using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoCardRarityFloor")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("NoCardRarityFloor")]
[assembly: AssemblyTitle("NoCardRarityFloor")]
[assembly: AssemblyVersion("0.1.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoCardRarityFloor.Plugin
{
[BepInPlugin("NoCardRarityFloor", "NoCardRarityFloor", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger = new ManualLogSource("NoCardRarityFloor");
public void Awake()
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin NoCardRarityFloor is loaded!");
Harmony val = new Harmony("NoCardRarityFloor");
val.PatchAll();
}
}
[HarmonyPatch(typeof(SaveManager), "SetupRun")]
public class NoCardRarityFloorMain
{
public static void Postfix(SaveManager __instance)
{
GrantableRewardData val = __instance.GetAllGameData().FindRewardDataByName("CardDraftMainClassReward");
if ((Object)(object)val != (Object)null)
{
bool flag = false;
Traverse.Create((object)val).Field("useRunRarityFloors").SetValue((object)flag);
}
}
}
[HarmonyPatch(typeof(SaveManager), "SetupRun")]
public class NoCardRarityFloorSub
{
public static void Postfix(SaveManager __instance)
{
GrantableRewardData val = __instance.GetAllGameData().FindRewardDataByName("CardDraftSubClassReward");
if ((Object)(object)val != (Object)null)
{
bool flag = false;
Traverse.Create((object)val).Field("useRunRarityFloors").SetValue((object)flag);
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "NoCardRarityFloor";
public const string PLUGIN_NAME = "NoCardRarityFloor";
public const string PLUGIN_VERSION = "0.1.0";
}
}