using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using NineSolsAPI;
using NineSolsAPI.Utils;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ColorAssist")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("ColorAssist")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ColorAssist")]
[assembly: AssemblyTitle("ColorAssist")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
internal sealed class ConfigurationManagerAttributes
{
public delegate void CustomHotkeyDrawerFunc(ConfigEntryBase setting, ref bool isCurrentlyAcceptingInput);
public bool? ShowRangeAsPercent;
public Action<ConfigEntryBase> CustomDrawer;
public CustomHotkeyDrawerFunc CustomHotkeyDrawer;
public bool? Browsable;
public string Category;
public object DefaultValue;
public bool? HideDefaultButton;
public bool? HideSettingName;
public string Description;
public string DispName;
public int? Order;
public bool? ReadOnly;
public bool? IsAdvanced;
public Func<object, string> ObjToStr;
public Func<string, object> StrToObj;
}
namespace ColorAssist
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("ColorAssist", "ColorAssist", "1.0.0")]
public class ColorAssist : BaseUnityPlugin
{
private ConfigEntry<bool> enableSomethingConfig;
private ConfigEntry<KeyboardShortcut> somethingKeyboardShortcut;
public ConfigEntry<string> curFilter;
private ConfigEntry<bool> isEnableFilter;
private ConfigEntry<bool> isProtanopia;
private ConfigEntry<bool> isProtanomaly;
private ConfigEntry<bool> isDeuteranopia;
private ConfigEntry<bool> isDeuteranomaly;
private ConfigEntry<bool> isTritanopia;
private ConfigEntry<bool> isTritanomaly;
private ConfigEntry<bool> isAchromatopsia;
private ConfigEntry<bool> isAchromatomaly;
public ConfigEntry<bool> isHeealthBar;
public ConfigEntry<int> R;
public ConfigEntry<int> G;
public ConfigEntry<int> B;
public ConfigEntry<int> A;
private const string Protanopia = "Protanopia";
private const string Protanomaly = "Protanomaly";
private const string Deuteranopia = "Deuteranopia";
private const string Deuteranomaly = "Deuteranomaly";
private const string Tritanopia = "Tritanopia";
private const string Tritanomaly = "Tritanomaly";
private const string Achromatopsia = "Achromatopsia";
private const string Achromatomaly = "Achromatomaly";
public Material[] colorBlindMaterials;
private AssetBundle shader;
private ColorblindFilter colorblindFilter;
private Harmony harmony;
public static ColorAssist Instance { get; private set; }
private void Awake()
{
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Expected O, but got Unknown
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0100: Expected O, but got Unknown
//IL_0138: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Expected O, but got Unknown
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
//IL_0184: Expected O, but got Unknown
//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
//IL_01c6: Expected O, but got Unknown
//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0207: Expected O, but got Unknown
//IL_023e: Unknown result type (might be due to invalid IL or missing references)
//IL_0248: Expected O, but got Unknown
//IL_027f: Unknown result type (might be due to invalid IL or missing references)
//IL_0289: Expected O, but got Unknown
//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
//IL_02ca: Expected O, but got Unknown
//IL_0301: Unknown result type (might be due to invalid IL or missing references)
//IL_030b: Expected O, but got Unknown
//IL_0346: Unknown result type (might be due to invalid IL or missing references)
//IL_0350: Expected O, but got Unknown
//IL_038b: Unknown result type (might be due to invalid IL or missing references)
//IL_0395: Expected O, but got Unknown
//IL_03cc: Unknown result type (might be due to invalid IL or missing references)
//IL_03d6: Expected O, but got Unknown
//IL_0411: Unknown result type (might be due to invalid IL or missing references)
//IL_041b: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
RCGLifeCycle.DontDestroyForever(((Component)this).gameObject);
harmony = Harmony.CreateAndPatchAll(typeof(ColorAssist).Assembly, (string)null);
Instance = this;
curFilter = ((BaseUnityPlugin)this).Config.Bind<string>("", "Current Filter", "", new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 14
}
}));
isEnableFilter = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Enable Filter", false, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 13
}
}));
isProtanopia = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Protanopia", false, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 12
}
}));
isProtanomaly = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Protanomaly", false, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 11
}
}));
isDeuteranopia = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Deuteranopia", false, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 10
}
}));
isDeuteranomaly = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Deuteranomaly", false, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 9
}
}));
isTritanopia = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Tritanopia", false, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 8
}
}));
isTritanomaly = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Tritanomaly", false, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 7
}
}));
isAchromatopsia = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Achromatopsia", false, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 6
}
}));
isAchromatomaly = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Achromatomaly", false, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 5
}
}));
isHeealthBar = ((BaseUnityPlugin)this).Config.Bind<bool>("", "Enable HeealthBar Color", false, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 5
}
}));
R = ((BaseUnityPlugin)this).Config.Bind<int>("", "Red", 255, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 4
}
}));
G = ((BaseUnityPlugin)this).Config.Bind<int>("", "Green", 255, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 3
}
}));
B = ((BaseUnityPlugin)this).Config.Bind<int>("", "Blue", 0, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 2
}
}));
A = ((BaseUnityPlugin)this).Config.Bind<int>("", "Alpha", 255, new ConfigDescription("", (AcceptableValueBase)null, new object[1]
{
new ConfigurationManagerAttributes
{
Order = 1
}
}));
colorBlindMaterials = LoadColorBlindMaterials();
isEnableFilter.SettingChanged += delegate
{
UpdateFilterUsage();
};
isProtanopia.SettingChanged += delegate
{
ChangeFilter("Protanopia");
};
isProtanomaly.SettingChanged += delegate
{
ChangeFilter("Protanomaly");
};
isDeuteranopia.SettingChanged += delegate
{
ChangeFilter("Deuteranopia");
};
isDeuteranomaly.SettingChanged += delegate
{
ChangeFilter("Deuteranomaly");
};
isTritanopia.SettingChanged += delegate
{
ChangeFilter("Tritanopia");
};
isTritanomaly.SettingChanged += delegate
{
ChangeFilter("Tritanomaly");
};
isAchromatopsia.SettingChanged += delegate
{
ChangeFilter("Achromatopsia");
};
isAchromatomaly.SettingChanged += delegate
{
ChangeFilter("Achromatomaly");
};
isHeealthBar.SettingChanged += delegate
{
UpdateHealthColor();
};
R.SettingChanged += delegate
{
UpdateHealthColor();
};
G.SettingChanged += delegate
{
UpdateHealthColor();
};
B.SettingChanged += delegate
{
UpdateHealthColor();
};
A.SettingChanged += delegate
{
UpdateHealthColor();
};
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ColorAssist is loaded!");
}
private void Start()
{
SceneManager.sceneLoaded += OnSceneLoaded;
}
private Material[] LoadColorBlindMaterials()
{
shader = AssemblyUtils.GetEmbeddedAssetBundle("ColorAssist.Resources.shader");
return (Material[])(object)new Material[8]
{
shader.LoadAsset<Material>("Protanopia"),
shader.LoadAsset<Material>("Protanomaly"),
shader.LoadAsset<Material>("Deuteranopia"),
shader.LoadAsset<Material>("Deuteranomaly"),
shader.LoadAsset<Material>("Tritanopia"),
shader.LoadAsset<Material>("Tritanomaly"),
shader.LoadAsset<Material>("Achromatopsia"),
shader.LoadAsset<Material>("Achromatomaly")
};
}
private void UpdateFilterUsage()
{
if ((Object)(object)colorblindFilter == (Object)null)
{
AttachColorblindFilter();
}
colorblindFilter?.SetUseFilter(isEnableFilter.Value);
}
private void AttachColorblindFilter()
{
Camera[] allCameras = Camera.allCameras;
foreach (Camera val in allCameras)
{
if (((Object)((Component)val).gameObject).name == "ApplicationUICam")
{
colorblindFilter = ((Component)val).gameObject.GetComponent<ColorblindFilter>() ?? ((Component)val).gameObject.AddComponent<ColorblindFilter>();
break;
}
}
}
private void SetFilterMaterial(Material filterMaterial)
{
AttachColorblindFilter();
if ((Object)(object)colorblindFilter != (Object)null)
{
colorblindFilter.setMaterial(filterMaterial);
curFilter.Value = ((Object)filterMaterial).name;
}
}
private void TestMethod()
{
if (enableSomethingConfig.Value)
{
ToastManager.Toast((object)"TestMethod Triggered");
AttachColorblindFilter();
}
}
private void ChangeFilter(string filterName)
{
string filterName2 = filterName;
Material val = Array.Find(colorBlindMaterials, (Material m) => ((Object)m).name == filterName2);
if ((Object)(object)val != (Object)null)
{
SetFilterMaterial(val);
}
isEnableFilter.Value = true;
}
private void UpdateHealthColor()
{
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
GameObject val = GameObject.Find("GameCore(Clone)/RCG LifeCycle/UIManager/GameplayUICamera/HideUIAbilityCheck/[Activate] PlayerUI Folder/PlayerInGameUI renderer/LeftTop/HealthBarBase/HealthBar/BG renderer/RecoverableHealth");
if (Object.op_Implicit((Object)(object)val))
{
if (isHeealthBar.Value)
{
val.GetComponent<SpriteRenderer>().color = new Color((float)R.Value / 255f, (float)G.Value / 255f, (float)B.Value / 255f, (float)A.Value / 255f);
}
else
{
val.GetComponent<SpriteRenderer>().color = new Color(0.566f, 0f, 0.161f, 0.706f);
}
}
GameObject val2 = GameObject.Find("GameCore(Clone)/RCG LifeCycle/UIManager/GameplayUICamera/MonsterHPRoot/BossHPRoot/UIBossHP(Clone)/Offset(DontKeyAnimationOnThisNode)/AnimationOffset/HealthBar/BG/MaxHealth/Internal Injury");
if (Object.op_Implicit((Object)(object)val2))
{
if (isHeealthBar.Value)
{
val2.GetComponent<SpriteRenderer>().color = new Color((float)R.Value / 255f, (float)G.Value / 255f, (float)B.Value / 255f, (float)A.Value / 255f);
}
else
{
val2.GetComponent<SpriteRenderer>().color = new Color(0.481f, 0f, 0.242f, 1f);
}
}
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
if (((Scene)(ref scene)).name == "TitleScreenMenu")
{
AttachColorblindFilter();
UpdateFilterUsage();
}
UpdateHealthColor();
}
private void OnDestroy()
{
SceneManager.sceneLoaded -= OnSceneLoaded;
AssetBundle obj = shader;
if (obj != null)
{
obj.Unload(false);
}
harmony.UnpatchSelf();
}
}
public class ColorblindFilter : MonoBehaviour
{
[SerializeField]
private bool _useFilter = true;
private Material _mat;
public bool UseFilter => _useFilter;
private void Awake()
{
string value = ColorAssist.Instance.curFilter.Value;
_mat = GetMaterialByName(value) ?? ColorAssist.Instance.colorBlindMaterials[0];
}
public void setMaterial(Material m)
{
_mat = m;
}
private void OnRenderImage(RenderTexture src, RenderTexture dst)
{
if (_useFilter)
{
Graphics.Blit((Texture)(object)src, dst, _mat);
}
else
{
Graphics.Blit((Texture)(object)src, dst);
}
}
private Material GetMaterialByName(string materialName)
{
Material[] colorBlindMaterials = ColorAssist.Instance.colorBlindMaterials;
foreach (Material val in colorBlindMaterials)
{
if (((Object)val).name == materialName)
{
return val;
}
}
return null;
}
public void SetUseFilter(bool useFilter)
{
_useFilter = useFilter;
}
}
internal static class Log
{
private static ManualLogSource? logSource;
internal static void Init(ManualLogSource logSource)
{
Log.logSource = logSource;
}
internal static void Debug(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogDebug(data);
}
}
internal static void Error(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogError(data);
}
}
internal static void Fatal(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogFatal(data);
}
}
internal static void Info(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogInfo(data);
}
}
internal static void Message(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogMessage(data);
}
}
internal static void Warning(object data)
{
ManualLogSource? obj = logSource;
if (obj != null)
{
obj.LogWarning(data);
}
}
}
[HarmonyPatch]
public class Patches
{
[HarmonyPatch(typeof(SpriteRendererRCGExt), "Awake")]
[HarmonyPrefix]
private static bool hookSpriteRendererRCGExt(ref SpriteRendererRCGExt __instance)
{
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
if (!(((Object)((Component)__instance).gameObject).name == "Internal Injury"))
{
return true;
}
if (!ColorAssist.Instance.isHeealthBar.Value)
{
return true;
}
((Component)__instance).gameObject.GetComponent<SpriteRenderer>().color = new Color((float)ColorAssist.Instance.R.Value / 255f, (float)ColorAssist.Instance.G.Value / 255f, (float)ColorAssist.Instance.B.Value / 255f, (float)ColorAssist.Instance.A.Value / 255f);
return true;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ColorAssist";
public const string PLUGIN_NAME = "ColorAssist";
public const string PLUGIN_VERSION = "1.0.0";
}
}