)null, (int?)null, (int?)null, (int?)null, (TextAnchor?)null); UIRoot.AddComponent<ContentSizeFitter>().verticalFit = (FitMode)2; argNameLabel = UIFactory.CreateLabel(UIRoot, "ArgLabel", "not set", (TextAnchor)3, default(Color), true, 14); GameObject gameObject = ((Component)argNameLabel).gameObject; int? num3 = 40; num2 = 90; UIFactory.SetLayoutElement(gameObject, num3, (int?)25, num2, (int?)50, (int?)null, (int?)null, (bool?)null); argNameLabel.horizontalOverflow = (HorizontalWrapMode)0; inputField = UIFactory.CreateInputField(UIRoot, "InputField", "..."); GameObject uIRoot2 = ((UIModel)inputField).UIRoot; num2 = 25; num = 50; UIFactory.SetLayoutElement(uIRoot2, (int?)100, num2, (int?)1000, num, (int?)null, (int?)null, (bool?)null); inputField.Component.lineType = (LineType)2; ((UIModel)inputField).UIRoot.AddComponent<ContentSizeFitter>().verticalFit = (FitMode)2; typeCompleter = new TypeCompleter(typeof(object), inputField) { Enabled = false }; CreateSpecialContent(); return UIRoot; } } public class EvaluateWidget : IPooledObject { private ParameterInfo[] parameters; internal GameObject parametersHolder; private ParameterHandler[] paramHandlers; private Type[] genericArguments; internal GameObject genericArgumentsHolder; private GenericArgumentHandler[] genericHandlers; public CacheMember Owner { get; set; } public GameObject UIRoot { get; set; } public float DefaultHeight => -1f; public void OnBorrowedFromPool(CacheMember owner) { Owner = owner; parameters = owner.Arguments; paramHandlers = new ParameterHandler[parameters.Length]; genericArguments = owner.GenericArguments; genericHandlers = new GenericArgumentHandler[genericArguments.Length]; SetArgRows(); UIRoot.SetActive(true); } public void OnReturnToPool() { ParameterHandler[] array = paramHandlers; foreach (ParameterHandler parameterHandler in array) { parameterHandler.OnReturned(); Pool<ParameterHandler>.Return(parameterHandler); } paramHandlers = null; GenericArgumentHandler[] array2 = genericHandlers; foreach (GenericArgumentHandler genericArgumentHandler in array2) { genericArgumentHandler.OnReturned(); Pool<GenericArgumentHandler>.Return(genericArgumentHandler); } genericHandlers = null; Owner = null; } public Type[] TryParseGenericArguments() { Type[] array = new Type[genericArguments.Length]; for (int i = 0; i < genericArguments.Length; i++) { array[i] = genericHandlers[i].Evaluate(); } return array; } public object[] TryParseArguments() { if (!parameters.Any()) { return ArgumentUtility.EmptyArgs; } object[] array = new object[parameters.Length]; for (int i = 0; i < parameters.Length; i++) { array[i] = paramHandlers[i].Evaluate(); } return array; } private void SetArgRows() { if (genericArguments.Any()) { genericArgumentsHolder.SetActive(true); SetGenericRows(); } else { genericArgumentsHolder.SetActive(false); } if (parameters.Any()) { parametersHolder.SetActive(true); SetNormalArgRows(); } else { parametersHolder.SetActive(false); } } private void SetGenericRows() { for (int i = 0; i < genericArguments.Length; i++) { Type genericArgument = genericArguments[i]; GenericArgumentHandler genericArgumentHandler = (genericHandlers[i] = Pool<GenericArgumentHandler>.Borrow()); genericArgumentHandler.UIRoot.transform.SetParent(genericArgumentsHolder.transform, false); genericArgumentHandler.OnBorrowed(genericArgument); } } private void SetNormalArgRows() { for (int i = 0; i < parameters.Length; i++) { ParameterInfo paramInfo = parameters[i]; ParameterHandler parameterHandler = (paramHandlers[i] = Pool<ParameterHandler>.Borrow()); parameterHandler.UIRoot.transform.SetParent(parametersHolder.transform, false); parameterHandler.OnBorrowed(paramInfo); } } public GameObject CreateContent(GameObject parent) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_024c: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_02c7: Unknown result type (might be due to invalid IL or missing references) //IL_02cd: Unknown result type (might be due to invalid IL or missing references) //IL_03fd: Unknown result type (might be due to invalid IL or missing references) UIRoot = UIFactory.CreateVerticalGroup(parent, "EvaluateWidget", false, false, true, true, 3, new Vector4(2f, 2f, 2f, 2f), new Color(0.15f, 0.15f, 0.15f), (TextAnchor?)null); GameObject uIRoot = UIRoot; int? num = 50; int? num2 = 9999; UIFactory.SetLayoutElement(uIRoot, num, (int?)50, num2, (int?)800, (int?)null, (int?)null, (bool?)null); genericArgumentsHolder = UIFactory.CreateUIObject("GenericHolder", UIRoot, default(Vector2)); GameObject obj = genericArgumentsHolder; num2 = 1000; UIFactory.SetLayoutElement(obj, (int?)null, (int?)null, num2, (int?)null, (int?)null, (int?)null, (bool?)null); Text val = UIFactory.CreateLabel(genericArgumentsHolder, "GenericsTitle", "Generic Arguments", (TextAnchor)3, default(Color), true, 14); GameObject gameObject = ((Component)val).gameObject; num2 = 25; int? num3 = 1000; UIFactory.SetLayoutElement(gameObject, (int?)null, num2, num3, (int?)null, (int?)null, (int?)null, (bool?)null); UIFactory.SetLayoutGroup<VerticalLayoutGroup>(genericArgumentsHolder, (bool?)false, (bool?)false, (bool?)true, (bool?)true, (int?)3, (int?)null, (int?)null, (int?)null, (int?)null, (TextAnchor?)null); GameObject obj2 = genericArgumentsHolder; num3 = 25; num2 = 750; UIFactory.SetLayoutElement(obj2, (int?)50, num3, (int?)9999, num2, (int?)null, (int?)null, (bool?)null); parametersHolder = UIFactory.CreateUIObject("ArgHolder", UIRoot, default(Vector2)); GameObject obj3 = parametersHolder; num2 = 1000; UIFactory.SetLayoutElement(obj3, (int?)null, (int?)null, num2, (int?)null, (int?)null, (int?)null, (bool?)null); Text val2 = UIFactory.CreateLabel(parametersHolder, "ArgsTitle", "Arguments", (TextAnchor)3, default(Color), true, 14); GameObject gameObject2 = ((Component)val2).gameObject; num2 = 25; num3 = 1000; UIFactory.SetLayoutElement(gameObject2, (int?)null, num2, num3, (int?)null, (int?)null, (int?)null, (bool?)null); UIFactory.SetLayoutGroup<VerticalLayoutGroup>(parametersHolder, (bool?)false, (bool?)false, (bool?)true, (bool?)true, (int?)3, (int?)null, (int?)null, (int?)null, (int?)null, (TextAnchor?)null); GameObject obj4 = parametersHolder; num3 = 25; num2 = 750; UIFactory.SetLayoutElement(obj4, (int?)50, num3, (int?)9999, num2, (int?)null, (int?)null, (bool?)null); ButtonRef val3 = UIFactory.CreateButton(UIRoot, "EvaluateButton", "Evaluate", (Color?)new Color(0.2f, 0.2f, 0.2f)); GameObject gameObject3 = ((Component)val3.Component).gameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject3, (int?)150, num2, (int?)0, (int?)null, (int?)null, (int?)null, (bool?)null); val3.OnClick = (Action)System.Delegate.Combine(val3.OnClick, (Action)delegate { Owner.EvaluateAndSetCell(); }); return UIRoot; } } public class GenericArgumentHandler : BaseArgumentHandler { private Type genericArgument; public void OnBorrowed(Type genericArgument) { this.genericArgument = genericArgument; typeCompleter.Enabled = true; typeCompleter.BaseType = this.genericArgument; typeCompleter.CacheTypes(); Type[] genericParameterConstraints = this.genericArgument.GetGenericParameterConstraints(); StringBuilder stringBuilder = new StringBuilder($"<color={"#92c470"}>{this.genericArgument.Name}</color>"); for (int i = 0; i < genericParameterConstraints.Length; i++) { if (i == 0) { stringBuilder.Append(' ').Append('('); } else { stringBuilder.Append(',').Append(' '); } stringBuilder.Append(SignatureHighlighter.Parse(genericParameterConstraints[i], false, (MemberInfo)null)); if (i + 1 == genericParameterConstraints.Length) { stringBuilder.Append(')'); } } argNameLabel.text = stringBuilder.ToString(); } public void OnReturned() { genericArgument = null; typeCompleter.Enabled = false; inputField.Text = ""; } public Type Evaluate() { return ReflectionUtility.GetTypeByName(inputField.Text) ?? throw new Exception("Could not find any type by name '" + inputField.Text + "'!"); } public override void CreateSpecialContent() { } } public class GenericConstructorWidget { private GenericArgumentHandler[] handlers; private Type[] currentGenericParameters; private Action<Type[]> currentOnSubmit; private Action currentOnCancel; public GameObject UIRoot; private Text Title; private GameObject ArgsHolder; public void Show(Action<Type[]> onSubmit, Action onCancel, Type genericTypeDefinition) { Title.text = "Setting generic arguments for " + SignatureHighlighter.Parse(genericTypeDefinition, false, (MemberInfo)null) + "..."; OnShow(onSubmit, onCancel, genericTypeDefinition.GetGenericArguments()); } public void Show(Action<Type[]> onSubmit, Action onCancel, MethodInfo genericMethodDefinition) { Title.text = "Setting generic arguments for " + SignatureHighlighter.ParseMethod(genericMethodDefinition) + "..."; OnShow(onSubmit, onCancel, genericMethodDefinition.GetGenericArguments()); } private void OnShow(Action<Type[]> onSubmit, Action onCancel, Type[] genericParameters) { currentOnSubmit = onSubmit; currentOnCancel = onCancel; SetGenericParameters(genericParameters); } private void SetGenericParameters(Type[] genericParameters) { currentGenericParameters = genericParameters; handlers = new GenericArgumentHandler[genericParameters.Length]; for (int i = 0; i < genericParameters.Length; i++) { Type genericArgument = genericParameters[i]; GenericArgumentHandler genericArgumentHandler = (handlers[i] = Pool<GenericArgumentHandler>.Borrow()); genericArgumentHandler.UIRoot.transform.SetParent(ArgsHolder.transform, false); genericArgumentHandler.OnBorrowed(genericArgument); } } public void TrySubmit() { Type[] array = new Type[currentGenericParameters.Length]; for (int i = 0; i < array.Length; i++) { GenericArgumentHandler genericArgumentHandler = handlers[i]; Type type; try { type = genericArgumentHandler.Evaluate(); if (type == null) { throw new Exception(); } } catch { ExplorerCore.LogWarning("Generic argument '" + genericArgumentHandler.inputField.Text + "' is not a valid type."); return; } array[i] = type; } OnClose(); currentOnSubmit(array); } public void Cancel() { OnClose(); currentOnCancel?.Invoke(); } private void OnClose() { if (handlers != null) { GenericArgumentHandler[] array = handlers; foreach (GenericArgumentHandler genericArgumentHandler in array) { genericArgumentHandler.OnReturned(); Pool<GenericArgumentHandler>.Return(genericArgumentHandler); } handlers = null; } } internal void ConstructUI(GameObject parent) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_01f9: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Unknown result type (might be due to invalid IL or missing references) Vector4 val = new Vector4(5f, 5f, 5f, 5f); TextAnchor? val2 = (TextAnchor)4; UIRoot = UIFactory.CreateVerticalGroup(parent, "GenericArgsHandler", false, false, true, true, 5, val, default(Color), val2); GameObject uIRoot = UIRoot; int? num = 9999; int? num2 = 9999; UIFactory.SetLayoutElement(uIRoot, (int?)null, (int?)null, num, num2, (int?)null, (int?)null, (bool?)null); ButtonRef val3 = UIFactory.CreateButton(UIRoot, "SubmitButton", "Submit", (Color?)new Color(0.2f, 0.3f, 0.2f)); GameObject gameObject = val3.GameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject, (int?)200, num2, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); val3.OnClick = (Action)System.Delegate.Combine(val3.OnClick, new Action(TrySubmit)); ButtonRef val4 = UIFactory.CreateButton(UIRoot, "CancelButton", "Cancel", (Color?)new Color(0.3f, 0.2f, 0.2f)); GameObject gameObject2 = val4.GameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject2, (int?)200, num2, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); val4.OnClick = (Action)System.Delegate.Combine(val4.OnClick, new Action(Cancel)); Title = UIFactory.CreateLabel(UIRoot, "Title", "Generic Arguments", (TextAnchor)4, default(Color), true, 14); GameObject gameObject3 = ((Component)Title).gameObject; num2 = 25; num = 9999; UIFactory.SetLayoutElement(gameObject3, (int?)null, num2, num, (int?)null, (int?)null, (int?)null, (bool?)null); AutoSliderScrollbar val5 = default(AutoSliderScrollbar); GameObject val6 = UIFactory.CreateScrollView(UIRoot, "GenericArgsScrollView", ref ArgsHolder, ref val5, new Color(0.1f, 0.1f, 0.1f)); num = 9999; num2 = 9999; UIFactory.SetLayoutElement(val6, (int?)null, (int?)null, num, num2, (int?)null, (int?)null, (bool?)null); GameObject argsHolder = ArgsHolder; num2 = 5; num = 5; int? num3 = 5; int? num4 = 5; UIFactory.SetLayoutGroup<VerticalLayoutGroup>(argsHolder, (bool?)null, (bool?)null, (bool?)null, (bool?)null, (int?)null, num2, num3, num, num4, (TextAnchor?)null); } } public class ParameterHandler : BaseArgumentHandler { private ParameterInfo paramInfo; private Type paramType; internal EnumCompleter enumCompleter; private ButtonRef enumHelperButton; private bool usingBasicLabel; private object basicValue; private GameObject basicLabelHolder; private Text basicLabel; private ButtonRef pasteButton; public void OnBorrowed(ParameterInfo paramInfo) { this.paramInfo = paramInfo; paramType = paramInfo.ParameterType; if (paramType.IsByRef) { paramType = paramType.GetElementType(); } argNameLabel.text = $"{SignatureHighlighter.Parse(paramType, false, (MemberInfo)null)} <color={"#a6e9e9"}>{paramInfo.Name}</color>"; if (ParseUtility.CanParse(paramType) || typeof(Type).IsAssignableFrom(paramType)) { usingBasicLabel = false; ((Component)inputField.Component).gameObject.SetActive(true); basicLabelHolder.SetActive(false); typeCompleter.Enabled = typeof(Type).IsAssignableFrom(paramType); enumCompleter.Enabled = paramType.IsEnum; ((Component)enumHelperButton.Component).gameObject.SetActive(paramType.IsEnum); if (!typeCompleter.Enabled) { if (paramType == typeof(string)) { inputField.PlaceholderText.text = "..."; } else { inputField.PlaceholderText.text = "eg. " + ParseUtility.GetExampleInput(paramType); } } else { inputField.PlaceholderText.text = "Enter a Type name..."; typeCompleter.BaseType = typeof(object); typeCompleter.CacheTypes(); } if (enumCompleter.Enabled) { enumCompleter.EnumType = paramType; enumCompleter.CacheEnumValues(); } } else { usingBasicLabel = true; ((Component)inputField.Component).gameObject.SetActive(false); basicLabelHolder.SetActive(true); typeCompleter.Enabled = false; enumCompleter.Enabled = false; ((Component)enumHelperButton.Component).gameObject.SetActive(false); SetDisplayedValueFromPaste(); } } public void OnReturned() { paramInfo = null; enumCompleter.Enabled = false; typeCompleter.Enabled = false; inputField.Text = ""; usingBasicLabel = false; basicValue = null; } public object Evaluate() { if (usingBasicLabel) { return basicValue; } string text = inputField.Text; if (typeof(Type).IsAssignableFrom(paramType)) { return ReflectionUtility.GetTypeByName(text); } if (paramType == typeof(string)) { return text; } if (string.IsNullOrEmpty(text)) { if (paramInfo.IsOptional) { return paramInfo.DefaultValue; } return null; } object result = default(object); Exception ex = default(Exception); if (!ParseUtility.TryParse(text, paramType, ref result, ref ex)) { ExplorerCore.LogWarning($"Cannot parse argument '{paramInfo.Name}' ({paramInfo.ParameterType.Name}){((ex == null) ? "" : (", " + ex.GetType().Name + ": " + ex.Message))}"); return null; } return result; } private void OnPasteClicked() { if (ClipboardPanel.TryPaste(paramType, out var paste)) { basicValue = paste; SetDisplayedValueFromPaste(); } } private void SetDisplayedValueFromPaste() { if (usingBasicLabel) { basicLabel.text = ToStringUtility.ToStringWithType(basicValue, paramType, false); } else if (typeof(Type).IsAssignableFrom(paramType)) { inputField.Text = GeneralExtensions.FullDescription(basicValue as Type); } else { inputField.Text = ParseUtility.ToStringForInput(basicValue, paramType); } } public override void CreateSpecialContent() { //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_01b4: Unknown result type (might be due to invalid IL or missing references) //IL_0225: Unknown result type (might be due to invalid IL or missing references) enumCompleter = new EnumCompleter(paramType, inputField) { Enabled = false }; enumHelperButton = UIFactory.CreateButton(base.UIRoot, "EnumHelper", "▼", (Color?)null); UIFactory.SetLayoutElement(((Component)enumHelperButton.Component).gameObject, (int?)25, (int?)25, (int?)0, (int?)0, (int?)null, (int?)null, (bool?)null); ButtonRef obj = enumHelperButton; obj.OnClick = (Action)System.Delegate.Combine(obj.OnClick, new Action(enumCompleter.HelperButtonClicked)); GameObject uIRoot = base.UIRoot; Color val = default(Color); ((Color)(ref val))..ctor(0.1f, 0.1f, 0.1f); basicLabelHolder = UIFactory.CreateHorizontalGroup(uIRoot, "BasicLabelHolder", true, true, true, true, 0, default(Vector4), val, (TextAnchor?)null); GameObject obj2 = basicLabelHolder; int? num = 25; int? num2 = 50; UIFactory.SetLayoutElement(obj2, (int?)100, num, (int?)1000, num2, (int?)null, (int?)null, (bool?)null); GameObject obj3 = basicLabelHolder; val = default(Color); basicLabel = UIFactory.CreateLabel(obj3, "BasicLabel", "null", (TextAnchor)3, val, true, 14); ((Component)basicLabel).gameObject.AddComponent<ContentSizeFitter>().verticalFit = (FitMode)2; pasteButton = UIFactory.CreateButton(base.UIRoot, "PasteButton", "Paste", (Color?)new Color(0.13f, 0.13f, 0.13f, 1f)); GameObject gameObject = ((Component)pasteButton.Component).gameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject, (int?)28, num2, (int?)0, (int?)null, (int?)null, (int?)null, (bool?)null); ((Graphic)pasteButton.ButtonText).color = Color.green; pasteButton.ButtonText.fontSize = 10; ButtonRef obj4 = pasteButton; obj4.OnClick = (Action)System.Delegate.Combine(obj4.OnClick, new Action(OnPasteClicked)); } } public class AxisControl { public readonly Vector3Control parent; public readonly int axis; public readonly Slider slider; public AxisControl(int axis, Slider slider, Vector3Control parentControl) { parent = parentControl; this.axis = axis; this.slider = slider; } private void OnVectorSliderChanged(float value) { parent.Owner.CurrentSlidingAxisControl = ((value == 0f) ? null : this); } private void OnVectorMinusClicked() { parent.Owner.AxisControlOperation(0f - parent.Increment, parent, axis); } private void OnVectorPlusClicked() { parent.Owner.AxisControlOperation(parent.Increment, parent, axis); } public static AxisControl Create(GameObject parent, string title, int axis, Vector3Control owner) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) Text val = UIFactory.CreateLabel(parent, "Label_" + title, title + ":", (TextAnchor)5, Color.grey, true, 14); GameObject gameObject = ((Component)val).gameObject; int? num = 25; UIFactory.SetLayoutElement(gameObject, (int?)30, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Slider val2 = default(Slider); GameObject val3 = UIFactory.CreateSlider(parent, "Slider_" + title, ref val2); num = 25; UIFactory.SetLayoutElement(val3, (int?)75, num, (int?)0, (int?)null, (int?)null, (int?)null, (bool?)null); ((Graphic)val2.m_FillImage).color = Color.clear; val2.minValue = -0.1f; val2.maxValue = 0.1f; AxisControl axisControl = new AxisControl(axis, val2, owner); Il2CppExtensions.AddListener<float>((UnityEvent<float>)(object)val2.onValueChanged, (Action<float>)axisControl.OnVectorSliderChanged); ButtonRef val4 = UIFactory.CreateButton(parent, "MinusIncrementButton", "-", (Color?)null); GameObject gameObject2 = val4.GameObject; int? num2 = 20; num = 0; UIFactory.SetLayoutElement(gameObject2, num2, (int?)25, num, (int?)null, (int?)null, (int?)null, (bool?)null); val4.OnClick = (Action)System.Delegate.Combine(val4.OnClick, new Action(axisControl.OnVectorMinusClicked)); ButtonRef val5 = UIFactory.CreateButton(parent, "PlusIncrementButton", "+", (Color?)null); GameObject gameObject3 = val5.GameObject; int? num3 = 20; num = 0; UIFactory.SetLayoutElement(gameObject3, num3, (int?)25, num, (int?)null, (int?)null, (int?)null, (bool?)null); val5.OnClick = (Action)System.Delegate.Combine(val5.OnClick, new Action(axisControl.OnVectorPlusClicked)); return axisControl; } } public class ComponentCell : ButtonCell { public Toggle BehaviourToggle; public ButtonRef DestroyButton; public Action<bool, int> OnBehaviourToggled; public Action<int> OnDestroyClicked; private void BehaviourToggled(bool val) { OnBehaviourToggled?.Invoke(val, ((ButtonCell)this).CurrentDataIndex); } private void DestroyClicked() { OnDestroyClicked?.Invoke(((ButtonCell)this).CurrentDataIndex); } public override GameObject CreateContent(GameObject parent) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) GameObject result = ((ButtonCell)this).CreateContent(parent); ((ButtonCell)this).Button.ButtonText.horizontalOverflow = (HorizontalWrapMode)0; Text val = default(Text); GameObject val2 = UIFactory.CreateToggle(((ButtonCell)this).UIRoot, "BehaviourToggle", ref BehaviourToggle, ref val, default(Color), 20, 20); int? num = 25; UIFactory.SetLayoutElement(val2, (int?)25, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Il2CppExtensions.AddListener<bool>((UnityEvent<bool>)(object)BehaviourToggle.onValueChanged, (Action<bool>)BehaviourToggled); val2.transform.SetSiblingIndex(0); DestroyButton = UIFactory.CreateButton(((ButtonCell)this).UIRoot, "DestroyButton", "X", (Color?)new Color(0.3f, 0.2f, 0.2f)); GameObject gameObject = ((Component)DestroyButton.Component).gameObject; num = 21; UIFactory.SetLayoutElement(gameObject, (int?)25, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); ButtonRef destroyButton = DestroyButton; destroyButton.OnClick = (Action)System.Delegate.Combine(destroyButton.OnClick, new Action(DestroyClicked)); return result; } } public class ComponentList : ButtonListHandler<Component, ComponentCell> { public GameObjectInspector Parent; private static readonly Dictionary<string, string> compToStringCache = new Dictionary<string, string>(); public ComponentList(ScrollPool<ComponentCell> scrollPool, Func<List<Component>> getEntriesMethod) : base(scrollPool, getEntriesMethod, (Action<ComponentCell, int>)null, (Func<Component, string, bool>)null, (Action<int>)null) { base.SetICell = SetComponentCell; base.ShouldDisplay = CheckShouldDisplay; base.OnCellClicked = OnComponentClicked; } public void Clear() { base.RefreshData(); base.ScrollPool.Refresh(true, true); } private bool CheckShouldDisplay(Component _, string __) { return true; } public override void OnCellBorrowed(ComponentCell cell) { base.OnCellBorrowed(cell); cell.OnBehaviourToggled = (Action<bool, int>)System.Delegate.Combine(cell.OnBehaviourToggled, new Action<bool, int>(OnBehaviourToggled)); cell.OnDestroyClicked = (Action<int>)System.Delegate.Combine(cell.OnDestroyClicked, new Action<int>(OnDestroyClicked)); } public override void SetCell(ComponentCell cell, int index) { base.SetCell(cell, index); } private void OnComponentClicked(int index) { List<Component> list = base.GetEntries(); if (index >= 0 && index < list.Count) { Component val = list[index]; if (Object.op_Implicit((Object)(object)val)) { InspectorManager.Inspect(val); } } } private void OnBehaviourToggled(bool value, int index) { try { List<Component> list = base.GetEntries(); Component val = list[index]; Behaviour val2 = ((Il2CppObjectBase)val).TryCast<Behaviour>(); if (val2 != null) { val2.enabled = value; } } catch (Exception ex) { ExplorerCore.LogWarning("Exception toggling Behaviour.enabled: " + ReflectionExtensions.ReflectionExToString(ex, true)); } } private void OnDestroyClicked(int index) { try { List<Component> list = base.GetEntries(); Component val = list[index]; Object.DestroyImmediate((Object)(object)val); Parent.UpdateComponents(); } catch (Exception ex) { ExplorerCore.LogWarning("Exception destroying Component: " + ReflectionExtensions.ReflectionExToString(ex, true)); } } private void SetComponentCell(ComponentCell cell, int index) { //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) List<Component> list = base.GetEntries(); ((ButtonCell)cell).Enable(); Component val = list[index]; Type actualType = ReflectionExtensions.GetActualType((object)val); if (!compToStringCache.ContainsKey(actualType.AssemblyQualifiedName)) { compToStringCache.Add(actualType.AssemblyQualifiedName, SignatureHighlighter.Parse(actualType, true, (MemberInfo)null)); } ((ButtonCell)cell).Button.ButtonText.text = compToStringCache[actualType.AssemblyQualifiedName]; if (typeof(Behaviour).IsAssignableFrom(actualType)) { ((Selectable)cell.BehaviourToggle).interactable = true; cell.BehaviourToggle.Set(((Il2CppObjectBase)val).TryCast<Behaviour>().enabled, false); cell.BehaviourToggle.graphic.color = new Color(0.8f, 1f, 0.8f, 0.3f); } else { ((Selectable)cell.BehaviourToggle).interactable = false; cell.BehaviourToggle.Set(true, false); cell.BehaviourToggle.graphic.color = new Color(0.2f, 0.2f, 0.2f); } if (index == 0 && ((Component)cell.DestroyButton.Component).gameObject.activeSelf) { ((Component)cell.DestroyButton.Component).gameObject.SetActive(false); } else if (index > 0 && !((Component)cell.DestroyButton.Component).gameObject.activeSelf) { ((Component)cell.DestroyButton.Component).gameObject.SetActive(true); } } } public class GameObjectControls { public GameObjectInspector Parent { get; } public GameObject Target => Parent.Target; public GameObjectInfoPanel GameObjectInfo { get; } public TransformControls TransformControl { get; } public GameObjectControls(GameObjectInspector parent) { Parent = parent; GameObjectInfo = new GameObjectInfoPanel(this); TransformControl = new TransformControls(this); } public void UpdateGameObjectInfo(bool firstUpdate, bool force) { GameObjectInfo.UpdateGameObjectInfo(firstUpdate, force); } public void UpdateVectorSlider() { TransformControl.UpdateVectorSlider(); } } public class GameObjectInfoPanel { private string lastGoName; private string lastPath; private bool lastParentState; private int lastSceneHandle; private string lastTag; private int lastLayer; private int lastFlags; private ButtonRef ViewParentButton; private InputFieldRef PathInput; private InputFieldRef NameInput; private Toggle ActiveSelfToggle; private Text ActiveSelfText; private Toggle IsStaticToggle; private ButtonRef SceneButton; private InputFieldRef InstanceIDInput; private InputFieldRef TagInput; private Dropdown LayerDropdown; private Dropdown FlagsDropdown; private static List<string> layerToNames; private static Dictionary<string, HideFlags> hideFlagsValues; public GameObjectControls Owner { get; } private GameObject Target => Owner.Target; public GameObjectInfoPanel(GameObjectControls owner) { Owner = owner; Create(); } public void UpdateGameObjectInfo(bool firstUpdate, bool force) { //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_018d: Unknown result type (might be due to invalid IL or missing references) //IL_023a: Unknown result type (might be due to invalid IL or missing references) //IL_0233: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_0295: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_02e3: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Unknown result type (might be due to invalid IL or missing references) //IL_0300: Unknown result type (might be due to invalid IL or missing references) //IL_03c1: Unknown result type (might be due to invalid IL or missing references) //IL_03cc: Invalid comparison between Unknown and I4 //IL_03e2: Unknown result type (might be due to invalid IL or missing references) //IL_03ec: Expected I4, but got Unknown //IL_03fd: Unknown result type (might be due to invalid IL or missing references) //IL_0402: Unknown result type (might be due to invalid IL or missing references) if (firstUpdate) { InstanceIDInput.Text = ((Object)Target).GetInstanceID().ToString(); } if (force || (!NameInput.Component.isFocused && ((Object)Target).name != lastGoName)) { lastGoName = ((Object)Target).name; Owner.Parent.Tab.TabText.text = "[G] " + ((Object)Target).name; NameInput.Text = ((Object)Target).name; } if (force || !PathInput.Component.isFocused) { string transformPath = UnityHelpers.GetTransformPath(Target.transform, false); if (transformPath != lastPath) { lastPath = transformPath; PathInput.Text = transformPath; } } if (force || Object.op_Implicit((Object)(object)Target.transform.parent) != lastParentState) { lastParentState = Object.op_Implicit((Object)(object)Target.transform.parent); ((Selectable)ViewParentButton.Component).interactable = lastParentState; if (lastParentState) { ((Graphic)ViewParentButton.ButtonText).color = Color.white; ViewParentButton.ButtonText.text = "◄ View Parent"; } else { ((Graphic)ViewParentButton.ButtonText).color = Color.grey; ViewParentButton.ButtonText.text = "No parent"; } } if (force || Target.activeSelf != ActiveSelfToggle.isOn) { ActiveSelfToggle.Set(Target.activeSelf, false); ((Graphic)ActiveSelfText).color = (ActiveSelfToggle.isOn ? Color.green : Color.red); } if (force || Target.isStatic != IsStaticToggle.isOn) { IsStaticToggle.Set(Target.isStatic, false); } Scene scene; if (!force) { scene = Target.scene; if (((Scene)(ref scene)).handle == lastSceneHandle) { goto IL_0310; } } scene = Target.scene; lastSceneHandle = ((Scene)(ref scene)).handle; Text buttonText = SceneButton.ButtonText; scene = Target.scene; object text; if (!((Scene)(ref scene)).IsValid()) { text = "None (Asset/Resource)"; } else { scene = Target.scene; text = ((Scene)(ref scene)).name; } buttonText.text = (string)text; goto IL_0310; IL_0310: if (force || (!TagInput.Component.isFocused && Target.tag != lastTag)) { lastTag = Target.tag; TagInput.Text = lastTag; } if (force || Target.layer != lastLayer) { lastLayer = Target.layer; LayerDropdown.value = Target.layer; } if (force || (int)((Object)Target).hideFlags != lastFlags) { lastFlags = (int)((Object)Target).hideFlags; Text captionText = FlagsDropdown.captionText; HideFlags hideFlags = ((Object)Target).hideFlags; captionText.text = ((object)(HideFlags)(ref hideFlags)).ToString(); } } private void DoSetParent(Transform transform) { ExplorerCore.Log("Setting target's transform parent to: " + (((Object)(object)transform == (Object)null) ? "null" : ("'" + ((Object)transform).name + "'"))); if (Object.op_Implicit((Object)(object)Target.GetComponent<RectTransform>())) { Target.transform.SetParent(transform, false); } else { Target.transform.parent = transform; } UpdateGameObjectInfo(firstUpdate: false, force: false); Owner.TransformControl.UpdateTransformControlValues(force: false); } private void OnViewParentClicked() { if (Object.op_Implicit((Object)(object)Target) && Object.op_Implicit((Object)(object)Target.transform.parent)) { Owner.Parent.OnTransformCellClicked(((Component)Target.transform.parent).gameObject); } } private void OnPathEndEdit(string input) { lastPath = input; if (string.IsNullOrEmpty(input)) { DoSetParent(null); return; } Transform val = null; if (input.EndsWith("/")) { input = input.Remove(input.Length - 1); } GameObject val2 = GameObject.Find(input); if (val2 != null) { val = val2.transform; } else { string text = input.Split('/').Last(); Object[] array = RuntimeHelper.FindObjectsOfTypeAll(typeof(GameObject)); List<GameObject> list = new List<GameObject>(); Object[] array2 = array; foreach (Object val3 in array2) { if (val3.name == text) { list.Add(((Il2CppObjectBase)val3).TryCast<GameObject>()); } } foreach (GameObject item in list) { string text2 = UnityHelpers.GetTransformPath(item.transform, true); if (text2.EndsWith("/")) { text2 = text2.Remove(text2.Length - 1); } if (text2 == input) { val = item.transform; break; } } } if (Object.op_Implicit((Object)(object)val)) { DoSetParent(val); return; } ExplorerCore.LogWarning("Could not find any GameObject name or path '" + input + "'!"); UpdateGameObjectInfo(firstUpdate: false, force: true); } private void OnNameEndEdit(string value) { ((Object)Target).name = value; UpdateGameObjectInfo(firstUpdate: false, force: true); } private void OnCopyClicked() { ClipboardPanel.Copy(Target); } private void OnActiveSelfToggled(bool value) { Target.SetActive(value); UpdateGameObjectInfo(firstUpdate: false, force: true); } private void OnTagEndEdit(string value) { try { Target.tag = value; UpdateGameObjectInfo(firstUpdate: false, force: true); } catch (Exception ex) { ExplorerCore.LogWarning("Exception setting tag! " + ReflectionExtensions.ReflectionExToString(ex, true)); } } private void OnSceneButtonClicked() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) InspectorManager.Inspect(Target.scene); } private void OnExploreButtonClicked() { ObjectExplorerPanel panel = UIManager.GetPanel<ObjectExplorerPanel>(UIManager.Panels.ObjectExplorer); panel.SceneExplorer.JumpToTransform(Owner.Parent.Target.transform); } private void OnLayerDropdownChanged(int value) { Target.layer = value; UpdateGameObjectInfo(firstUpdate: false, force: true); } private void OnFlagsDropdownChanged(int value) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) try { HideFlags hideFlags = hideFlagsValues[FlagsDropdown.options[value].text]; ((Object)Target).hideFlags = hideFlags; UpdateGameObjectInfo(firstUpdate: false, force: true); } catch (Exception value2) { ExplorerCore.LogWarning($"Exception setting hideFlags: {value2}"); } } private void OnDestroyClicked() { Object.Destroy((Object)(object)Target); InspectorManager.ReleaseInspector(Owner.Parent); } private void OnInstantiateClicked() { GameObject obj = Object.Instantiate<GameObject>(Target); InspectorManager.Inspect(obj); } public void Create() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_02f4: Unknown result type (might be due to invalid IL or missing references) //IL_030a: Unknown result type (might be due to invalid IL or missing references) //IL_03b6: Unknown result type (might be due to invalid IL or missing references) //IL_03bc: Unknown result type (might be due to invalid IL or missing references) //IL_0435: Unknown result type (might be due to invalid IL or missing references) //IL_043b: Unknown result type (might be due to invalid IL or missing references) //IL_054a: Unknown result type (might be due to invalid IL or missing references) //IL_0550: Unknown result type (might be due to invalid IL or missing references) //IL_0609: Unknown result type (might be due to invalid IL or missing references) //IL_060f: Unknown result type (might be due to invalid IL or missing references) //IL_06a7: Unknown result type (might be due to invalid IL or missing references) //IL_06ad: Unknown result type (might be due to invalid IL or missing references) //IL_0715: Unknown result type (might be due to invalid IL or missing references) //IL_073a: Unknown result type (might be due to invalid IL or missing references) //IL_081b: Unknown result type (might be due to invalid IL or missing references) //IL_0845: Unknown result type (might be due to invalid IL or missing references) //IL_0926: Unknown result type (might be due to invalid IL or missing references) //IL_096e: Unknown result type (might be due to invalid IL or missing references) //IL_0a13: Unknown result type (might be due to invalid IL or missing references) //IL_0aa5: Unknown result type (might be due to invalid IL or missing references) //IL_0aab: Unknown result type (might be due to invalid IL or missing references) //IL_0b6a: Unknown result type (might be due to invalid IL or missing references) //IL_0c10: Unknown result type (might be due to invalid IL or missing references) //IL_0d1f: Unknown result type (might be due to invalid IL or missing references) //IL_0dfe: Unknown result type (might be due to invalid IL or missing references) //IL_0e42: Unknown result type (might be due to invalid IL or missing references) //IL_0e4c: Expected O, but got Unknown //IL_0e8d: Unknown result type (might be due to invalid IL or missing references) //IL_0f20: Unknown result type (might be due to invalid IL or missing references) //IL_0fb8: Unknown result type (might be due to invalid IL or missing references) //IL_0fc2: Expected O, but got Unknown GameObject val2 = UIFactory.CreateVerticalGroup(Owner.Parent.Content, "TopInfoHolder", false, false, true, true, 3, new Vector4(3f, 3f, 3f, 3f), new Color(0.1f, 0.1f, 0.1f), (TextAnchor?)(TextAnchor)3); int? num = 100; int? num2 = 9999; UIFactory.SetLayoutElement(val2, (int?)null, num, num2, (int?)null, (int?)null, (int?)null, (bool?)null); val2.AddComponent<ContentSizeFitter>().verticalFit = (FitMode)2; GameObject val3 = UIFactory.CreateUIObject("ParentRow", val2, default(Vector2)); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(val3, (bool?)false, (bool?)false, (bool?)true, (bool?)true, (int?)5, (int?)0, (int?)0, (int?)0, (int?)0, (TextAnchor?)null); num2 = 25; num = 9999; UIFactory.SetLayoutElement(val3, (int?)null, num2, num, (int?)null, (int?)null, (int?)null, (bool?)null); ViewParentButton = UIFactory.CreateButton(val3, "ViewParentButton", "◄ View Parent", (Color?)new Color(0.2f, 0.2f, 0.2f)); ViewParentButton.ButtonText.fontSize = 13; GameObject gameObject = ((Component)ViewParentButton.Component).gameObject; num = 25; UIFactory.SetLayoutElement(gameObject, (int?)100, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); ButtonRef viewParentButton = ViewParentButton; viewParentButton.OnClick = (Action)System.Delegate.Combine(viewParentButton.OnClick, new Action(OnViewParentClicked)); PathInput = UIFactory.CreateInputField(val3, "PathInput", "..."); ((Graphic)PathInput.Component.textComponent).color = Color.grey; PathInput.Component.textComponent.fontSize = 14; GameObject uIRoot = ((UIModel)PathInput).UIRoot; num = 25; UIFactory.SetLayoutElement(uIRoot, (int?)100, num, (int?)9999, (int?)null, (int?)null, (int?)null, (bool?)null); PathInput.Component.lineType = (LineType)1; ButtonRef val4 = UIFactory.CreateButton(val3, "CopyButton", "Copy to Clipboard", (Color?)new Color(0.2f, 0.2f, 0.2f, 1f)); ((Graphic)val4.ButtonText).color = Color.yellow; GameObject gameObject2 = ((Component)val4.Component).gameObject; num = 25; UIFactory.SetLayoutElement(gameObject2, (int?)120, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); val4.OnClick = (Action)System.Delegate.Combine(val4.OnClick, new Action(OnCopyClicked)); Il2CppExtensions.AddListener<string>(UnityHelpers.GetOnEndEdit(PathInput.Component), (Action<string>)delegate(string val) { OnPathEndEdit(val); }); GameObject val5 = UIFactory.CreateUIObject("TitleRow", val2, default(Vector2)); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(val5, (bool?)false, (bool?)false, (bool?)true, (bool?)true, (int?)5, (int?)null, (int?)null, (int?)null, (int?)null, (TextAnchor?)null); Text val6 = UIFactory.CreateLabel(val5, "Title", SignatureHighlighter.Parse(typeof(GameObject), false, (MemberInfo)null), (TextAnchor)3, default(Color), true, 17); GameObject gameObject3 = ((Component)val6).gameObject; num = 30; UIFactory.SetLayoutElement(gameObject3, (int?)100, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); NameInput = UIFactory.CreateInputField(val5, "NameInput", "untitled"); GameObject gameObject4 = ((Component)NameInput.Component).gameObject; num = 30; UIFactory.SetLayoutElement(gameObject4, (int?)100, num, (int?)9999, (int?)null, (int?)null, (int?)null, (bool?)null); NameInput.Component.textComponent.fontSize = 15; Il2CppExtensions.AddListener<string>(UnityHelpers.GetOnEndEdit(NameInput.Component), (Action<string>)delegate(string val) { OnNameEndEdit(val); }); GameObject val7 = UIFactory.CreateUIObject("ParentRow", val2, default(Vector2)); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(val7, (bool?)false, (bool?)false, (bool?)true, (bool?)true, (int?)5, (int?)0, (int?)0, (int?)0, (int?)0, (TextAnchor?)null); num = 25; num2 = 9999; UIFactory.SetLayoutElement(val7, (int?)null, num, num2, (int?)null, (int?)null, (int?)null, (bool?)null); GameObject val8 = UIFactory.CreateToggle(val7, "ActiveSelf", ref ActiveSelfToggle, ref ActiveSelfText, default(Color), 20, 20); num2 = 25; UIFactory.SetLayoutElement(val8, (int?)100, num2, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); ActiveSelfText.text = "ActiveSelf"; Il2CppExtensions.AddListener<bool>((UnityEvent<bool>)(object)ActiveSelfToggle.onValueChanged, (Action<bool>)OnActiveSelfToggled); Text val9 = default(Text); GameObject val10 = UIFactory.CreateToggle(val7, "IsStatic", ref IsStaticToggle, ref val9, default(Color), 20, 20); num2 = 25; UIFactory.SetLayoutElement(val10, (int?)80, num2, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); val9.text = "IsStatic"; ((Graphic)val9).color = Color.grey; ((Selectable)IsStaticToggle).interactable = false; Text val11 = UIFactory.CreateLabel(val7, "InstanceIDLabel", "Instance ID:", (TextAnchor)5, Color.grey, true, 14); GameObject gameObject5 = ((Component)val11).gameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject5, (int?)90, num2, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); InstanceIDInput = UIFactory.CreateInputField(val7, "InstanceIDInput", "error"); GameObject gameObject6 = ((Component)InstanceIDInput.Component).gameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject6, (int?)110, num2, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); ((Graphic)InstanceIDInput.Component.textComponent).color = Color.grey; InstanceIDInput.Component.readOnly = true; Text val12 = UIFactory.CreateLabel(val7, "TagLabel", "Tag:", (TextAnchor)5, Color.grey, true, 14); GameObject gameObject7 = ((Component)val12).gameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject7, (int?)40, num2, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); TagInput = UIFactory.CreateInputField(val7, "TagInput", "none"); GameObject gameObject8 = ((Component)TagInput.Component).gameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject8, (int?)100, num2, (int?)999, (int?)null, (int?)null, (int?)null, (bool?)null); ((Graphic)TagInput.Component.textComponent).color = Color.white; Il2CppExtensions.AddListener<string>(UnityHelpers.GetOnEndEdit(TagInput.Component), (Action<string>)delegate(string val) { OnTagEndEdit(val); }); ButtonRef val13 = UIFactory.CreateButton(val7, "InstantiateBtn", "Instantiate", (Color?)new Color(0.2f, 0.2f, 0.2f)); GameObject gameObject9 = ((Component)val13.Component).gameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject9, (int?)120, num2, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); val13.OnClick = (Action)System.Delegate.Combine(val13.OnClick, new Action(OnInstantiateClicked)); ButtonRef val14 = UIFactory.CreateButton(val7, "DestroyBtn", "Destroy", (Color?)new Color(0.3f, 0.2f, 0.2f)); GameObject gameObject10 = ((Component)val14.Component).gameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject10, (int?)80, num2, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); val14.OnClick = (Action)System.Delegate.Combine(val14.OnClick, new Action(OnDestroyClicked)); GameObject val15 = UIFactory.CreateUIObject("ParentRow", val2, default(Vector2)); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(val15, (bool?)false, (bool?)false, (bool?)true, (bool?)true, (int?)5, (int?)0, (int?)0, (int?)0, (int?)0, (TextAnchor?)null); num2 = 25; num = 9999; UIFactory.SetLayoutElement(val15, (int?)null, num2, num, (int?)null, (int?)null, (int?)null, (bool?)null); ButtonRef val16 = UIFactory.CreateButton(val15, "ExploreBtn", "Show in Explorer", (Color?)new Color(0.15f, 0.15f, 0.15f)); GameObject gameObject11 = ((Component)val16.Component).gameObject; num = 25; UIFactory.SetLayoutElement(gameObject11, (int?)100, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); val16.ButtonText.fontSize = 12; val16.OnClick = (Action)System.Delegate.Combine(val16.OnClick, new Action(OnExploreButtonClicked)); Text val17 = UIFactory.CreateLabel(val15, "SceneLabel", "Scene:", (TextAnchor)3, Color.grey, true, 14); GameObject gameObject12 = ((Component)val17).gameObject; num = 25; UIFactory.SetLayoutElement(gameObject12, (int?)50, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); SceneButton = UIFactory.CreateButton(val15, "SceneButton", "untitled", (Color?)null); GameObject gameObject13 = ((Component)SceneButton.Component).gameObject; num = 25; UIFactory.SetLayoutElement(gameObject13, (int?)120, num, (int?)999, (int?)null, (int?)null, (int?)null, (bool?)null); ButtonRef sceneButton = SceneButton; sceneButton.OnClick = (Action)System.Delegate.Combine(sceneButton.OnClick, new Action(OnSceneButtonClicked)); Text val18 = UIFactory.CreateLabel(val15, "LayerLabel", "Layer:", (TextAnchor)3, Color.grey, true, 14); GameObject gameObject14 = ((Component)val18).gameObject; num = 25; UIFactory.SetLayoutElement(gameObject14, (int?)50, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); GameObject val19 = UIFactory.CreateDropdown(val15, "LayerDropdown", ref LayerDropdown, "0", 14, (Action<int>)OnLayerDropdownChanged, (string[])null); num = 25; UIFactory.SetLayoutElement(val19, (int?)110, num, (int?)999, (int?)null, (int?)null, (int?)null, (bool?)null); ((Graphic)LayerDropdown.captionText).color = SignatureHighlighter.EnumGreen; if (layerToNames == null) { GetLayerNames(); } foreach (string layerToName in layerToNames) { LayerDropdown.options.Add(new OptionData(layerToName)); } LayerDropdown.value = 0; LayerDropdown.RefreshShownValue(); Text val20 = UIFactory.CreateLabel(val15, "FlagsLabel", "Flags:", (TextAnchor)5, Color.grey, true, 14); GameObject gameObject15 = ((Component)val20).gameObject; num = 25; UIFactory.SetLayoutElement(gameObject15, (int?)50, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); GameObject val21 = UIFactory.CreateDropdown(val15, "FlagsDropdown", ref FlagsDropdown, "None", 14, (Action<int>)OnFlagsDropdownChanged, (string[])null); ((Graphic)FlagsDropdown.captionText).color = SignatureHighlighter.EnumGreen; num = 25; UIFactory.SetLayoutElement(val21, (int?)135, num, (int?)999, (int?)null, (int?)null, (int?)null, (bool?)null); if (hideFlagsValues == null) { GetHideFlagNames(); } foreach (string key in hideFlagsValues.Keys) { FlagsDropdown.options.Add(new OptionData(key)); } FlagsDropdown.value = 0; FlagsDropdown.RefreshShownValue(); } private static void GetLayerNames() { layerToNames = new List<string>(); for (int i = 0; i < 32; i++) { string text = RuntimeHelper.LayerToName(i); if (string.IsNullOrEmpty(text)) { text = i.ToString(); } layerToNames.Add(text); } } private static void GetHideFlagNames() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) hideFlagsValues = new Dictionary<string, HideFlags>(); Array values = System.Enum.GetValues(typeof(HideFlags)); foreach (HideFlags item in values) { HideFlags value = item; hideFlagsValues.Add(((object)(HideFlags)(ref value)).ToString(), value); } } } public class TransformControls { private Vector3Control PositionControl; private Vector3Control LocalPositionControl; private Vector3Control RotationControl; private Vector3Control ScaleControl; public GameObjectControls Owner { get; } private GameObject Target => Owner.Target; public AxisControl CurrentSlidingAxisControl { get; set; } public TransformControls(GameObjectControls owner) { Owner = owner; Create(); } public void UpdateTransformControlValues(bool force) { PositionControl.Update(force); LocalPositionControl.Update(force); RotationControl.Update(force); ScaleControl.Update(force); } public void UpdateVectorSlider() { AxisControl currentSlidingAxisControl = CurrentSlidingAxisControl; if (currentSlidingAxisControl != null) { if (!InputManager.GetMouseButton(0)) { currentSlidingAxisControl.slider.value = 0f; currentSlidingAxisControl = null; } else { AxisControlOperation(currentSlidingAxisControl.slider.value, currentSlidingAxisControl.parent, currentSlidingAxisControl.axis); } } } public void AxisControlOperation(float value, Vector3Control parent, int axis) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) Transform transform = Target.transform; TransformType type = parent.Type; if (1 == 0) { } Vector3 val = (Vector3)(type switch { TransformType.Position => transform.position, TransformType.LocalPosition => transform.localPosition, TransformType.Rotation => transform.localEulerAngles, TransformType.Scale => transform.localScale, _ => throw new NotImplementedException(), }); if (1 == 0) { } Vector3 val2 = val; switch (axis) { case 0: val2.x += value; break; case 1: val2.y += value; break; case 2: val2.z += value; break; } switch (parent.Type) { case TransformType.Position: transform.position = val2; break; case TransformType.LocalPosition: transform.localPosition = val2; break; case TransformType.Rotation: transform.localEulerAngles = val2; break; case TransformType.Scale: transform.localScale = val2; break; } UpdateTransformControlValues(force: false); } public void Create() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) GameObject val = UIFactory.CreateVerticalGroup(Owner.Parent.Content, "TransformControls", false, false, true, true, 2, new Vector4(2f, 2f, 0f, 0f), new Color(0.1f, 0.1f, 0.1f), (TextAnchor?)null); int? num = 100; int? num2 = 9999; UIFactory.SetLayoutElement(val, (int?)null, num, num2, (int?)null, (int?)null, (int?)null, (bool?)null); PositionControl = Vector3Control.Create(this, val, "Position:", TransformType.Position); LocalPositionControl = Vector3Control.Create(this, val, "Local Position:", TransformType.LocalPosition); RotationControl = Vector3Control.Create(this, val, "Rotation:", TransformType.Rotation); ScaleControl = Vector3Control.Create(this, val, "Scale:", TransformType.Scale); } } public enum TransformType { Position, LocalPosition, Rotation, Scale } public class Vector3Control { private Vector3 lastValue; public TransformControls Owner { get; } public GameObject Target => Owner.Owner.Target; public Transform Transform => Target.transform; public TransformType Type { get; } public InputFieldRef MainInput { get; } public AxisControl[] AxisControls { get; } = new AxisControl[3]; public InputFieldRef IncrementInput { get; set; } public float Increment { get; set; } = 0.1f; private Vector3 CurrentValue { get { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) TransformType type = Type; if (1 == 0) { } Vector3 result = (Vector3)(type switch { TransformType.Position => Transform.position, TransformType.LocalPosition => Transform.localPosition, TransformType.Rotation => Transform.localEulerAngles, TransformType.Scale => Transform.localScale, _ => throw new NotImplementedException(), }); if (1 == 0) { } return result; } } public Vector3Control(TransformControls owner, TransformType type, InputFieldRef input) { Owner = owner; Type = type; MainInput = input; } public void Update(bool force) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) Vector3 currentValue = CurrentValue; if (force || (!MainInput.Component.isFocused && !((Vector3)(ref lastValue)).Equals(currentValue))) { MainInput.Text = ParseUtility.ToStringForInput<Vector3>((object)currentValue); lastValue = currentValue; } } private void OnTransformInputEndEdit(TransformType type, string input) { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) Exception ex = default(Exception); switch (type) { case TransformType.Position: { Vector3 position = default(Vector3); if (ParseUtility.TryParse<Vector3>(input, ref position, ref ex)) { Target.transform.position = position; } break; } case TransformType.LocalPosition: { Vector3 localPosition = default(Vector3); if (ParseUtility.TryParse<Vector3>(input, ref localPosition, ref ex)) { Target.transform.localPosition = localPosition; } break; } case TransformType.Rotation: { Vector3 localEulerAngles = default(Vector3); if (ParseUtility.TryParse<Vector3>(input, ref localEulerAngles, ref ex)) { Target.transform.localEulerAngles = localEulerAngles; } break; } case TransformType.Scale: { Vector3 localScale = default(Vector3); if (ParseUtility.TryParse<Vector3>(input, ref localScale, ref ex)) { Target.transform.localScale = localScale; } break; } } Owner.UpdateTransformControlValues(force: true); } private void IncrementInput_OnEndEdit(string value) { float num = default(float); Exception ex = default(Exception); if (!ParseUtility.TryParse<float>(value, ref num, ref ex)) { IncrementInput.Text = ParseUtility.ToStringForInput<float>((object)Increment); return; } Increment = num; AxisControl[] axisControls = AxisControls; foreach (AxisControl axisControl in axisControls) { axisControl.slider.minValue = 0f - num; axisControl.slider.maxValue = num; } } public static Vector3Control Create(TransformControls owner, GameObject transformGroup, string title, TransformType type) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) GameObject val = UIFactory.CreateUIObject("Row_" + title, transformGroup, default(Vector2)); UIFactory.SetLayoutGroup<HorizontalLayoutGroup>(val, (bool?)false, (bool?)false, (bool?)true, (bool?)true, (int?)5, (int?)0, (int?)0, (int?)0, (int?)0, (TextAnchor?)null); int? num = 25; int? num2 = 9999; UIFactory.SetLayoutElement(val, (int?)null, num, num2, (int?)null, (int?)null, (int?)null, (bool?)null); Text val2 = UIFactory.CreateLabel(val, "PositionLabel", title, (TextAnchor)5, Color.grey, true, 14); GameObject gameObject = ((Component)val2).gameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject, (int?)110, num2, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); InputFieldRef val3 = UIFactory.CreateInputField(val, "InputField", "..."); GameObject gameObject2 = ((Component)val3.Component).gameObject; num2 = 25; UIFactory.SetLayoutElement(gameObject2, (int?)100, num2, (int?)999, (int?)null, (int?)null, (int?)null, (bool?)null); Vector3Control control = new Vector3Control(owner, type, val3); Il2CppExtensions.AddListener<string>(UnityHelpers.GetOnEndEdit(val3.Component), (Action<string>)delegate(string value) { control.OnTransformInputEndEdit(type, value); }); control.AxisControls[0] = AxisControl.Create(val, "X", 0, control); control.AxisControls[1] = AxisControl.Create(val, "Y", 1, control); control.AxisControls[2] = AxisControl.Create(val, "Z", 2, control); control.IncrementInput = UIFactory.CreateInputField(val, "IncrementInput", "..."); control.IncrementInput.Text = "0.1"; GameObject gameObject3 = control.IncrementInput.GameObject; int? num3 = 30; num2 = 0; UIFactory.SetLayoutElement(gameObject3, num3, (int?)25, num2, (int?)null, (int?)null, (int?)null, (bool?)null); Il2CppExtensions.AddListener<string>(UnityHelpers.GetOnEndEdit(control.IncrementInput.Component), (Action<string>)control.IncrementInput_OnEndEdit); return control; } } [<f53caacd-7f86-4d3a-91d0-b8db8ecef87f>NullableContext(1)] [<9ced412d-a286-472d-aa8e-ac6db7941b78>Nullable(0)] internal class TimeScaleWidget { [<9ced412d-a286-472d-aa8e-ac6db7941b78>Nullable(2)] public static TimeScaleWidget Instance; private readonly InputFieldRef timeInput; private readonly ButtonRef lockBtn; private bool locked; private bool settingTimeScale; public float DesiredTime { get; private set; } public static void SetUp(GameObject parent) { Instance = new TimeScaleWidget(parent); } private TimeScaleWidget(GameObject parent) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) Text val = UIFactory.CreateLabel(parent, "TimeLabel", "Time:", (TextAnchor)5, Color.grey, true, 14); GameObject gameObject = ((Component)val).gameObject; int? num = 25; UIFactory.SetLayoutElement(gameObject, (int?)35, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); timeInput = UIFactory.CreateInputField(parent, "TimeInput", "timeScale"); GameObject gameObject2 = ((Component)timeInput.Component).gameObject; num = 25; UIFactory.SetLayoutElement(gameObject2, (int?)40, num, (int?)null, (int?)null, (int?)null, (int?)null, (bool?)null); Il2CppExtensions.AddListener<string>(UnityHelpers.GetOnEndEdit(timeInput.Component), (Action<string>)OnTimeInputEndEdit); timeInput.Text = string.Empty; timeInput.Text = Time.timeScale.ToString(); lockBtn = UIFactory.CreateButton(pare
UniverseLib.BIE.IL2CPP.Interop.dll
Decompiled a week ago
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using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using System.Threading; using HarmonyLib; using Il2CppInterop.Common; using Il2CppInterop.Common.Attributes; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.Attributes; using Il2CppInterop.Runtime.Injection; using Il2CppInterop.Runtime.InteropTypes; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppInterop.Runtime.Runtime; using Il2CppSystem; using Il2CppSystem.Collections; using Il2CppSystem.Collections.Generic; using Il2CppSystem.Reflection; using Il2CppSystem.Threading; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; using UniverseLib.Config; using UniverseLib.Input; using UniverseLib.Reflection; using UniverseLib.Runtime; using UniverseLib.Runtime.Il2Cpp; using UniverseLib.UI; using UniverseLib.UI.Models; using UniverseLib.UI.ObjectPool; using UniverseLib.UI.Panels; using UniverseLib.UI.Widgets; using UniverseLib.UI.Widgets.ScrollView; using UniverseLib.Utility; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("UniverseLib")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Sinai, yukieiji")] [assembly: AssemblyProduct("UniverseLib")] [assembly: AssemblyCopyright("")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("b21dbde3-5d6f-4726-93ab-cc3cc68bae7d")] [assembly: AssemblyFileVersion("1.5.8")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.5.8.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace UniverseLib { public static class ReflectionExtensions { public static Type GetActualType(this object obj) { return ReflectionUtility.Instance.Internal_GetActualType(obj); } public static object TryCast(this object obj) { return ReflectionUtility.Instance.Internal_TryCast(obj, ReflectionUtility.Instance.Internal_GetActualType(obj)); } public static object TryCast(this object obj, Type castTo) { return ReflectionUtility.Instance.Internal_TryCast(obj, castTo); } public static T TryCast<T>(this object obj) { try { return (T)ReflectionUtility.Instance.Internal_TryCast(obj, typeof(T)); } catch { return default(T); } } public static Type[] TryGetTypes(this Assembly asm) { try { return asm.GetTypes(); } catch (ReflectionTypeLoadException e) { return ReflectionUtility.TryExtractTypesFromException(e); } catch { try { return asm.GetExportedTypes(); } catch (ReflectionTypeLoadException e2) { return ReflectionUtility.TryExtractTypesFromException(e2); } catch { return ArgumentUtility.EmptyTypes; } } } public static bool ReferenceEqual(this object objA, object objB) { if (objA == objB) { return true; } Object val = (Object)((objA is Object) ? objA : null); if (val != null) { Object val2 = (Object)((objB is Object) ? objB : null); if (val2 != null && Object.op_Implicit(val) && Object.op_Implicit(val2) && val.m_CachedPtr == val2.m_CachedPtr) { return true; } } Object val3 = (Object)((objA is Object) ? objA : null); if (val3 != null) { Object val4 = (Object)((objB is Object) ? objB : null); if (val4 != null && ((Il2CppObjectBase)val3).Pointer == ((Il2CppObjectBase)val4).Pointer) { return true; } } return false; } public static string ReflectionExToString(this Exception e, bool innerMost = true) { if (e == null) { return "The exception was null."; } if (innerMost) { e = e.GetInnerMostException(); } return $"{e.GetType()}: {e.Message}"; } public static Exception GetInnerMostException(this Exception e) { while (e != null && e.InnerException != null && !(e.InnerException is RuntimeWrappedException)) { e = e.InnerException; } return e; } } internal class Il2CppDictionary : IEnumerator<DictionaryEntry>, IEnumerator, IDisposable { private readonly Il2CppEnumerator keysEnumerator; private readonly Il2CppEnumerator valuesEnumerator; public object Current => new DictionaryEntry(keysEnumerator.Current, valuesEnumerator.Current); DictionaryEntry IEnumerator<DictionaryEntry>.Current => new DictionaryEntry(keysEnumerator.Current, valuesEnumerator.Current); public Il2CppDictionary(Il2CppEnumerator keysEnumerator, Il2CppEnumerator valuesEnumerator) { this.keysEnumerator = keysEnumerator; this.valuesEnumerator = valuesEnumerator; } public bool MoveNext() { return keysEnumerator.MoveNext() && valuesEnumerator.MoveNext(); } public void Dispose() { throw new NotImplementedException(); } public void Reset() { throw new NotImplementedException(); } } internal class Il2CppEnumerator : IEnumerator { private readonly object enumerator; private readonly MethodInfo m_GetEnumerator; private readonly object instanceForMoveNext; private readonly MethodInfo m_MoveNext; private readonly object instanceForCurrent; private readonly MethodInfo p_Current; public object Current => p_Current.Invoke(instanceForCurrent, null); public bool MoveNext() { return (bool)m_MoveNext.Invoke(instanceForMoveNext, null); } public void Reset() { throw new NotImplementedException(); } public Il2CppEnumerator(object instance, Type type) { m_GetEnumerator = type.GetMethod("GetEnumerator") ?? type.GetMethod("System_Collections_IEnumerable_GetEnumerator", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); enumerator = m_GetEnumerator.Invoke(instance.TryCast(m_GetEnumerator.DeclaringType), ArgumentUtility.EmptyArgs); if (enumerator == null) { throw new Exception("GetEnumerator returned null"); } Type actualType = enumerator.GetActualType(); m_MoveNext = actualType.GetMethod("MoveNext") ?? actualType.GetMethod("System_Collections_IEnumerator_MoveNext", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); instanceForMoveNext = enumerator.TryCast(m_MoveNext.DeclaringType); p_Current = actualType.GetProperty("Current")?.GetGetMethod() ?? actualType.GetMethod("System_Collections_IEnumerator_get_Current", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); instanceForCurrent = enumerator.TryCast(p_Current.DeclaringType); } } public class Il2CppReflection : ReflectionUtility { internal Stopwatch initStopwatch = new Stopwatch(); internal static readonly Dictionary<string, MethodInfo> unboxMethods = new Dictionary<string, MethodInfo>(); internal static readonly IReadOnlyDictionary<string, Type> il2cppPrimitivesToMono = new Dictionary<string, Type> { { "Il2CppSystem.Boolean", typeof(bool) }, { "Il2CppSystem.Byte", typeof(byte) }, { "Il2CppSystem.SByte", typeof(sbyte) }, { "Il2CppSystem.Char", typeof(char) }, { "Il2CppSystem.Double", typeof(double) }, { "Il2CppSystem.Single", typeof(float) }, { "Il2CppSystem.Int32", typeof(int) }, { "Il2CppSystem.UInt32", typeof(uint) }, { "Il2CppSystem.Int64", typeof(long) }, { "Il2CppSystem.UInt64", typeof(ulong) }, { "Il2CppSystem.Int16", typeof(short) }, { "Il2CppSystem.UInt16", typeof(ushort) }, { "Il2CppSystem.IntPtr", typeof(IntPtr) }, { "Il2CppSystem.UIntPtr", typeof(UIntPtr) } }; private const string IL2CPP_STRING_FULLNAME = "Il2CppSystem.String"; private const string STRING_FULLNAME = "System.String"; private static readonly Dictionary<string, IntPtr> cppClassPointers = new Dictionary<string, IntPtr>(); private static readonly Dictionary<string, Type> obfuscatedToDeobfuscatedTypes = new Dictionary<string, Type>(); private static readonly Dictionary<string, string> deobfuscatedToObfuscatedNames = new Dictionary<string, string>(); internal static IntPtr cppIEnumerablePointer; internal static IntPtr cppIDictionaryPointer; protected override void Initialize() { base.Initialize(); ReflectionUtility.Initializing = true; ((MonoBehaviour)UniversalBehaviour.Instance).StartCoroutine(InitCoroutine().WrapToIl2Cpp()); } private IEnumerator InitCoroutine() { initStopwatch.Start(); Stopwatch sw = new Stopwatch(); sw.Start(); IEnumerator coro = TryLoadGameModules(); while (coro.MoveNext()) { yield return null; } Universe.Log($"Loaded Unhollowed modules in {(float)sw.ElapsedMilliseconds * 0.001f} seconds."); sw.Reset(); sw.Start(); BuildDeobfuscationCache(); Universe.Log($"Setup deobfuscation cache in {(float)sw.ElapsedMilliseconds * 0.001f} seconds."); ReflectionUtility.OnTypeLoaded += TryCacheDeobfuscatedType; ReflectionUtility.Initializing = false; } internal override Type Internal_GetTypeByName(string fullName) { if (obfuscatedToDeobfuscatedTypes.TryGetValue(fullName, out var value)) { return value; } return base.Internal_GetTypeByName(fullName); } internal override Type Internal_GetActualType(object obj) { if (obj == null) { return null; } Type type = obj.GetType(); try { if (il2cppPrimitivesToMono.TryGetValue(type.FullName, out var value)) { return value; } Il2CppObjectBase val = (Il2CppObjectBase)((obj is Il2CppObjectBase) ? obj : null); if (val != null) { if (type.BaseType.IsGenericType && type.BaseType.GetGenericTypeDefinition() == typeof(Il2CppArrayBase<>)) { return type; } IntPtr intPtr = IL2CPP.il2cpp_object_get_class(val.Pointer); Object val2 = (Object)((obj is Object) ? obj : null); Type cppType = ((val2 == null) ? Il2CppType.TypeFromPointer(intPtr, "<unknown type>") : val2.GetIl2CppType()); return GetUnhollowedType(cppType) ?? type; } } catch (Exception ex) { Universe.LogWarning("Exception in IL2CPP GetActualType: " + ex); } return type; } public static Type GetUnhollowedType(Type cppType) { if (cppType.IsArray) { return GetArrayBaseForArray(cppType); } if (ReflectionUtility.AllTypes.TryGetValue(cppType.FullName, out var value) && value.IsPrimitive) { return value; } if (IsString(cppType)) { return typeof(string); } string text = cppType.FullName; if (obfuscatedToDeobfuscatedTypes.TryGetValue(text, out var value2)) { return value2; } if (text.StartsWith("System.")) { text = "Il2Cpp" + text; } if (!ReflectionUtility.AllTypes.TryGetValue(text, out var value3)) { string text2; try { text2 = Il2CppTypeRedirector.GetAssemblyQualifiedName(cppType); } catch { text2 = cppType.AssemblyQualifiedName; } for (int i = 0; i < text2.Length; i++) { char c = text2[i]; if (c == '<' || c == '>') { text2 = text2.Remove(i, 1); text2 = text2.Insert(i, "_"); } } value3 = Type.GetType(text2); if (value3 == null) { Universe.LogWarning($"Failed to get Unhollowed type from '{text2}' (originally '{cppType.AssemblyQualifiedName}')!"); } } return value3; } internal static Type GetArrayBaseForArray(Type cppType) { Type unhollowedType = GetUnhollowedType(cppType.GetElementType()); if (unhollowedType == null) { throw new Exception("Could not get unhollowed Element type for Array: " + cppType.FullName); } if (unhollowedType.IsValueType) { return typeof(Il2CppStructArray<>).MakeGenericType(unhollowedType); } if (unhollowedType == typeof(string)) { return typeof(Il2CppStringArray); } return typeof(Il2CppReferenceArray<>).MakeGenericType(unhollowedType); } internal override object Internal_TryCast(object obj, Type toType) { if (obj == null) { return null; } Type type = obj.GetType(); if (type == toType) { return obj; } if (type.IsValueType) { if (IsIl2CppPrimitive(type) && toType.IsPrimitive) { return MakeMonoPrimitive(obj); } if (IsIl2CppPrimitive(toType)) { return MakeIl2CppPrimitive(toType, obj); } if (typeof(Object).IsAssignableFrom(toType)) { return BoxIl2CppObject(obj).TryCast(toType); } return obj; } if (obj is string && typeof(Object).IsAssignableFrom(toType)) { return BoxStringToType(obj, toType); } Il2CppObjectBase val = (Il2CppObjectBase)((obj is Il2CppObjectBase) ? obj : null); if (val == null) { return obj; } if (toType.IsValueType) { return UnboxCppObject(val, toType); } if (toType == typeof(string)) { return UnboxString(obj); } if (toType.IsSubclassOf(typeof(Il2CppObjectBase))) { if (!Il2CppTypeNotNull(toType, out var il2cppPtr)) { return obj; } IntPtr intPtr = IL2CPP.il2cpp_object_get_class(val.Pointer); if (!IL2CPP.il2cpp_class_is_assignable_from(il2cppPtr, intPtr)) { return obj; } if (RuntimeSpecificsStore.IsInjected(il2cppPtr)) { object monoObjectFromIl2CppPointer = ClassInjectorBase.GetMonoObjectFromIl2CppPointer(val.Pointer); if (monoObjectFromIl2CppPointer != null) { return monoObjectFromIl2CppPointer; } } try { return Activator.CreateInstance(toType, val.Pointer); } catch { return obj; } } return obj; } public static object UnboxCppObject(Il2CppObjectBase cppObj, Type toType) { if (!toType.IsValueType) { return null; } try { if (toType.IsEnum) { Type type = ((object)cppObj).GetType(); if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Nullable<>)) { object obj = cppObj.TryCast(type); PropertyInfo property = type.GetProperty("HasValue"); if ((bool)property.GetValue(obj, null)) { PropertyInfo property2 = type.GetProperty("Value"); return Enum.Parse(toType, property2.GetValue(obj, null).ToString()); } return cppObj; } return Enum.Parse(toType, ((Object)cppObj.TryCast<Enum>()).ToString()); } string assemblyQualifiedName = toType.AssemblyQualifiedName; if (!unboxMethods.ContainsKey(assemblyQualifiedName)) { unboxMethods.Add(assemblyQualifiedName, typeof(Il2CppObjectBase).GetMethod("Unbox").MakeGenericMethod(toType)); } return unboxMethods[assemblyQualifiedName].Invoke(cppObj, ArgumentUtility.EmptyArgs); } catch (Exception ex) { Universe.LogWarning("Exception Unboxing Il2Cpp object to struct: " + ex); return null; } } public static Object BoxIl2CppObject(object value) { if (value == null) { return null; } try { Type type = value.GetType(); if (!type.IsValueType) { return null; } if (type.IsEnum) { return Enum.Parse(Il2CppType.From(type), value.ToString()); } if (type.IsPrimitive && ReflectionUtility.AllTypes.TryGetValue("Il2Cpp" + type.FullName, out var value2)) { return BoxIl2CppObject(MakeIl2CppPrimitive(value2, value), value2); } return BoxIl2CppObject(value, type); } catch (Exception ex) { Universe.LogWarning("Exception in BoxIl2CppObject: " + ex); return null; } } private static Object BoxIl2CppObject(object cppStruct, Type structType) { object? obj = AccessTools.Method(structType, "BoxIl2CppObject", ArgumentUtility.EmptyTypes, (Type[])null).Invoke(cppStruct, ArgumentUtility.EmptyArgs); return (Object)((obj is Object) ? obj : null); } public static bool IsIl2CppPrimitive(object obj) { return IsIl2CppPrimitive(obj.GetType()); } public static bool IsIl2CppPrimitive(Type type) { return il2cppPrimitivesToMono.ContainsKey(type.FullName); } public static object MakeMonoPrimitive(object cppPrimitive) { return AccessTools.Field(cppPrimitive.GetType(), "m_value").GetValue(cppPrimitive); } public static object MakeIl2CppPrimitive(Type cppType, object monoValue) { object obj = Activator.CreateInstance(cppType); AccessTools.Field(cppType, "m_value").SetValue(obj, monoValue); return obj; } public static bool IsString(object obj) { if (obj is string || obj is String) { return true; } Object val = (Object)((obj is Object) ? obj : null); if (val != null) { Type il2CppType = val.GetIl2CppType(); return il2CppType.FullName == "Il2CppSystem.String" || il2CppType.FullName == "System.String"; } return false; } public static bool IsString(Type type) { return type == typeof(string) || type == typeof(String); } public static bool IsString(Type cppType) { return cppType.FullName == "System.String" || cppType.FullName == "Il2CppSystem.String"; } public static object BoxStringToType(object value, Type castTo) { if (castTo == typeof(String)) { return String.op_Implicit(value as string); } return Object.op_Implicit(value as string); } public static string UnboxString(object value) { if (value == null) { throw new ArgumentNullException("value"); } if (value is string result) { return result; } Object val = (Object)((value is Object) ? value : null); if (val == null) { throw new NotSupportedException("Unable to unbox string from type " + value.GetActualType().FullName + "."); } string text = String.op_Implicit((String)(object)((val is String) ? val : null)); if (string.IsNullOrEmpty(text)) { text = val.ToString(); } return text; } public static bool Il2CppTypeNotNull(Type type) { IntPtr il2cppPtr; return Il2CppTypeNotNull(type, out il2cppPtr); } public static bool Il2CppTypeNotNull(Type type, out IntPtr il2cppPtr) { if (!cppClassPointers.TryGetValue(type.AssemblyQualifiedName, out il2cppPtr)) { il2cppPtr = (IntPtr)typeof(Il2CppClassPointerStore<>).MakeGenericType(type).GetField("NativeClassPtr", BindingFlags.Static | BindingFlags.Public).GetValue(null); cppClassPointers.Add(type.AssemblyQualifiedName, il2cppPtr); } return il2cppPtr != IntPtr.Zero; } private static void BuildDeobfuscationCache() { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly asm in assemblies) { Type[] array = asm.TryGetTypes(); foreach (Type type in array) { TryCacheDeobfuscatedType(type); } } } private static void TryCacheDeobfuscatedType(Type type) { try { if (!type.CustomAttributes.Any()) { return; } foreach (CustomAttributeData customAttribute in type.CustomAttributes) { if (customAttribute.AttributeType == typeof(ObfuscatedNameAttribute)) { string text = customAttribute.ConstructorArguments[0].Value.ToString(); obfuscatedToDeobfuscatedTypes.Add(text, type); deobfuscatedToObfuscatedNames.Add(type.FullName, text); break; } } } catch { } } internal override string Internal_ProcessTypeInString(string theString, Type type) { if (deobfuscatedToObfuscatedNames.TryGetValue(type.FullName, out var value)) { return theString.Replace(value, type.FullName); } return theString; } internal override void Internal_FindSingleton(string[] possibleNames, Type type, BindingFlags flags, List<object> instances) { foreach (string name in possibleNames) { PropertyInfo property = type.GetProperty(name, flags); if (property != null) { object value = property.GetValue(null, null); if (value != null) { instances.Add(value); return; } } } base.Internal_FindSingleton(possibleNames, type, flags, instances); } internal IEnumerator TryLoadGameModules() { string dir = ConfigManager.Unhollowed_Modules_Folder; if (Directory.Exists(dir)) { string[] files = Directory.GetFiles(dir, "*.dll"); foreach (string filePath in files) { if (initStopwatch.ElapsedMilliseconds > 10) { yield return null; initStopwatch.Reset(); initStopwatch.Start(); } DoLoadModule(filePath); } } else { Universe.LogWarning("Expected Unhollowed folder path does not exist: '" + dir + "'. If you are using the standalone release, you can specify the Unhollowed modules path when you call CreateInstance()."); } } internal bool DoLoadModule(string fullPath) { if (string.IsNullOrEmpty(fullPath) || !File.Exists(fullPath)) { return false; } try { Assembly.LoadFrom(fullPath); return true; } catch { return false; } } protected override bool Internal_IsEnumerable(Type type) { if (base.Internal_IsEnumerable(type)) { return true; } try { if (cppIEnumerablePointer == IntPtr.Zero) { Il2CppTypeNotNull(typeof(IEnumerable), out cppIEnumerablePointer); } if (cppIEnumerablePointer != IntPtr.Zero && Il2CppTypeNotNull(type, out var il2cppPtr) && IL2CPP.il2cpp_class_is_assignable_from(cppIEnumerablePointer, il2cppPtr)) { return true; } } catch (Exception value) { Universe.LogWarning($"IEnumerable of type [{type.FullName}] failed to check: {value}"); } return false; } protected override bool Internal_TryGetEntryType(Type enumerableType, out Type type) { if (base.Internal_TryGetEntryType(enumerableType, out type)) { return true; } if (type.IsGenericType) { type = type.GetGenericArguments()[0]; return true; } type = typeof(object); return false; } protected override bool Internal_TryGetEnumerator(object instance, out IEnumerator enumerator) { if (instance == null) { throw new ArgumentNullException("instance"); } if (instance is IEnumerable) { return base.Internal_TryGetEnumerator(instance, out enumerator); } enumerator = null; Type actualType = instance.GetActualType(); try { enumerator = new Il2CppEnumerator(instance, actualType); return true; } catch (Exception value) { Universe.LogWarning($"IEnumerable of type {actualType.FullName} failed to get enumerator: {value}"); return false; } } protected override bool Internal_IsDictionary(Type type) { if (base.Internal_IsDictionary(type)) { return true; } try { if (cppIDictionaryPointer == IntPtr.Zero && !Il2CppTypeNotNull(typeof(IDictionary), out cppIDictionaryPointer)) { return false; } if (Il2CppTypeNotNull(type, out var il2cppPtr) && IL2CPP.il2cpp_class_is_assignable_from(cppIDictionaryPointer, il2cppPtr)) { return true; } } catch (Exception value) { Universe.LogWarning($"IDictionary of type [{type.FullName}] failed to check : {value}"); } return false; } protected override bool Internal_TryGetEntryTypes(Type type, out Type keys, out Type values) { if (base.Internal_TryGetEntryTypes(type, out keys, out values)) { return true; } if (type.IsGenericType) { Type[] genericArguments = type.GetGenericArguments(); if (genericArguments.Length == 2) { keys = genericArguments[0]; values = genericArguments[1]; return true; } } keys = typeof(object); values = typeof(object); return false; } protected override bool Internal_TryGetDictEnumerator(object dictionary, out IEnumerator<DictionaryEntry> dictEnumerator) { if (dictionary is IDictionary) { return base.Internal_TryGetDictEnumerator(dictionary, out dictEnumerator); } try { Type actualType = dictionary.GetActualType(); if (typeof(Hashtable).IsAssignableFrom(actualType)) { dictEnumerator = EnumerateCppHashTable(dictionary.TryCast<Hashtable>()); return true; } PropertyInfo property = actualType.GetProperty("Keys"); object value = property.GetValue(dictionary.TryCast(property.DeclaringType), null); PropertyInfo property2 = actualType.GetProperty("Values"); object value2 = property2.GetValue(dictionary.TryCast(property2.DeclaringType), null); Il2CppEnumerator keysEnumerator = new Il2CppEnumerator(value, value.GetActualType()); Il2CppEnumerator valuesEnumerator = new Il2CppEnumerator(value2, value2.GetActualType()); dictEnumerator = new Il2CppDictionary(keysEnumerator, valuesEnumerator); return true; } catch (Exception value3) { Universe.LogWarning($"IDictionary failed to enumerate: {value3}"); dictEnumerator = null; return false; } } private static IEnumerator<DictionaryEntry> EnumerateCppHashTable(Hashtable hashtable) { for (int i = 0; i < ((Il2CppArrayBase<bucket>)(object)hashtable.buckets).Count; i++) { bucket bucket = ((Il2CppArrayBase<bucket>)(object)hashtable.buckets)[i]; if (bucket != null && bucket.key != null) { yield return new DictionaryEntry(bucket.key, bucket.val); } } } } public class ReflectionUtility { public static bool Initializing; public const BindingFlags FLAGS = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; public static readonly SortedDictionary<string, Type> AllTypes = new SortedDictionary<string, Type>(StringComparer.OrdinalIgnoreCase); public static readonly List<string> AllNamespaces = new List<string>(); private static readonly HashSet<string> uniqueNamespaces = new HashSet<string>(); private static string[] allTypeNamesArray; private static readonly IReadOnlyDictionary<string, Type> shorthandToType = new Dictionary<string, Type> { { "object", typeof(object) }, { "string", typeof(string) }, { "bool", typeof(bool) }, { "byte", typeof(byte) }, { "sbyte", typeof(sbyte) }, { "char", typeof(char) }, { "decimal", typeof(decimal) }, { "double", typeof(double) }, { "float", typeof(float) }, { "int", typeof(int) }, { "uint", typeof(uint) }, { "long", typeof(long) }, { "ulong", typeof(ulong) }, { "short", typeof(short) }, { "ushort", typeof(ushort) }, { "void", typeof(void) } }; internal static readonly Dictionary<string, Type[]> baseTypes = new Dictionary<string, Type[]>(); internal static ReflectionUtility Instance { get; private set; } public static event Action<Type> OnTypeLoaded; internal static void Init() { Instance = new Il2CppReflection(); Instance.Initialize(); } protected virtual void Initialize() { SetupTypeCache(); Initializing = false; } public static string[] GetTypeNameArray() { if (allTypeNamesArray == null || allTypeNamesArray.Length != AllTypes.Count) { allTypeNamesArray = new string[AllTypes.Count]; int num = 0; foreach (string key in AllTypes.Keys) { allTypeNamesArray[num] = key; num++; } } return allTypeNamesArray; } private static void SetupTypeCache() { if (Universe.Context == RuntimeContext.Mono) { ForceLoadManagedAssemblies(); } Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly asm in assemblies) { CacheTypes(asm); } AppDomain.CurrentDomain.AssemblyLoad += AssemblyLoaded; } private static void AssemblyLoaded(object sender, AssemblyLoadEventArgs args) { if (!(args.LoadedAssembly == null) && !(args.LoadedAssembly.GetName().Name == "completions")) { CacheTypes(args.LoadedAssembly); } } private static void ForceLoadManagedAssemblies() { string path = Path.Combine(Application.dataPath, "Managed"); if (!Directory.Exists(path)) { return; } string[] files = Directory.GetFiles(path, "*.dll"); foreach (string assemblyFile in files) { try { Assembly asm = Assembly.LoadFrom(assemblyFile); asm.TryGetTypes(); } catch { } } } internal static void CacheTypes(Assembly asm) { Type[] array = asm.TryGetTypes(); foreach (Type type in array) { try { string @namespace = type.Namespace; if (!string.IsNullOrEmpty(@namespace) && uniqueNamespaces.Add(@namespace)) { int num = 0; foreach (string allNamespace in AllNamespaces) { if (@namespace.CompareTo(allNamespace) < 0) { break; } num++; } AllNamespaces.Insert(num, @namespace); } } catch (Exception value) { Universe.LogWarning($"THIS WARNING IS NOT BUG!!!! DON'T REPORT THIS!!!!!\n Can't cache type named {type.Name} Error: {value}"); } AllTypes[type.FullName] = type; ReflectionUtility.OnTypeLoaded?.Invoke(type); } } public static Type GetTypeByName(string fullName) { return Instance.Internal_GetTypeByName(fullName); } internal virtual Type Internal_GetTypeByName(string fullName) { if (shorthandToType.TryGetValue(fullName, out var value)) { return value; } AllTypes.TryGetValue(fullName, out var value2); if (value2 == null) { value2 = Type.GetType(fullName); } return value2; } internal virtual Type Internal_GetActualType(object obj) { return obj?.GetType(); } internal virtual object Internal_TryCast(object obj, Type castTo) { return obj; } public static string ProcessTypeInString(Type type, string theString) { return Instance.Internal_ProcessTypeInString(theString, type); } internal virtual string Internal_ProcessTypeInString(string theString, Type type) { return theString; } public static void FindSingleton(string[] possibleNames, Type type, BindingFlags flags, List<object> instances) { Instance.Internal_FindSingleton(possibleNames, type, flags, instances); } internal virtual void Internal_FindSingleton(string[] possibleNames, Type type, BindingFlags flags, List<object> instances) { foreach (string name in possibleNames) { FieldInfo field = type.GetField(name, flags); if (field != null) { object value = field.GetValue(null); if (value != null) { instances.Add(value); break; } } } } public static Type[] TryExtractTypesFromException(ReflectionTypeLoadException e) { try { return e.Types.Where((Type it) => it != null).ToArray(); } catch { return ArgumentUtility.EmptyTypes; } } public static Type[] GetAllBaseTypes(object obj) { return GetAllBaseTypes(obj?.GetActualType()); } public static Type[] GetAllBaseTypes(Type type) { if (type == null) { throw new ArgumentNullException("type"); } string assemblyQualifiedName = type.AssemblyQualifiedName; if (baseTypes.TryGetValue(assemblyQualifiedName, out var value)) { return value; } List<Type> list = new List<Type>(); while (type != null) { list.Add(type); type = type.BaseType; } value = list.ToArray(); baseTypes.Add(assemblyQualifiedName, value); return value; } public static void GetImplementationsOf(Type baseType, Action<HashSet<Type>> onResultsFetched, bool allowAbstract, bool allowGeneric, bool allowEnum) { RuntimeHelper.StartCoroutine(DoGetImplementations(onResultsFetched, baseType, allowAbstract, allowGeneric, allowEnum)); } private static IEnumerator DoGetImplementations(Action<HashSet<Type>> onResultsFetched, Type baseType, bool allowAbstract, bool allowGeneric, bool allowEnum) { List<Type> resolvedTypes = new List<Type>(); OnTypeLoaded += ourListener; HashSet<Type> set = new HashSet<Type>(); IEnumerator coro2 = GetImplementationsAsync(baseType, set, allowAbstract, allowGeneric, allowEnum, DefaultTypesEnumerator()); while (coro2.MoveNext()) { yield return null; } OnTypeLoaded -= ourListener; if (resolvedTypes.Count > 0) { coro2 = GetImplementationsAsync(baseType, set, allowAbstract, allowGeneric, allowEnum, resolvedTypes.GetEnumerator()); while (coro2.MoveNext()) { yield return null; } } onResultsFetched(set); void ourListener(Type t) { resolvedTypes.Add(t); } } private static IEnumerator<Type> DefaultTypesEnumerator() { string[] names = GetTypeNameArray(); foreach (string name in names) { yield return AllTypes[name]; } } private static IEnumerator GetImplementationsAsync(Type baseType, HashSet<Type> set, bool allowAbstract, bool allowGeneric, bool allowEnum, IEnumerator<Type> enumerator) { Stopwatch sw = new Stopwatch(); sw.Start(); bool isGenericParam = baseType != null && baseType.IsGenericParameter; while (enumerator.MoveNext()) { if (sw.ElapsedMilliseconds > 10) { yield return null; sw.Reset(); sw.Start(); } try { Type type = enumerator.Current; if (set.Contains(type) || (!allowAbstract && type.IsAbstract) || (!allowGeneric && type.IsGenericType) || (!allowEnum && type.IsEnum) || type.FullName.Contains("PrivateImplementationDetails") || type.FullName.Contains("DisplayClass") || type.FullName.Contains('<')) { continue; } if (!isGenericParam) { if (!(baseType != null) || baseType.IsAssignableFrom(type)) { goto IL_0275; } } else if ((!type.IsClass || !baseType.GenericParameterAttributes.HasFlag(GenericParameterAttributes.NotNullableValueTypeConstraint)) && (!type.IsValueType || !baseType.GenericParameterAttributes.HasFlag(GenericParameterAttributes.ReferenceTypeConstraint)) && !baseType.GetGenericParameterConstraints().Any((Type it) => !it.IsAssignableFrom(type))) { goto IL_0275; } goto end_IL_00a5; IL_0275: set.Add(type); end_IL_00a5:; } catch { } } } public static bool IsEnumerable(Type type) { return Instance.Internal_IsEnumerable(type); } protected virtual bool Internal_IsEnumerable(Type type) { return typeof(IEnumerable).IsAssignableFrom(type); } public static bool TryGetEnumerator(object ienumerable, out IEnumerator enumerator) { return Instance.Internal_TryGetEnumerator(ienumerable, out enumerator); } protected virtual bool Internal_TryGetEnumerator(object list, out IEnumerator enumerator) { enumerator = (list as IEnumerable).GetEnumerator(); return true; } public static bool TryGetEntryType(Type enumerableType, out Type type) { return Instance.Internal_TryGetEntryType(enumerableType, out type); } protected virtual bool Internal_TryGetEntryType(Type enumerableType, out Type type) { if (enumerableType.IsArray) { type = enumerableType.GetElementType(); return true; } Type[] interfaces = enumerableType.GetInterfaces(); foreach (Type type2 in interfaces) { if (type2.IsGenericType) { Type genericTypeDefinition = type2.GetGenericTypeDefinition(); if (genericTypeDefinition == typeof(IEnumerable<>) || genericTypeDefinition == typeof(IList<>) || genericTypeDefinition == typeof(ICollection<>)) { type = type2.GetGenericArguments()[0]; return true; } } } type = typeof(object); return false; } public static bool IsDictionary(Type type) { return Instance.Internal_IsDictionary(type); } protected virtual bool Internal_IsDictionary(Type type) { return typeof(IDictionary).IsAssignableFrom(type); } public static bool TryGetDictEnumerator(object dictionary, out IEnumerator<DictionaryEntry> dictEnumerator) { return Instance.Internal_TryGetDictEnumerator(dictionary, out dictEnumerator); } protected virtual bool Internal_TryGetDictEnumerator(object dictionary, out IEnumerator<DictionaryEntry> dictEnumerator) { dictEnumerator = EnumerateDictionary((IDictionary)dictionary); return true; } private IEnumerator<DictionaryEntry> EnumerateDictionary(IDictionary dict) { IDictionaryEnumerator enumerator = dict.GetEnumerator(); while (enumerator.MoveNext()) { yield return new DictionaryEntry(enumerator.Key, enumerator.Value); } } public static bool TryGetEntryTypes(Type dictionaryType, out Type keys, out Type values) { return Instance.Internal_TryGetEntryTypes(dictionaryType, out keys, out values); } protected virtual bool Internal_TryGetEntryTypes(Type dictionaryType, out Type keys, out Type values) { Type[] interfaces = dictionaryType.GetInterfaces(); foreach (Type type in interfaces) { if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(IDictionary<, >)) { Type[] genericArguments = type.GetGenericArguments(); keys = genericArguments[0]; values = genericArguments[1]; return true; } } keys = typeof(object); values = typeof(object); return false; } } public abstract class RuntimeHelper { internal static RuntimeHelper Instance { get; private set; } internal static void Init() { Instance = new Il2CppProvider(); Instance.OnInitialize(); } protected internal abstract void OnInitialize(); public static Coroutine StartCoroutine(IEnumerator routine) { return Instance.Internal_StartCoroutine(routine); } protected internal abstract Coroutine Internal_StartCoroutine(IEnumerator routine); public static void StopCoroutine(Coroutine coroutine) { Instance.Internal_StopCoroutine(coroutine); } protected internal abstract void Internal_StopCoroutine(Coroutine coroutine); public static T AddComponent<T>(GameObject obj, Type type) where T : Component { return Instance.Internal_AddComponent<T>(obj, type); } protected internal abstract T Internal_AddComponent<T>(GameObject obj, Type type) where T : Component; public static ScriptableObject CreateScriptable(Type type) { return Instance.Internal_CreateScriptable(type); } protected internal abstract ScriptableObject Internal_CreateScriptable(Type type); public static string LayerToName(int layer) { return Instance.Internal_LayerToName(layer); } protected internal abstract string Internal_LayerToName(int layer); public static T[] FindObjectsOfTypeAll<T>() where T : Object { return Instance.Internal_FindObjectsOfTypeAll<T>(); } public static Object[] FindObjectsOfTypeAll(Type type) { return Instance.Internal_FindObjectsOfTypeAll(type); } protected internal abstract T[] Internal_FindObjectsOfTypeAll<T>() where T : Object; protected internal abstract Object[] Internal_FindObjectsOfTypeAll(Type type); public static void GraphicRaycast(GraphicRaycaster raycaster, PointerEventData data, List<RaycastResult> list) { Instance.Internal_GraphicRaycast(raycaster, data, list); } protected internal abstract void Internal_GraphicRaycast(GraphicRaycaster raycaster, PointerEventData data, List<RaycastResult> list); public static GameObject[] GetRootGameObjects(Scene scene) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return Instance.Internal_GetRootGameObjects(scene); } protected internal abstract GameObject[] Internal_GetRootGameObjects(Scene scene); public static int GetRootCount(Scene scene) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) return Instance.Internal_GetRootCount(scene); } protected internal abstract int Internal_GetRootCount(Scene scene); public static void SetColorBlockAuto(Selectable selectable, Color baseColor) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) Instance.Internal_SetColorBlock(selectable, baseColor, baseColor * 1.2f, baseColor * 0.8f); } public static void SetColorBlock(Selectable selectable, ColorBlock colors) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) Instance.Internal_SetColorBlock(selectable, colors); } protected internal abstract void Internal_SetColorBlock(Selectable selectable, ColorBlock colors); public static void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null, Color? disabled = null) { Instance.Internal_SetColorBlock(selectable, normal, highlighted, pressed, disabled); } protected internal abstract void Internal_SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null, Color? disabled = null); } public class AssetBundle : Object { internal delegate IntPtr d_LoadFromFile(IntPtr path, uint crc, ulong offset); private delegate IntPtr d_LoadFromMemory(IntPtr binary, uint crc); public delegate IntPtr d_GetAllLoadedAssetBundles_Native(); internal delegate IntPtr d_LoadAssetWithSubAssets_Internal(IntPtr _this, IntPtr name, IntPtr type); internal delegate IntPtr d_LoadAsset_Internal(IntPtr _this, IntPtr name, IntPtr type); internal delegate void d_Unload(IntPtr _this, bool unloadAllLoadedObjects); public readonly IntPtr m_bundlePtr = IntPtr.Zero; static AssetBundle() { ClassInjector.RegisterTypeInIl2Cpp<AssetBundle>(); } [HideFromIl2Cpp] public static AssetBundle LoadFromFile(string path) { IntPtr intPtr = ICallManager.GetICallUnreliable<d_LoadFromFile>(new string[2] { "UnityEngine.AssetBundle::LoadFromFile_Internal", "UnityEngine.AssetBundle::LoadFromFile" })(IL2CPP.ManagedStringToIl2Cpp(path), 0u, 0uL); return (intPtr != IntPtr.Zero) ? new AssetBundle(intPtr) : null; } [HideFromIl2Cpp] public static AssetBundle LoadFromMemory(byte[] binary, uint crc = 0u) { IntPtr intPtr = ICallManager.GetICallUnreliable<d_LoadFromMemory>(new string[2] { "UnityEngine.AssetBundle::LoadFromMemory_Internal", "UnityEngine.AssetBundle::LoadFromMemory" })(((Il2CppObjectBase)Il2CppStructArray<byte>.op_Implicit(binary)).Pointer, crc); return (intPtr != IntPtr.Zero) ? new AssetBundle(intPtr) : null; } [HideFromIl2Cpp] public static AssetBundle[] GetAllLoadedAssetBundles() { IntPtr intPtr = ICallManager.GetICall<d_GetAllLoadedAssetBundles_Native>("UnityEngine.AssetBundle::GetAllLoadedAssetBundles_Native")(); return (intPtr != IntPtr.Zero) ? Il2CppArrayBase<AssetBundle>.op_Implicit((Il2CppArrayBase<AssetBundle>)(object)new Il2CppReferenceArray<AssetBundle>(intPtr)) : null; } public AssetBundle(IntPtr ptr) : base(ptr) { m_bundlePtr = ptr; } [HideFromIl2Cpp] public Object[] LoadAllAssets() { IntPtr intPtr = ICallManager.GetICall<d_LoadAssetWithSubAssets_Internal>("UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal")(m_bundlePtr, IL2CPP.ManagedStringToIl2Cpp(""), ((Il2CppObjectBase)Il2CppType.Of<Object>()).Pointer); return (Object[])((intPtr != IntPtr.Zero) ? ((Array)Il2CppArrayBase<Object>.op_Implicit((Il2CppArrayBase<Object>)(object)new Il2CppReferenceArray<Object>(intPtr))) : ((Array)new Object[0])); } [HideFromIl2Cpp] public T LoadAsset<T>(string name) where T : Object { //IL_0040: Unknown result type (might be due to invalid IL or missing references) IntPtr intPtr = ICallManager.GetICall<d_LoadAsset_Internal>("UnityEngine.AssetBundle::LoadAsset_Internal")(m_bundlePtr, IL2CPP.ManagedStringToIl2Cpp(name), ((Il2CppObjectBase)Il2CppType.Of<T>()).Pointer); return (intPtr != IntPtr.Zero) ? ((Il2CppObjectBase)new Object(intPtr)).TryCast<T>() : default(T); } [HideFromIl2Cpp] public void Unload(bool unloadAllLoadedObjects) { ICallManager.GetICall<d_Unload>("UnityEngine.AssetBundle::Unload")(m_bundlePtr, unloadAllLoadedObjects); } } public static class Il2CppExtensions { public static void AddListener(this UnityEvent action, Action listener) { action.AddListener(UnityAction.op_Implicit(listener)); } public static void AddListener<T>(this UnityEvent<T> action, Action<T> listener) { action.AddListener(UnityAction<T>.op_Implicit(listener)); } public static void RemoveListener(this UnityEvent action, Action listener) { action.RemoveListener(UnityAction.op_Implicit(listener)); } public static void RemoveListener<T>(this UnityEvent<T> action, Action<T> listener) { action.RemoveListener(UnityAction<T>.op_Implicit(listener)); } public static void SetChildControlHeight(this HorizontalOrVerticalLayoutGroup group, bool value) { group.childControlHeight = value; } public static void SetChildControlWidth(this HorizontalOrVerticalLayoutGroup group, bool value) { group.childControlWidth = value; } } internal class UniversalBehaviour : MonoBehaviour { private static Delegate queuedDelegate; internal static UniversalBehaviour Instance { get; private set; } internal static void Setup() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) ClassInjector.RegisterTypeInIl2Cpp<UniversalBehaviour>(); GameObject val = new GameObject("UniverseLibBehaviour"); Object.DontDestroyOnLoad((Object)(object)val); ((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x3D); Instance = val.AddComponent<UniversalBehaviour>(); } internal void Update() { Universe.Update(); } public UniversalBehaviour(IntPtr ptr) : base(ptr) { } internal static void InvokeDelegate(Delegate method) { queuedDelegate = method; ((MonoBehaviour)Instance).Invoke("InvokeQueuedAction", 0f); } private void InvokeQueuedAction() { try { Delegate @delegate = queuedDelegate; queuedDelegate = null; @delegate?.DynamicInvoke(); } catch (Exception value) { Universe.LogWarning($"Exception invoking action from IL2CPP thread: {value}"); } } } public static class Universe { public enum GlobalState { WaitingToSetup, SettingUp, SetupCompleted } public const string NAME = "UniverseLib"; public const string VERSION = "1.5.8"; public const string AUTHOR = "Sinai, yukieiji"; public const string GUID = "com.sinai.universelib"; private static float startupDelay; private static Action<string, LogType> logHandler; public static RuntimeContext Context { get; } = RuntimeContext.IL2CPP; public static GlobalState CurrentGlobalState { get; private set; } internal static Harmony Harmony { get; } = new Harmony("com.sinai.universelib"); private static event Action OnInitialized; public static void Init(Action onInitialized = null, Action<string, LogType> logHandler = null) { Init(1f, onInitialized, logHandler, default(UniverseLibConfig)); } public static void Init(float startupDelay, Action onInitialized, Action<string, LogType> logHandler, UniverseLibConfig config) { if (CurrentGlobalState == GlobalState.SetupCompleted) { InvokeOnInitialized(onInitialized); return; } if (startupDelay > Universe.startupDelay) { Universe.startupDelay = startupDelay; } ConfigManager.LoadConfig(config); OnInitialized += onInitialized; if (logHandler != null && Universe.logHandler == null) { Universe.logHandler = logHandler; } if (CurrentGlobalState == GlobalState.WaitingToSetup) { CurrentGlobalState = GlobalState.SettingUp; Log("UniverseLib 1.5.8 initializing..."); UniversalBehaviour.Setup(); ReflectionUtility.Init(); RuntimeHelper.Init(); RuntimeHelper.Instance.Internal_StartCoroutine(SetupCoroutine()); Log("Finished UniverseLib initial setup."); } } internal static void Update() { UniversalUI.Update(); } private static IEnumerator SetupCoroutine() { yield return null; Stopwatch sw = new Stopwatch(); sw.Start(); while (ReflectionUtility.Initializing || (float)sw.ElapsedMilliseconds * 0.001f < startupDelay) { yield return null; } InputManager.Init(); UniversalUI.Init(); Log("UniverseLib 1.5.8 initialized."); CurrentGlobalState = GlobalState.SetupCompleted; InvokeOnInitialized(Universe.OnInitialized); } private static void InvokeOnInitialized(Action onInitialized) { if (onInitialized == null) { return; } Delegate[] invocationList = onInitialized.GetInvocationList(); foreach (Delegate @delegate in invocationList) { try { @delegate.DynamicInvoke(); } catch (Exception value) { LogWarning($"Exception invoking onInitialized callback! {value}"); } } } internal static void Log(object message) { Log(message, (LogType)3); } internal static void LogWarning(object message) { Log(message, (LogType)2); } internal static void LogError(object message) { Log(message, (LogType)0); } private static void Log(object message, LogType logType) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) if (logHandler != null) { logHandler("[UniverseLib] " + (message?.ToString() ?? string.Empty), logType); } } internal static bool Patch(Type type, string methodName, MethodType methodType, Type[] arguments = null, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Invalid comparison between Unknown and I4 //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Expected O, but got Unknown //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Expected O, but got Unknown //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown try { if (1 == 0) { } string text = (((int)methodType == 1) ? "get_" : (((int)methodType != 2) ? string.Empty : "set_")); if (1 == 0) { } string text2 = text; MethodInfo methodInfo = ((arguments == null) ? type.GetMethod(text2 + methodName, AccessTools.all) : type.GetMethod(text2 + methodName, AccessTools.all, null, arguments, null)); if (methodInfo == null) { return false; } if (Il2CppType.From(type, false) != (Type)null && Il2CppInteropUtils.GetIl2CppMethodInfoPointerFieldForGeneratedMethod((MethodBase)methodInfo) == null) { Log("\t IL2CPP method has no corresponding pointer, aborting patch of " + type.FullName + "." + methodName); return false; } PatchProcessor val = Harmony.CreateProcessor((MethodBase)methodInfo); if (prefix != null) { val.AddPrefix(new HarmonyMethod(prefix)); } if (postfix != null) { val.AddPostfix(new HarmonyMethod(postfix)); } if (finalizer != null) { val.AddFinalizer(new HarmonyMethod(finalizer)); } val.Patch(); return true; } catch (Exception value) { LogWarning($"\t Exception patching {type.FullName}.{methodName}: {value}"); return false; } } internal static bool Patch(Type type, string[] possibleNames, MethodType methodType, Type[] arguments = null, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) foreach (string methodName in possibleNames) { if (Patch(type, methodName, methodType, arguments, prefix, postfix, finalizer)) { return true; } } return false; } internal static bool Patch(Type type, string[] possibleNames, MethodType methodType, Type[][] possibleArguments, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) foreach (string methodName in possibleNames) { foreach (Type[] arguments in possibleArguments) { if (Patch(type, methodName, methodType, arguments, prefix, postfix, finalizer)) { return true; } } } return false; } internal static bool Patch(Type type, string methodName, MethodType methodType, Type[][] possibleArguments, MethodInfo prefix = null, MethodInfo postfix = null, MethodInfo finalizer = null) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) foreach (Type[] arguments in possibleArguments) { if (Patch(type, methodName, methodType, arguments, prefix, postfix, finalizer)) { return true; } } return false; } } } namespace UniverseLib.Utility { public static class ArgumentUtility { public static readonly Type[] EmptyTypes = new Type[0]; public static readonly object[] EmptyArgs = new object[0]; public static readonly Type[] ParseArgs = new Type[1] { typeof(string) }; } public static class IOUtility { private static readonly char[] invalidDirectoryCharacters = Path.GetInvalidPathChars(); private static readonly char[] invalidFilenameCharacters = Path.GetInvalidFileNameChars(); public static string EnsureValidFilePath(string fullPathWithFile) { fullPathWithFile = string.Concat(fullPathWithFile.Split(invalidDirectoryCharacters)); Directory.CreateDirectory(Path.GetDirectoryName(fullPathWithFile)); return fullPathWithFile; } public static string EnsureValidFilename(string filename) { return string.Concat(filename.Split(invalidFilenameCharacters)); } } public static class MiscUtility { public static bool ContainsIgnoreCase(this string _this, string s) { return CultureInfo.CurrentCulture.CompareInfo.IndexOf(_this, s, CompareOptions.IgnoreCase) >= 0; } public static bool HasFlag(this Enum flags, Enum value) { try { ulong num = Convert.ToUInt64(value); return (Convert.ToUInt64(flags) & num) == num; } catch { long num2 = Convert.ToInt64(value); return (Convert.ToInt64(flags) & num2) == num2; } } public static bool EndsWith(this StringBuilder sb, string _string) { int length = _string.Length; if (sb.Length < length) { return false; } int num = 0; int num2 = sb.Length - length; while (num2 < sb.Length) { if (sb[num2] != _string[num]) { return false; } num2++; num++; } return true; } } public static class ParseUtility { internal delegate object ParseMethod(string input); internal delegate string ToStringMethod(object obj); public static readonly string NumberFormatString = "0.####"; private static readonly Dictionary<int, string> numSequenceStrings = new Dictionary<int, string>(); private static readonly HashSet<Type> nonPrimitiveTypes = new HashSet<Type> { typeof(string), typeof(decimal), typeof(DateTime) }; private static readonly HashSet<Type> formattedTypes = new HashSet<Type> { typeof(float), typeof(double), typeof(decimal) }; private static readonly Dictionary<string, string> typeInputExamples = new Dictionary<string, string>(); private static readonly Dictionary<string, ParseMethod> customTypes = new Dictionary<string, ParseMethod> { { typeof(Vector2).FullName, TryParseVector2 }, { typeof(Vector3).FullName, TryParseVector3 }, { typeof(Vector4).FullName, TryParseVector4 }, { typeof(Quaternion).FullName, TryParseQuaternion }, { typeof(Rect).FullName, TryParseRect }, { typeof(Color).FullName, TryParseColor }, { typeof(Color32).FullName, TryParseColor32 }, { typeof(LayerMask).FullName, TryParseLayerMask } }; private static readonly Dictionary<string, ToStringMethod> customTypesToString = new Dictionary<string, ToStringMethod> { { typeof(Vector2).FullName, Vector2ToString }, { typeof(Vector3).FullName, Vector3ToString }, { typeof(Vector4).FullName, Vector4ToString }, { typeof(Quaternion).FullName, QuaternionToString }, { typeof(Rect).FullName, RectToString }, { typeof(Color).FullName, ColorToString }, { typeof(Color32).FullName, Color32ToString }, { typeof(LayerMask).FullName, LayerMaskToString } }; public static string FormatDecimalSequence(params object[] numbers) { if (numbers.Length == 0) { return null; } return string.Format(CultureInfo.CurrentCulture, GetSequenceFormatString(numbers.Length), numbers); } internal static string GetSequenceFormatString(int count) { if (count <= 0) { return null; } if (numSequenceStrings.ContainsKey(count)) { return numSequenceStrings[count]; } string[] array = new string[count]; for (int i = 0; i < count; i++) { array[i] = $"{{{i}:{NumberFormatString}}}"; } string text = string.Join(" ", array); numSequenceStrings.Add(count, text); return text; } public static bool CanParse(Type type) { return !string.IsNullOrEmpty(type?.FullName) && (type.IsPrimitive || type.IsEnum || nonPrimitiveTypes.Contains(type) || customTypes.ContainsKey(type.FullName)); } public static bool CanParse<T>() { return CanParse(typeof(T)); } public static bool TryParse<T>(string input, out T obj, out Exception parseException) { object obj2; bool result = TryParse(input, typeof(T), out obj2, out parseException); if (obj2 != null) { obj = (T)obj2; } else { obj = default(T); } return result; } public static bool TryParse(string input, Type type, out object obj, out Exception parseException) { obj = null; parseException = null; if (type == null) { return false; } if (type == typeof(string)) { obj = input; return true; } if (type.IsEnum) { try { obj = Enum.Parse(type, input); return true; } catch (Exception e) { parseException = e.GetInnerMostException(); return false; } } try { if (customTypes.ContainsKey(type.FullName)) { obj = customTypes[type.FullName](input); } else { obj = AccessTools.Method(type, "Parse", ArgumentUtility.ParseArgs, (Type[])null).Invoke(null, new object[1] { input }); } return true; } catch (Exception e2) { Exception innerMostException = e2.GetInnerMostException(); parseException = innerMostException; } return false; } public static string ToStringForInput<T>(object obj) { return ToStringForInput(obj, typeof(T)); } public static string ToStringForInput(object obj, Type type) { if (type == null || obj == null) { return null; } if (type == typeof(string)) { return obj as string; } if (type.IsEnum) { return Enum.IsDefined(type, obj) ? Enum.GetName(type, obj) : obj.ToString(); } try { if (customTypes.ContainsKey(type.FullName)) { return customTypesToString[type.FullName](obj); } if (formattedTypes.Contains(type)) { return AccessTools.Method(type, "ToString", new Type[2] { typeof(string), typeof(IFormatProvider) }, (Type[])null).Invoke(obj, new object[2] { NumberFormatString, CultureInfo.CurrentCulture }) as string; } return obj.ToString(); } catch (Exception value) { Universe.LogWarning($"Exception formatting object for input: {value}"); return null; } } public static string GetExampleInput<T>() { return GetExampleInput(typeof(T)); } public static string GetExampleInput(Type type) { if (!typeInputExamples.ContainsKey(type.AssemblyQualifiedName)) { try { if (type.IsEnum) { typeInputExamples.Add(type.AssemblyQualifiedName, Enum.GetNames(type).First()); } else { object obj = Activator.CreateInstance(type); typeInputExamples.Add(type.AssemblyQualifiedName, ToStringForInput(obj, type)); } } catch (Exception message) { Universe.LogWarning("Exception generating default instance for example input for '" + type.FullName + "'"); Universe.Log(message); return ""; } } return typeInputExamples[type.AssemblyQualifiedName]; } internal static object TryParseVector2(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) Vector2 val = default(Vector2); string[] array = input.Split(' '); val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); return val; } internal static string Vector2ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Vector2 val) || 1 == 0) { return null; } return FormatDecimalSequence(val.x, val.y); } internal static object TryParseVector3(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) Vector3 val = default(Vector3); string[] array = input.Split(' '); val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); return val; } internal static string Vector3ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Vector3 val) || 1 == 0) { return null; } return FormatDecimalSequence(val.x, val.y, val.z); } internal static object TryParseVector4(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) Vector4 val = default(Vector4); string[] array = input.Split(' '); val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); val.w = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); return val; } internal static string Vector4ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Vector4 val) || 1 == 0) { return null; } return FormatDecimalSequence(val.x, val.y, val.z, val.w); } internal static object TryParseQuaternion(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) Vector3 val = default(Vector3); string[] array = input.Split(' '); if (array.Length == 4) { Quaternion val2 = default(Quaternion); val2.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val2.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val2.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); val2.w = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); return val2; } val.x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.z = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); return Quaternion.Euler(val); } internal static string QuaternionToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Quaternion val) || 1 == 0) { return null; } Vector3 eulerAngles = ((Quaternion)(ref val)).eulerAngles; return FormatDecimalSequence(eulerAngles.x, eulerAngles.y, eulerAngles.z); } internal static object TryParseRect(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) Rect val = default(Rect); string[] array = input.Split(' '); ((Rect)(ref val)).x = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); ((Rect)(ref val)).y = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); ((Rect)(ref val)).width = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); ((Rect)(ref val)).height = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); return val; } internal static string RectToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Rect val) || 1 == 0) { return null; } return FormatDecimalSequence(((Rect)(ref val)).x, ((Rect)(ref val)).y, ((Rect)(ref val)).width, ((Rect)(ref val)).height); } internal static object TryParseColor(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) Color val = default(Color); string[] array = input.Split(' '); val.r = float.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.g = float.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.b = float.Parse(array[2].Trim(), CultureInfo.CurrentCulture); if (array.Length > 3) { val.a = float.Parse(array[3].Trim(), CultureInfo.CurrentCulture); } else { val.a = 1f; } return val; } internal static string ColorToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Color val) || 1 == 0) { return null; } return FormatDecimalSequence(val.r, val.g, val.b, val.a); } internal static object TryParseColor32(string input) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) Color32 val = default(Color32); string[] array = input.Split(' '); val.r = byte.Parse(array[0].Trim(), CultureInfo.CurrentCulture); val.g = byte.Parse(array[1].Trim(), CultureInfo.CurrentCulture); val.b = byte.Parse(array[2].Trim(), CultureInfo.CurrentCulture); if (array.Length > 3) { val.a = byte.Parse(array[3].Trim(), CultureInfo.CurrentCulture); } else { val.a = byte.MaxValue; } return val; } internal static string Color32ToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) if (!(obj is Color32 val)) { return null; } return $"{val.r} {val.g} {val.b} {val.a}"; } internal static object TryParseLayerMask(string input) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) return LayerMask.op_Implicit(int.Parse(input)); } internal static string LayerMaskToString(object obj) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) if (!(obj is LayerMask val) || 1 == 0) { return null; } return ((LayerMask)(ref val)).value.ToString(); } } public static class SignatureHighlighter { public const string NAMESPACE = "#a8a8a8"; public const string CONST = "#92c470"; public const string CLASS_STATIC = "#3a8d71"; public const string CLASS_INSTANCE = "#2df7b2"; public const string STRUCT = "#0fba3a"; public const string INTERFACE = "#9b9b82"; public const string FIELD_STATIC = "#8d8dc6"; public const string FIELD_INSTANCE = "#c266ff"; public const string METHOD_STATIC = "#b55b02"; public const string METHOD_INSTANCE = "#ff8000"; public const string PROP_STATIC = "#588075"; public const string PROP_INSTANCE = "#55a38e"; public const string LOCAL_ARG = "#a6e9e9"; public const string OPEN_COLOR = "<color="; public const string CLOSE_COLOR = "</color>"; public const string OPEN_ITALIC = "<i>"; public const string CLOSE_ITALIC = "</i>"; public static readonly Regex ArrayTokenRegex = new Regex("\\[,*?\\]"); private static readonly Regex colorTagRegex = new Regex("<color=#?[\\d|\\w]*>"); public static readonly Color StringOrange = new Color(0.83f, 0.61f, 0.52f); public static readonly Color EnumGreen = new Color(0.57f, 0.76f, 0.43f); public static readonly Color KeywordBlue = new Color(0.3f, 0.61f, 0.83f); public static readonly string keywordBlueHex = KeywordBlue.ToHex(); public static readonly Color NumberGreen = new Color(0.71f, 0.8f, 0.65f); private static readonly Dictionary<string, string> typeToRichType = new Dictionary<string, string>(); private static readonly Dictionary<string, string> highlightedMethods = new Dictionary<string, string>(); private static readonly Dictionary<Type, string> builtInTypesToShorthand = new Dictionary<Type, string> { { typeof(object), "object" }, { typeof(string), "string" }, { typeof(bool), "bool" }, { typeof(byte), "byte" }, { typeof(sbyte), "sbyte" }, { typeof(char), "char" }, { typeof(decimal), "decimal" }, { typeof(double), "double" }, { typeof(float), "float" }, { typeof(int), "int" }, { typeof(uint), "uint" }, { typeof(long), "long" }, { typeof(ulong), "ulong" }, { typeof(short), "short" }, { typeof(ushort), "ushort" }, { typeof(void), "void" } }; public static string Parse(Type type, bool includeNamespace, MemberInfo memberInfo = null) { if (type == null) { throw new ArgumentNullException("type"); } if (memberInfo is MethodInfo method) { return ParseMethod(method); } if (memberInfo is ConstructorInfo ctor) { return ParseConstructor(ctor); } StringBuilder stringBuilder = new StringBuilder(); if (type.IsByRef) { AppendOpenColor(stringBuilder, "#" + keywordBlueHex).Append("ref ").Append("</color>"); } Type type2 = type; while (type2.HasElementType) { type2 = type2.GetElementType(); } includeNamespace &= !builtInTypesToShorthand.ContainsKey(type2); if (!type.IsGenericParameter && (!type.HasElementType || !type.GetElementType().IsGenericParameter) && includeNamespace && TryGetNamespace(type, out var ns)) { AppendOpenColor(stringBuilder, "#a8a8a8").Append(ns).Append("</color>").Append('.'); } stringBuilder.Append(ProcessType(type)); if (memberInfo != null) { stringBuilder.Append('.'); int index = stringBuilder.Length - 1; AppendOpenColor(stringBuilder, GetMemberInfoColor(memberInfo, out var isStatic)).Append(memberInfo.Name).Append("</color>"); if (isStatic) { stringBuilder.Insert(index, "<i>"); stringBuilder.Append("</i>"); } } return stringBuilder.ToString(); } private static string ProcessType(Type type) { string key = type.ToString(); if (typeToRichType.ContainsKey(key)) { return typeToRichType[key]; } StringBuilder stringBuilder = new StringBuilder(); if (!type.IsGenericParameter) { int length = stringBuilder.Length; Type declaringType = type.DeclaringType; while (declaringType != null) { stringBuilder.Insert(length, HighlightType(declaringType) + "."); declaringType = declaringType.DeclaringType; } stringBuilder.Append(HighlightType(type)); if (type.IsGenericType) { ProcessGenericArguments(type, stringBuilder); } } else { stringBuilder.Append("<color=").Append("#92c470").Append('>') .Append(type.Name) .Append("</color>"); } string text = stringBuilder.ToString(); typeToRichType.Add(key, text); return text; } internal static string GetClassColor(Type type) { if (type.IsAbstract && type.IsSealed) { return "#3a8d71"; } if (type.IsEnum || type.IsGenericParameter) { return "#92c470"; } if (type.IsValueType) { return "#0fba3a"; } if (type.IsInterface) { return "#9b9b82"; } return "#2df7b2"; } private static bool TryGetNamespace(Type type, out string ns) { return !string.IsNullOrEmpty(ns = type.Namespace?.Trim()); } private static StringBuilder AppendOpenColor(StringBuilder sb, string color) { return sb.Append("<color=").Append(color).Append('>'); } private static string HighlightType(Type type) { StringBuilder stringBuilder = new StringBuilder(); if (type.IsByRef) { type = type.GetElementType(); } int num = 0; Match match = ArrayTokenRegex.Match(type.Name); if (match != null && match.Success) { num = 1 + match.Value.Count((char c) => c == ','); type = type.GetElementType(); } if (builtInTypesToShorthand.TryGetValue(type, out var value)) { AppendOpenColor(stringBuilder, "#" + keywordBlueHex).Append(value).Append("</color>"); } else { StringBuilder stringBuilder2 = stringBuilder; StringBuilder.AppendInterpolatedStringHandler handler = new StringBuilder.AppendInterpolatedStringHandler(1, 2, stringBuilder2); handler.AppendFormatted("<color="); handler.AppendFormatted(GetClassColor(type)); handler.AppendLiteral(">"); stringBuilder2.Append(ref handler).Append(type.Name).Append("</color>"); } if (num > 0) { stringBuilder.Append('[').Append(new string(',', num - 1)).Append(']'); } return stringBuilder.ToString(); } private static void ProcessGenericArguments(Type type, StringBuilder sb) { List<Type> list = type.GetGenericArguments().ToList(); for (int i = 0; i < sb.Length; i++) { if (!list.Any()) { break; } if (sb[i] != '`') { continue; } int num = i; i++; StringBuilder stringBuilder = new StringBuilder(); for (; char.IsDigit(sb[i]); i++) { stringBuilder.Append(sb[i]); } string text = stringBuilder.ToString(); int num2 = int.Parse(text); sb.Remove(num, text.Length + 1); int num3 = 1; num++; while (num3 < "</color>".Length && sb[num] == "</color>"[num3]) { num3++; num++; } sb.Insert(num, '<'); num++; int length = sb.Length; while (num2 > 0 && list.Any()) { num2--; Type type2 = list.First(); list.RemoveAt(0); sb.Insert(num, ProcessType(type2)); if (num2 > 0) { num += sb.Length - length; sb.Insert(num, ", "); num += 2; length = sb.Length; } } sb.Insert(num + sb.Length - length, '>'); } } public static string RemoveHighlighting(string _string) { if (_string == null) { throw new ArgumentNullException("_string"); } _string = _string.Replace("<i>", string.Empty); _string = _string.Replace("</i>", string.Empty); _string = colorTagRegex.Replace(_string, string.Empty); _string = _string.Replace("</color>", string.Empty); return _string; } [Obsolete("Use 'ParseMethod(MethodInfo)' instead (rename).")] public static string HighlightMethod(MethodInfo method) { return ParseMethod(method); } public static string ParseMethod(MethodInfo method) { string key = GeneralExtensions.FullDescription((MethodBase)method); if (highlightedMethods.ContainsKey(key)) { return highlightedMethods[key]; } StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append(Parse(method.DeclaringType, includeNamespace: false)); stringBuilder.Append('.'); string value = ((!method.IsStatic) ? "#ff8000" : "#b55b02"); StringBuilder stringBuilder2 = stringBuilder; StringBuilder stringBuilder3 = stringBuilder2; StringBuilder.AppendInterpolatedStringHandler handler = new StringBuilder.AppendInterpolatedStringHandler(16, 2, stringBuilder2); handler.AppendLiteral("<color="); handler.AppendFormatted(value); handler.AppendLiteral(">"); handler.AppendFormatted(method.Name); handler.AppendLiteral("</color>"); stringBuilder3.Append(ref handler); if (method.IsGenericMethod) { stringBuilder.Append("<"); Type[] genericArguments = method.GetGenericArguments(); for (int i = 0; i < genericArguments.Length; i++) { Type type = genericArguments[i]; if (type.IsGenericParameter) { stringBuilder2 = stringBuilder; StringBuilder stringBuilder4 = stringBuilder2; handler = new StringBuilder.AppendInterpolatedStringHandler(16, 2, stringBuilder2); handler.AppendLiteral("<color="); handler.AppendFormatted("#92c470"); handler.AppendLiteral(">"); handler.AppendFormatted(genericArguments[i].Name); handler.AppendLiteral("</color>"); stringBuilder4.Append(ref handler); } else { stringBuilder.Append(Parse(type, includeNamespace: false)); } if (i < genericArguments.Length - 1) { stringBuilder.Append(", "); } } stringBuilder.Append(">"); } stringBuilder.Append('('); ParameterInfo[] parameters = method.GetParameters(); for (int j = 0; j < parameters.Length; j++) { ParameterInfo parameterInfo = parameters[j]; stringBuilder.Append(Parse(parameterInfo.ParameterType, includeNamespace: false)); if (j < parameters.Length - 1) { stringBuilder.Append(", "); } } stringBuilder.Append(')'); string text = stringBuilder.ToString(); highlightedMethods.Add(key, text); return text; } [Obsolete("Use 'ParseConstructor(ConstructorInfo)' instead (rename).")] public static string HighlightConstructor(ConstructorInfo ctor) { return ParseConstructor(ctor); } public static string ParseConstructor(ConstructorInfo ctor) { string key = GeneralExtensions.FullDescription((MethodBase)ctor); if (highlightedMethods.ContainsKey(key)) { return highlightedMethods[key]; } StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append(Parse(ctor.DeclaringType, includeNamespace: false)); string value = stringBuilder.ToString(); stringBuilder.Append('.'); stringBuilder.Append(value); stringBuilder.Append('('); ParameterInfo[] parameters = ctor.GetParameters(); for (int i = 0; i < parameters.Length; i++) { ParameterInfo parameterInfo = parameters[i]; stringBuilder.Append(Parse(parameterInfo.ParameterType, includeNamespace: false)); if (i < parameters.Length - 1) { stringBuilder.Append(", "); } } stringBuilder.Append(')'); string text = stringBuilder.ToString(); highlightedMethods.Add(key, text); return text; } public static string GetMemberInfoColor(MemberInfo memberInfo, out bool isStatic) { isStatic = false; if (memberInfo is FieldInfo fieldInfo) { if (fieldInfo.IsStatic) { isStatic = true; return "#8d8dc6"; } return "#c266ff"; } if (memberInfo is MethodInfo methodInfo) { if (methodInfo.IsStatic) { isStatic = true; return "#b55b02"; } return "#ff8000"; } if (memberInfo is PropertyInfo propertyInfo) { if (propertyInfo.GetAccessors(nonPublic: true)[0].IsStatic) { isStatic = true; return "#588075"; } return "#55a38e"; } if (memberInfo is ConstructorInfo) { isStatic = true; return "#2df7b2"; } throw new NotImplementedException(memberInfo.GetType().Name + " is not supported"); } } public static class ToStringUtility { internal static Dictionary<string, MethodInfo> toStringMethods = new Dictionary<string, MethodInfo>(); private const string nullString = "<color=grey>null</color>"; private const string nullUnknown = "<color=grey>null</color> (?)"; private const string destroyedString = "<color=red>Destroyed</color>"; private const string untitledString = "<i><color=grey>untitled</color></i>"; private const string eventSystemNamespace = "UnityEngine.EventSystem"; public static string PruneString(string s, int chars = 200, int lines = 5) { if (string.IsNullOrEmpty(s)) { return s; } StringBuilder stringBuilder = new StringBuilder(Math.Max(chars, s.Length)); int num = 0; for (int i = 0; i < s.Length; i++) { if (num >= lines || i >= chars) { stringBuilder.Append("..."); break; } char c = s[i]; if (c == '\r' || c == '\n') { num++; } stringBuilder.Append(c); } return stringBuilder.ToString(); } public static string ToStringWithType(object value, Type fallbackType, bool includeNamespace = true) { if (value.IsNullOrDestroyed() && fallbackType == null) { return "<color=grey>null</color> (?)"; } Type type = value?.GetActualType() ?? fallbackType; string text = SignatureHighlighter.Parse(type, includeNamespace); StringBuilder stringBuilder = new StringBuilder(); if (value.IsNullOrDestroyed()) { if (value == null) { stringBuilder.Append("<color=grey>null</color>"); AppendRichType(stringBuilder, text); return stringBuilder.ToString(); } stringBuilder.Append("<color=red>Destroyed</color>"); AppendRichType(stringBuilder, text); return stringBuilder.ToString(); } Object val = (Object)((value is Object) ? value : null); if (val != null) { if (string.IsNullOrEmpty(val.name)) { stringBuilder.Append("<i><color=grey>untitled</color></i>"); } else { stringBuilder.Append('"'); stringBuilder.Append(PruneString(val.name, 50, 1)); stringBuilder.Append('"'); } AppendRichType(stringBuilder, text); } else if (type.FullName.StartsWith("UnityEngine.EventSystem")) { stringBuilder.Append(text); } else { string text2 = ToString(value); if (type.IsGenericType || text2 == type.FullName || text2 == type.FullName + " " + type.FullName || text2 == "Il2Cpp" + type.FullName || type.FullName == "Il2Cpp" + text2) { stringBuilder.Append(text); } else { stringBuilder.Append(PruneString(text2)); AppendRichType(stringBuilder, text); } } return stringBuilder.ToString(); } private static void AppendRichType(StringBuilder sb, string richType) { sb.Append(' '); sb.Append('('); sb.Append(richType); sb.Append(')'); } private static string ToString(object value) { if (value.IsNullOrDestroyed()) { if (value == null) { return "<color=grey>null</color>"; } return "<color=red>Destroyed</color>"; } Type actualType = value.GetActualType(); if (!toStringMethods.ContainsKey(actualType.AssemblyQualifiedName)) { MethodInfo method = actualType.GetMethod("ToString", ArgumentUtility.EmptyTypes); toStringMethods.Add(actualType.AssemblyQualifiedName, method); } value = value.TryCast(actualType); string theString; try { theString = (string)toStringMethods[actualType.AssemblyQualifiedName].Invoke(value, ArgumentUtility.EmptyArgs); } catch (Exception e) { theString = e.ReflectionExToString(); } theString = ReflectionUtility.ProcessTypeInString(actualType, theString); Type val = (Type)((value is Type) ? value : null); if (val != null) { Type unhollowedType = Il2CppReflection.GetUnhollowedType(val); if (unhollowedType != null) { theString = ReflectionUtility.ProcessTypeInString(unhollowedType, theString); } } return theString; } } public static class UnityHelpers { private static PropertyInfo onEndEdit; public static bool OccuredEarlierThanDefault(this float time) { return Time.realtimeSinceStartup - 0.01f >= time; } public static bool OccuredEarlierThan(this float time, float secondsAgo) { return Time.realtimeSinceStartup - secondsAgo >= time; } public static bool IsNullOrDestroyed(this object obj, bool suppressWarning = true) { try { if (obj == null) { if (!suppressWarning) { Universe.LogWarning("The target instance is null!"); } return true; } Object val = (Object)((obj is Object) ? obj : null); if (val != null && !Object.op_Implicit(val)) { if (!suppressWarning) { Universe.LogWarning("The target UnityEngine.Object was destroyed!"); } return true; } return false; } catch { return true; } } public static string GetTransformPath(this Transform transform, bool includeSelf = false) { StringBuilder stringBuilder = new StringBuilder(); if (includeSelf) { stringBuilder.Append(((Object)transform).name); } while (Object.op_Implicit((Object)(object)transform.parent)) { transform = transform.parent; stringBuilder.Insert(0, '/'); stringBuilder.Insert(0, ((Object)transform).name); } return stringBuilder.ToString(); } public static string ToHex(this Color color) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) byte value = (byte)Mathf.Clamp(Mathf.RoundToInt(color.r * 255f), 0, 255); byte value2 = (byte)Mathf.Clamp(Mathf.RoundToInt(color.g * 255f), 0, 255); byte value3 = (byte)Mathf.Clamp(Mathf.RoundToInt(color.b * 255f), 0, 255); return $"{value:X2}{value2:X2}{value3:X2}"; } public static Color ToColor(this string _string) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) _string = _string.Replace("#", ""); if (_string.Length != 6) { return Color.magenta; } byte b = byte.Parse(_string.Substring(0, 2), NumberStyles.HexNumber); byte b2 = byte.Parse(_string.Substring(2, 2), NumberStyles.HexNumber); byte b3 = byte.Parse(_string.Substring(4, 2), NumberStyles.HexNumber); Color result = default(Color); result.r = (float)((decimal)b / 255m); result.g = (float)((decimal)b2 / 255m); result.b = (float)((decimal)b3 / 255m); result.a = 1f; return result; } public static UnityEvent<string> GetOnEndEdit(this InputField _this) { if (onEndEdit == null) { onEndEdit = AccessTools.Property(typeof(InputField), "onEndEdit") ?? throw new Exception("Could not get InputField.onEndEdit property!"); } return onEndEdit.GetValue(_this, null).TryCast<UnityEvent<string>>(); } } } namespace UniverseLib.UI { public class UIBase { internal static readonly int TOP_SORTORDER = 30000; public string ID { get; } public GameObject RootObject { get; } public RectTransform RootRect { get; } public Canvas Canvas { get; } public Action UpdateMethod { get; } public PanelManager Panels { get; } public bool Enabled { get { return Object.op_Implicit((Object)(object)RootObject) && RootObject.activeSelf; } set { UniversalUI.SetUIActive(ID, value); } } public UIBase(string id, Action updateMethod) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) if (string.IsNullOrEmpty(id)) { throw new ArgumentException("Cannot register a UI with a null or empty id!"); } if (UniversalUI.registeredUIs.ContainsKey(id)) { throw new ArgumentException("A UI with the id '" + id + "' is already registered!"); } ID = id; UpdateMethod = updateMethod; RootObject = UIFactory.CreateUIObject(id + "_Root", UniversalUI.CanvasRoot); RootObject.SetActive(false); RootRect = RootObject.GetComponent<RectTransform>(); Canvas = RootObject.AddComponent<Canvas>(); Canvas.renderMode = (RenderMode)1; Canvas.referencePixelsPerUnit = 100f; Canvas.sortingOrder = TOP_SORTORDER; Canvas.overrideSorting = true; CanvasScaler val = RootObject.AddComponent<CanvasScaler>(); val.referenceResolution = new Vector2(1920f, 1080f); val.screenMatchMode = (ScreenMatchMode)1; RootObject.AddComponent<GraphicRaycaster>(); RectTransform component = RootObject.GetComponent<RectTransform>(); component.anchorMin = Vector2.zero; component.anchorMax = Vector2.one; component.pivot = new Vector2(0.5f, 0.5f); Panels = CreatePanelManager(); RootObject.SetActive(true); UniversalUI.registeredUIs.Add(id, this); UniversalUI.uiBases.Add(this); } protected virtual PanelManager CreatePanelManager() { return new PanelManager(this); } public void SetOnTop() { RootObject.transform.SetAsLastSibling(); foreach (UIBase uiBasis in UniversalUI.uiBases) { int num = UniversalUI.CanvasRoot.transform.childCount - ((Transform)uiBasis.RootRect).GetSiblingIndex(); uiBasis.Canvas.sortingOrder = TOP_SORTORDER - num; } UniversalUI.uiBases.Sort((UIBase a, UIBase b) => b.RootObject.transform.GetSiblingIndex().CompareTo(a.RootObject.transform.GetSiblingIndex())); } internal void Update() { try { Panels.Update(); UpdateMethod?.Invoke(); } catch (Exception value) { Universe.LogWarning($"Exception invoking update method for {ID}: {value}"); } } } public static class UIFactory { internal static Vector2 largeElementSize = new Vector2(100f, 30f); internal static Vector2 smallElementSize = new Vector2(25f, 25f); internal static Color defaultTextColor = Color.white; public static GameObject CreateUIObject(string name, GameObject parent, Vector2 sizeDelta = default(Vector2)) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject(name) { layer = 5, hideFlags = (HideFlags)61 }; if (Object.op_Implicit((Object)(object)parent)) { val.transform.SetParent(parent.transform, false); } RectTransform val2 = val.AddComponent<RectTransform>(); val2.sizeDelta = sizeDelta; return val; } internal static void SetDefaultTextValues(Text text) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) ((Graphic)text).color = defaultTextColor; text.font = UniversalUI.DefaultFont; text.fontSize = 14; } internal static void SetDefaultSelectableValues(Selectable selectable) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) Navigation navigation = selectable.navigation; navigation.mode = (Mode)4; selectable.navigation = navigation; RuntimeHelper.Instance.Internal_SetColorBlock(selectable, (Color?)new Color(0.2f, 0.2f, 0.2f), (Color?)new Color(0.3f, 0.3f, 0.3f), (Color?)new Color(0.15f, 0.15f, 0.15f), (Color?)null); } public static LayoutElement SetLayoutElement(GameObject gameObject, int? minWidth = null, int? minHeight = null, int? flexibleWidth = null, int? flexibleHeight = null, int? preferredWidth = null, int? preferredHeight = null, bool? ignoreLayout = null) { LayoutElement val = gameObject.GetComponent<LayoutElement>(); if (!Object.op_Implicit((Object)(object)val)) { val = gameObject.AddComponent<LayoutElement>(); } if (minWidth.HasValue) { val.minWidth = minWidth.Value; } if (minHeight.HasValue) { val.minHeight = minHeight.Value; } if (flexibleWidth.HasValue) { val.flexibleWidth = flexibleWidth.Value; } if (flexibleHeight.HasValue) { val.flexibleHeight = flexibleHeight.Value; } if (preferredWidth.HasValue) { val.preferredWidth = preferredWidth.Value; } if (preferredHeight.HasValue) { val.preferredHeight = preferredHeight.Value; } if (ignoreLayout.HasValue) { val.ignoreLayout = ignoreLayout.Value; } return val; } public static T SetLayoutGroup<T>(GameObject gameObject, bool? forceWidth = null, bool? forceHeight = null, bool? childControlWidth = null, bool? childControlHeight = null, int? spacing = null, int? padTop = null, int? padBottom = null, int? padLeft = null, int? padRight = null, TextAnchor? childAlignment = null) where T : HorizontalOrVerticalLayoutGroup { T val = gameObject.GetComponent<T>(); if (!Object.op_Implicit((Object)(object)val)) { val = gameObject.AddComponent<T>(); } return SetLayoutGroup(val, forceWidth, forceHeight, childControlWidth, childControlHeight, spacing, padTop, padBottom, padLeft, padRight, childAlignment); } public static T SetLayoutGroup<T>(T group, bool? forceWidth = null, bool? forceHeight = null, bool? childControlWidth = null, bool? childControlHeight = null, int? spacing = null, int? padTop = null, int? padBottom = null, int? padLeft = null, int? padRight = null, TextAnchor? childAlignment = null) where T : HorizontalOrVerticalLayoutGroup { //IL_0143: Unknown result type (might be due to invalid IL or missing references) if (forceWidth.HasValue) { ((HorizontalOrVerticalLayoutGroup)group).childForceExpandWidth = forceWidth.Value; } if (forceHeight.HasValue) { ((HorizontalOrVerticalLayoutGroup)group).childForceExpandHeight = forceHeight.Value; } if (childControlWidth.HasValue) { ((HorizontalOrVerticalLayoutGroup)(object)group).SetChildControlWidth(childControlWidth.Value); } if (childControlHeight.HasValue) { ((HorizontalOrVerticalLayoutGroup)(object)group).SetChildControlHeight(childControlHeight.Value); } if (spacing.HasValue) { ((HorizontalOrVerticalLayoutGroup)group).spacing = spacing.Value; } if (padTop.HasValue) { ((LayoutGroup)(object)group).padding.top = padTop.Value; } if (padBottom.HasValue) { ((LayoutGroup)(object)group).padding.bottom = padBottom.Value; } if (padLeft.HasValue) { ((LayoutGroup)(object)group).padding.left = padLeft.Value; } if (padRight.HasValue) { ((LayoutGroup)(object)group).padding.right = padRight.Value; } if (childAlignment.HasValue) { ((LayoutGroup)(object)group).childAlignment = childAlignment.Value; } return group; } public static GameObject CreatePanel(string name, GameObject parent, out GameObject contentHolder, Color? bgColor = null) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) GameObject val = CreateUIObject(n