
PromisedEigong
A retelling of Eigong's fight at the height of her determination and abilities in her quest to reach immortality.
Last updated | 2 days ago |
Total downloads | 154 |
Total rating | 0 |
Categories | Mods |
Dependency string | KaitoMajima-PromisedEigong-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
README
Promised Eigong - Nine Sols Mod
“A retelling of Eigong's fight at the height of her determination and abilities in her quest to reach immortality.”
An extraordinarily challenging total rework of Eigong's boss fight.
Promised Eigong is a mod that dramatically increases the difficulty and intensity of Eigong, the final boss of Nine Sols. It introduces new AI behaviors, attack patterns, and game rules that serve as a new challenge for people who love the challenge that Eigong brings.
Installation
You can download this mod via Thunderstore's Mod Manager and run it automatically by selecting this mod, or you can install it manually by:
- Downloading the last version of BepInEx in https://github.com/BepInEx/BepInEx/releases
- Extracting BepInEx to the root of your game's folder, the one which NineSols.exe is in.
- Starting the game to generate the cache needed for the mod.
- Placing both NineSolsAPI and Promised Eigong dll files in the BepInEx/plugins folder, the same folder you have extracted in the root of your game.
General
Basics
- Recoloring of Eigong's clothes, swords, effects and more.
- AI behaviour reimagined from scratch for a unique experience.
- Custom-made speed changes that overall contribute to the flow of the fight.
- Certain player weapons will go through Damage Reduction against the boss for balancing purposes.
- Eigong's attacks deal more direct and internal damage, while some special attacks can be even more deadly.
- Custom logic that prevents fire from hurting the player if he was just airborne or was just dashing.
- Fixes a bug in the original game's code that did not properly set attack weights when the boss is interrupted when performing a certain attack.
- Eigong can no longer be stunned by strong attacks such as the Cloud Piercer Arrows and Talismans.
- Added name translations for every supported language.
- Promised Eigong has a new and unique transformation in Phase 3.
Root Pinnacle Domain
- Fire Damage Increased by 333% to the player (Except if Lvl 0 Challenge Mode is on, which in turn it decreases by 90% instead).
- Internal Damage Infliction increased by 177% to the player (by Eigong or self-inflicting Jades)
- Fire will no longer damage the player when he was just airborne or was just dashing. Dashing or jumping will put out the fire.
When Eigong inflicts damage
- Eigong's Normal Attack Damage increased by 33%.
- Eigong's Talisman Damage increased by 133%.
- Eigong's Crimson Ball Damage increased by 777%.
When Eigong receives damage
- 90% Damage Reduction against Shadow Hunter Arrows.
- 77% Damage Reduction against Thunder Buster Arrows.
- 77% Damage Reduction against Cloud Piercer Arrows.
- 66% Damage Reduction against Charged Attacks.
- 33% Damage Reduction against any Internal Damage.
- 33% Additional Damage Reduction against Unbound Counters if Divine Jade is equipped.
- 22% Damage Reduction against the last hit of the Triple Slash attack if Qi Blade Jade is equipped.
Phase 1
- Phase 1 HP decreased from 5000 to 4444.
- Eigong's moves are much faster than usual, each move has its speed boost fine tuned to make her swift and aggressive.
- Introducing Starter Stance: Eigong's Starter Stance is now a feint stance that allows Eigong to transition into many more moves and catch the player off guard.
- Introducing Combos: Starting with the Slow Starter attack, Eigong can now chain a series of preset attacks that lead into many variations and mixups.
Phase 2
- Phase 2 HP decreased from 7500 to 5555.
- Introducing: Wind Blade Cancelling - Eigong can now cancel her Wind Blade attack into teleports, unsheathes and more. This makes the attack not so much predictable anymore.
- Introducing: Quick Crimson Ball - Some moves will now transition into a blazing fast version of the Crimson Ball.
- Cycle of the Wind Blade is now Random.
- Eigong's Combo is now extended even further.
Phase 3
- Phase 3 HP increased from 5000 to 6666.
- Introducing: Double Judgment Cut - Eigong's Judgment Cut Combo into Crimson Cut is now doubled. She will appear from both sides and slash you four times, and then slash again two times with crimson slashes.
- Introducing: Judgment Cut Cross - Eigong's Judgment Cut Combo into Normal Cut now has a Crimson Vertical Ender.
- Introducing: Judgment Cut Summons - Eigong can now summon Judgment Cuts based on her moves to complement her aggression.
- Teleport To Top can now transition into Crimson Slam.
- All teleports are double as fast (With the exception of Teleport To Top).
- Eigong's combo is extended once more.
BGM
The theme for Phase 1 and 2 is now replaced by Yi's theme. The theme for Phase 3 is now replaced by the Nine Sols main theme.