Decompiled source of Infinite Dracula v1.0.0

Infinite_Dracula.dll

Decompiled a week ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Infinite_Dracula")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Infinite_Dracula")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5e4eba35-eb81-4808-a92a-667148ee2548")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.yourname.muckmod", "Max Dracula Stacks Mod", "1.0.0")]
public class MaxDraculaStacksMod : BaseUnityPlugin
{
	private void Awake()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Expected O, but got Unknown
		Harmony val = new Harmony("com.yourname.muckmod");
		val.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Max Dracula Stacks Mod Loaded!");
	}
}
[HarmonyPatch(typeof(PowerupInventory), "Awake")]
public static class PowerupInventory_Awake_Patch
{
	private static void Postfix(PowerupInventory __instance)
	{
		FieldInfo fieldInfo = AccessTools.Field(typeof(PowerupInventory), "maxStacksPerDracula");
		if (fieldInfo != null)
		{
			fieldInfo.SetValue(__instance, 999999);
		}
	}
}