Lost Yi
Gives Yi a fresh new look, where every fiber of his being entertwines with forsaken black threads of Void. Early release, fully compatible with Battle Memories.
By Marcerys
| Last updated | 3 hours ago |
| Total downloads | 10 |
| Total rating | 1 |
| Categories | Mods Misc |
| Dependency string | Marcerys-Lost_Yi-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Lost Yi, Augment of The Void
Heavily inspired by the Lost Hornet skin mod from Hollow Knight: Silksong, Yi gets lost in the Void and lets it take over, augmenting his powers (just visually!). The pack features a custom hold talisman animation for Qi Blast and Full Control.
- This version is an early release, fully compatible with Battle Memories and combat against vanilla and modded enemies and bosses alike. Animations such as climbing ropes and ledges, hacking and so on have not yet been realized. I've already planned to make a New Kunlun friendly version for full playthroughs of Nine Sols instead of just combat within Battle Memories with the early release. If you don't mind the immersion break from undone sprites during various actions in New Kunlun, feel free to use it nonetheless.
DEPENDENCIES
Requires Yukikaco's CustomSols mod to work: https://thunderstore.io/c/nine-sols/p/Yukikaco/CustomSols/ (and implicitly, the Nine Sols API). BepInEx's Configuration Manager is highly recommended.
INSTALLATION
In the .zip file, you will find a folder called "Lost Yi (Battle Memories early release)". Place this folder in "[Nine Sols path]\BepInEx\Config\CustomSols" alongside the other folders, Default, ExampleAllUse and so on. Once ingame, press F1 to open the configuration manager, then under "CustomSols 1.0.0", at "Select Skin" select "Lost Yi (Battle Memories early release)" and wait for the game to load it. It may take several seconds, as there's over 1000 sprites in the pack, do not panic because of the game freeze and let it load patiently.
KNOWN ISSUES
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As it turns out, not every sprite can be modified this way and some are, what I believe to be, rendered as cutscenes. The Fusang Horn teleport animation, as well as Yi's idle animation during the cutscene before Eigong's fight, certain visual effects during various actions such as the talisman, healing with the pipe, using the charged attack in the air and a few others will cause minor visual problems and flash/show off some of Yi's original colors/sprites. I'm really sorry if they break your immersion, I couldn't fix these.
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I also couldn't fix certain green-ish visual effects from some of Yi's skills and moves. I tried, for the most part, to make them white/light grayish, but the game applies an overlay effect and other visuals to them.
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If you count visibility as a known issue, this is being worked on, as a high-contrast version with a soft white outline around every sprite is due for release. The release dates for the fully sprited Lost Yi and high-visibility Lost Yi are not yet known!