using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using InControl;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AirboundedCounter")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Allows releasing the Unbounded Counter in mid air")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+1ac5b34c3e5c3e385096e1153b64be3256095712")]
[assembly: AssemblyProduct("AirboundedCounter")]
[assembly: AssemblyTitle("AirboundedCounter")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AirboundedCounter
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("AirboundedCounter", "AirboundedCounter", "1.0.0")]
public class AirboundedCounter : BaseUnityPlugin
{
private Harmony harmony;
public void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
RCGLifeCycle.DontDestroyForever(((Component)this).gameObject);
harmony = Harmony.CreateAndPatchAll(typeof(AirboundedCounter).Assembly, (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin AirboundedCounter is loaded!");
}
public void OnDestroy()
{
harmony.UnpatchSelf();
}
}
internal static class Log
{
private static ManualLogSource? logSource;
internal static void Init(ManualLogSource logSource)
{
Log.logSource = logSource;
}
internal static void Debug(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogDebug(data);
}
}
internal static void Error(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogError(data);
}
}
internal static void Fatal(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogFatal(data);
}
}
internal static void Info(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogInfo(data);
}
}
internal static void Message(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogMessage(data);
}
}
internal static void Warning(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogWarning(data);
}
}
}
[HarmonyPatch]
public class Patches
{
[HarmonyPrefix]
[HarmonyPatch(typeof(Player), "ParryCounterCheck")]
private static bool PatchUCMidAir(Player __instance, ref bool __result)
{
if (__instance.IsSlowWalk)
{
__result = false;
return false;
}
if (!__instance.mainAbilities.ParryCounterAbility.IsActivated)
{
__result = false;
return false;
}
if (((OneAxisInputControl)__instance.actions.Parry).IsPressed && __instance.parryIsPressCondition.TrueTimer > 0.33333f && __instance.parryIsPressCondition.TrueTimer < 1.4f)
{
__instance.ChangeState((PlayerStateType)47, false);
__result = true;
return false;
}
__result = false;
return false;
}
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerCounterPrepareState), "OnStateEnter")]
public static void SetVelocityZeroPatch()
{
((PhysicsMover)Player.i).VelY = 0f;
((PhysicsMover)Player.i).DisableGravity();
}
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerCounterPrepareState), "OnStateExit")]
private static void SetVelocityBackPatch()
{
((PhysicsMover)Player.i).EnableGravity();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "AirboundedCounter";
public const string PLUGIN_NAME = "AirboundedCounter";
public const string PLUGIN_VERSION = "1.0.0";
}
}