BossChallengeMod
Adds resurrection and modifiers to bosses
Last updated | 4 hours ago |
Total downloads | 4 |
Total rating | 0 |
Categories | Mods |
Dependency string | Gogas1-BossChallengeMod-0.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100ninesolsmodding-BepinExConfigurationManager
Plugin configuration manager for BepInEx
Preferred version: 18.3.1README
Nine Sols BossChallengeMod
Mod configuration
Some features of the mod are disabled by default, including:
- Modifiers
- Boss scaling
- Limited boss resurrections
To configure the mod, use the mod configurator (one of this mod's dependencies). By default, the settings panel opens with the F1 key.
Часть функционала мода отключена по умолчанию. Отключённые возможности: модификаторы, усиления боссов, ограниченное количество возрождений босса. Для настройки функционала мода используйте конфигуратор модов(одна из зависимостей этого мода, окно настроек открывается клавишей F1 по умолчанию)
部分模组功能默认处于关闭状态。已禁用的功能包括:修饰符、Boss增强、Boss重生次数限制。要配置模组功能,请使用模组配置器(此模组的依赖项之一,默认情况下可通过按 F1 键打开设置窗口)。
部分模組功能預設處於關閉狀態。已禁用的功能包括:修飾符、Boss增強、Boss重生次數限制。要配置模組功能,請使用模組配置器(此模組的依賴項之一,預設情況下可通過按 F1 鍵打開設置窗口)。
Features
When activated, the boss will not die, but will restore health and return to the first phase. Health and healing charges do not reset, so the player's goal is to kill the boss as many times as possible in one run. If boss scaling are activated, power ups will be applied after each boss death. If modifiers are activated, random modifiers will be applied after each death. The UI displays the boss's kill count in the current fight, the highest kill count, and the result of the last attempt for the current mod configuration.
Features list:
- Boss resurrection(with optional limit)
- Boss speed scaling
- Boss modifiers number scaling
- Boss kill counter, save results to file
- Fight modifiers
Modifiers
If enabled, random modifiers are applied from a pool (configurable) to fight and last until the next kill. Description of modifiers can be found in the game in the mod settings.
Modifiers list:
- Internal damage buildup
- Endurance
- Knockback
- Imperfect parry disabler
- Random arrows
- Random talismans
- Regeneration
- Boss speed up
- Timer
Scaling
If enabled, the boss will receive a boost after each death, the strength of which is determined by the settings. Available boosts: Speed - the boss will receive a speed boost after each death. The speed boost is determined by the settings of the initial speed boost value, the maximum speed boost value, and the number of kills before the maximum boost. Number of modifiers - the number of modifiers selected for the fight. The boost in the number of modifiers is determined by the settings of the maximum number of modifiers and the number of kills before the maximum boost.