All mods
Allows you to choose any cards when starting a new run
Last updated: 2 weeks ago
Change Gilda into a Tank... literally.
Last updated: 9 months ago
Change Fel into an Owl... literally.
Last updated: 9 months ago
A mod for Monster Train 2 that allows unlimited purchases and rerolls at merchants.
Last updated: 2 weeks ago
A mod for Monster Train 2 that adds a relic draft after each battle.
Last updated: a month ago
Brings back several of the relics from the original Monster Train to Monster Train 2.
Last updated: 2 weeks ago
Allows you to choose any relics when starting a new run
Last updated: 2 weeks ago
A mod for Monster Train 2 that adds 61 new upgrade options for cards.
Last updated: a week ago
Allows you to play with the same clan as primary and allied
Last updated: a month ago
Enable/disable any Pyre Heart effect in game with ease
Last updated: 9 months ago
Central library of reusable custom effects, status effects, and keywords to make modding Monster Train 2 safer and easier, used as a dependency for other mods.
Last updated: 3 weeks ago
A mod for Monster Train 2 that lets you use both champions of the main clan and the allied clan.
Last updated: 2 weeks ago
A mod for Monster Train 2 that lets you upgrade champion cards just like other unit cards.
Last updated: 2 weeks ago
Retouched versions of the overly simple MT1 clans' logos to match the MT2 clans' in style.
Last updated: 10 months ago
Mod that allows one to edit many aspects of the game (starting gold, max upgrade limits, max units per floor, experience gained, starting/max hand size, starting/max ember, and more!).
Last updated: 2 weeks ago
A Data Loader and Injection Engine for Monster Train 2
Last updated: 5 days ago
A modern and lightweight mod manager for many games on Thunderstore.
Last updated: 2 weeks ago