using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ExtendedStoryModeSettings")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Extended Story Mode Settings")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+28b506a0e02e840dcd820ee06fd5f8849a2d9b48")]
[assembly: AssemblyProduct("ExtendedStoryModeSettings")]
[assembly: AssemblyTitle("ExtendedStoryModeSettings")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ExtendedStoryModeSettings
{
[BepInPlugin("ExtendedStoryModeSettings", "ExtendedStoryModeSettings", "1.0.0")]
public class ExtendedStoryModeSettings : BaseUnityPlugin
{
private Harmony harmony;
private Slider? cachedAttackSlider;
private Slider? cachedTakenDamageSlider;
private void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
RCGLifeCycle.DontDestroyForever(((Component)this).gameObject);
harmony = Harmony.CreateAndPatchAll(typeof(ExtendedStoryModeSettings).Assembly, (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ExtendedStoryModeSettings is loaded!");
SceneManager.sceneLoaded += OnSceneChanged;
}
private void OnSceneChanged(Scene scene, LoadSceneMode loadSceneMode)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
string text = "Yee Attack Ratio";
string text2 = "Yee Take Damage";
if ((Object)(object)cachedAttackSlider != (Object)null && (Object)(object)cachedTakenDamageSlider != (Object)null)
{
return;
}
Slider[] array = Object.FindObjectsOfType<Slider>(true);
Slider val = null;
Slider val2 = null;
Slider[] array2 = array;
foreach (Slider val3 in array2)
{
Scene scene2 = ((Component)val3).gameObject.scene;
if (((Scene)(ref scene2)).name != null)
{
scene2 = ((Component)val3).gameObject.scene;
if (!(((Scene)(ref scene2)).name == "DontDestroyOnLoad"))
{
continue;
}
}
if (((Object)val3).name == text)
{
val = val3;
}
if (((Object)val3).name == text2)
{
val2 = val3;
}
}
cachedAttackSlider = val;
cachedTakenDamageSlider = val2;
if ((Object)(object)val != (Object)null)
{
val.minValue = 0f;
val.OverrideStpSize = 1f;
}
if ((Object)(object)val2 != (Object)null)
{
val2.maxValue = 1000f;
}
}
private void OnDestroy()
{
SceneManager.sceneLoaded -= OnSceneChanged;
harmony.UnpatchSelf();
}
}
internal static class Log
{
private static ManualLogSource? logSource;
internal static void Init(ManualLogSource logSource)
{
Log.logSource = logSource;
}
internal static void Debug(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogDebug(data);
}
}
internal static void Error(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogError(data);
}
}
internal static void Fatal(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogFatal(data);
}
}
internal static void Info(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogInfo(data);
}
}
internal static void Message(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogMessage(data);
}
}
internal static void Warning(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogWarning(data);
}
}
}
[HarmonyPatch]
public class Patches
{
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ExtendedStoryModeSettings";
public const string PLUGIN_NAME = "ExtendedStoryModeSettings";
public const string PLUGIN_VERSION = "1.0.0";
}
}